MachineBasicBlock.h revision 13ba2dab631636e525a44bb259aaea56a860d1c7
1//===-- llvm/CodeGen/MachineBasicBlock.h ------------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#ifndef LLVM_CODEGEN_MACHINEBASICBLOCK_H
15#define LLVM_CODEGEN_MACHINEBASICBLOCK_H
16
17#include "llvm/CodeGen/MachineInstr.h"
18#include "llvm/ADT/GraphTraits.h"
19#include <functional>
20
21namespace llvm {
22
23class Pass;
24class BasicBlock;
25class MachineFunction;
26class MCSymbol;
27class SlotIndexes;
28class StringRef;
29class raw_ostream;
30
31template <>
32struct ilist_traits<MachineInstr> : public ilist_default_traits<MachineInstr> {
33private:
34  mutable ilist_half_node<MachineInstr> Sentinel;
35
36  // this is only set by the MachineBasicBlock owning the LiveList
37  friend class MachineBasicBlock;
38  MachineBasicBlock* Parent;
39
40public:
41  MachineInstr *createSentinel() const {
42    return static_cast<MachineInstr*>(&Sentinel);
43  }
44  void destroySentinel(MachineInstr *) const {}
45
46  MachineInstr *provideInitialHead() const { return createSentinel(); }
47  MachineInstr *ensureHead(MachineInstr*) const { return createSentinel(); }
48  static void noteHead(MachineInstr*, MachineInstr*) {}
49
50  void addNodeToList(MachineInstr* N);
51  void removeNodeFromList(MachineInstr* N);
52  void transferNodesFromList(ilist_traits &SrcTraits,
53                             ilist_iterator<MachineInstr> first,
54                             ilist_iterator<MachineInstr> last);
55  void deleteNode(MachineInstr *N);
56private:
57  void createNode(const MachineInstr &);
58};
59
60class MachineBasicBlock : public ilist_node<MachineBasicBlock> {
61  typedef ilist<MachineInstr> Instructions;
62  Instructions Insts;
63  const BasicBlock *BB;
64  int Number;
65  MachineFunction *xParent;
66
67  /// Predecessors/Successors - Keep track of the predecessor / successor
68  /// basicblocks.
69  std::vector<MachineBasicBlock *> Predecessors;
70  std::vector<MachineBasicBlock *> Successors;
71
72  /// LiveIns - Keep track of the physical registers that are livein of
73  /// the basicblock.
74  std::vector<unsigned> LiveIns;
75
76  /// Alignment - Alignment of the basic block. Zero if the basic block does
77  /// not need to be aligned.
78  unsigned Alignment;
79
80  /// IsLandingPad - Indicate that this basic block is entered via an
81  /// exception handler.
82  bool IsLandingPad;
83
84  /// AddressTaken - Indicate that this basic block is potentially the
85  /// target of an indirect branch.
86  bool AddressTaken;
87
88  // Intrusive list support
89  MachineBasicBlock() {}
90
91  explicit MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb);
92
93  ~MachineBasicBlock();
94
95  // MachineBasicBlocks are allocated and owned by MachineFunction.
96  friend class MachineFunction;
97
98public:
99  /// getBasicBlock - Return the LLVM basic block that this instance
100  /// corresponded to originally. Note that this may be NULL if this instance
101  /// does not correspond directly to an LLVM basic block.
102  ///
103  const BasicBlock *getBasicBlock() const { return BB; }
104
105  /// getName - Return the name of the corresponding LLVM basic block, or
106  /// "(null)".
107  StringRef getName() const;
108
109  /// hasAddressTaken - Test whether this block is potentially the target
110  /// of an indirect branch.
111  bool hasAddressTaken() const { return AddressTaken; }
112
113  /// setHasAddressTaken - Set this block to reflect that it potentially
114  /// is the target of an indirect branch.
115  void setHasAddressTaken() { AddressTaken = true; }
116
117  /// getParent - Return the MachineFunction containing this basic block.
