AudioFlinger.cpp revision 63c1faa8dea7feb90255d31ef2a133d8f2818844
1/* 2** 3** Copyright 2007, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18 19#define LOG_TAG "AudioFlinger" 20//#define LOG_NDEBUG 0 21 22#include <math.h> 23#include <signal.h> 24#include <sys/time.h> 25#include <sys/resource.h> 26 27#include <binder/IPCThreadState.h> 28#include <binder/IServiceManager.h> 29#include <utils/Log.h> 30#include <binder/Parcel.h> 31#include <binder/IPCThreadState.h> 32#include <utils/String16.h> 33#include <utils/threads.h> 34#include <utils/Atomic.h> 35 36#include <cutils/bitops.h> 37#include <cutils/properties.h> 38#include <cutils/compiler.h> 39 40#undef ADD_BATTERY_DATA 41 42#ifdef ADD_BATTERY_DATA 43#include <media/IMediaPlayerService.h> 44#include <media/IMediaDeathNotifier.h> 45#endif 46 47#include <private/media/AudioTrackShared.h> 48#include <private/media/AudioEffectShared.h> 49 50#include <system/audio.h> 51#include <hardware/audio.h> 52 53#include "AudioMixer.h" 54#include "AudioFlinger.h" 55#include "ServiceUtilities.h" 56 57#include <media/EffectsFactoryApi.h> 58#include <audio_effects/effect_visualizer.h> 59#include <audio_effects/effect_ns.h> 60#include <audio_effects/effect_aec.h> 61 62#include <audio_utils/primitives.h> 63 64#include <powermanager/PowerManager.h> 65 66// #define DEBUG_CPU_USAGE 10 // log statistics every n wall clock seconds 67#ifdef DEBUG_CPU_USAGE 68#include <cpustats/CentralTendencyStatistics.h> 69#include <cpustats/ThreadCpuUsage.h> 70#endif 71 72#include <common_time/cc_helper.h> 73#include <common_time/local_clock.h> 74 75// ---------------------------------------------------------------------------- 76 77 78namespace android { 79 80static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n"; 81static const char kHardwareLockedString[] = "Hardware lock is taken\n"; 82 83static const float MAX_GAIN = 4096.0f; 84static const uint32_t MAX_GAIN_INT = 0x1000; 85 86// retry counts for buffer fill timeout 87// 50 * ~20msecs = 1 second 88static const int8_t kMaxTrackRetries = 50; 89static const int8_t kMaxTrackStartupRetries = 50; 90// allow less retry attempts on direct output thread. 91// direct outputs can be a scarce resource in audio hardware and should 92// be released as quickly as possible. 93static const int8_t kMaxTrackRetriesDirect = 2; 94 95static const int kDumpLockRetries = 50; 96static const int kDumpLockSleepUs = 20000; 97 98// don't warn about blocked writes or record buffer overflows more often than this 99static const nsecs_t kWarningThrottleNs = seconds(5); 100 101// RecordThread loop sleep time upon application overrun or audio HAL read error 102static const int kRecordThreadSleepUs = 5000; 103 104// maximum time to wait for setParameters to complete 105static const nsecs_t kSetParametersTimeoutNs = seconds(2); 106 107// minimum sleep time for the mixer thread loop when tracks are active but in underrun 108static const uint32_t kMinThreadSleepTimeUs = 5000; 109// maximum divider applied to the active sleep time in the mixer thread loop 110static const uint32_t kMaxThreadSleepTimeShift = 2; 111 112nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs; 113 114// ---------------------------------------------------------------------------- 115 116#ifdef ADD_BATTERY_DATA 117// To collect the amplifier usage 118static void addBatteryData(uint32_t params) { 119 sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService(); 120 if (service == NULL) { 121 // it already logged 122 return; 123 } 124 125 service->addBatteryData(params); 126} 127#endif 128 129static int load_audio_interface(const char *if_name, const hw_module_t **mod, 130 audio_hw_device_t **dev) 131{ 132 int rc; 133 134 rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, mod); 135 if (rc) 136 goto out; 137 138 rc = audio_hw_device_open(*mod, dev); 139 ALOGE_IF(rc, "couldn't open audio hw device in %s.%s (%s)", 140 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc)); 141 if (rc) 142 goto out; 143 144 return 0; 145 146out: 147 *mod = NULL; 148 *dev = NULL; 149 return rc; 150} 151 152static const char * const audio_interfaces[] = { 153 "primary", 154 "a2dp", 155 "usb", 156}; 157#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0]))) 158 159// ---------------------------------------------------------------------------- 160 161AudioFlinger::AudioFlinger() 162 : BnAudioFlinger(), 163 mPrimaryHardwareDev(NULL), 164 mHardwareStatus(AUDIO_HW_IDLE), // see also onFirstRef() 165 mMasterVolume(1.0f), 166 mMasterVolumeSupportLvl(MVS_NONE), 167 mMasterMute(false), 168 mNextUniqueId(1), 169 mMode(AUDIO_MODE_INVALID), 170 mBtNrecIsOff(false) 171{ 172} 173 174void AudioFlinger::onFirstRef() 175{ 176 int rc = 0; 177 178 Mutex::Autolock _l(mLock); 179 180 /* TODO: move all this work into an Init() function */ 181 char val_str[PROPERTY_VALUE_MAX] = { 0 }; 182 if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) { 183 uint32_t int_val; 184 if (1 == sscanf(val_str, "%u", &int_val)) { 185 mStandbyTimeInNsecs = milliseconds(int_val); 186 ALOGI("Using %u mSec as standby time.", int_val); 187 } else { 188 mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs; 189 ALOGI("Using default %u mSec as standby time.", 190 (uint32_t)(mStandbyTimeInNsecs / 1000000)); 191 } 192 } 193 194 for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) { 195 const hw_module_t *mod; 196 audio_hw_device_t *dev; 197 198 rc = load_audio_interface(audio_interfaces[i], &mod, &dev); 199 if (rc) 200 continue; 201 202 ALOGI("Loaded %s audio interface from %s (%s)", audio_interfaces[i], 203 mod->name, mod->id); 204 mAudioHwDevs.push(dev); 205 206 if (mPrimaryHardwareDev == NULL) { 207 mPrimaryHardwareDev = dev; 208 ALOGI("Using '%s' (%s.%s) as the primary audio interface", 209 mod->name, mod->id, audio_interfaces[i]); 210 } 211 } 212 213 if (mPrimaryHardwareDev == NULL) { 214 ALOGE("Primary audio interface not found"); 215 // proceed, all later accesses to mPrimaryHardwareDev verify it's safe with initCheck() 216 } 217 218 // Currently (mPrimaryHardwareDev == NULL) == (mAudioHwDevs.size() == 0), but the way the 219 // primary HW dev is selected can change so these conditions might not always be equivalent. 