tcp_client_socket_pool.cc revision c7f5f8508d98d5952d42ed7648c2a8f30a4da156
1// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "net/socket/tcp_client_socket_pool.h"
6
7#include "base/compiler_specific.h"
8#include "base/logging.h"
9#include "base/message_loop.h"
10#include "base/string_util.h"
11#include "base/time.h"
12#include "net/base/load_log.h"
13#include "net/base/net_errors.h"
14#include "net/socket/client_socket_factory.h"
15#include "net/socket/client_socket_handle.h"
16#include "net/socket/client_socket_pool_base.h"
17#include "net/socket/tcp_client_socket.h"
18
19using base::TimeDelta;
20
21namespace net {
22
23// TCPConnectJobs will time out after this many seconds.  Note this is the total
24// time, including both host resolution and TCP connect() times.
25//
26// TODO(eroman): The use of this constant needs to be re-evaluated. The time
27// needed for TCPClientSocketXXX::Connect() can be arbitrarily long, since
28// the address list may contain many alternatives, and most of those may
29// timeout. Even worse, the per-connect timeout threshold varies greatly
30// between systems (anywhere from 20 seconds to 190 seconds).
31// See comment #12 at http://crbug.com/23364 for specifics.
32static const int kTCPConnectJobTimeoutInSeconds = 240; // 4 minutes.
33
34TCPConnectJob::TCPConnectJob(
35    const std::string& group_name,
36    const HostResolver::RequestInfo& resolve_info,
37    base::TimeDelta timeout_duration,
38    ClientSocketFactory* client_socket_factory,
39    HostResolver* host_resolver,
40    Delegate* delegate,
41    LoadLog* load_log)
42    : ConnectJob(group_name, timeout_duration, delegate, load_log),
43      resolve_info_(resolve_info),
44      client_socket_factory_(client_socket_factory),
45      ALLOW_THIS_IN_INITIALIZER_LIST(
46          callback_(this,
47                    &TCPConnectJob::OnIOComplete)),
48      resolver_(host_resolver) {}
49
50TCPConnectJob::~TCPConnectJob() {
51  // We don't worry about cancelling the host resolution and TCP connect, since
52  // ~SingleRequestHostResolver and ~ClientSocket will take care of it.
53}
54
55LoadState TCPConnectJob::GetLoadState() const {
56  switch (next_state_) {
57    case kStateResolveHost:
58    case kStateResolveHostComplete:
59      return LOAD_STATE_RESOLVING_HOST;
60    case kStateTCPConnect:
61    case kStateTCPConnectComplete:
62      return LOAD_STATE_CONNECTING;
63    default:
64      NOTREACHED();
65      return LOAD_STATE_IDLE;
66  }
67}
68
69int TCPConnectJob::ConnectInternal() {
70  next_state_ = kStateResolveHost;
71  start_time_ = base::TimeTicks::Now();
72  return DoLoop(OK);
73}
74
75void TCPConnectJob::OnIOComplete(int result) {
76  int rv = DoLoop(result);
77  if (rv != ERR_IO_PENDING)
78    NotifyDelegateOfCompletion(rv);  // Deletes |this|
79}
80
81int TCPConnectJob::DoLoop(int result) {
82  DCHECK_NE(next_state_, kStateNone);
83
84  int rv = result;
85  do {
86    State state = next_state_;
87    next_state_ = kStateNone;
88    switch (state) {
89      case kStateResolveHost:
90        DCHECK_EQ(OK, rv);
91        rv = DoResolveHost();
92        break;
93      case kStateResolveHostComplete:
94        rv = DoResolveHostComplete(rv);
95        break;
96      case kStateTCPConnect:
97        DCHECK_EQ(OK, rv);
98        rv = DoTCPConnect();
99        break;
100      case kStateTCPConnectComplete:
101        rv = DoTCPConnectComplete(rv);
102        break;
103      default:
104        NOTREACHED();
105        rv = ERR_FAILED;
106        break;
107    }
108  } while (rv != ERR_IO_PENDING && next_state_ != kStateNone);
109
110  return rv;
111}
112
113int TCPConnectJob::DoResolveHost() {
114  next_state_ = kStateResolveHostComplete;
115  return resolver_.Resolve(resolve_info_, &addresses_, &callback_, load_log());
116}
117
118int TCPConnectJob::DoResolveHostComplete(int result) {
119  if (result == OK)
120    next_state_ = kStateTCPConnect;
