146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    SDL - Simple DirectMedia Layer
346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    Copyright (C) 1997-2006 Sam Lantinga
446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    This library is free software; you can redistribute it and/or
646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    modify it under the terms of the GNU Lesser General Public
746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    License as published by the Free Software Foundation; either
846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    version 2.1 of the License, or (at your option) any later version.
946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
1046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    This library is distributed in the hope that it will be useful,
1146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    but WITHOUT ANY WARRANTY; without even the implied warranty of
1246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
1346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    Lesser General Public License for more details.
1446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
1546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    You should have received a copy of the GNU Lesser General Public
1646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    License along with this library; if not, write to the Free Software
1746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
1846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
1946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    Sam Lantinga
2046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    slouken@libsdl.org
2146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner*/
2246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
2346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* Header file for access to the SDL raw framebuffer window */
2446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
2546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#ifndef _SDL_video_h
2646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define _SDL_video_h
2746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
2846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#include "SDL_stdinc.h"
2946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#include "SDL_error.h"
3046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#include "SDL_rwops.h"
3146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
3246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#include "begin_code.h"
3346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* Set up for C function definitions, even when using C++ */
3446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#ifdef __cplusplus
3546be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern "C" {
3646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#endif
3746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
3846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* Transparency definitions: These define alpha as the opacity of a surface */
3946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_ALPHA_OPAQUE 255
4046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_ALPHA_TRANSPARENT 0
4146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
4246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* Useful data types */
4346be48730333120a7b939116cef075e61c12c703David 'Digit' Turnertypedef struct SDL_Rect {
4446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Sint16 x, y;
4546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint16 w, h;
4646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner} SDL_Rect;
4746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
4846be48730333120a7b939116cef075e61c12c703David 'Digit' Turnertypedef struct SDL_Color {
4946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint8 r;
5046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint8 g;
5146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint8 b;
5246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint8 unused;
5346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner} SDL_Color;
5446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_Colour SDL_Color
5546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
5646be48730333120a7b939116cef075e61c12c703David 'Digit' Turnertypedef struct SDL_Palette {
5746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	int       ncolors;
5846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	SDL_Color *colors;
5946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner} SDL_Palette;
6046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
6146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* Everything in the pixel format structure is read-only */
6246be48730333120a7b939116cef075e61c12c703David 'Digit' Turnertypedef struct SDL_PixelFormat {
6346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	SDL_Palette *palette;
6446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint8  BitsPerPixel;
6546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint8  BytesPerPixel;
6646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint8  Rloss;
6746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint8  Gloss;
6846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint8  Bloss;
6946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint8  Aloss;
7046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint8  Rshift;
7146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint8  Gshift;
7246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint8  Bshift;
7346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint8  Ashift;
7446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint32 Rmask;
7546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint32 Gmask;
7646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint32 Bmask;
7746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint32 Amask;
7846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
7946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	/* RGB color key information */
8046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint32 colorkey;
8146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	/* Alpha value information (per-surface alpha) */
8246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint8  alpha;
8346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner} SDL_PixelFormat;
8446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
8546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* This structure should be treated as read-only, except for 'pixels',
8646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner   which, if not NULL, contains the raw pixel data for the surface.
8746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner*/
8846be48730333120a7b939116cef075e61c12c703David 'Digit' Turnertypedef struct SDL_Surface {
8946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint32 flags;				/* Read-only */
9046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	SDL_PixelFormat *format;		/* Read-only */
9146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	int w, h;				/* Read-only */
9246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint16 pitch;				/* Read-only */
9346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	void *pixels;				/* Read-write */
9446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	int offset;				/* Private */
9546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
9646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	/* Hardware-specific surface info */
9746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	struct private_hwdata *hwdata;
9846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
9946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	/* clipping information */
10046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	SDL_Rect clip_rect;			/* Read-only */
10146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint32 unused1;				/* for binary compatibility */
10246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
10346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	/* Allow recursive locks */
10446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint32 locked;				/* Private */
10546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
10646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	/* info for fast blit mapping to other surfaces */
10746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	struct SDL_BlitMap *map;		/* Private */
10846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
10946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	/* format version, bumped at every change to invalidate blit maps */
11046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	unsigned int format_version;		/* Private */
11146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
11246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	/* Reference count -- used when freeing surface */
11346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	int refcount;				/* Read-mostly */
11446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner} SDL_Surface;
11546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
11646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* These are the currently supported flags for the SDL_surface */
11746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* Available for SDL_CreateRGBSurface() or SDL_SetVideoMode() */
11846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_SWSURFACE	0x00000000	/* Surface is in system memory */
11946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_HWSURFACE	0x00000001	/* Surface is in video memory */
12046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_ASYNCBLIT	0x00000004	/* Use asynchronous blits if possible */
12146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* Available for SDL_SetVideoMode() */
12246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_ANYFORMAT	0x10000000	/* Allow any video depth/pixel-format */
12346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_HWPALETTE	0x20000000	/* Surface has exclusive palette */