220 // When that happens, re-visit all the code that assumes this. 221 222 AutoMutex lock(mHardwareLock); 223 224 // Determine the level of master volume support the primary audio HAL has, 225 // and set the initial master volume at the same time. 226 float initialVolume = 1.0; 227 mMasterVolumeSupportLvl = MVS_NONE; 228 if (0 == mPrimaryHardwareDev->init_check(mPrimaryHardwareDev)) { 229 audio_hw_device_t *dev = mPrimaryHardwareDev; 230 231 mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME; 232 if ((NULL != dev->get_master_volume) && 233 (NO_ERROR == dev->get_master_volume(dev, &initialVolume))) { 234 mMasterVolumeSupportLvl = MVS_FULL; 235 } else { 236 mMasterVolumeSupportLvl = MVS_SETONLY; 237 initialVolume = 1.0; 238 } 239 240 mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; 241 if ((NULL == dev->set_master_volume) || 242 (NO_ERROR != dev->set_master_volume(dev, initialVolume))) { 243 mMasterVolumeSupportLvl = MVS_NONE; 244 } 245 mHardwareStatus = AUDIO_HW_IDLE; 246 } 247 248 // Set the mode for each audio HAL, and try to set the initial volume (if 249 // supported) for all of the non-primary audio HALs. 250 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 251 audio_hw_device_t *dev = mAudioHwDevs[i]; 252 253 mHardwareStatus = AUDIO_HW_INIT; 254 rc = dev->init_check(dev); 255 mHardwareStatus = AUDIO_HW_IDLE; 256 if (rc == 0) { 257 mMode = AUDIO_MODE_NORMAL; // assigned multiple times with same value 258 mHardwareStatus = AUDIO_HW_SET_MODE; 259 dev->set_mode(dev, mMode); 260 261 if ((dev != mPrimaryHardwareDev) && 262 (NULL != dev->set_master_volume)) { 263 mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; 264 dev->set_master_volume(dev, initialVolume); 265 } 266 267 mHardwareStatus = AUDIO_HW_IDLE; 268 } 269 } 270 271 mMasterVolumeSW = (MVS_NONE == mMasterVolumeSupportLvl) 272 ? initialVolume 273 : 1.0; 274 mMasterVolume = initialVolume; 275 mHardwareStatus = AUDIO_HW_IDLE; 276} 277 278AudioFlinger::~AudioFlinger() 279{ 280 281 while (!mRecordThreads.isEmpty()) { 282 // closeInput() will remove first entry from mRecordThreads 283 closeInput(mRecordThreads.keyAt(0)); 284 } 285 while (!mPlaybackThreads.isEmpty()) { 286 // closeOutput() will remove first entry from mPlaybackThreads 287 closeOutput(mPlaybackThreads.keyAt(0)); 288 } 289 290 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 291 // no mHardwareLock needed, as there are no other references to this 292 audio_hw_device_close(mAudioHwDevs[i]); 293 } 294} 295 296audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(uint32_t devices) 297{ 298 /* first matching HW device is returned */ 299 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 300 audio_hw_device_t *dev = mAudioHwDevs[i]; 301 if ((dev->get_supported_devices(dev) & devices) == devices) 302 return dev; 303 } 304 return NULL; 305} 306 307status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args) 308{ 309 const size_t SIZE = 256; 310 char buffer[SIZE]; 311 String8 result; 312 313 result.append("Clients:\n"); 314 for (size_t i = 0; i < mClients.size(); ++i) { 315 sp<Client> client = mClients.valueAt(i).promote(); 316 if (client != 0) { 317 snprintf(buffer, SIZE, " pid: %d\n", client->pid()); 318 result.append(buffer); 319 } 320 } 321 322 result.append("Global session refs:\n"); 323 result.append(" session pid count\n"); 324 for (size_t i = 0; i < mAudioSessionRefs.size(); i++) { 325 AudioSessionRef *r = mAudioSessionRefs[i]; 326 snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt); 327 result.append(buffer); 328 } 329 write(fd, result.string(), result.size()); 330 return NO_ERROR; 331} 332 333 334status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args) 335{ 336 const size_t SIZE = 256; 337 char buffer[SIZE]; 338 String8 result; 339 hardware_call_state hardwareStatus = mHardwareStatus; 340 341 snprintf(buffer, SIZE, "Hardware status: %d\n" 342 "Standby Time mSec: %u\n", 343 hardwareStatus, 344 (uint32_t)(mStandbyTimeInNsecs / 1000000)); 345 result.append(buffer); 346 write(fd, result.string(), result.size()); 347 return NO_ERROR; 348} 349 350status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args) 351{ 352 const size_t SIZE = 256; 353 char buffer[SIZE]; 354 String8 result; 355 snprintf(buffer, SIZE, "Permission Denial: " 356 "can't dump AudioFlinger from pid=%d, uid=%d\n", 357 IPCThreadState::self()->getCallingPid(), 358 IPCThreadState::self()->getCallingUid()); 359 result.append(buffer); 360 write(fd, result.string(), result.size()); 361 return NO_ERROR; 362} 363 364static bool tryLock(Mutex& mutex) 365{ 366 bool locked = false; 367 for (int i = 0; i < kDumpLockRetries; ++i) { 368 if (mutex.tryLock() == NO_ERROR) { 369 locked = true; 370 break; 371 } 372 usleep(kDumpLockSleepUs); 373 } 374 return locked; 375} 376 377status_t AudioFlinger::dump(int fd, const Vector<String16>& args) 378{ 379 if (!dumpAllowed()) { 380 dumpPermissionDenial(fd, args); 381 } else { 382 // get state of hardware lock 383 bool hardwareLocked = tryLock(mHardwareLock); 384 if (!hardwareLocked) { 385 String8 result(kHardwareLockedString); 386 write(fd, result.string(), result.size()); 387 } else { 388 mHardwareLock.unlock(); 389 } 390 391 bool locked = tryLock(mLock); 392 393 // failed to lock - AudioFlinger is probably deadlocked 394 if (!locked) { 395 String8 result(kDeadlockedString); 396 write(fd, result.string(), result.size()); 397 } 398 399 dumpClients(fd, args); 400 dumpInternals(fd, args); 401 402 // dump playback threads 403 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 404 mPlaybackThreads.valueAt(i)->dump(fd, args); 405 } 406 407 // dump record threads 408 for (size_t i = 0; i < mRecordThreads.size(); i++) { 409 mRecordThreads.valueAt(i)->dump(fd, args); 410 } 411 412 // dump all hardware devs 413 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 414 audio_hw_device_t *dev = mAudioHwDevs[i]; 415 dev->dump(dev, fd); 416 } 417 if (locked) mLock.unlock(); 418 } 419 return NO_ERROR; 420} 421 422sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid) 423{ 424 // If pid is already in the mClients wp<> map, then use that entry 425 // (for which promote() is always != 0), otherwise create a new entry and Client. 426 sp<Client> client = mClients.valueFor(pid).promote(); 427 if (client == 0) { 428 client = new Client(this, pid); 429 mClients.add(pid, client); 430 } 431 432 return client; 433} 434 435// IAudioFlinger interface 436 437 438sp<IAudioTrack> AudioFlinger::createTrack( 439 pid_t pid, 440 audio_stream_type_t streamType, 441 uint32_t sampleRate, 442 audio_format_t format, 443 uint32_t channelMask, 444 int frameCount, 445 // FIXME dead, remove from IAudioFlinger 446 uint32_t flags, 447 const sp<IMemory>& sharedBuffer, 448 audio_io_handle_t output, 449 bool isTimed, 450 int *sessionId, 451 status_t *status) 452{ 453 sp<PlaybackThread::Track> track; 454 sp<TrackHandle> trackHandle; 455 sp<Client> client; 456 status_t lStatus; 457 int lSessionId; 458 459 // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC, 460 // but if someone uses binder directly they could bypass that and cause us to crash 461 if (uint32_t(streamType) >= AUDIO_STREAM_CNT) { 462 ALOGE("createTrack() invalid stream type %d", streamType); 463 lStatus = BAD_VALUE; 464 goto Exit; 465 } 466 467 { 468 Mutex::Autolock _l(mLock); 469 PlaybackThread *thread = checkPlaybackThread_l(output); 470 PlaybackThread *effectThread = NULL; 471 if (thread == NULL) { 472 ALOGE("unknown output thread"); 473 lStatus = BAD_VALUE; 474 goto Exit; 475 } 476 477 client = registerPid_l(pid); 478 479 ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId); 480 if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) { 481 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 482 sp<PlaybackThread> t = mPlaybackThreads.valueAt(i); 483 if (mPlaybackThreads.keyAt(i) != output) { 484 // prevent same audio session on different output threads 485 uint32_t sessions = t->hasAudioSession(*sessionId); 