121  return result;
122}
123
124int TCPConnectJob::DoTCPConnect() {
125  next_state_ = kStateTCPConnectComplete;
126  set_socket(client_socket_factory_->CreateTCPClientSocket(addresses_));
127  connect_start_time_ = base::TimeTicks::Now();
128  return socket()->Connect(&callback_, load_log());
129}
130
131int TCPConnectJob::DoTCPConnectComplete(int result) {
132  if (result == OK) {
133    DCHECK(connect_start_time_ != base::TimeTicks());
134    DCHECK(start_time_ != base::TimeTicks());
135    base::TimeTicks now = base::TimeTicks::Now();
136    base::TimeDelta total_duration = now - start_time_;
137    UMA_HISTOGRAM_CUSTOM_TIMES(
138        "Net.DNS_Resolution_And_TCP_Connection_Latency2",
139        total_duration,
140        base::TimeDelta::FromMilliseconds(1),
141        base::TimeDelta::FromMinutes(10),
142        100);
143
144    base::TimeDelta connect_duration = now - connect_start_time_;
145    UMA_HISTOGRAM_CUSTOM_TIMES("Net.TCP_Connection_Latency",
146        connect_duration,
147        base::TimeDelta::FromMilliseconds(1),
148        base::TimeDelta::FromMinutes(10),
149        100);
150  } else {
151    // Delete the socket on error.
152    set_socket(NULL);
153  }
154
155  return result;
156}
157
158ConnectJob* TCPClientSocketPool::TCPConnectJobFactory::NewConnectJob(
159    const std::string& group_name,
160    const PoolBase::Request& request,
161    ConnectJob::Delegate* delegate,
162    LoadLog* load_log) const {
163  return new TCPConnectJob(
164      group_name, request.params(),
165      base::TimeDelta::FromSeconds(kTCPConnectJobTimeoutInSeconds),
166      client_socket_factory_, host_resolver_, delegate, load_log);
167}
168
169TCPClientSocketPool::TCPClientSocketPool(
170    int max_sockets,
171    int max_sockets_per_group,
172    HostResolver* host_resolver,
173    ClientSocketFactory* client_socket_factory,
174    NetworkChangeNotifier* network_change_notifier)
175    : base_(max_sockets, max_sockets_per_group,
176            base::TimeDelta::FromSeconds(kUnusedIdleSocketTimeout),
177            base::TimeDelta::FromSeconds(kUsedIdleSocketTimeout),
178            new TCPConnectJobFactory(client_socket_factory, host_resolver),
179            network_change_notifier) {}
180
181TCPClientSocketPool::~TCPClientSocketPool() {}
182
183int TCPClientSocketPool::RequestSocket(
184    const std::string& group_name,
185    const void* resolve_info,
186    RequestPriority priority,
187    ClientSocketHandle* handle,
188    CompletionCallback* callback,
189    LoadLog* load_log) {
190  const HostResolver::RequestInfo* casted_resolve_info =
191      static_cast<const HostResolver::RequestInfo*>(resolve_info);
192
193  if (LoadLog::IsUnbounded(load_log)) {
194    LoadLog::AddString(
195        load_log,
196        StringPrintf("Requested TCP socket to: %s [port %d]",
197                     casted_resolve_info->hostname().c_str(),
198                     casted_resolve_info->port()));
199  }
200
201  return base_.RequestSocket(
202      group_name, *casted_resolve_info, priority, handle, callback, load_log);
203}
204
205void TCPClientSocketPool::CancelRequest(
206    const std::string& group_name,
207    const ClientSocketHandle* handle) {
208  base_.CancelRequest(group_name, handle);
209}
210
211void TCPClientSocketPool::ReleaseSocket(
212    const std::string& group_name,
213    ClientSocket* socket) {
214  base_.ReleaseSocket(group_name, socket);
215}
216
217void TCPClientSocketPool::CloseIdleSockets() {
218  base_.CloseIdleSockets();
219}
220
221int TCPClientSocketPool::IdleSocketCountInGroup(
222    const std::string& group_name) const {
223  return base_.IdleSocketCountInGroup(group_name);
224}
225
226LoadState TCPClientSocketPool::GetLoadState(
227    const std::string& group_name, const ClientSocketHandle* handle) const {
228  return base_.GetLoadState(group_name, handle);
229}
230
231}  // namespace net
232