118  ///
119  const MachineFunction *getParent() const { return xParent; }
120  MachineFunction *getParent() { return xParent; }
121
122  typedef Instructions::iterator                              iterator;
123  typedef Instructions::const_iterator                  const_iterator;
124  typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
125  typedef std::reverse_iterator<iterator>             reverse_iterator;
126
127  unsigned size() const { return (unsigned)Insts.size(); }
128  bool empty() const { return Insts.empty(); }
129
130  MachineInstr& front() { return Insts.front(); }
131  MachineInstr& back()  { return Insts.back(); }
132  const MachineInstr& front() const { return Insts.front(); }
133  const MachineInstr& back()  const { return Insts.back(); }
134
135  iterator                begin()       { return Insts.begin();  }
136  const_iterator          begin() const { return Insts.begin();  }
137  iterator                  end()       { return Insts.end();    }
138  const_iterator            end() const { return Insts.end();    }
139  reverse_iterator       rbegin()       { return Insts.rbegin(); }
140  const_reverse_iterator rbegin() const { return Insts.rbegin(); }
141  reverse_iterator       rend  ()       { return Insts.rend();   }
142  const_reverse_iterator rend  () const { return Insts.rend();   }
143
144  // Machine-CFG iterators
145  typedef std::vector<MachineBasicBlock *>::iterator       pred_iterator;
146  typedef std::vector<MachineBasicBlock *>::const_iterator const_pred_iterator;
147  typedef std::vector<MachineBasicBlock *>::iterator       succ_iterator;
148  typedef std::vector<MachineBasicBlock *>::const_iterator const_succ_iterator;
149  typedef std::vector<MachineBasicBlock *>::reverse_iterator
150                                                         pred_reverse_iterator;
151  typedef std::vector<MachineBasicBlock *>::const_reverse_iterator
152                                                   const_pred_reverse_iterator;
153  typedef std::vector<MachineBasicBlock *>::reverse_iterator
154                                                         succ_reverse_iterator;
155  typedef std::vector<MachineBasicBlock *>::const_reverse_iterator
156                                                   const_succ_reverse_iterator;
157
158  pred_iterator        pred_begin()       { return Predecessors.begin(); }
159  const_pred_iterator  pred_begin() const { return Predecessors.begin(); }
160  pred_iterator        pred_end()         { return Predecessors.end();   }
161  const_pred_iterator  pred_end()   const { return Predecessors.end();   }
162  pred_reverse_iterator        pred_rbegin()
163                                          { return Predecessors.rbegin();}
164  const_pred_reverse_iterator  pred_rbegin() const
165                                          { return Predecessors.rbegin();}
166  pred_reverse_iterator        pred_rend()
167                                          { return Predecessors.rend();  }
168  const_pred_reverse_iterator  pred_rend()   const
169                                          { return Predecessors.rend();  }
170  unsigned             pred_size()  const {
171    return (unsigned)Predecessors.size();
172  }
173  bool                 pred_empty() const { return Predecessors.empty(); }
174  succ_iterator        succ_begin()       { return Successors.begin();   }
175  const_succ_iterator  succ_begin() const { return Successors.begin();   }
176  succ_iterator        succ_end()         { return Successors.end();     }
177  const_succ_iterator  succ_end()   const { return Successors.end();     }
178  succ_reverse_iterator        succ_rbegin()
179                                          { return Successors.rbegin();  }
180  const_succ_reverse_iterator  succ_rbegin() const
181                                          { return Successors.rbegin();  }
182  succ_reverse_iterator        succ_rend()
183                                          { return Successors.rend();    }
184  const_succ_reverse_iterator  succ_rend()   const
185                                          { return Successors.rend();    }
186  unsigned             succ_size()  const {
187    return (unsigned)Successors.size();
188  }
189  bool                 succ_empty() const { return Successors.empty();   }
190
191  // LiveIn management methods.
192
193  /// addLiveIn - Add the specified register as a live in.  Note that it
194  /// is an error to add the same register to the same set more than once.
195  void addLiveIn(unsigned Reg)  { LiveIns.push_back(Reg); }
196
197  /// removeLiveIn - Remove the specified register from the live in set.
198  ///
199  void removeLiveIn(unsigned Reg);
200
201  /// isLiveIn - Return true if the specified register is in the live in set.
202  ///
203  bool isLiveIn(unsigned Reg) const;
204
205  // Iteration support for live in sets.  These sets are kept in sorted
206  // order by their register number.