486 if (sessions & PlaybackThread::TRACK_SESSION) { 487 ALOGE("createTrack() session ID %d already in use", *sessionId); 488 lStatus = BAD_VALUE; 489 goto Exit; 490 } 491 // check if an effect with same session ID is waiting for a track to be created 492 if (sessions & PlaybackThread::EFFECT_SESSION) { 493 effectThread = t.get(); 494 } 495 } 496 } 497 lSessionId = *sessionId; 498 } else { 499 // if no audio session id is provided, create one here 500 lSessionId = nextUniqueId(); 501 if (sessionId != NULL) { 502 *sessionId = lSessionId; 503 } 504 } 505 ALOGV("createTrack() lSessionId: %d", lSessionId); 506 507 track = thread->createTrack_l(client, streamType, sampleRate, format, 508 channelMask, frameCount, sharedBuffer, lSessionId, isTimed, &lStatus); 509 510 // move effect chain to this output thread if an effect on same session was waiting 511 // for a track to be created 512 if (lStatus == NO_ERROR && effectThread != NULL) { 513 Mutex::Autolock _dl(thread->mLock); 514 Mutex::Autolock _sl(effectThread->mLock); 515 moveEffectChain_l(lSessionId, effectThread, thread, true); 516 } 517 } 518 if (lStatus == NO_ERROR) { 519 trackHandle = new TrackHandle(track); 520 } else { 521 // remove local strong reference to Client before deleting the Track so that the Client 522 // destructor is called by the TrackBase destructor with mLock held 523 client.clear(); 524 track.clear(); 525 } 526 527Exit: 528 if (status != NULL) { 529 *status = lStatus; 530 } 531 return trackHandle; 532} 533 534uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const 535{ 536 Mutex::Autolock _l(mLock); 537 PlaybackThread *thread = checkPlaybackThread_l(output); 538 if (thread == NULL) { 539 ALOGW("sampleRate() unknown thread %d", output); 540 return 0; 541 } 542 return thread->sampleRate(); 543} 544 545int AudioFlinger::channelCount(audio_io_handle_t output) const 546{ 547 Mutex::Autolock _l(mLock); 548 PlaybackThread *thread = checkPlaybackThread_l(output); 549 if (thread == NULL) { 550 ALOGW("channelCount() unknown thread %d", output); 551 return 0; 552 } 553 return thread->channelCount(); 554} 555 556audio_format_t AudioFlinger::format(audio_io_handle_t output) const 557{ 558 Mutex::Autolock _l(mLock); 559 PlaybackThread *thread = checkPlaybackThread_l(output); 560 if (thread == NULL) { 561 ALOGW("format() unknown thread %d", output); 562 return AUDIO_FORMAT_INVALID; 563 } 564 return thread->format(); 565} 566 567size_t AudioFlinger::frameCount(audio_io_handle_t output) const 568{ 569 Mutex::Autolock _l(mLock); 570 PlaybackThread *thread = checkPlaybackThread_l(output); 571 if (thread == NULL) { 572 ALOGW("frameCount() unknown thread %d", output); 573 return 0; 574 } 575 return thread->frameCount(); 576} 577 578uint32_t AudioFlinger::latency(audio_io_handle_t output) const 579{ 580 Mutex::Autolock _l(mLock); 581 PlaybackThread *thread = checkPlaybackThread_l(output); 582 if (thread == NULL) { 583 ALOGW("latency() unknown thread %d", output); 584 return 0; 585 } 586 return thread->latency(); 587} 588 589status_t AudioFlinger::setMasterVolume(float value) 590{ 591 status_t ret = initCheck(); 592 if (ret != NO_ERROR) { 593 return ret; 594 } 595 596 // check calling permissions 597 if (!settingsAllowed()) { 598 return PERMISSION_DENIED; 599 } 600 601 float swmv = value; 602 603 // when hw supports master volume, don't scale in sw mixer 604 if (MVS_NONE != mMasterVolumeSupportLvl) { 605 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 606 AutoMutex lock(mHardwareLock); 607 audio_hw_device_t *dev = mAudioHwDevs[i]; 608 609 mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; 610 if (NULL != dev->set_master_volume) { 611 dev->set_master_volume(dev, value); 612 } 613 mHardwareStatus = AUDIO_HW_IDLE; 614 } 615 616 swmv = 1.0; 617 } 618 619 Mutex::Autolock _l(mLock); 620 mMasterVolume = value; 621 mMasterVolumeSW = swmv; 622 for (size_t i = 0; i < mPlaybackThreads.size(); i++) 623 mPlaybackThreads.valueAt(i)->setMasterVolume(swmv); 624 625 return NO_ERROR; 626} 627 628status_t AudioFlinger::setMode(audio_mode_t mode) 629{ 630 status_t ret = initCheck(); 631 if (ret != NO_ERROR) { 632 return ret; 633 } 634 635 // check calling permissions 636 if (!settingsAllowed()) { 637 return PERMISSION_DENIED; 638 } 639 if (uint32_t(mode) >= AUDIO_MODE_CNT) { 640 ALOGW("Illegal value: setMode(%d)", mode); 641 return BAD_VALUE; 642 } 643 644 { // scope for the lock 645 AutoMutex lock(mHardwareLock); 646 mHardwareStatus = AUDIO_HW_SET_MODE; 647 ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode); 648 mHardwareStatus = AUDIO_HW_IDLE; 649 } 650 651 if (NO_ERROR == ret) { 652 Mutex::Autolock _l(mLock); 653 mMode = mode; 654 for (size_t i = 0; i < mPlaybackThreads.size(); i++) 655 mPlaybackThreads.valueAt(i)->setMode(mode); 656 } 657 658 return ret; 659} 660 661status_t AudioFlinger::setMicMute(bool state) 662{ 663 status_t ret = initCheck(); 664 if (ret != NO_ERROR) { 665 return ret; 666 } 667 668 // check calling permissions 669 if (!settingsAllowed()) { 670 return PERMISSION_DENIED; 671 } 672 673 AutoMutex lock(mHardwareLock); 674 mHardwareStatus = AUDIO_HW_SET_MIC_MUTE; 675 ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state); 676 mHardwareStatus = AUDIO_HW_IDLE; 677 return ret; 678} 679 680bool AudioFlinger::getMicMute() const 681{ 682 status_t ret = initCheck(); 683 if (ret != NO_ERROR) { 684 return false; 685 } 686 687 bool state = AUDIO_MODE_INVALID; 688 AutoMutex lock(mHardwareLock); 689 mHardwareStatus = AUDIO_HW_GET_MIC_MUTE; 690 mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state); 691 mHardwareStatus = AUDIO_HW_IDLE; 692 return state; 693} 694 695status_t AudioFlinger::setMasterMute(bool muted) 696{ 697 // check calling permissions 698 if (!settingsAllowed()) { 699 return PERMISSION_DENIED; 700 } 701 702 Mutex::Autolock _l(mLock); 703 // This is an optimization, so PlaybackThread doesn't have to look at the one from AudioFlinger 704 mMasterMute = muted; 705 for (size_t i = 0; i < mPlaybackThreads.size(); i++) 706 mPlaybackThreads.valueAt(i)->setMasterMute(muted); 707 708 return NO_ERROR; 709} 710 711float AudioFlinger::masterVolume() const 712{ 713 Mutex::Autolock _l(mLock); 714 return masterVolume_l(); 715} 716 717float AudioFlinger::masterVolumeSW() const 718{ 719 Mutex::Autolock _l(mLock); 720 return masterVolumeSW_l(); 721} 722 723bool AudioFlinger::masterMute() const 724{ 725 Mutex::Autolock _l(mLock); 726 return masterMute_l(); 727} 728 729float AudioFlinger::masterVolume_l() const 730{ 731 if (MVS_FULL == mMasterVolumeSupportLvl) { 732 float ret_val; 733 AutoMutex lock(mHardwareLock); 734 735 mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME; 736 ALOG_ASSERT((NULL != mPrimaryHardwareDev) && 737 (NULL != mPrimaryHardwareDev->get_master_volume), 738 "can't get master volume"); 739 740 mPrimaryHardwareDev->get_master_volume(mPrimaryHardwareDev, &ret_val); 741 mHardwareStatus = AUDIO_HW_IDLE; 742 return ret_val; 743 } 744 745 return mMasterVolume; 746} 747 748status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value, 749 audio_io_handle_t output) 