LoopDeletion.cpp revision 0396cd33ca2d879d1cf0e9b252ce43a760449fff
1//===- LoopDeletion.cpp - Dead Loop Deletion Pass ---------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements the Dead Loop Elimination Pass.
11//
12//===----------------------------------------------------------------------===//
13
14#define DEBUG_TYPE "loop-delete"
15
16#include "llvm/Transforms/Scalar.h"
17#include "llvm/Analysis/LoopPass.h"
18#include "llvm/ADT/Statistic.h"
19#include "llvm/ADT/SmallVector.h"
20
21using namespace llvm;
22
23STATISTIC(NumDeleted, "Number of loops deleted");
24
25namespace {
26  class VISIBILITY_HIDDEN LoopDeletion : public LoopPass {
27  public:
28    static char ID; // Pass ID, replacement for typeid
29    LoopDeletion() : LoopPass((intptr_t)&ID) { }
30
31    // Possibly eliminate loop L if it is dead.
32    bool runOnLoop(Loop* L, LPPassManager& LPM);
33
34    bool SingleDominatingExit(Loop* L);
35    bool IsLoopDead(Loop* L);
36    bool IsLoopInvariantInst(Instruction *I, Loop* L);
37
38    virtual void getAnalysisUsage(AnalysisUsage& AU) const {
39      AU.addRequired<DominatorTree>();
40      AU.addRequired<LoopInfo>();
41      AU.addRequiredID(LoopSimplifyID);
42      AU.addRequiredID(LCSSAID);
43
44      AU.addPreserved<DominatorTree>();
45      AU.addPreserved<LoopInfo>();
46      AU.addPreservedID(LoopSimplifyID);
47      AU.addPreservedID(LCSSAID);
48    }
49  };
50
51  char LoopDeletion::ID = 0;
52  RegisterPass<LoopDeletion> X ("loop-deletion", "Delete dead loops");
53}
54
55LoopPass* llvm::createLoopDeletionPass() {
56  return new LoopDeletion();
57}
58
59bool LoopDeletion::SingleDominatingExit(Loop* L) {
60  SmallVector<BasicBlock*, 4> exitingBlocks;
61  L->getExitingBlocks(exitingBlocks);
62
63  if (exitingBlocks.size() != 1)
64    return 0;
65
66  BasicBlock* latch = L->getLoopLatch();
67  if (!latch)
68    return 0;
69
70  DominatorTree& DT = getAnalysis<DominatorTree>();
71  if (DT.dominates(exitingBlocks[0], latch))
72    return exitingBlocks[0];
73  else
74    return 0;
75}
76
77bool LoopDeletion::IsLoopInvariantInst(Instruction *I, Loop* L)  {
78  // PHI nodes are not loop invariant if defined in  the loop.
79  if (isa<PHINode>(I) && L->contains(I->getParent()))
80    return false;
81
82  // The instruction is loop invariant if all of its operands are loop-invariant
83  for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
84    if (!L->isLoopInvariant(I->getOperand(i)))
85      return false;
86
87  // If we got this far, the instruction is loop invariant!
88  return true;
89}
90
91bool LoopDeletion::IsLoopDead(Loop* L) {
92  SmallVector<BasicBlock*, 1> exitingBlocks;
93  L->getExitingBlocks(exitingBlocks);
94  BasicBlock* exitingBlock = exitingBlocks[0];
95
96  // Get the set of out-of-loop blocks that the exiting block branches to.
97  SmallVector<BasicBlock*, 8> exitBlocks;
98  L->getUniqueExitBlocks(exitBlocks);
99  if (exitBlocks.size() > 1)
100    return false;
101  BasicBlock* exitBlock = exitBlocks[0];
102
103  // Make sure that all PHI entries coming from the loop are loop invariant.
104  BasicBlock::iterator BI = exitBlock->begin();
105  while (PHINode* P = dyn_cast<PHINode>(BI)) {
106    Value* incoming = P->getIncomingValueForBlock(exitingBlock);
107    if (Instruction* I = dyn_cast<Instruction>(incoming))
108      if (!IsLoopInvariantInst(I, L))
109        return false;
110
111    BI++;
112  }
113
114  // Make sure that no instructions in the block have potential side-effects.
115  for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
116       LI != LE; ++LI) {
117    for (BasicBlock::iterator BI = (*LI)->begin(), BE = (*LI)->end();
118         BI != BE; ++BI) {
119      if (BI->mayWriteToMemory())
120        return false;
121    }
122  }
123
124  return true;
125}
126
127/// runOnLoop - Remove dead loops, by which we mean loops that do not impact the
128/// observable behavior of the program other than finite running time.  Note
129/// we do ensure that this never remove a loop that might be infinite, as doing
130/// so could change the halting/non-halting nature of a program.
131bool LoopDeletion::runOnLoop(Loop* L, LPPassManager& LPM) {
132  // Don't remove loops for which we can't solve the trip count.
133  // They could be infinite, in which case we'd be changing program behavior.
