Searched refs:suspended (Results 1 - 2 of 2) sorted by relevance

/frameworks/av/services/audioflinger/
H A DAudioFlinger.h569 // check if some effects must be suspended/restored when an effect is enabled
586 // entry describing an effect being suspended in mSuspendedSessions keyed vector
602 // updated mSuspendedSessions when an effect suspended or restored
606 // check if some effects must be suspended when an effect chain is added
659 // list of suspended effects per session and per type. The first vector is
1024 uint32_t mSuspended; // suspend count, > 0 means suspended
1043 virtual uint32_t suspendSleepTimeUs() const = 0; // audio policy manager suspended us
1536 void setSuspended(bool suspended);
1537 bool suspended() const;
1574 bool mSuspended; // effect is suspended
[all...]
H A DAudioFlinger.cpp8640 void AudioFlinger::EffectModule::setSuspended(bool suspended) argument
8643 mSuspended = suspended;
8646 bool AudioFlinger::EffectModule::suspended() const function in class:android::AudioFlinger::EffectModule
8796 if (mEffect->suspended()) {
8821 if (mEffect->suspended()) {
9500 // auxiliary effects and visualizer are never suspended on output mix
9533 // if the effect is not suspend check if all effects are suspended
9544 ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9551 // if effect is requested to suspended but was not yet enabled, supend it now.

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