Searched refs:textures_base (Results 1 - 3 of 3) sorted by relevance
/frameworks/base/core/jni/ |
H A D | android_opengl_GLES10.cpp | 407 GLuint *textures_base = (GLuint *) 0; local 424 textures_base = (GLuint *) 426 textures = textures_base + offset; 434 if (textures_base) { 435 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base, 873 GLuint *textures_base = (GLuint *) 0; local 893 textures_base = (GLuint *) 895 textures = textures_base + offset; 903 if (textures_base) { 904 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base, [all...] |
H A D | android_opengl_GLES20.cpp | 687 GLuint *textures_base = (GLuint *) 0; local 704 textures_base = (GLuint *) 706 textures = textures_base + offset; 714 if (textures_base) { 715 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base, 1106 GLuint *textures_base = (GLuint *) 0; local 1126 textures_base = (GLuint *) 1128 textures = textures_base + offset; 1136 if (textures_base) { 1137 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base, [all...] |
H A D | com_google_android_gles_jni_GLImpl.cpp | 533 GLuint *textures_base = (GLuint *) 0; local 550 textures_base = (GLuint *) 552 textures = textures_base + offset; 560 if (textures_base) { 561 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base, 999 GLuint *textures_base = (GLuint *) 0; local 1019 textures_base = (GLuint *) 1021 textures = textures_base + offset; 1029 if (textures_base) { 1030 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base, [all...] |
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