1/*
2 * To change this template, choose Tools | Templates
3 * and open the template in the editor.
4 */
5package com.jme3.terrain.geomipmap;
6
7import com.jme3.export.Savable;
8import com.jme3.math.Vector3f;
9
10/**
11 *
12 * @author normenhansen
13 */
14public interface TerrainGridTileLoader extends Savable {
15
16    public TerrainQuad getTerrainQuadAt(Vector3f location);
17
18    public void setPatchSize(int patchSize);
19
20    public void setQuadSize(int quadSize);
21}
22