12446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_DOUBLEBUF	0x40000000	/* Set up double-buffered video mode */
12546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_FULLSCREEN	0x80000000	/* Surface is a full screen display */
12646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_OPENGL      0x00000002      /* Create an OpenGL rendering context */
12746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_OPENGLBLIT	0x0000000A	/* Create an OpenGL rendering context and use it for blitting */
12846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_RESIZABLE	0x00000010	/* This video mode may be resized */
12946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_NOFRAME	0x00000020	/* No window caption or edge frame */
13046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* Used internally (read-only) */
13146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_HWACCEL	0x00000100	/* Blit uses hardware acceleration */
13246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_SRCCOLORKEY	0x00001000	/* Blit uses a source color key */
13346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_RLEACCELOK	0x00002000	/* Private flag */
13446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_RLEACCEL	0x00004000	/* Surface is RLE encoded */
13546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_SRCALPHA	0x00010000	/* Blit uses source alpha blending */
13646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_PREALLOC	0x01000000	/* Surface uses preallocated memory */
13746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
13846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* Evaluates to true if the surface needs to be locked before access */
13946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_MUSTLOCK(surface)	\
14046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner  (surface->offset ||		\
14146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner  ((surface->flags & (SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_RLEACCEL)) != 0))
14246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
14346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* typedef for private surface blitting functions */
14446be48730333120a7b939116cef075e61c12c703David 'Digit' Turnertypedef int (*SDL_blit)(struct SDL_Surface *src, SDL_Rect *srcrect,
14546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner			struct SDL_Surface *dst, SDL_Rect *dstrect);
14646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
14746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
14846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* Useful for determining the video hardware capabilities */
14946be48730333120a7b939116cef075e61c12c703David 'Digit' Turnertypedef struct SDL_VideoInfo {
15046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint32 hw_available :1;	/* Flag: Can you create hardware surfaces? */
15146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint32 wm_available :1;	/* Flag: Can you talk to a window manager? */
15246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint32 UnusedBits1  :6;
15346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint32 UnusedBits2  :1;
15446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint32 blit_hw      :1;	/* Flag: Accelerated blits HW --> HW */
15546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint32 blit_hw_CC   :1;	/* Flag: Accelerated blits with Colorkey */
15646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint32 blit_hw_A    :1;	/* Flag: Accelerated blits with Alpha */
15746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint32 blit_sw      :1;	/* Flag: Accelerated blits SW --> HW */
15846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint32 blit_sw_CC   :1;	/* Flag: Accelerated blits with Colorkey */
15946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint32 blit_sw_A    :1;	/* Flag: Accelerated blits with Alpha */
16046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint32 blit_fill    :1;	/* Flag: Accelerated color fill */
16146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint32 UnusedBits3  :16;
16246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint32 video_mem;	/* The total amount of video memory (in K) */
16346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	SDL_PixelFormat *vfmt;	/* Value: The format of the video surface */
16446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	int    current_w;	/* Value: The current video mode width */
16546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	int    current_h;	/* Value: The current video mode height */
16646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner} SDL_VideoInfo;
16746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
16846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
16946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* The most common video overlay formats.
17046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner   For an explanation of these pixel formats, see:
17146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	http://www.webartz.com/fourcc/indexyuv.htm
17246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
17346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner   For information on the relationship between color spaces, see:
17446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner   http://www.neuro.sfc.keio.ac.jp/~aly/polygon/info/color-space-faq.html
17546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
17646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_YV12_OVERLAY  0x32315659	/* Planar mode: Y + V + U  (3 planes) */
17746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_IYUV_OVERLAY  0x56555949	/* Planar mode: Y + U + V  (3 planes) */
17846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_YUY2_OVERLAY  0x32595559	/* Packed mode: Y0+U0+Y1+V0 (1 plane) */
17946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_UYVY_OVERLAY  0x59565955	/* Packed mode: U0+Y0+V0+Y1 (1 plane) */
18046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_YVYU_OVERLAY  0x55595659	/* Packed mode: Y0+V0+Y1+U0 (1 plane) */
18146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
18246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* The YUV hardware video overlay */
18346be48730333120a7b939116cef075e61c12c703David 'Digit' Turnertypedef struct SDL_Overlay {
18446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint32 format;				/* Read-only */
18546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	int w, h;				/* Read-only */
18646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	int planes;				/* Read-only */
18746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint16 *pitches;			/* Read-only */
18846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint8 **pixels;				/* Read-write */
18946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
19046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	/* Hardware-specific surface info */
19146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	struct private_yuvhwfuncs *hwfuncs;
19246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	struct private_yuvhwdata *hwdata;
19346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
19446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	/* Special flags */
19546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint32 hw_overlay :1;	/* Flag: This overlay hardware accelerated? */
19646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	Uint32 UnusedBits :31;
19746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner} SDL_Overlay;
19846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
19946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
20046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* Public enumeration for setting the OpenGL window attributes. */
20146be48730333120a7b939116cef075e61c12c703David 'Digit' Turnertypedef enum {
20246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    SDL_GL_RED_SIZE,
20346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    SDL_GL_GREEN_SIZE,
20446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    SDL_GL_BLUE_SIZE,
20546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    SDL_GL_ALPHA_SIZE,
20646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    SDL_GL_BUFFER_SIZE,
20746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    SDL_GL_DOUBLEBUFFER,
20846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    SDL_GL_DEPTH_SIZE,
20946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    SDL_GL_STENCIL_SIZE,
21046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    SDL_GL_ACCUM_RED_SIZE,
21146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    SDL_GL_ACCUM_GREEN_SIZE,
21246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    SDL_GL_ACCUM_BLUE_SIZE,
21346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    SDL_GL_ACCUM_ALPHA_SIZE,
21446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    SDL_GL_STEREO,
21546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    SDL_GL_MULTISAMPLEBUFFERS,
21646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    SDL_GL_MULTISAMPLESAMPLES,
21746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    SDL_GL_ACCELERATED_VISUAL,
21846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner    SDL_GL_SWAP_CONTROL
21946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner} SDL_GLattr;
22046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
22146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* flags for SDL_SetPalette() */
22246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_LOGPAL 0x01
22346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_PHYSPAL 0x02
22446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
22546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* Function prototypes */
22646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
22746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* These functions are used internally, and should not be used unless you
22846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * have a specific need to specify the video driver you want to use.