207  typedef std::vector<unsigned>::const_iterator livein_iterator;
208  livein_iterator livein_begin() const { return LiveIns.begin(); }
209  livein_iterator livein_end()   const { return LiveIns.end(); }
210  bool            livein_empty() const { return LiveIns.empty(); }
211
212  /// getAlignment - Return alignment of the basic block.
213  ///
214  unsigned getAlignment() const { return Alignment; }
215
216  /// setAlignment - Set alignment of the basic block.
217  ///
218  void setAlignment(unsigned Align) { Alignment = Align; }
219
220  /// isLandingPad - Returns true if the block is a landing pad. That is
221  /// this basic block is entered via an exception handler.
222  bool isLandingPad() const { return IsLandingPad; }
223
224  /// setIsLandingPad - Indicates the block is a landing pad.  That is
225  /// this basic block is entered via an exception handler.
226  void setIsLandingPad() { IsLandingPad = true; }
227
228  /// getLandingPadSuccessor - If this block has a successor that is a landing
229  /// pad, return it. Otherwise return NULL.
230  const MachineBasicBlock *getLandingPadSuccessor() const;
231
232  // Code Layout methods.
233
234  /// moveBefore/moveAfter - move 'this' block before or after the specified
235  /// block.  This only moves the block, it does not modify the CFG or adjust
236  /// potential fall-throughs at the end of the block.
237  void moveBefore(MachineBasicBlock *NewAfter);
238  void moveAfter(MachineBasicBlock *NewBefore);
239
240  /// updateTerminator - Update the terminator instructions in block to account
241  /// for changes to the layout. If the block previously used a fallthrough,
242  /// it may now need a branch, and if it previously used branching it may now
243  /// be able to use a fallthrough.
244  void updateTerminator();
245
246  // Machine-CFG mutators
247
248  /// addSuccessor - Add succ as a successor of this MachineBasicBlock.
249  /// The Predecessors list of succ is automatically updated.
250  ///
251  void addSuccessor(MachineBasicBlock *succ);
252
253  /// removeSuccessor - Remove successor from the successors list of this
254  /// MachineBasicBlock. The Predecessors list of succ is automatically updated.
255  ///
256  void removeSuccessor(MachineBasicBlock *succ);
257
258  /// removeSuccessor - Remove specified successor from the successors list of
259  /// this MachineBasicBlock. The Predecessors list of succ is automatically
260  /// updated.  Return the iterator to the element after the one removed.
261  ///
262  succ_iterator removeSuccessor(succ_iterator I);
263
264  /// transferSuccessors - Transfers all the successors from MBB to this
265  /// machine basic block (i.e., copies all the successors fromMBB and
266  /// remove all the successors from fromMBB).
267  void transferSuccessors(MachineBasicBlock *fromMBB);
268
269  /// transferSuccessorsAndUpdatePHIs - Transfers all the successors, as
270  /// in transferSuccessors, and update PHI operands in the successor blocks
271  /// which refer to fromMBB to refer to this.
272  void transferSuccessorsAndUpdatePHIs(MachineBasicBlock *fromMBB);
273
274  /// isSuccessor - Return true if the specified MBB is a successor of this
275  /// block.
276  bool isSuccessor(const MachineBasicBlock *MBB) const;
277
278  /// isLayoutSuccessor - Return true if the specified MBB will be emitted
279  /// immediately after this block, such that if this block exits by
280  /// falling through, control will transfer to the specified MBB. Note
281  /// that MBB need not be a successor at all, for example if this block
282  /// ends with an unconditional branch to some other block.
283  bool isLayoutSuccessor(const MachineBasicBlock *MBB) const;
284
285  /// canFallThrough - Return true if the block can implicitly transfer
286  /// control to the block after it by falling off the end of it.  This should
287  /// return false if it can reach the block after it, but it uses an explicit
288  /// branch to do so (e.g., a table jump).  True is a conservative answer.
289  bool canFallThrough();
290
291  /// Returns a pointer to the first instructon in this block that is not a
292  /// PHINode instruction. When adding instruction to the beginning of the
293  /// basic block, they should be added before the returned value, not before
294  /// the first instruction, which might be PHI.