750{ 751 // check calling permissions 752 if (!settingsAllowed()) { 753 return PERMISSION_DENIED; 754 } 755 756 if (uint32_t(stream) >= AUDIO_STREAM_CNT) { 757 ALOGE("setStreamVolume() invalid stream %d", stream); 758 return BAD_VALUE; 759 } 760 761 AutoMutex lock(mLock); 762 PlaybackThread *thread = NULL; 763 if (output) { 764 thread = checkPlaybackThread_l(output); 765 if (thread == NULL) { 766 return BAD_VALUE; 767 } 768 } 769 770 mStreamTypes[stream].volume = value; 771 772 if (thread == NULL) { 773 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 774 mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value); 775 } 776 } else { 777 thread->setStreamVolume(stream, value); 778 } 779 780 return NO_ERROR; 781} 782 783status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted) 784{ 785 // check calling permissions 786 if (!settingsAllowed()) { 787 return PERMISSION_DENIED; 788 } 789 790 if (uint32_t(stream) >= AUDIO_STREAM_CNT || 791 uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) { 792 ALOGE("setStreamMute() invalid stream %d", stream); 793 return BAD_VALUE; 794 } 795 796 AutoMutex lock(mLock); 797 mStreamTypes[stream].mute = muted; 798 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) 799 mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted); 800 801 return NO_ERROR; 802} 803 804float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const 805{ 806 if (uint32_t(stream) >= AUDIO_STREAM_CNT) { 807 return 0.0f; 808 } 809 810 AutoMutex lock(mLock); 811 float volume; 812 if (output) { 813 PlaybackThread *thread = checkPlaybackThread_l(output); 814 if (thread == NULL) { 815 return 0.0f; 816 } 817 volume = thread->streamVolume(stream); 818 } else { 819 volume = streamVolume_l(stream); 820 } 821 822 return volume; 823} 824 825bool AudioFlinger::streamMute(audio_stream_type_t stream) const 826{ 827 if (uint32_t(stream) >= AUDIO_STREAM_CNT) { 828 return true; 829 } 830 831 AutoMutex lock(mLock); 832 return streamMute_l(stream); 833} 834 835status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs) 836{ 837 ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d", 838 ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid()); 839 // check calling permissions 840 if (!settingsAllowed()) { 841 return PERMISSION_DENIED; 842 } 843 844 // ioHandle == 0 means the parameters are global to the audio hardware interface 845 if (ioHandle == 0) { 846 status_t final_result = NO_ERROR; 847 { 848 AutoMutex lock(mHardwareLock); 849 mHardwareStatus = AUDIO_HW_SET_PARAMETER; 850 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 851 audio_hw_device_t *dev = mAudioHwDevs[i]; 852 status_t result = dev->set_parameters(dev, keyValuePairs.string()); 853 final_result = result ?: final_result; 854 } 855 mHardwareStatus = AUDIO_HW_IDLE; 856 } 857 // disable AEC and NS if the device is a BT SCO headset supporting those pre processings 858 AudioParameter param = AudioParameter(keyValuePairs); 859 String8 value; 860 if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) { 861 Mutex::Autolock _l(mLock); 862 bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF); 863 if (mBtNrecIsOff != btNrecIsOff) { 864 for (size_t i = 0; i < mRecordThreads.size(); i++) { 865 sp<RecordThread> thread = mRecordThreads.valueAt(i); 866 RecordThread::RecordTrack *track = thread->track(); 867 if (track != NULL) { 868 audio_devices_t device = (audio_devices_t)( 869 thread->device() & AUDIO_DEVICE_IN_ALL); 870 bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff; 871 thread->setEffectSuspended(FX_IID_AEC, 872 suspend, 873 track->sessionId()); 874 thread->setEffectSuspended(FX_IID_NS, 875 suspend, 876 track->sessionId()); 877 } 878 } 879 mBtNrecIsOff = btNrecIsOff; 880 } 881 } 882 return final_result; 883 } 884 885 // hold a strong ref on thread in case closeOutput() or closeInput() is called 886 // and the thread is exited once the lock is released 887 sp<ThreadBase> thread; 888 { 889 Mutex::Autolock _l(mLock); 890 thread = checkPlaybackThread_l(ioHandle); 891 if (thread == NULL) { 892 thread = checkRecordThread_l(ioHandle); 893 } else if (thread == primaryPlaybackThread_l()) { 894 // indicate output device change to all input threads for pre processing 895 AudioParameter param = AudioParameter(keyValuePairs); 896 int value; 897 if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) && 898 (value != 0)) { 899 for (size_t i = 0; i < mRecordThreads.size(); i++) { 900 mRecordThreads.valueAt(i)->setParameters(keyValuePairs); 901 } 902 } 903 } 904 } 905 if (thread != 0) { 906 return thread->setParameters(keyValuePairs); 907 } 908 return BAD_VALUE; 909} 910 911String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const 912{ 913// ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d", 914// ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid()); 915 916 if (ioHandle == 0) { 917 String8 out_s8; 918 919 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 920 char *s; 921 { 922 AutoMutex lock(mHardwareLock); 923 mHardwareStatus = AUDIO_HW_GET_PARAMETER; 924 audio_hw_device_t *dev = mAudioHwDevs[i]; 925 s = dev->get_parameters(dev, keys.string()); 926 mHardwareStatus = AUDIO_HW_IDLE; 927 } 928 out_s8 += String8(s ? s : ""); 929 free(s); 930 } 931 return out_s8; 932 } 933 934 Mutex::Autolock _l(mLock); 935 936 PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle); 937 if (playbackThread != NULL) { 938 return playbackThread->getParameters(keys); 939 } 940 RecordThread *recordThread = checkRecordThread_l(ioHandle); 941 if (recordThread != NULL) { 942 return recordThread->getParameters(keys); 943 } 944 return String8(""); 945} 946 947size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const 948{ 949 status_t ret = initCheck(); 950 if (ret != NO_ERROR) { 951 return 0; 952 } 953 954 AutoMutex lock(mHardwareLock); 955 mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE; 956 size_t size = mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, sampleRate, format, channelCount); 957 mHardwareStatus = AUDIO_HW_IDLE; 958 return size; 959} 960 961unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const 962{ 963 if (ioHandle == 0) { 964 return 0; 965 } 966 967 Mutex::Autolock _l(mLock); 968 969 RecordThread *recordThread = checkRecordThread_l(ioHandle); 970 if (recordThread != NULL) { 971 return recordThread->getInputFramesLost(); 972 } 973 return 0; 974} 975 976status_t AudioFlinger::setVoiceVolume(float value) 977{ 978 status_t ret = initCheck(); 979 if (ret != NO_ERROR) { 980 return ret; 981 } 982 983 // check calling permissions 984 if (!settingsAllowed()) { 985 return PERMISSION_DENIED; 986 } 987 988 AutoMutex lock(mHardwareLock); 989 mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME; 990 ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value); 991 mHardwareStatus = AUDIO_HW_IDLE; 992 993 return ret; 994} 995 996status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, 997 audio_io_handle_t output) const 998{ 999 status_t status; 1000 1001 Mutex::Autolock _l(mLock); 1002 1003 PlaybackThread *playbackThread = checkPlaybackThread_l(output); 