22946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * You should normally use SDL_Init() or SDL_InitSubSystem().
23046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
23146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * SDL_VideoInit() initializes the video subsystem -- sets up a connection
23246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * to the window manager, etc, and determines the current video mode and
23346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * pixel format, but does not initialize a window or graphics mode.
23446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Note that event handling is activated by this routine.
23546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
23646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If you use both sound and video in your application, you need to call
23746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * SDL_Init() before opening the sound device, otherwise under Win32 DirectX,
23846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * you won't be able to set full-screen display modes.
23946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
24046be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int SDLCALL SDL_VideoInit(const char *driver_name, Uint32 flags);
24146be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC void SDLCALL SDL_VideoQuit(void);
24246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
24346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* This function fills the given character buffer with the name of the
24446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * video driver, and returns a pointer to it if the video driver has
24546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * been initialized.  It returns NULL if no driver has been initialized.
24646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
24746be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC char * SDLCALL SDL_VideoDriverName(char *namebuf, int maxlen);
24846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
24946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
25046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * This function returns a pointer to the current display surface.
25146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If SDL is doing format conversion on the display surface, this
25246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * function returns the publicly visible surface, not the real video
25346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * surface.
25446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
25546be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC SDL_Surface * SDLCALL SDL_GetVideoSurface(void);
25646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
25746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
25846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * This function returns a read-only pointer to information about the
25946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * video hardware.  If this is called before SDL_SetVideoMode(), the 'vfmt'
26046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * member of the returned structure will contain the pixel format of the
26146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * "best" video mode.
26246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
26346be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC const SDL_VideoInfo * SDLCALL SDL_GetVideoInfo(void);
26446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
26546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
26646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Check to see if a particular video mode is supported.
26746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * It returns 0 if the requested mode is not supported under any bit depth,
26846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * or returns the bits-per-pixel of the closest available mode with the
26946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * given width and height.  If this bits-per-pixel is different from the
27046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * one used when setting the video mode, SDL_SetVideoMode() will succeed,
27146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * but will emulate the requested bits-per-pixel with a shadow surface.
27246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
27346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * The arguments to SDL_VideoModeOK() are the same ones you would pass to
27446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * SDL_SetVideoMode()
27546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
27646be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int SDLCALL SDL_VideoModeOK(int width, int height, int bpp, Uint32 flags);
27746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
27846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
27946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Return a pointer to an array of available screen dimensions for the
28046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * given format and video flags, sorted largest to smallest.  Returns
28146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * NULL if there are no dimensions available for a particular format,
28246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * or (SDL_Rect **)-1 if any dimension is okay for the given format.
28346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
28446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If 'format' is NULL, the mode list will be for the format given
28546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * by SDL_GetVideoInfo()->vfmt
28646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
28746be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC SDL_Rect ** SDLCALL SDL_ListModes(SDL_PixelFormat *format, Uint32 flags);
28846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
28946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
29046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Set up a video mode with the specified width, height and bits-per-pixel.
29146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
29246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If 'bpp' is 0, it is treated as the current display bits per pixel.
29346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
29446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If SDL_ANYFORMAT is set in 'flags', the SDL library will try to set the
29546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * requested bits-per-pixel, but will return whatever video pixel format is
29646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * available.  The default is to emulate the requested pixel format if it
29746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * is not natively available.
29846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
29946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If SDL_HWSURFACE is set in 'flags', the video surface will be placed in
30046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * video memory, if possible, and you may have to call SDL_LockSurface()
30146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * in order to access the raw framebuffer.  Otherwise, the video surface
30246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * will be created in system memory.
30346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
30446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If SDL_ASYNCBLIT is set in 'flags', SDL will try to perform rectangle
30546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * updates asynchronously, but you must always lock before accessing pixels.
30646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * SDL will wait for updates to complete before returning from the lock.
30746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
30846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If SDL_HWPALETTE is set in 'flags', the SDL library will guarantee
30946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * that the colors set by SDL_SetColors() will be the colors you get.
31046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Otherwise, in 8-bit mode, SDL_SetColors() may not be able to set all
31146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * of the colors exactly the way they are requested, and you should look
31246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * at the video surface structure to determine the actual palette.
31346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If SDL cannot guarantee that the colors you request can be set,
31446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * i.e. if the colormap is shared, then the video surface may be created
31546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * under emulation in system memory, overriding the SDL_HWSURFACE flag.
31646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
31746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If SDL_FULLSCREEN is set in 'flags', the SDL library will try to set
31846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * a fullscreen video mode.  The default is to create a windowed mode
31946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * if the current graphics system has a window manager.
32046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If the SDL library is able to set a fullscreen video mode, this flag
32146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * will be set in the surface that is returned.
32246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
32346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If SDL_DOUBLEBUF is set in 'flags', the SDL library will try to set up
32446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * two surfaces in video memory and swap between them when you call
32546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * SDL_Flip().  This is usually slower than the normal single-buffering
32646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * scheme, but prevents "tearing" artifacts caused by modifying video
32746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * memory while the monitor is refreshing.  It should only be used by
32846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * applications that redraw the entire screen on every update.