295  /// Returns end() is there's no non-PHI instruction.
296  iterator getFirstNonPHI();
297
298  /// SkipPHIsAndLabels - Return the first instruction in MBB after I that is
299  /// not a PHI or a label. This is the correct point to insert copies at the
300  /// beginning of a basic block.
301  iterator SkipPHIsAndLabels(iterator I);
302
303  /// getFirstTerminator - returns an iterator to the first terminator
304  /// instruction of this basic block. If a terminator does not exist,
305  /// it returns end()
306  iterator getFirstTerminator();
307
308  /// getLastNonDebugInstr - returns an iterator to the last non-debug
309  /// instruction in the basic block, or end()
310  iterator getLastNonDebugInstr();
311
312  /// SplitCriticalEdge - Split the critical edge from this block to the
313  /// given successor block, and return the newly created block, or null
314  /// if splitting is not possible.
315  ///
316  /// This function updates LiveVariables, MachineDominatorTree, and
317  /// MachineLoopInfo, as applicable.
318  MachineBasicBlock *SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P);
319
320  void pop_front() { Insts.pop_front(); }
321  void pop_back() { Insts.pop_back(); }
322  void push_back(MachineInstr *MI) { Insts.push_back(MI); }
323  template<typename IT>
324  void insert(iterator I, IT S, IT E) { Insts.insert(I, S, E); }
325  iterator insert(iterator I, MachineInstr *M) { return Insts.insert(I, M); }
326  iterator insertAfter(iterator I, MachineInstr *M) {
327    return Insts.insertAfter(I, M);
328  }
329
330  // erase - Remove the specified element or range from the instruction list.
331  // These functions delete any instructions removed.
332  //
333  iterator erase(iterator I)             { return Insts.erase(I); }
334  iterator erase(iterator I, iterator E) { return Insts.erase(I, E); }
335  MachineInstr *remove(MachineInstr *I)  { return Insts.remove(I); }
336  void clear()                           { Insts.clear(); }
337
338  /// splice - Take an instruction from MBB 'Other' at the position From,
339  /// and insert it into this MBB right before 'where'.
340  void splice(iterator where, MachineBasicBlock *Other, iterator From) {
341    Insts.splice(where, Other->Insts, From);
342  }
343
344  /// splice - Take a block of instructions from MBB 'Other' in the range [From,
345  /// To), and insert them into this MBB right before 'where'.
346  void splice(iterator where, MachineBasicBlock *Other, iterator From,
347              iterator To) {
348    Insts.splice(where, Other->Insts, From, To);
349  }
350
351  /// removeFromParent - This method unlinks 'this' from the containing
352  /// function, and returns it, but does not delete it.
353  MachineBasicBlock *removeFromParent();
354
355  /// eraseFromParent - This method unlinks 'this' from the containing
356  /// function and deletes it.
357  void eraseFromParent();
358
359  /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
360  /// 'Old', change the code and CFG so that it branches to 'New' instead.
361  void ReplaceUsesOfBlockWith(MachineBasicBlock *Old, MachineBasicBlock *New);
362
363  /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in
364  /// the CFG to be inserted.  If we have proven that MBB can only branch to
365  /// DestA and DestB, remove any other MBB successors from the CFG. DestA and
366  /// DestB can be null. Besides DestA and DestB, retain other edges leading
367  /// to LandingPads (currently there can be only one; we don't check or require
368  /// that here). Note it is possible that DestA and/or DestB are LandingPads.
369  bool CorrectExtraCFGEdges(MachineBasicBlock *DestA,
370                            MachineBasicBlock *DestB,
371                            bool isCond);
372
373  /// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
374  /// any DBG_VALUE instructions.  Return UnknownLoc if there is none.
375  DebugLoc findDebugLoc(MachineBasicBlock::iterator &MBBI);
376
377  // Debugging methods.
378  void dump() const;
379  void print(raw_ostream &OS, SlotIndexes* = 0) const;
380
381  /// getNumber - MachineBasicBlocks are uniquely numbered at the function
382  /// level, unless they're not in a MachineFunction yet, in which case this
383  /// will return -1.
384  ///
385  int getNumber() const { return Number; }
386  void setNumber(int N) { Number = N; }
387
388  /// getSymbol - Return the MCSymbol for this basic block.