1004 if (playbackThread != NULL) { 1005 return playbackThread->getRenderPosition(halFrames, dspFrames); 1006 } 1007 1008 return BAD_VALUE; 1009} 1010 1011void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client) 1012{ 1013 1014 Mutex::Autolock _l(mLock); 1015 1016 pid_t pid = IPCThreadState::self()->getCallingPid(); 1017 if (mNotificationClients.indexOfKey(pid) < 0) { 1018 sp<NotificationClient> notificationClient = new NotificationClient(this, 1019 client, 1020 pid); 1021 ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid); 1022 1023 mNotificationClients.add(pid, notificationClient); 1024 1025 sp<IBinder> binder = client->asBinder(); 1026 binder->linkToDeath(notificationClient); 1027 1028 // the config change is always sent from playback or record threads to avoid deadlock 1029 // with AudioSystem::gLock 1030 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 1031 mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED); 1032 } 1033 1034 for (size_t i = 0; i < mRecordThreads.size(); i++) { 1035 mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED); 1036 } 1037 } 1038} 1039 1040void AudioFlinger::removeNotificationClient(pid_t pid) 1041{ 1042 Mutex::Autolock _l(mLock); 1043 1044 mNotificationClients.removeItem(pid); 1045 1046 ALOGV("%d died, releasing its sessions", pid); 1047 size_t num = mAudioSessionRefs.size(); 1048 bool removed = false; 1049 for (size_t i = 0; i< num; ) { 1050 AudioSessionRef *ref = mAudioSessionRefs.itemAt(i); 1051 ALOGV(" pid %d @ %d", ref->mPid, i); 1052 if (ref->mPid == pid) { 1053 ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid); 1054 mAudioSessionRefs.removeAt(i); 1055 delete ref; 1056 removed = true; 1057 num--; 1058 } else { 1059 i++; 1060 } 1061 } 1062 if (removed) { 1063 purgeStaleEffects_l(); 1064 } 1065} 1066 1067// audioConfigChanged_l() must be called with AudioFlinger::mLock held 1068void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2) 1069{ 1070 size_t size = mNotificationClients.size(); 1071 for (size_t i = 0; i < size; i++) { 1072 mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle, 1073 param2); 1074 } 1075} 1076 1077// removeClient_l() must be called with AudioFlinger::mLock held 1078void AudioFlinger::removeClient_l(pid_t pid) 1079{ 1080 ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid()); 1081 mClients.removeItem(pid); 1082} 1083 1084 1085// ---------------------------------------------------------------------------- 1086 1087AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, 1088 uint32_t device, type_t type) 1089 : Thread(false), 1090 mType(type), 1091 mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), 1092 // mChannelMask 1093 mChannelCount(0), 1094 mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID), 1095 mParamStatus(NO_ERROR), 1096 mStandby(false), mId(id), 1097 mDevice(device), 1098 mDeathRecipient(new PMDeathRecipient(this)) 1099{ 1100} 1101 1102AudioFlinger::ThreadBase::~ThreadBase() 1103{ 1104 mParamCond.broadcast(); 1105 // do not lock the mutex in destructor 1106 releaseWakeLock_l(); 1107 if (mPowerManager != 0) { 1108 sp<IBinder> binder = mPowerManager->asBinder(); 1109 binder->unlinkToDeath(mDeathRecipient); 1110 } 1111} 1112 1113void AudioFlinger::ThreadBase::exit() 1114{ 1115 ALOGV("ThreadBase::exit"); 1116 { 1117 // This lock prevents the following race in thread (uniprocessor for illustration): 1118 // if (!exitPending()) { 1119 // // context switch from here to exit() 1120 // // exit() calls requestExit(), what exitPending() observes 1121 // // exit() calls signal(), which is dropped since no waiters 1122 // // context switch back from exit() to here 1123 // mWaitWorkCV.wait(...); 1124 // // now thread is hung 1125 // } 1126 AutoMutex lock(mLock); 1127 requestExit(); 1128 mWaitWorkCV.signal(); 1129 } 1130 // When Thread::requestExitAndWait is made virtual and this method is renamed to 1131 // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();" 1132 requestExitAndWait(); 1133} 1134 1135status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs) 1136{ 1137 status_t status; 1138 1139 ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string()); 1140 Mutex::Autolock _l(mLock); 1141 1142 mNewParameters.add(keyValuePairs); 1143 mWaitWorkCV.signal(); 1144 // wait condition with timeout in case the thread loop has exited 1145 // before the request could be processed 1146 if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) { 1147 status = mParamStatus; 1148 mWaitWorkCV.signal(); 1149 } else { 1150 status = TIMED_OUT; 1151 } 1152 return status; 1153} 1154 1155void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param) 1156{ 1157 Mutex::Autolock _l(mLock); 1158 sendConfigEvent_l(event, param); 1159} 1160 1161// sendConfigEvent_l() must be called with ThreadBase::mLock held 1162void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param) 1163{ 1164 ConfigEvent configEvent; 1165 configEvent.mEvent = event; 1166 configEvent.mParam = param; 1167 mConfigEvents.add(configEvent); 1168 ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param); 1169 mWaitWorkCV.signal(); 1170} 1171 1172void AudioFlinger::ThreadBase::processConfigEvents() 1173{ 1174 mLock.lock(); 1175 while (!mConfigEvents.isEmpty()) { 1176 ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size()); 1177 ConfigEvent configEvent = mConfigEvents[0]; 1178 mConfigEvents.removeAt(0); 1179 // release mLock before locking AudioFlinger mLock: lock order is always 1180 // AudioFlinger then ThreadBase to avoid cross deadlock 1181 mLock.unlock(); 1182 mAudioFlinger->mLock.lock(); 1183 audioConfigChanged_l(configEvent.mEvent, configEvent.mParam); 1184 mAudioFlinger->mLock.unlock(); 1185 mLock.lock(); 1186 } 1187 mLock.unlock(); 1188} 1189 1190status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args) 1191{ 1192 const size_t SIZE = 256; 1193 char buffer[SIZE]; 1194 String8 result; 1195 1196 bool locked = tryLock(mLock); 1197 if (!locked) { 1198 snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this); 1199 write(fd, buffer, strlen(buffer)); 1200 } 1201 1202 snprintf(buffer, SIZE, "io handle: %d\n", mId); 1203 result.append(buffer); 1204 snprintf(buffer, SIZE, "TID: %d\n", getTid()); 1205 result.append(buffer); 1206 snprintf(buffer, SIZE, "standby: %d\n", mStandby); 1207 result.append(buffer); 1208 snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate); 1209 result.append(buffer); 1210 snprintf(buffer, SIZE, "Frame count: %d\n", mFrameCount); 1211 result.append(buffer); 1212 snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount); 1213 result.append(buffer); 1214 snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask); 1215 result.append(buffer); 1216 snprintf(buffer, SIZE, "Format: %d\n", mFormat); 1217 result.append(buffer); 1218 snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize); 1219 result.append(buffer); 1220 1221 snprintf(buffer, SIZE, "\nPending setParameters commands: \n"); 1222 result.append(buffer); 1223 result.append(" Index Command"); 1224 for (size_t i = 0; i < mNewParameters.size(); ++i) { 1225 snprintf(buffer, SIZE, "\n %02d ", i); 1226 result.append(buffer); 1227 result.append(mNewParameters[i]); 1228 } 1229 1230 snprintf(buffer, SIZE, "\n\nPending config events: \n"); 1231 result.append(buffer); 1232 snprintf(buffer, SIZE, " Index event param\n"); 1233 result.append(buffer); 1234 for (size_t i = 0; i < mConfigEvents.size(); i++) { 1235 snprintf(buffer, SIZE, " %02d %02d %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam); 1236 result.append(buffer); 1237 } 1238 result.append("\n"); 1239 1240 write(fd, result.string(), result.size()); 1241 1242 if (locked) { 1243 mLock.unlock(); 1244 } 1245 return NO_ERROR; 1246} 1247 1248status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args) 1249{ 1250 const size_t SIZE = 256; 1251 char buffer[SIZE]; 1252 String8 result; 1253 1254 snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size()); 1255 write(fd, buffer, strlen(buffer)); 1256 1257 for (size_t i = 0; i < mEffectChains.size(); ++i) { 1258 sp<EffectChain> chain = mEffectChains[i]; 1259 if (chain != 0) { 1260 chain->dump(fd, args); 1261 } 1262 } 1263 return NO_ERROR; 1264} 1265 1266void AudioFlinger::ThreadBase::acquireWakeLock() 1267{ 1268 Mutex::Autolock _l(mLock); 1269 acquireWakeLock_l(); 1270} 1271 1272void AudioFlinger::ThreadBase::acquireWakeLock_l() 1273{ 1274 if (mPowerManager == 0) { 1275 // use checkService() to avoid blocking if power service is not up yet 1276 sp<IBinder> binder = 1277 defaultServiceManager()->checkService(String16("power")); 1278 if (binder == 0) { 1279 ALOGW("Thread %s cannot connect to the power manager service", mName); 1280 } else { 1281 mPowerManager = interface_cast<IPowerManager>(binder); 1282 binder->linkToDeath(mDeathRecipient); 1283 } 1284 } 1285 if (mPowerManager != 0) { 1286 sp<IBinder> binder = new BBinder(); 1287 status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK, 1288 binder, 1289 String16(mName)); 1290 if (status == NO_ERROR) { 1291 mWakeLockToken = binder; 1292 } 1293 ALOGV("acquireWakeLock_l() %s status %d", mName, status); 1294 } 1295} 1296 1297void AudioFlinger::ThreadBase::releaseWakeLock() 1298{ 1299 Mutex::Autolock _l(mLock); 1300 releaseWakeLock_l(); 1301} 1302 1303void AudioFlinger::ThreadBase::releaseWakeLock_l() 1304{ 1305 if (mWakeLockToken != 0) { 1306 ALOGV("releaseWakeLock_l() %s", mName); 1307 if (mPowerManager != 0) { 1308 mPowerManager->releaseWakeLock(mWakeLockToken, 0); 1309 } 1310 mWakeLockToken.clear(); 1311 } 1312} 1313 1314void AudioFlinger::ThreadBase::clearPowerManager() 1315{ 1316 Mutex::Autolock _l(mLock); 1317 releaseWakeLock_l(); 1318 mPowerManager.clear(); 1319} 1320 1321void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who) 1322{ 1323 sp<ThreadBase> thread = mThread.promote(); 1324 if (thread != 0) { 1325 thread->clearPowerManager(); 1326 } 1327 ALOGW("power manager service died !!!"); 1328} 1329 1330void AudioFlinger::ThreadBase::setEffectSuspended( 1331 const effect_uuid_t *type, bool suspend, int sessionId) 1332{ 1333 Mutex::Autolock _l(mLock); 1334 setEffectSuspended_l(type, suspend, sessionId); 1335} 1336 1337void AudioFlinger::ThreadBase::setEffectSuspended_l( 1338 const effect_uuid_t *type, bool suspend, int sessionId) 1339{ 1340 sp<EffectChain> chain = getEffectChain_l(sessionId); 1341 if (chain != 0) { 1342 if (type != NULL) { 1343 chain->setEffectSuspended_l(type, suspend); 1344 } else { 1345 chain->setEffectSuspendedAll_l(suspend); 1346 } 1347 } 1348 1349 updateSuspendedSessions_l(type, suspend, sessionId); 1350} 1351 1352void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain) 1353{ 1354 ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId()); 1355 if (index < 0) { 1356 return; 1357 } 1358 1359 KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects = 1360 mSuspendedSessions.editValueAt(index); 1361 1362 for (size_t i = 0; i < sessionEffects.size(); i++) { 1363 sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i); 1364 for (int j = 0; j < desc->mRefCount; j++) { 1365 if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) { 1366 chain->setEffectSuspendedAll_l(true); 1367 } else { 1368 ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x", 1369 desc->mType.timeLow); 1370 chain->setEffectSuspended_l(&desc->mType, true); 1371 } 1372 } 1373 } 1374} 1375 1376void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type, 1377 bool suspend, 1378 int sessionId) 1379{ 1380 ssize_t index = mSuspendedSessions.indexOfKey(sessionId); 1381 1382 KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects; 1383 1384 if (suspend) { 1385 if (index >= 0) { 1386 sessionEffects = mSuspendedSessions.editValueAt(index); 1387 } else { 1388 mSuspendedSessions.add(sessionId, sessionEffects); 1389 } 1390 } else { 1391 if (index < 0) { 1392 return; 1393 } 1394 sessionEffects = mSuspendedSessions.editValueAt(index); 1395 } 1396 1397 1398 int key = EffectChain::kKeyForSuspendAll; 1399 if (type != NULL) { 1400 key = type->timeLow; 1401 } 1402 index = sessionEffects.indexOfKey(key); 1403 1404 sp<SuspendedSessionDesc> desc; 1405 if (suspend) { 1406 if (index >= 0) { 1407 desc = sessionEffects.valueAt(index); 1408 } else { 1409 desc = new SuspendedSessionDesc(); 1410 if (type != NULL) { 1411 memcpy(&desc->mType, type, sizeof(effect_uuid_t)); 1412 } 1413 sessionEffects.add(key, desc); 1414 ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key); 1415 } 1416 desc->mRefCount++; 1417 } else { 1418 if (index < 0) { 1419 return; 1420 } 1421 desc = sessionEffects.valueAt(index); 1422 if (--desc->mRefCount == 0) { 1423 ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key); 1424 sessionEffects.removeItemsAt(index); 1425 if (sessionEffects.isEmpty()) { 1426 ALOGV("updateSuspendedSessions_l() restore removing session %d", 1427 sessionId); 1428 mSuspendedSessions.removeItem(sessionId); 1429 } 1430 } 1431 } 1432 if (!sessionEffects.isEmpty()) { 1433 mSuspendedSessions.replaceValueFor(sessionId, sessionEffects); 1434 } 1435} 1436 1437void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, 1438 bool enabled, 1439 int sessionId) 1440{ 1441 Mutex::Autolock _l(mLock); 1442 checkSuspendOnEffectEnabled_l(effect, enabled, sessionId); 1443} 1444 1445void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect, 1446 bool enabled, 1447 int sessionId) 1448{ 1449 if (mType != RECORD) { 1450 // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on 1451 // another session. This gives the priority to well behaved effect control panels 1452 // and applications not using global effects. 