1/* 2 * Copyright (c) 2009-2010 jMonkeyEngine 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are 7 * met: 8 * 9 * * Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 12 * * Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors 17 * may be used to endorse or promote products derived from this software 18 * without specific prior written permission. 19 * 20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31 */ 32#include "jmeMotionState.h" 33#include "jmeBulletUtil.h" 34 35/** 36 * Author: Normen Hansen 37 */ 38 39jmeMotionState::jmeMotionState() { 40 trans = new btTransform(); 41 trans -> setIdentity(); 42 worldTransform = *trans; 43 dirty = true; 44} 45 46void jmeMotionState::getWorldTransform(btTransform& worldTrans) const { 47 worldTrans = worldTransform; 48} 49 50void jmeMotionState::setWorldTransform(const btTransform& worldTrans) { 51 worldTransform = worldTrans; 52 dirty = true; 53} 54 55void jmeMotionState::setKinematicTransform(const btTransform& worldTrans) { 56 worldTransform = worldTrans; 57 dirty = true; 58} 59 60void jmeMotionState::setKinematicLocation(JNIEnv* env, jobject location) { 61 jmeBulletUtil::convert(env, location, &worldTransform.getOrigin()); 62 dirty = true; 63} 64 65void jmeMotionState::setKinematicRotation(JNIEnv* env, jobject rotation) { 66 jmeBulletUtil::convert(env, rotation, &worldTransform.getBasis()); 67 dirty = true; 68} 69 70void jmeMotionState::setKinematicRotationQuat(JNIEnv* env, jobject rotation) { 71 jmeBulletUtil::convertQuat(env, rotation, &worldTransform.getBasis()); 72 dirty = true; 73} 74 75bool jmeMotionState::applyTransform(JNIEnv* env, jobject location, jobject rotation) { 76 if (dirty) { 77 // fprintf(stdout, "Apply world translation\n"); 78 // fflush(stdout); 79 jmeBulletUtil::convert(env, &worldTransform.getOrigin(), location); 80 jmeBulletUtil::convertQuat(env, &worldTransform.getBasis(), rotation); 81 dirty = false; 82 return true; 83 } 84 return false; 85} 86 87jmeMotionState::~jmeMotionState() { 88 free(trans); 89} 90