Searched refs:glGetFloatv (Results 1 - 11 of 11) sorted by relevance
/external/quake/quake/src/WinQuake/ |
H A D | glquake.h | 294 #define glGetFloatv(...) do { glGetFloatv(__VA_ARGS__); GLCHECK("glGetFloatv");} while(0) macro
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H A D | gl_rmain.cpp | 1283 glGetFloatv (GL_MODELVIEW_MATRIX, r_world_matrix);
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/external/replicaisland/src/com/replica/replicaisland/ |
H A D | GLErrorLogger.java | 832 public void glGetFloatv(int pname, FloatBuffer params) { method in class:GLErrorLogger.ErrorLoggingGL 833 ((GL11)mGL).glGetFloatv(pname, params); 837 public void glGetFloatv(int pname, float[] params, int offset) { method in class:GLErrorLogger.ErrorLoggingGL 838 ((GL11)mGL).glGetFloatv(pname, params, offset);
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
H A D | TransferQueue.cpp | 554 glGetFloatv(GL_COLOR_CLEAR_VALUE, m_GLStateBeforeBlit.clearColor);
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
H A D | GraphicsContext3DOpenGL.cpp | 270 ::glGetFloatv(GL_COLOR_CLEAR_VALUE, clearColor); 275 ::glGetFloatv(GL_DEPTH_CLEAR_VALUE, &clearDepth); 1182 ::glGetFloatv(pname, value);
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/external/mesa3d/include/GLES2/ |
H A D | gl2.h | 535 GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
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/external/quake/quake/src/QW/client/ |
H A D | gl_rmain.c | 1012 glGetFloatv (GL_MODELVIEW_MATRIX, r_world_matrix);
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/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
H A D | gl2.h | 535 GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
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/external/qemu/distrib/sdl-1.2.12/src/video/ |
H A D | SDL_glfuncs.h | 109 SDL_PROC_UNUSED(void,glGetFloatv,(GLenum pname, GLfloat *params))
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
H A D | GraphicsContext3DQt.cpp | 1463 glGetFloatv(paramName, value);
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
H A D | libGLESv2.cpp | 2599 void __stdcall glGetFloatv(GLenum pname, GLfloat* params) function
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