32946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
33046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If SDL_RESIZABLE is set in 'flags', the SDL library will allow the
33146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * window manager, if any, to resize the window at runtime.  When this
33246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * occurs, SDL will send a SDL_VIDEORESIZE event to you application,
33346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * and you must respond to the event by re-calling SDL_SetVideoMode()
33446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * with the requested size (or another size that suits the application).
33546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
33646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If SDL_NOFRAME is set in 'flags', the SDL library will create a window
33746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * without any title bar or frame decoration.  Fullscreen video modes have
33846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * this flag set automatically.
33946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
34046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * This function returns the video framebuffer surface, or NULL if it fails.
34146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
34246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If you rely on functionality provided by certain video flags, check the
34346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * flags of the returned surface to make sure that functionality is available.
34446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * SDL will fall back to reduced functionality if the exact flags you wanted
34546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * are not available.
34646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
34746be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC SDL_Surface * SDLCALL SDL_SetVideoMode
34846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner			(int width, int height, int bpp, Uint32 flags);
34946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
35046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
35146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Makes sure the given list of rectangles is updated on the given screen.
35246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If 'x', 'y', 'w' and 'h' are all 0, SDL_UpdateRect will update the entire
35346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * screen.
35446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * These functions should not be called while 'screen' is locked.
35546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
35646be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC void SDLCALL SDL_UpdateRects
35746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner		(SDL_Surface *screen, int numrects, SDL_Rect *rects);
35846be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC void SDLCALL SDL_UpdateRect
35946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner		(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h);
36046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
36146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
36246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * On hardware that supports double-buffering, this function sets up a flip
36346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * and returns.  The hardware will wait for vertical retrace, and then swap
36446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * video buffers before the next video surface blit or lock will return.
36546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * On hardware that doesn not support double-buffering, this is equivalent
36646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * to calling SDL_UpdateRect(screen, 0, 0, 0, 0);
36746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * The SDL_DOUBLEBUF flag must have been passed to SDL_SetVideoMode() when
36846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * setting the video mode for this function to perform hardware flipping.
36946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * This function returns 0 if successful, or -1 if there was an error.
37046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
37146be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int SDLCALL SDL_Flip(SDL_Surface *screen);
37246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
37346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
37446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Set the gamma correction for each of the color channels.
37546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * The gamma values range (approximately) between 0.1 and 10.0
37646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
37746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If this function isn't supported directly by the hardware, it will
37846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * be emulated using gamma ramps, if available.  If successful, this
37946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * function returns 0, otherwise it returns -1.
38046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
38146be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int SDLCALL SDL_SetGamma(float red, float green, float blue);
38246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
38346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
38446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Set the gamma translation table for the red, green, and blue channels
38546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * of the video hardware.  Each table is an array of 256 16-bit quantities,
38646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * representing a mapping between the input and output for that channel.
38746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * The input is the index into the array, and the output is the 16-bit
38846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * gamma value at that index, scaled to the output color precision.
38946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
39046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * You may pass NULL for any of the channels to leave it unchanged.
39146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If the call succeeds, it will return 0.  If the display driver or
39246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * hardware does not support gamma translation, or otherwise fails,
39346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * this function will return -1.
39446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
39546be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int SDLCALL SDL_SetGammaRamp(const Uint16 *red, const Uint16 *green, const Uint16 *blue);
39646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
39746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
39846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Retrieve the current values of the gamma translation tables.
39946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
40046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * You must pass in valid pointers to arrays of 256 16-bit quantities.
40146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Any of the pointers may be NULL to ignore that channel.
40246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If the call succeeds, it will return 0.  If the display driver or
40346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * hardware does not support gamma translation, or otherwise fails,
40446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * this function will return -1.
40546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
40646be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int SDLCALL SDL_GetGammaRamp(Uint16 *red, Uint16 *green, Uint16 *blue);
40746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
40846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
40946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Sets a portion of the colormap for the given 8-bit surface.  If 'surface'
41046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * is not a palettized surface, this function does nothing, returning 0.
41146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If all of the colors were set as passed to SDL_SetColors(), it will
41246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * return 1.  If not all the color entries were set exactly as given,
41346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * it will return 0, and you should look at the surface palette to
41446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * determine the actual color palette.
41546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
41646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * When 'surface' is the surface associated with the current display, the
41746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * display colormap will be updated with the requested colors.  If
41846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * SDL_HWPALETTE was set in SDL_SetVideoMode() flags, SDL_SetColors()
41946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * will always return 1, and the palette is guaranteed to be set the way
42046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * you desire, even if the window colormap has to be warped or run under
42146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * emulation.
42246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
42346be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int SDLCALL SDL_SetColors(SDL_Surface *surface,
42446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner			SDL_Color *colors, int firstcolor, int ncolors);
42546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
42646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
42746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Sets a portion of the colormap for a given 8-bit surface.
42846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 'flags' is one or both of:
42946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * SDL_LOGPAL  -- set logical palette, which controls how blits are mapped
43046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *                to/from the surface,
43146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * SDL_PHYSPAL -- set physical palette, which controls how pixels look on
43246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *                the screen
43346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Only screens have physical palettes. Separate change of physical/logical
43446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * palettes is only possible if the screen has SDL_HWPALETTE set.
43546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
43646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * The return value is 1 if all colours could be set as requested, and 0
43746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * otherwise.
43846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
43946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * SDL_SetColors() is equivalent to calling this function with
44046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *     flags = (SDL_LOGPAL|SDL_PHYSPAL).
