SkBitmapProcState_opts_arm.cpp revision 8e048c19870a898cecdde3b3c0d2d512e6f372c0
1b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project/*
2b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project * Copyright (C) 2009 The Android Open Source Project
3b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project *
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7b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project *
8b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project *      http://www.apache.org/licenses/LICENSE-2.0
9b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project *
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16b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project
17b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project#ifdef ANDROID
18b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project    #include <machine/cpu-features.h>
19b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project#endif
20b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project
21b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project#include "SkBitmapProcState.h"
22b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project#include "SkColorPriv.h"
23b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project#include "SkUtils.h"
24b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project
25b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project#if __ARM_ARCH__ >= 6 && !defined(SK_CPU_BENDIAN)
26b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Projectvoid SI8_D16_nofilter_DX_arm(const SkBitmapProcState& s,
27b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project                             const uint32_t* SK_RESTRICT xy,
28b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project                             int count, uint16_t* SK_RESTRICT colors) {
29b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project    SkASSERT(count > 0 && colors != NULL);
30b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project    SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask));
31b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project    SkASSERT(s.fDoFilter == false);
32b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project
33b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project    const uint16_t* SK_RESTRICT table = s.fBitmap->getColorTable()->lock16BitCache();
34b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project    const uint8_t* SK_RESTRICT srcAddr = (const uint8_t*)s.fBitmap->getPixels();
35b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project
36b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project    // buffer is y32, x16, x16, x16, x16, x16
37b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project    // bump srcAddr to the proper row, since we're told Y never changes
38b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project    SkASSERT((unsigned)xy[0] < (unsigned)s.fBitmap->height());
39b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project    srcAddr = (const uint8_t*)((const char*)srcAddr +
40b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project                               xy[0] * s.fBitmap->rowBytes());
41b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project
42b07e1d9fd8d9e4e03698e0bd9bf77154c5390326The Android Open Source Project    uint8_t src;
43
44    if (1 == s.fBitmap->width()) {
45        src = srcAddr[0];
46        uint16_t dstValue = table[src];
47        sk_memset16(colors, dstValue, count);
48    } else {
49        int i;
50        int count8 = count >> 3;
51        const uint16_t* SK_RESTRICT xx = (const uint16_t*)(xy + 1);
52
53        asm volatile (
54                      "cmp        %[count8], #0                   \n\t"   // compare loop counter with 0
55                      "beq        2f                              \n\t"   // if loop counter == 0, exit
56                      "1:                                             \n\t"
57                      "ldmia      %[xx]!, {r5, r7, r9, r11}       \n\t"   // load ptrs to pixels 0-7
58                      "subs       %[count8], %[count8], #1        \n\t"   // decrement loop counter
59                      "uxth       r4, r5                          \n\t"   // extract ptr 0
60                      "mov        r5, r5, lsr #16                 \n\t"   // extract ptr 1
61                      "uxth       r6, r7                          \n\t"   // extract ptr 2
62                      "mov        r7, r7, lsr #16                 \n\t"   // extract ptr 3
63                      "ldrb       r4, [%[srcAddr], r4]            \n\t"   // load pixel 0 from image
64                      "uxth       r8, r9                          \n\t"   // extract ptr 4
65                      "ldrb       r5, [%[srcAddr], r5]            \n\t"   // load pixel 1 from image
66                      "mov        r9, r9, lsr #16                 \n\t"   // extract ptr 5
67                      "ldrb       r6, [%[srcAddr], r6]            \n\t"   // load pixel 2 from image
68                      "uxth       r10, r11                        \n\t"   // extract ptr 6
69                      "ldrb       r7, [%[srcAddr], r7]            \n\t"   // load pixel 3 from image
