Searched refs:hdl (Results 1 - 2 of 2) sorted by relevance

/frameworks/av/media/libeffects/factory/
H A DEffectsFactory.c388 int hdl; local
447 void *hdl; local
457 hdl = dlopen(node->value, RTLD_NOW);
458 if (hdl == NULL) {
463 desc = (audio_effect_library_t *)dlsym(hdl, AUDIO_EFFECT_LIBRARY_INFO_SYM_AS_STR);
484 l->handle = hdl;
500 if (hdl != NULL) {
501 dlclose(hdl);
/frameworks/av/services/audioflinger/
H A DAudioFlinger.cpp8103 EffectHandle *hdl = handle.unsafe_get(); local
8104 if (hdl != NULL) {
8106 enabled = hdl->enabled();

Completed in 75 milliseconds