44146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
44246be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int SDLCALL SDL_SetPalette(SDL_Surface *surface, int flags,
44346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner				   SDL_Color *colors, int firstcolor,
44446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner				   int ncolors);
44546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
44646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
44746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Maps an RGB triple to an opaque pixel value for a given pixel format
44846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
44946be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC Uint32 SDLCALL SDL_MapRGB
45046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner(const SDL_PixelFormat * const format,
45146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner const Uint8 r, const Uint8 g, const Uint8 b);
45246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
45346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
45446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Maps an RGBA quadruple to a pixel value for a given pixel format
45546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
45646be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC Uint32 SDLCALL SDL_MapRGBA
45746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner(const SDL_PixelFormat * const format,
45846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner const Uint8 r, const Uint8 g, const Uint8 b, const Uint8 a);
45946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
46046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
46146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Maps a pixel value into the RGB components for a given pixel format
46246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
46346be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel, SDL_PixelFormat *fmt,
46446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner				Uint8 *r, Uint8 *g, Uint8 *b);
46546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
46646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
46746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Maps a pixel value into the RGBA components for a given pixel format
46846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
46946be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel, SDL_PixelFormat *fmt,
47046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner				 Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a);
47146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
47246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
47346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Allocate and free an RGB surface (must be called after SDL_SetVideoMode)
47446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If the depth is 4 or 8 bits, an empty palette is allocated for the surface.
47546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If the depth is greater than 8 bits, the pixel format is set using the
47646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * flags '[RGB]mask'.
47746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If the function runs out of memory, it will return NULL.
47846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
47946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * The 'flags' tell what kind of surface to create.
48046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * SDL_SWSURFACE means that the surface should be created in system memory.
48146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * SDL_HWSURFACE means that the surface should be created in video memory,
48246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * with the same format as the display surface.  This is useful for surfaces
48346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * that will not change much, to take advantage of hardware acceleration
48446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * when being blitted to the display surface.
48546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * SDL_ASYNCBLIT means that SDL will try to perform asynchronous blits with
48646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * this surface, but you must always lock it before accessing the pixels.
48746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * SDL will wait for current blits to finish before returning from the lock.
48846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * SDL_SRCCOLORKEY indicates that the surface will be used for colorkey blits.
48946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If the hardware supports acceleration of colorkey blits between
49046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * two surfaces in video memory, SDL will try to place the surface in
49146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * video memory. If this isn't possible or if there is no hardware
49246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * acceleration available, the surface will be placed in system memory.
49346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * SDL_SRCALPHA means that the surface will be used for alpha blits and
49446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * if the hardware supports hardware acceleration of alpha blits between
49546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * two surfaces in video memory, to place the surface in video memory
49646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * if possible, otherwise it will be placed in system memory.
49746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If the surface is created in video memory, blits will be _much_ faster,
49846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * but the surface format must be identical to the video surface format,
49946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * and the only way to access the pixels member of the surface is to use
50046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * the SDL_LockSurface() and SDL_UnlockSurface() calls.
50146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If the requested surface actually resides in video memory, SDL_HWSURFACE
50246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * will be set in the flags member of the returned surface.  If for some
50346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * reason the surface could not be placed in video memory, it will not have
50446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * the SDL_HWSURFACE flag set, and will be created in system memory instead.
50546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
50646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_AllocSurface    SDL_CreateRGBSurface
50746be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC SDL_Surface * SDLCALL SDL_CreateRGBSurface
50846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner			(Uint32 flags, int width, int height, int depth,
50946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner			Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
51046be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC SDL_Surface * SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels,
51146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner			int width, int height, int depth, int pitch,
51246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner			Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
51346be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface *surface);
51446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
51546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
51646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * SDL_LockSurface() sets up a surface for directly accessing the pixels.
51746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Between calls to SDL_LockSurface()/SDL_UnlockSurface(), you can write
51846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * to and read from 'surface->pixels', using the pixel format stored in
51946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 'surface->format'.  Once you are done accessing the surface, you should
52046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * use SDL_UnlockSurface() to release it.
52146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
52246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Not all surfaces require locking.  If SDL_MUSTLOCK(surface) evaluates
52346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * to 0, then you can read and write to the surface at any time, and the
52446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * pixel format of the surface will not change.  In particular, if the
52546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * SDL_HWSURFACE flag is not given when calling SDL_SetVideoMode(), you
52646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * will not need to lock the display surface before accessing it.
52746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
52846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * No operating system or library calls should be made between lock/unlock
52946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * pairs, as critical system locks may be held during this time.
53046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
53146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * SDL_LockSurface() returns 0, or -1 if the surface couldn't be locked.
53246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
53346be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface *surface);
53446be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface *surface);
53546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
53646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
53746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Load a surface from a seekable SDL data source (memory or file.)
53846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If 'freesrc' is non-zero, the source will be closed after being read.
53946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Returns the new surface, or NULL if there was an error.
54046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * The new surface should be freed with SDL_FreeSurface().
54146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
54246be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC SDL_Surface * SDLCALL SDL_LoadBMP_RW(SDL_RWops *src, int freesrc);
54346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
54446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* Convenience macro -- load a surface from a file */
54546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_LoadBMP(file)	SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1)
54646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
54746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
54846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Save a surface to a seekable SDL data source (memory or file.)
54946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If 'freedst' is non-zero, the source will be closed after being written.
55046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Returns 0 if successful or -1 if there was an error.
55146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
55246be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int SDLCALL SDL_SaveBMP_RW
55346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner		(SDL_Surface *surface, SDL_RWops *dst, int freedst);
55446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
55546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* Convenience macro -- save a surface to a file */
55646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_SaveBMP(surface, file) \
55746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner		SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1)
55846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
55946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
56046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Sets the color key (transparent pixel) in a blittable surface.