70                      "mov        r11, r11, lsr #16               \n\t"   // extract ptr 7
71                      "ldrb       r8, [%[srcAddr], r8]            \n\t"   // load pixel 4 from image
72                      "add        r4, r4, r4                      \n\t"   // double pixel 0 for RGB565 lookup
73                      "ldrb       r9, [%[srcAddr], r9]            \n\t"   // load pixel 5 from image
74                      "add        r5, r5, r5                      \n\t"   // double pixel 1 for RGB565 lookup
75                      "ldrb       r10, [%[srcAddr], r10]          \n\t"   // load pixel 6 from image
76                      "add        r6, r6, r6                      \n\t"   // double pixel 2 for RGB565 lookup
77                      "ldrb       r11, [%[srcAddr], r11]          \n\t"   // load pixel 7 from image
78                      "add        r7, r7, r7                      \n\t"   // double pixel 3 for RGB565 lookup
79                      "ldrh       r4, [%[table], r4]              \n\t"   // load pixel 0 RGB565 from colmap
80                      "add        r8, r8, r8                      \n\t"   // double pixel 4 for RGB565 lookup
81                      "ldrh       r5, [%[table], r5]              \n\t"   // load pixel 1 RGB565 from colmap
82                      "add        r9, r9, r9                      \n\t"   // double pixel 5 for RGB565 lookup
83                      "ldrh       r6, [%[table], r6]              \n\t"   // load pixel 2 RGB565 from colmap
84                      "add        r10, r10, r10                   \n\t"   // double pixel 6 for RGB565 lookup
85                      "ldrh       r7, [%[table], r7]              \n\t"   // load pixel 3 RGB565 from colmap
86                      "add        r11, r11, r11                   \n\t"   // double pixel 7 for RGB565 lookup
87                      "ldrh       r8, [%[table], r8]              \n\t"   // load pixel 4 RGB565 from colmap
88                      "ldrh       r9, [%[table], r9]              \n\t"   // load pixel 5 RGB565 from colmap
89                      "ldrh       r10, [%[table], r10]            \n\t"   // load pixel 6 RGB565 from colmap
90                      "ldrh       r11, [%[table], r11]            \n\t"   // load pixel 7 RGB565 from colmap
91                      "pkhbt      r5, r4, r5, lsl #16             \n\t"   // pack pixels 0 and 1
92                      "pkhbt      r6, r6, r7, lsl #16             \n\t"   // pack pixels 2 and 3
93                      "pkhbt      r8, r8, r9, lsl #16             \n\t"   // pack pixels 4 and 5
94                      "pkhbt      r10, r10, r11, lsl #16          \n\t"   // pack pixels 6 and 7
95                      "stmia      %[colors]!, {r5, r6, r8, r10}   \n\t"   // store last 8 pixels
96                      "bgt        1b                              \n\t"   // loop if counter > 0
97                      "2:                                             \n\t"
98                      : [xx] "+r" (xx), [count8] "+r" (count8), [colors] "+r" (colors)
99                      : [table] "r" (table), [srcAddr] "r" (srcAddr)
100                      : "memory", "cc", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11"
101                      );
102
103        for (i = (count & 7); i > 0; --i) {
104            src = srcAddr[*xx++]; *colors++ = table[src];
105        }
106    }
107
108    s.fBitmap->getColorTable()->unlock16BitCache();
109}
110
111void SI8_opaque_D32_nofilter_DX_arm(const SkBitmapProcState& s,
112                                    const uint32_t* SK_RESTRICT xy,
113                                    int count, SkPMColor* SK_RESTRICT colors) {
114    SkASSERT(count > 0 && colors != NULL);
115    SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask));
116    SkASSERT(s.fDoFilter == false);
117
118    const SkPMColor* SK_RESTRICT table = s.fBitmap->getColorTable()->lockColors();
119    const uint8_t* SK_RESTRICT srcAddr = (const uint8_t*)s.fBitmap->getPixels();
120
121    // buffer is y32, x16, x16, x16, x16, x16
122    // bump srcAddr to the proper row, since we're told Y never changes
123    SkASSERT((unsigned)xy[0] < (unsigned)s.fBitmap->height());
124    srcAddr = (const uint8_t*)((const char*)srcAddr + xy[0] * s.fBitmap->rowBytes());
125
126    if (1 == s.fBitmap->width()) {
127        uint8_t src = srcAddr[0];
128        SkPMColor dstValue = table[src];
129        sk_memset32(colors, dstValue, count);
130    } else {
131        const uint16_t* xx = (const uint16_t*)(xy + 1);
132
133        asm volatile (
134                      "subs       %[count], %[count], #8          \n\t"   // decrement count by 8, set flags
135                      "blt        2f                              \n\t"   // if count < 0, branch to singles
136                      "1:                                             \n\t"   // eights loop
137                      "ldmia      %[xx]!, {r5, r7, r9, r11}       \n\t"   // load ptrs to pixels 0-7
138                      "uxth       r4, r5                          \n\t"   // extract ptr 0
139                      "mov        r5, r5, lsr #16                 \n\t"   // extract ptr 1
140                      "uxth       r6, r7                          \n\t"   // extract ptr 2