134  if (L->getTripCount())
135    return false;
136
137  // We can only remove the loop if there is a preheader that we can
138  // branch from after removing it.
139  BasicBlock* preheader = L->getLoopPreheader();
140  if (!preheader)
141    return false;
142
143  // We can't remove loops that contain subloops.  If the subloops were dead,
144  // they would already have been removed in earlier executions of this pass.
145  if (L->begin() != L->end())
146    return false;
147
148  // Loops with multiple exits or exits that don't dominate the latch
149  // are too complicated to handle correctly.
150  if (!SingleDominatingExit(L))
151    return false;
152
153  // Finally, we have to check that the loop really is dead.
154  if (!IsLoopDead(L))
155    return false;
156
157  // Now that we know the removal is safe, change the branch from the preheader
158  // to go to the single exiting block.
159  SmallVector<BasicBlock*, 1> exitingBlocks;
160  L->getExitingBlocks(exitingBlocks);
161  BasicBlock* exitingBlock = exitingBlocks[0];
162
163  SmallVector<BasicBlock*, 1> exitBlocks;
164  L->getUniqueExitBlocks(exitBlocks);
165  BasicBlock* exitBlock = exitBlocks[0];
166
167  // Because we're deleting a large chunk of code at once, the sequence in which
168  // we remove things is very important to avoid invalidation issues.  Don't
169  // mess with this unless you have good reason and know what you're doing.
170
171  // Move simple loop-invariant expressions out of the loop, since they
172  // might be needed by the exit phis.
173  for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
174       LI != LE; ++LI)
175    for (BasicBlock::iterator BI = (*LI)->begin(), BE = (*LI)->end();
176         BI != BE; ) {
177      Instruction* I = BI++;
178      if (I->getNumUses() > 0 && IsLoopInvariantInst(I, L))
179        I->moveBefore(preheader->getTerminator());
180    }
181
182  // Connect the preheader directly to the exit block.
183  TerminatorInst* TI = preheader->getTerminator();
184  if (BranchInst* BI = dyn_cast<BranchInst>(TI)) {
185    if (BI->isUnconditional())
186      BI->setSuccessor(0, exitBlock);
187    else if (L->contains(BI->getSuccessor(0)))
188      BI->setSuccessor(0, exitBlock);
189    else
190      BI->setSuccessor(1, exitBlock);
191  } else {
192    // FIXME: Support switches
193    return false;
194  }
195
196  // Rewrite phis in the exit block to get their inputs from
197  // the preheader instead of the exiting block.
198  BasicBlock::iterator BI = exitBlock->begin();
199  while (PHINode* P = dyn_cast<PHINode>(BI)) {
200    unsigned i = P->getBasicBlockIndex(exitingBlock);
201    P->setIncomingBlock(i, preheader);
202    BI++;
203  }
204
205  // Update lots of internal structures...
206  DominatorTree& DT = getAnalysis<DominatorTree>();
207  for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
208       LI != LE; ++LI) {
209    // Move all of the block's children to be children of the preheader, which
210    // allows us to remove the domtree entry for the block.
211    SmallPtrSet<DomTreeNode*, 8> childNodes;
212    childNodes.insert(DT[*LI]->begin(), DT[*LI]->end());
213    for (SmallPtrSet<DomTreeNode*, 8>::iterator DI = childNodes.begin(),
214         DE = childNodes.end(); DI != DE; ++DI)
215      DT.changeImmediateDominator(*DI, DT[preheader]);
216
217    DT.eraseNode(*LI);
218
219    // Drop all references between the instructions and the block so
220    // that we don't have reference counting problems later.
221    for (BasicBlock::iterator BI = (*LI)->begin(), BE = (*LI)->end();
222         BI != BE; ++BI) {
223      BI->dropAllReferences();
224    }
225
226    (*LI)->dropAllReferences();
227  }
228
229  // Erase the instructions and the blocks without having to worry
230  // about ordering because we already dropped the references.
231  for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
232       LI != LE; ++LI) {
233    for (BasicBlock::iterator BI = (*LI)->begin(), BE = (*LI)->end();
234         BI != BE; ) {
235      Instruction* I = BI++;
236      I->eraseFromParent();
237    }
238
239    (*LI)->eraseFromParent();
240  }
241
242  // Finally, the blocks from loopinfo.  This has to happen late because
243  // otherwise our loop iterators won't work.
244  LoopInfo& loopInfo = getAnalysis<LoopInfo>();
245  SmallPtrSet<BasicBlock*, 8> blocks;
246  blocks.insert(L->block_begin(), L->block_end());
247  for (SmallPtrSet<BasicBlock*,8>::iterator I = blocks.begin(),
248       E = blocks.end(); I != E; ++I)
249    loopInfo.removeBlock(*I);
250
251  // The last step is to inform the loop pass manager that we've
252  // eliminated this loop.
253  LPM.deleteLoopFromQueue(L);
254
255  NumDeleted++;
256
257  return true;
258}
259