389  ///
390  MCSymbol *getSymbol() const;
391
392private:   // Methods used to maintain doubly linked list of blocks...
393  friend struct ilist_traits<MachineBasicBlock>;
394
395  // Machine-CFG mutators
396
397  /// addPredecessor - Remove pred as a predecessor of this MachineBasicBlock.
398  /// Don't do this unless you know what you're doing, because it doesn't
399  /// update pred's successors list. Use pred->addSuccessor instead.
400  ///
401  void addPredecessor(MachineBasicBlock *pred);
402
403  /// removePredecessor - Remove pred as a predecessor of this
404  /// MachineBasicBlock. Don't do this unless you know what you're
405  /// doing, because it doesn't update pred's successors list. Use
406  /// pred->removeSuccessor instead.
407  ///
408  void removePredecessor(MachineBasicBlock *pred);
409};
410
411raw_ostream& operator<<(raw_ostream &OS, const MachineBasicBlock &MBB);
412
413void WriteAsOperand(raw_ostream &, const MachineBasicBlock*, bool t);
414
415// This is useful when building IndexedMaps keyed on basic block pointers.
416struct MBB2NumberFunctor :
417  public std::unary_function<const MachineBasicBlock*, unsigned> {
418  unsigned operator()(const MachineBasicBlock *MBB) const {
419    return MBB->getNumber();
420  }
421};
422
423//===--------------------------------------------------------------------===//
424// GraphTraits specializations for machine basic block graphs (machine-CFGs)
425//===--------------------------------------------------------------------===//
426
427// Provide specializations of GraphTraits to be able to treat a
428// MachineFunction as a graph of MachineBasicBlocks...
429//
430
431template <> struct GraphTraits<MachineBasicBlock *> {
432  typedef MachineBasicBlock NodeType;
433  typedef MachineBasicBlock::succ_iterator ChildIteratorType;
434
435  static NodeType *getEntryNode(MachineBasicBlock *BB) { return BB; }
436  static inline ChildIteratorType child_begin(NodeType *N) {
437    return N->succ_begin();
438  }
439  static inline ChildIteratorType child_end(NodeType *N) {
440    return N->succ_end();
441  }
442};
443
444template <> struct GraphTraits<const MachineBasicBlock *> {
445  typedef const MachineBasicBlock NodeType;
446  typedef MachineBasicBlock::const_succ_iterator ChildIteratorType;
447
448  static NodeType *getEntryNode(const MachineBasicBlock *BB) { return BB; }
449  static inline ChildIteratorType child_begin(NodeType *N) {
450    return N->succ_begin();
451  }
452  static inline ChildIteratorType child_end(NodeType *N) {
453    return N->succ_end();
454  }
455};
456
457// Provide specializations of GraphTraits to be able to treat a
458// MachineFunction as a graph of MachineBasicBlocks... and to walk it
459// in inverse order.  Inverse order for a function is considered
460// to be when traversing the predecessor edges of a MBB
461// instead of the successor edges.
462//
463template <> struct GraphTraits<Inverse<MachineBasicBlock*> > {
464  typedef MachineBasicBlock NodeType;
465  typedef MachineBasicBlock::pred_iterator ChildIteratorType;
466  static NodeType *getEntryNode(Inverse<MachineBasicBlock *> G) {
467    return G.Graph;
468  }
469  static inline ChildIteratorType child_begin(NodeType *N) {
470    return N->pred_begin();
471  }
472  static inline ChildIteratorType child_end(NodeType *N) {
473    return N->pred_end();
474  }
475};
476
477template <> struct GraphTraits<Inverse<const MachineBasicBlock*> > {
478  typedef const MachineBasicBlock NodeType;
479  typedef MachineBasicBlock::const_pred_iterator ChildIteratorType;
480  static NodeType *getEntryNode(Inverse<const MachineBasicBlock*> G) {
481    return G.Graph;
482  }
483  static inline ChildIteratorType child_begin(NodeType *N) {
484    return N->pred_begin();
485  }
486  static inline ChildIteratorType child_end(NodeType *N) {
487    return N->pred_end();
488  }
489};
490
491} // End llvm namespace
492
493#endif
494