141                      "mov        r7, r7, lsr #16                 \n\t"   // extract ptr 3
142                      "ldrb       r4, [%[srcAddr], r4]            \n\t"   // load pixel 0 from image
143                      "uxth       r8, r9                          \n\t"   // extract ptr 4
144                      "ldrb       r5, [%[srcAddr], r5]            \n\t"   // load pixel 1 from image
145                      "mov        r9, r9, lsr #16                 \n\t"   // extract ptr 5
146                      "ldrb       r6, [%[srcAddr], r6]            \n\t"   // load pixel 2 from image
147                      "uxth       r10, r11                        \n\t"   // extract ptr 6
148                      "ldrb       r7, [%[srcAddr], r7]            \n\t"   // load pixel 3 from image
149                      "mov        r11, r11, lsr #16               \n\t"   // extract ptr 7
150                      "ldrb       r8, [%[srcAddr], r8]            \n\t"   // load pixel 4 from image
151                      "ldrb       r9, [%[srcAddr], r9]            \n\t"   // load pixel 5 from image
152                      "ldrb       r10, [%[srcAddr], r10]          \n\t"   // load pixel 6 from image
153                      "ldrb       r11, [%[srcAddr], r11]          \n\t"   // load pixel 7 from image
154                      "ldr        r4, [%[table], r4, lsl #2]      \n\t"   // load pixel 0 SkPMColor from colmap
155                      "ldr        r5, [%[table], r5, lsl #2]      \n\t"   // load pixel 1 SkPMColor from colmap
156                      "ldr        r6, [%[table], r6, lsl #2]      \n\t"   // load pixel 2 SkPMColor from colmap
157                      "ldr        r7, [%[table], r7, lsl #2]      \n\t"   // load pixel 3 SkPMColor from colmap
158                      "ldr        r8, [%[table], r8, lsl #2]      \n\t"   // load pixel 4 SkPMColor from colmap
159                      "ldr        r9, [%[table], r9, lsl #2]      \n\t"   // load pixel 5 SkPMColor from colmap
160                      "ldr        r10, [%[table], r10, lsl #2]    \n\t"   // load pixel 6 SkPMColor from colmap
161                      "ldr        r11, [%[table], r11, lsl #2]    \n\t"   // load pixel 7 SkPMColor from colmap
162                      "subs       %[count], %[count], #8          \n\t"   // decrement loop counter
163                      "stmia      %[colors]!, {r4-r11}            \n\t"   // store 8 pixels
164                      "bge        1b                              \n\t"   // loop if counter >= 0
165                      "2:                                             \n\t"
166                      "adds       %[count], %[count], #8          \n\t"   // fix up counter, set flags
167                      "beq        4f                              \n\t"   // if count == 0, branch to exit
168                      "3:                                             \n\t"   // singles loop
169                      "ldrh       r4, [%[xx]], #2                 \n\t"   // load pixel ptr
170                      "subs       %[count], %[count], #1          \n\t"   // decrement loop counter
171                      "ldrb       r5, [%[srcAddr], r4]            \n\t"   // load pixel from image
172                      "ldr        r6, [%[table], r5, lsl #2]      \n\t"   // load SkPMColor from colmap
173                      "str        r6, [%[colors]], #4             \n\t"   // store pixel, update ptr
174                      "bne        3b                              \n\t"   // loop if counter != 0
175                      "4:                                             \n\t"   // exit
176                      : [xx] "+r" (xx), [count] "+r" (count), [colors] "+r" (colors)
177                      : [table] "r" (table), [srcAddr] "r" (srcAddr)
178                      : "memory", "cc", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11"
179                      );
180    }
181
182    s.fBitmap->getColorTable()->unlockColors(false);
183}
184#endif //__ARM_ARCH__ >= 6 && !defined(SK_CPU_BENDIAN)
185
186///////////////////////////////////////////////////////////////////////////////
187
188/*  If we replace a sampleproc, then we null-out the associated shaderproc,
189    otherwise the shader won't even look at the matrix/sampler
190 */
191void SkBitmapProcState::platformProcs() {
192    bool doFilter = fDoFilter;
193    bool isOpaque = 256 == fAlphaScale;
194    bool justDx = false;
195
196    if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) {
197        justDx = true;
198    }
199
200    switch (fBitmap->config()) {
201        case SkBitmap::kIndex8_Config:
202#if __ARM_ARCH__ >= 6 && !defined(SK_CPU_BENDIAN)
203            if (justDx && !doFilter) {
204#if 0   /* crashing on android device */
205                fSampleProc16 = SI8_D16_nofilter_DX_arm;
206                fShaderProc16 = NULL;
207#endif
208                if (isOpaque) {
209                    // this one is only very slighty faster than the C version
210                    fSampleProc32 = SI8_opaque_D32_nofilter_DX_arm;
211                    fShaderProc32 = NULL;
212                }
213            }
214#endif
215            break;
216        default:
217            break;
218    }
219}
220
221