1453 if (sessionId != AUDIO_SESSION_OUTPUT_MIX) { 1454 setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX); 1455 } 1456 } 1457 1458 sp<EffectChain> chain = getEffectChain_l(sessionId); 1459 if (chain != 0) { 1460 chain->checkSuspendOnEffectEnabled(effect, enabled); 1461 } 1462} 1463 1464// ---------------------------------------------------------------------------- 1465 1466AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, 1467 AudioStreamOut* output, 1468 audio_io_handle_t id, 1469 uint32_t device, 1470 type_t type) 1471 : ThreadBase(audioFlinger, id, device, type), 1472 mMixBuffer(NULL), mSuspended(0), mBytesWritten(0), 1473 // Assumes constructor is called by AudioFlinger with it's mLock held, 1474 // but it would be safer to explicitly pass initial masterMute as parameter 1475 mMasterMute(audioFlinger->masterMute_l()), 1476 // mStreamTypes[] initialized in constructor body 1477 mOutput(output), 1478 // Assumes constructor is called by AudioFlinger with it's mLock held, 1479 // but it would be safer to explicitly pass initial masterVolume as parameter 1480 mMasterVolume(audioFlinger->masterVolumeSW_l()), 1481 mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false), 1482 mMixerStatus(MIXER_IDLE), 1483 mPrevMixerStatus(MIXER_IDLE), 1484 standbyDelay(AudioFlinger::mStandbyTimeInNsecs) 1485{ 1486 snprintf(mName, kNameLength, "AudioOut_%X", id); 1487 1488 readOutputParameters(); 1489 1490 // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor 1491 // There is no AUDIO_STREAM_MIN, and ++ operator does not compile 1492 for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT; 1493 stream = (audio_stream_type_t) (stream + 1)) { 1494 mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream); 1495 mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream); 1496 // initialized by stream_type_t default constructor 1497 // mStreamTypes[stream].valid = true; 1498 } 1499 // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here, 1500 // because mAudioFlinger doesn't have one to copy from 1501} 1502 1503AudioFlinger::PlaybackThread::~PlaybackThread() 1504{ 1505 delete [] mMixBuffer; 1506} 1507 1508status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args) 1509{ 1510 dumpInternals(fd, args); 1511 dumpTracks(fd, args); 1512 dumpEffectChains(fd, args); 1513 return NO_ERROR; 1514} 1515 1516status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args) 1517{ 1518 const size_t SIZE = 256; 1519 char buffer[SIZE]; 1520 String8 result; 1521 1522 snprintf(buffer, SIZE, "Output thread %p tracks\n", this); 1523 result.append(buffer); 1524 result.append(" Name Clien Typ Fmt Chn mask Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n"); 1525 for (size_t i = 0; i < mTracks.size(); ++i) { 1526 sp<Track> track = mTracks[i]; 1527 if (track != 0) { 1528 track->dump(buffer, SIZE); 1529 result.append(buffer); 1530 } 1531 } 1532 1533 snprintf(buffer, SIZE, "Output thread %p active tracks\n", this); 1534 result.append(buffer); 1535 result.append(" Name Clien Typ Fmt Chn mask Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n"); 1536 for (size_t i = 0; i < mActiveTracks.size(); ++i) { 1537 sp<Track> track = mActiveTracks[i].promote(); 1538 if (track != 0) { 1539 track->dump(buffer, SIZE); 1540 result.append(buffer); 1541 } 1542 } 1543 write(fd, result.string(), result.size()); 1544 return NO_ERROR; 1545} 1546 1547status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args) 1548{ 1549 const size_t SIZE = 256; 1550 char buffer[SIZE]; 1551 String8 result; 1552 1553 snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this); 1554 result.append(buffer); 1555 snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime)); 1556 result.append(buffer); 1557 snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites); 1558 result.append(buffer); 1559 snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites); 1560 result.append(buffer); 1561 snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite); 1562 result.append(buffer); 1563 snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended); 1564 result.append(buffer); 1565 snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer); 1566 result.append(buffer); 1567 write(fd, result.string(), result.size()); 1568 1569 dumpBase(fd, args); 1570 1571 return NO_ERROR; 1572} 1573 1574// Thread virtuals 1575status_t AudioFlinger::PlaybackThread::readyToRun() 1576{ 1577 status_t status = initCheck(); 1578 if (status == NO_ERROR) { 1579 ALOGI("AudioFlinger's thread %p ready to run", this); 1580 } else { 1581 ALOGE("No working audio driver found."); 1582 } 1583 return status; 1584} 1585 1586void AudioFlinger::PlaybackThread::onFirstRef() 1587{ 1588 run(mName, ANDROID_PRIORITY_URGENT_AUDIO); 1589} 1590 1591// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held 1592sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l( 1593 const sp<AudioFlinger::Client>& client, 1594 audio_stream_type_t streamType, 1595 uint32_t sampleRate, 1596 audio_format_t format, 1597 uint32_t channelMask, 1598 int frameCount, 1599 const sp<IMemory>& sharedBuffer, 1600 int sessionId, 1601 bool isTimed, 1602 status_t *status) 1603{ 1604 sp<Track> track; 1605 status_t lStatus; 1606 1607 if (mType == DIRECT) { 1608 if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) { 1609 if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) { 1610 ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \"" 1611 "for output %p with format %d", 1612 sampleRate, format, channelMask, mOutput, mFormat); 1613 lStatus = BAD_VALUE; 1614 goto Exit; 1615 } 1616 } 1617 } else { 1618 // Resampler implementation limits input sampling rate to 2 x output sampling rate. 1619 if (sampleRate > mSampleRate*2) { 1620 ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate); 1621 lStatus = BAD_VALUE; 1622 goto Exit; 1623 } 1624 } 1625 1626 lStatus = initCheck(); 1627 if (lStatus != NO_ERROR) { 1628 ALOGE("Audio driver not initialized."); 1629 goto Exit; 1630 } 1631 1632 { // scope for mLock 1633 Mutex::Autolock _l(mLock); 1634 1635 // all tracks in same audio session must share the same routing strategy otherwise 1636 // conflicts will happen when tracks are moved from one output to another by audio policy 1637 // manager 1638 uint32_t strategy = AudioSystem::getStrategyForStream(streamType); 1639 for (size_t i = 0; i < mTracks.size(); ++i) { 1640 sp<Track> t = mTracks[i]; 1641 if (t != 0 && !t->isOutputTrack()) { 1642 uint32_t actual = AudioSystem::getStrategyForStream(t->streamType()); 1643 if (sessionId == t->sessionId() && strategy != actual) { 1644 ALOGE("createTrack_l() mismatched strategy; expected %u but found %u", 1645 strategy, actual); 1646 lStatus = BAD_VALUE; 1647 goto Exit; 1648 } 1649 } 1650 } 1651 1652 if (!isTimed) { 1653 track = new Track(this, client, streamType, sampleRate, format, 1654 channelMask, frameCount, sharedBuffer, sessionId); 1655 } else { 1656 track = TimedTrack::create(this, client, streamType, sampleRate, format, 1657 channelMask, frameCount, sharedBuffer, sessionId); 1658 } 1659 if (track == NULL || track->getCblk() == NULL || track->name() < 0) { 1660 lStatus = NO_MEMORY; 1661 goto Exit; 1662 } 1663 mTracks.add(track); 1664 1665 sp<EffectChain> chain = getEffectChain_l(sessionId); 1666 if (chain != 0) { 1667 ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer()); 1668 track->setMainBuffer(chain->inBuffer()); 1669 chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType())); 1670 chain->incTrackCnt(); 1671 } 1672 1673 // invalidate track immediately if the stream type was moved to another thread since 1674 // createTrack() was called by the client process. 