Searched refs:vec2 (Results 1 - 6 of 6) sorted by relevance
/frameworks/base/tests/RenderScriptTests/SceneGraph/res/raw/ |
H A D | shader2v.glsl | 8 varying vec2 varTex0;
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/frameworks/native/services/surfaceflinger/ |
H A D | Transform.h | 96 struct vec2 { struct in class:android::Transform 98 inline vec2() { } function in struct:android::Transform::vec2 99 inline vec2(float a, float b) { function in struct:android::Transform::vec2 114 vec2 transform(const vec2& v) const;
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H A D | Transform.cpp | 176 Transform::vec2 Transform::transform(const vec2& v) const { 177 vec2 r; 196 vec2 v(x, y); 210 vec2 lt( bounds.left, bounds.top ); 211 vec2 rt( bounds.right, bounds.top ); 212 vec2 lb( bounds.left, bounds.bottom ); 213 vec2 rb( bounds.right, bounds.bottom );
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/frameworks/base/libs/hwui/ |
H A D | Vector.h | 114 typedef Vector2 vec2; typedef in namespace:android::uirenderer
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H A D | OpenGLRenderer.cpp | 1952 vec2 a(points[i], points[i + 1]); 1953 vec2 b(points[i + 2], points[i + 3]); 1960 vec2 n = (b - a).copyNormalized() * halfStrokeWidth; 1978 vec2 extendedN = n.copyNormalized(); 1995 vec2 abVector = (b - a); 2014 vec2 p1 = a - n; 2015 vec2 p2 = a + n; 2016 vec2 p3 = b + n; 2017 vec2 p4 = b - n;
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/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/ |
H A D | vlc_encode.cpp | 2544 Int vec1, vec2, vec3; local 2571 vec2 = 3 ; 2583 vec2 = 3 ; 2595 vec2 = 4 ; 2607 vec2 = 1 ; 2619 vec2 = 1 ; 2693 p2x = motdata[yin2*nMBPerRow+xin2][vec2].x; 2694 p2y = motdata[yin2*nMBPerRow+xin2][vec2].y; 2695 //p2x = motxdata[xin2*2+(vec2&0x1) + (yin2*2+(vec2>> [all...] |
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