56146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If 'flag' is SDL_SRCCOLORKEY (optionally OR'd with SDL_RLEACCEL),
56246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 'key' will be the transparent pixel in the source image of a blit.
56346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * SDL_RLEACCEL requests RLE acceleration for the surface if present,
56446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * and removes RLE acceleration if absent.
56546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If 'flag' is 0, this function clears any current color key.
56646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * This function returns 0, or -1 if there was an error.
56746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
56846be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int SDLCALL SDL_SetColorKey
56946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner			(SDL_Surface *surface, Uint32 flag, Uint32 key);
57046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
57146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
57246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * This function sets the alpha value for the entire surface, as opposed to
57346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * using the alpha component of each pixel. This value measures the range
57446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * of transparency of the surface, 0 being completely transparent to 255
57546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * being completely opaque. An 'alpha' value of 255 causes blits to be
57646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * opaque, the source pixels copied to the destination (the default). Note
57746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * that per-surface alpha can be combined with colorkey transparency.
57846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
57946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If 'flag' is 0, alpha blending is disabled for the surface.
58046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If 'flag' is SDL_SRCALPHA, alpha blending is enabled for the surface.
58146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * OR:ing the flag with SDL_RLEACCEL requests RLE acceleration for the
58246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * surface; if SDL_RLEACCEL is not specified, the RLE accel will be removed.
58346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
58446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * The 'alpha' parameter is ignored for surfaces that have an alpha channel.
58546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
58646be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int SDLCALL SDL_SetAlpha(SDL_Surface *surface, Uint32 flag, Uint8 alpha);
58746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
58846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
58946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Sets the clipping rectangle for the destination surface in a blit.
59046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
59146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If the clip rectangle is NULL, clipping will be disabled.
59246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If the clip rectangle doesn't intersect the surface, the function will
59346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * return SDL_FALSE and blits will be completely clipped.  Otherwise the
59446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * function returns SDL_TRUE and blits to the surface will be clipped to
59546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * the intersection of the surface area and the clipping rectangle.
59646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
59746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Note that blits are automatically clipped to the edges of the source
59846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * and destination surfaces.
59946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
60046be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface *surface, const SDL_Rect *rect);
60146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
60246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
60346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Gets the clipping rectangle for the destination surface in a blit.
60446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 'rect' must be a pointer to a valid rectangle which will be filled
60546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * with the correct values.
60646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
60746be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface *surface, SDL_Rect *rect);
60846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
60946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
61046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Creates a new surface of the specified format, and then copies and maps
61146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * the given surface to it so the blit of the converted surface will be as
61246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * fast as possible.  If this function fails, it returns NULL.
61346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
61446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * The 'flags' parameter is passed to SDL_CreateRGBSurface() and has those
61546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * semantics.  You can also pass SDL_RLEACCEL in the flags parameter and
61646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * SDL will try to RLE accelerate colorkey and alpha blits in the resulting
61746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * surface.
61846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
61946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * This function is used internally by SDL_DisplayFormat().
62046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
62146be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC SDL_Surface * SDLCALL SDL_ConvertSurface
62246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner			(SDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags);
62346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
62446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
62546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * This performs a fast blit from the source surface to the destination
62646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * surface.  It assumes that the source and destination rectangles are
62746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * the same size.  If either 'srcrect' or 'dstrect' are NULL, the entire
62846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * surface (src or dst) is copied.  The final blit rectangles are saved
62946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * in 'srcrect' and 'dstrect' after all clipping is performed.
63046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If the blit is successful, it returns 0, otherwise it returns -1.
63146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
63246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * The blit function should not be called on a locked surface.
63346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
63446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * The blit semantics for surfaces with and without alpha and colorkey
63546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * are defined as follows:
63646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
63746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * RGBA->RGB:
63846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *     SDL_SRCALPHA set:
63946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 	alpha-blend (using alpha-channel).
64046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 	SDL_SRCCOLORKEY ignored.
64146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *     SDL_SRCALPHA not set:
64246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 	copy RGB.
64346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 	if SDL_SRCCOLORKEY set, only copy the pixels matching the
64446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 	RGB values of the source colour key, ignoring alpha in the
64546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 	comparison.
64646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
64746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * RGB->RGBA:
64846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *     SDL_SRCALPHA set:
64946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 	alpha-blend (using the source per-surface alpha value);
65046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 	set destination alpha to opaque.
65146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *     SDL_SRCALPHA not set:
65246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 	copy RGB, set destination alpha to source per-surface alpha value.
65346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *     both:
65446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 	if SDL_SRCCOLORKEY set, only copy the pixels matching the
65546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 	source colour key.
65646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
65746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * RGBA->RGBA:
65846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *     SDL_SRCALPHA set:
65946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 	alpha-blend (using the source alpha channel) the RGB values;
66046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 	leave destination alpha untouched. [Note: is this correct?]
66146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 	SDL_SRCCOLORKEY ignored.
66246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *     SDL_SRCALPHA not set:
66346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 	copy all of RGBA to the destination.
66446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 	if SDL_SRCCOLORKEY set, only copy the pixels matching the
66546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 	RGB values of the source colour key, ignoring alpha in the
66646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 	comparison.
66746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
66846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * RGB->RGB:
66946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *     SDL_SRCALPHA set:
67046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 	alpha-blend (using the source per-surface alpha value).
67146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *     SDL_SRCALPHA not set:
67246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 	copy RGB.
