Searched defs:tone (Results 1 - 3 of 3) sorted by relevance
/packages/apps/Stk/src/com/android/stk/ |
H A D | TonePlayer.java | 33 // Map STK tone ids to the system tone ids. 53 public void play(Tone tone) { argument 54 int toneId = getToneId(tone); 70 private int getToneId(Tone tone) { argument 73 if (tone != null && mToneMap.containsKey(tone)) { 74 toneId = mToneMap.get(tone);
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/packages/apps/Phone/src/com/android/phone/ |
H A D | EmergencyDialer.java | 81 /** The DTMF tone volume relative to other sounds in the stream */ 196 // a local audio signal, and is not as important as the dtmf tone itself. 202 Log.w(LOG_TAG, "Exception caught while creating local tone generator: " + e); 434 // retrieve the DTMF tone play back setting. 442 // a local audio signal, and is not as important as the dtmf tone itself. 449 Log.w(LOG_TAG, "Exception caught while creating local tone generator: " + e); 511 * Plays the specified tone for TONE_LENGTH_MS milliseconds. 513 * The tone is played locally, using the audio stream for phone calls. 517 * @param tone a tone cod 519 playTone(int tone) argument [all...] |
/packages/apps/Contacts/src/com/android/contacts/dialpad/ |
H A D | DialpadFragment.java | 100 /** The DTMF tone volume relative to other sounds in the stream */ 502 // retrieve the DTMF tone play back setting. 514 // a local audio signal, and is not as important as the dtmf tone itself. 520 Log.w(TAG, "Exception caught while creating local tone generator: " + e); 588 // Make sure we don't leave this activity with a tone still playing. 785 * When a key is pressed, we start playing DTMF tone, do vibration, and enter the digit 786 * immediately. When a key is released, we stop the tone. Note that the "key press" event will 953 // Stop tone immediately and decrease the press count, so that possible subsequent 1134 * Plays the specified tone for TONE_LENGTH_MS milliseconds. 1136 private void playTone(int tone) { argument 1153 playTone(int tone, int durationMs) argument [all...] |
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