Searched refs:previousFbo (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
H A DLayerRenderer.cpp208 GLuint previousFbo; local
209 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
223 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
240 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
344 GLuint previousFbo; local
345 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
348 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, fbo);
351 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
371 GLuint previousFbo; local
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H A DOpenGLRenderer.h258 * @param previousFbo The name of the current framebuffer
263 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo);
271 * @param previousFbo The name of the current framebuffer
274 GLuint previousFbo);
H A DOpenGLRenderer.cpp422 const GLuint previousFbo = mSnapshot->fbo; local
444 createLayer(mSnapshot, left, top, right, bottom, alpha, mode, flags, previousFbo);
514 int flags, GLuint previousFbo) {
571 return createFboLayer(layer, bounds, snapshot, previousFbo);
595 GLuint previousFbo) {
644 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
512 createLayer(sp<Snapshot> snapshot, float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) argument
594 createFboLayer(Layer* layer, Rect& bounds, sp<Snapshot> snapshot, GLuint previousFbo) argument

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