67346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *     both:
67446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 	if SDL_SRCCOLORKEY set, only copy the pixels matching the
67546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * 	source colour key.
67646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
67746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If either of the surfaces were in video memory, and the blit returns -2,
67846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * the video memory was lost, so it should be reloaded with artwork and
67946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * re-blitted:
68046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	while ( SDL_BlitSurface(image, imgrect, screen, dstrect) == -2 ) {
68146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner		while ( SDL_LockSurface(image) < 0 )
68246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner			Sleep(10);
68346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner		-- Write image pixels to image->pixels --
68446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner		SDL_UnlockSurface(image);
68546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	}
68646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * This happens under DirectX 5.0 when the system switches away from your
68746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * fullscreen application.  The lock will also fail until you have access
68846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * to the video memory again.
68946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
69046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* You should call SDL_BlitSurface() unless you know exactly how SDL
69146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner   blitting works internally and how to use the other blit functions.
69246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner*/
69346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#define SDL_BlitSurface SDL_UpperBlit
69446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
69546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* This is the public blit function, SDL_BlitSurface(), and it performs
69646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner   rectangle validation and clipping before passing it to SDL_LowerBlit()
69746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner*/
69846be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int SDLCALL SDL_UpperBlit
69946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner			(SDL_Surface *src, SDL_Rect *srcrect,
70046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner			 SDL_Surface *dst, SDL_Rect *dstrect);
70146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* This is a semi-private blit function and it performs low-level surface
70246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner   blitting only.
70346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner*/
70446be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int SDLCALL SDL_LowerBlit
70546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner			(SDL_Surface *src, SDL_Rect *srcrect,
70646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner			 SDL_Surface *dst, SDL_Rect *dstrect);
70746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
70846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
70946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * This function performs a fast fill of the given rectangle with 'color'
71046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * The given rectangle is clipped to the destination surface clip area
71146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * and the final fill rectangle is saved in the passed in pointer.
71246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If 'dstrect' is NULL, the whole surface will be filled with 'color'
71346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * The color should be a pixel of the format used by the surface, and
71446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * can be generated by the SDL_MapRGB() function.
71546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * This function returns 0 on success, or -1 on error.
71646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
71746be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int SDLCALL SDL_FillRect
71846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner		(SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color);
71946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
72046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
72146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * This function takes a surface and copies it to a new surface of the
72246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * pixel format and colors of the video framebuffer, suitable for fast
72346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * blitting onto the display surface.  It calls SDL_ConvertSurface()
72446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
72546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If you want to take advantage of hardware colorkey or alpha blit
72646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * acceleration, you should set the colorkey and alpha value before
72746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * calling this function.
72846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
72946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If the conversion fails or runs out of memory, it returns NULL
73046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
73146be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC SDL_Surface * SDLCALL SDL_DisplayFormat(SDL_Surface *surface);
73246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
73346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
73446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * This function takes a surface and copies it to a new surface of the
73546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * pixel format and colors of the video framebuffer (if possible),
73646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * suitable for fast alpha blitting onto the display surface.
73746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * The new surface will always have an alpha channel.
73846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
73946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If you want to take advantage of hardware colorkey or alpha blit
74046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * acceleration, you should set the colorkey and alpha value before
74146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * calling this function.
74246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
74346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If the conversion fails or runs out of memory, it returns NULL
74446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
74546be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC SDL_Surface * SDLCALL SDL_DisplayFormatAlpha(SDL_Surface *surface);
74646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
74746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
74846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
74946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* YUV video surface overlay functions                                       */
75046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
75146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
75246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* This function creates a video output overlay
75346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner   Calling the returned surface an overlay is something of a misnomer because
75446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner   the contents of the display surface underneath the area where the overlay
75546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner   is shown is undefined - it may be overwritten with the converted YUV data.
75646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner*/
75746be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC SDL_Overlay * SDLCALL SDL_CreateYUVOverlay(int width, int height,
75846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner				Uint32 format, SDL_Surface *display);
75946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
76046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* Lock an overlay for direct access, and unlock it when you are done */
76146be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int SDLCALL SDL_LockYUVOverlay(SDL_Overlay *overlay);
76246be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC void SDLCALL SDL_UnlockYUVOverlay(SDL_Overlay *overlay);
76346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
76446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* Blit a video overlay to the display surface.
76546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner   The contents of the video surface underneath the blit destination are
76646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner   not defined.
76746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner   The width and height of the destination rectangle may be different from
76846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner   that of the overlay, but currently only 2x scaling is supported.
76946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner*/
77046be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int SDLCALL SDL_DisplayYUVOverlay(SDL_Overlay *overlay, SDL_Rect *dstrect);
77146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
77246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* Free a video overlay */
77346be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC void SDLCALL SDL_FreeYUVOverlay(SDL_Overlay *overlay);
77446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
77546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
77646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
77746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* OpenGL support functions.                                                 */
77846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
77946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
78046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
78146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Dynamically load an OpenGL library, or the default one if path is NULL
78246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
78346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If you do this, you need to retrieve all of the GL functions used in
78446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * your program from the dynamic library using SDL_GL_GetProcAddress().
78546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
78646be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int SDLCALL SDL_GL_LoadLibrary(const char *path);
78746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
78846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
78946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Get the address of a GL function
79046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
79146be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC void * SDLCALL SDL_GL_GetProcAddress(const char* proc);
79246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
79346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
79446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Set an attribute of the OpenGL subsystem before intialization.
