/external/replicaisland/src/com/replica/replicaisland/ |
H A D | BaseObject.java | 34 * @param timeDelta The duration since the last update (in seconds). 37 public void update(float timeDelta, BaseObject parent) { argument
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H A D | CameraBiasComponent.java | 30 public void update(float timeDelta, BaseObject parent) { argument
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H A D | MainLoop.java | 34 public void update(float timeDelta, BaseObject parent) { argument 35 mTimeSystem.update(timeDelta, parent);
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H A D | MovementComponent.java | 39 public void update(float timeDelta, BaseObject parent) { argument 44 float offsetX = sInterpolator.interpolate(timeDelta); 50 float offsetY = sInterpolator.interpolate(timeDelta);
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H A D | CrusherAndouComponent.java | 34 public void update(float timeDelta, BaseObject parent) { argument
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H A D | FixedAnimationComponent.java | 34 public void update(float timeDelta, BaseObject parent) { argument
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H A D | FrameRateWatcherComponent.java | 37 public void update(float timeDelta, BaseObject parent) { argument 39 if (timeDelta > mMaxFrameTime) {
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H A D | GravityComponent.java | 41 public void update(float timeDelta, BaseObject parent) { argument 43 mScaledGravity.multiply(timeDelta);
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H A D | PlaySingleSoundComponent.java | 40 public void update(float timeDelta, BaseObject parent) { argument
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H A D | SelectDialogComponent.java | 39 public void update(float timeDelta, BaseObject parent) { argument
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H A D | SimpleCollisionComponent.java | 47 public void update(float timeDelta, BaseObject parent) { argument
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H A D | SimplePhysicsComponent.java | 40 public void update(float timeDelta, BaseObject parent) { argument
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H A D | AttackAtDistanceComponent.java | 45 public void update(float timeDelta, BaseObject parent) { argument
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H A D | DynamicCollisionComponent.java | 51 public void update(float timeDelta, BaseObject parent) { argument
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H A D | GenericAnimationComponent.java | 34 public void update(float timeDelta, BaseObject parent) { argument
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H A D | HitPlayerComponent.java | 47 public void update(float timeDelta, BaseObject parent) { argument
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H A D | InventoryComponent.java | 42 public void update(float timeDelta, BaseObject parent) { argument
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H A D | SolidSurfaceComponent.java | 82 public void update(float timeDelta, BaseObject parent) { argument
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H A D | ButtonAnimationComponent.java | 48 public void update(float timeDelta, BaseObject parent) { argument
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H A D | ChangeComponentsComponent.java | 82 public void update(float timeDelta, BaseObject parent) { argument
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H A D | EnemyAnimationComponent.java | 62 public void update(float timeDelta, BaseObject parent) { argument
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H A D | MotionBlurComponent.java | 64 public void update(float timeDelta, BaseObject parent) { argument 66 mTimeSinceLastStep += timeDelta;
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H A D | ObjectManager.java | 81 public void update(float timeDelta, BaseObject parent) { argument 88 object.update(timeDelta, this);
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H A D | OrbitalMagnetComponent.java | 53 public void update(float timeDelta, BaseObject parent) { argument 62 timeDelta); 67 private void applyMagnetism(GameObject target, float centerX, float centerY, float timeDelta) { argument 88 mVelocity.multiply(timeDelta);
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H A D | RenderComponent.java | 52 public void update(float timeDelta, BaseObject parent) { argument
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