79546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
79646be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int SDLCALL SDL_GL_SetAttribute(SDL_GLattr attr, int value);
79746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
79846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
79946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Get an attribute of the OpenGL subsystem from the windowing
80046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * interface, such as glX. This is of course different from getting
80146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * the values from SDL's internal OpenGL subsystem, which only
80246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * stores the values you request before initialization.
80346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
80446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Developers should track the values they pass into SDL_GL_SetAttribute
80546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * themselves if they want to retrieve these values.
80646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
80746be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int* value);
80846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
80946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
81046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Swap the OpenGL buffers, if double-buffering is supported.
81146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
81246be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC void SDLCALL SDL_GL_SwapBuffers(void);
81346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
81446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
81546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Internal functions that should not be called unless you have read
81646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * and understood the source code for these functions.
81746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
81846be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC void SDLCALL SDL_GL_UpdateRects(int numrects, SDL_Rect* rects);
81946be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC void SDLCALL SDL_GL_Lock(void);
82046be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC void SDLCALL SDL_GL_Unlock(void);
82146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
82246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
82346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* These functions allow interaction with the window manager, if any.        */
82446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
82546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
82646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
82746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Sets/Gets the title and icon text of the display window (UTF-8 encoded)
82846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
82946be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC void SDLCALL SDL_WM_SetCaption(const char *title, const char *icon);
83046be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC void SDLCALL SDL_WM_GetCaption(char **title, char **icon);
83146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
83246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
83346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Sets the icon for the display window.
83446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * This function must be called before the first call to SDL_SetVideoMode().
83546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * It takes an icon surface, and a mask in MSB format.
83646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If 'mask' is NULL, the entire icon surface will be used as the icon.
83746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
83846be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface *icon, Uint8 *mask);
83946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
84046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
84146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * This function iconifies the window, and returns 1 if it succeeded.
84246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If the function succeeds, it generates an SDL_APPACTIVE loss event.
84346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * This function is a noop and returns 0 in non-windowed environments.
84446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
84546be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int SDLCALL SDL_WM_IconifyWindow(void);
84646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
84746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
84846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Toggle fullscreen mode without changing the contents of the screen.
84946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If the display surface does not require locking before accessing
85046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * the pixel information, then the memory pointers will not change.
85146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
85246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If this function was able to toggle fullscreen mode (change from
85346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * running in a window to fullscreen, or vice-versa), it will return 1.
85446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If it is not implemented, or fails, it returns 0.
85546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
85646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * The next call to SDL_SetVideoMode() will set the mode fullscreen
85746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * attribute based on the flags parameter - if SDL_FULLSCREEN is not
85846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * set, then the display will be windowed by default where supported.
85946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
86046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * This is currently only implemented in the X11 video driver.
86146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
86246be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen(SDL_Surface *surface);
86346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
86446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
86546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * This function allows you to set and query the input grab state of
86646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * the application.  It returns the new input grab state.
86746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
86846be48730333120a7b939116cef075e61c12c703David 'Digit' Turnertypedef enum {
86946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	SDL_GRAB_QUERY = -1,
87046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	SDL_GRAB_OFF = 0,
87146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	SDL_GRAB_ON = 1,
87246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner	SDL_GRAB_FULLSCREEN	/* Used internally */
87346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner} SDL_GrabMode;
87446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
87546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Grabbing means that the mouse is confined to the application window,
87646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * and nearly all keyboard input is passed directly to the application,
87746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * and not interpreted by a window manager, if any.
87846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
87946be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput(SDL_GrabMode mode);
88046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
88146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
88246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Move the SDL Window to a specify position. does nothing in fullscreen mode
88346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner *
88446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
88546be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC void  SDL_WM_SetPos(int  x,  int  y);
88646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
88746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
88846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Get the current SDL window position. returns (0,0) in fullscreen mode
88946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
89046be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC void  SDL_WM_GetPos(int  *px, int  *py);
89146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
89246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
89346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * If the window is fully visible, return TRUE; otherwise, recenter the window
89446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * if the 'recenter' parameter is non-0, and return FALSE.
89546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
89646be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int   SDL_WM_IsFullyVisible( int  recenter );
89746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
89846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
89946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Get the resolution of the main monitor in DPIs, if available.
90046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Return 0 on success, or -1 if the data is not available
90146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
90246be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int   SDL_WM_GetMonitorDPI( int  *xDpi, int  *yDpi );
90346be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
90446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/*
90546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Get the coordinates of the monitor in virtual desktop space.
90646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * In the case of multi-monitor systems, returns the rectangle of
90746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * the 'nearest' monitor relative to the main SDL_window.
90846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner * Returns 0 on success, or -1 if the data is not available.
90946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner */
91046be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int   SDL_WM_GetMonitorRect( SDL_Rect  *rect );
91146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
91246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* Not in public API at the moment - do not use! */
91346be48730333120a7b939116cef075e61c12c703David 'Digit' Turnerextern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface *src, SDL_Rect *srcrect,
91446be48730333120a7b939116cef075e61c12c703David 'Digit' Turner                                    SDL_Surface *dst, SDL_Rect *dstrect);
91546be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
91646be48730333120a7b939116cef075e61c12c703David 'Digit' Turner/* Ends C function definitions when using C++ */
91746be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#ifdef __cplusplus
91846be48730333120a7b939116cef075e61c12c703David 'Digit' Turner}
91946be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#endif
92046be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#include "close_code.h"
92146be48730333120a7b939116cef075e61c12c703David 'Digit' Turner
92246be48730333120a7b939116cef075e61c12c703David 'Digit' Turner#endif /* _SDL_video_h */
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