1675 if (!mStreamTypes[streamType].valid) { 1676 ALOGW("createTrack_l() on thread %p: invalidating track on stream %d", 1677 this, streamType); 1678 android_atomic_or(CBLK_INVALID_ON, &track->mCblk->flags); 1679 } 1680 } 1681 lStatus = NO_ERROR; 1682 1683Exit: 1684 if (status) { 1685 *status = lStatus; 1686 } 1687 return track; 1688} 1689 1690uint32_t AudioFlinger::PlaybackThread::latency() const 1691{ 1692 Mutex::Autolock _l(mLock); 1693 if (initCheck() == NO_ERROR) { 1694 return mOutput->stream->get_latency(mOutput->stream); 1695 } else { 1696 return 0; 1697 } 1698} 1699 1700void AudioFlinger::PlaybackThread::setMasterVolume(float value) 1701{ 1702 Mutex::Autolock _l(mLock); 1703 mMasterVolume = value; 1704} 1705 1706void AudioFlinger::PlaybackThread::setMasterMute(bool muted) 1707{ 1708 Mutex::Autolock _l(mLock); 1709 setMasterMute_l(muted); 1710} 1711 1712void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value) 1713{ 1714 Mutex::Autolock _l(mLock); 1715 mStreamTypes[stream].volume = value; 1716} 1717 1718void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted) 1719{ 1720 Mutex::Autolock _l(mLock); 1721 mStreamTypes[stream].mute = muted; 1722} 1723 1724float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const 1725{ 1726 Mutex::Autolock _l(mLock); 1727 return mStreamTypes[stream].volume; 1728} 1729 1730// addTrack_l() must be called with ThreadBase::mLock held 1731status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track) 1732{ 1733 status_t status = ALREADY_EXISTS; 1734 1735 // set retry count for buffer fill 1736 track->mRetryCount = kMaxTrackStartupRetries; 1737 if (mActiveTracks.indexOf(track) < 0) { 1738 // the track is newly added, make sure it fills up all its 1739 // buffers before playing. This is to ensure the client will 1740 // effectively get the latency it requested. 1741 track->mFillingUpStatus = Track::FS_FILLING; 1742 track->mResetDone = false; 1743 mActiveTracks.add(track); 1744 if (track->mainBuffer() != mMixBuffer) { 1745 sp<EffectChain> chain = getEffectChain_l(track->sessionId()); 1746 if (chain != 0) { 1747 ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId()); 1748 chain->incActiveTrackCnt(); 1749 } 1750 } 1751 1752 status = NO_ERROR; 1753 } 1754 1755 ALOGV("mWaitWorkCV.broadcast"); 1756 mWaitWorkCV.broadcast(); 1757 1758 return status; 1759} 1760 1761// destroyTrack_l() must be called with ThreadBase::mLock held 1762void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track) 1763{ 1764 track->mState = TrackBase::TERMINATED; 1765 if (mActiveTracks.indexOf(track) < 0) { 1766 removeTrack_l(track); 1767 } 1768} 1769 1770void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track) 1771{ 1772 mTracks.remove(track); 1773 deleteTrackName_l(track->name()); 1774 sp<EffectChain> chain = getEffectChain_l(track->sessionId()); 1775 if (chain != 0) { 1776 chain->decTrackCnt(); 1777 } 1778} 1779 1780String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys) 1781{ 1782 String8 out_s8 = String8(""); 1783 char *s; 1784 1785 Mutex::Autolock _l(mLock); 1786 if (initCheck() != NO_ERROR) { 1787 return out_s8; 1788 } 1789 1790 s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string()); 1791 out_s8 = String8(s); 1792 free(s); 1793 return out_s8; 1794} 1795 1796// audioConfigChanged_l() must be called with AudioFlinger::mLock held 1797void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) { 1798 AudioSystem::OutputDescriptor desc; 1799 void *param2 = NULL; 1800 1801 ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param); 1802 1803 switch (event) { 1804 case AudioSystem::OUTPUT_OPENED: 1805 case AudioSystem::OUTPUT_CONFIG_CHANGED: 1806 desc.channels = mChannelMask; 1807 desc.samplingRate = mSampleRate; 1808 desc.format = mFormat; 1809 desc.frameCount = mFrameCount; 1810 desc.latency = latency(); 1811 param2 = &desc; 1812 break; 1813 1814 case AudioSystem::STREAM_CONFIG_CHANGED: 1815 param2 = ¶m; 1816 case AudioSystem::OUTPUT_CLOSED: 1817 default: 1818 break; 1819 } 1820 mAudioFlinger->audioConfigChanged_l(event, mId, param2); 1821} 1822 1823void AudioFlinger::PlaybackThread::readOutputParameters() 1824{ 1825 mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common); 1826 mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common); 1827 mChannelCount = (uint16_t)popcount(mChannelMask); 1828 mFormat = mOutput->stream->common.get_format(&mOutput->stream->common); 1829 mFrameSize = audio_stream_frame_size(&mOutput->stream->common); 1830 mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize; 1831 1832 // FIXME - Current mixer implementation only supports stereo output: Always 1833 // Allocate a stereo buffer even if HW output is mono. 1834 delete[] mMixBuffer; 1835 mMixBuffer = new int16_t[mFrameCount * 2]; 1836 memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t)); 1837 1838 // force reconfiguration of effect chains and engines to take new buffer size and audio 1839 // parameters into account 1840 // Note that mLock is not held when readOutputParameters() is called from the constructor 1841 // but in this case nothing is done below as no audio sessions have effect yet so it doesn't 1842 // matter. 1843 // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains 1844 Vector< sp<EffectChain> > effectChains = mEffectChains; 1845 for (size_t i = 0; i < effectChains.size(); i ++) { 1846 mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false); 1847 } 1848} 1849 1850status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames) 1851{ 1852 if (halFrames == NULL || dspFrames == NULL) { 1853 return BAD_VALUE; 1854 } 1855 Mutex::Autolock _l(mLock); 1856 if (initCheck() != NO_ERROR) { 1857 return INVALID_OPERATION; 1858 } 1859 *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common); 1860 1861 return mOutput->stream->get_render_position(mOutput->stream, dspFrames); 1862} 1863 1864uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) 1865{ 1866 Mutex::Autolock _l(mLock); 1867 uint32_t result = 0; 1868 if (getEffectChain_l(sessionId) != 0) { 1869 result = EFFECT_SESSION; 1870 } 1871 1872 for (size_t i = 0; i < mTracks.size(); ++i) { 1873 sp<Track> track = mTracks[i]; 1874 if (sessionId == track->sessionId() && 1875 !(track->mCblk->flags & CBLK_INVALID_MSK)) { 1876 result |= TRACK_SESSION; 1877 break; 1878 } 1879 } 1880 1881 return result; 1882} 1883 1884uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId) 1885{ 1886 // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that 1887 // it is moved to correct output by audio policy manager when A2DP is connected or disconnected 1888 if (sessionId == AUDIO_SESSION_OUTPUT_MIX) { 1889 return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 1890 } 1891 for (size_t i = 0; i < mTracks.size(); i++) { 1892 sp<Track> track = mTracks[i]; 1893 if (sessionId == track->sessionId() && 1894 !(track->mCblk->flags & CBLK_INVALID_MSK)) { 1895 return AudioSystem::getStrategyForStream(track->streamType()); 1896 } 1897 } 1898 return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 1899} 1900 1901 1902AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const 1903{ 1904 Mutex::Autolock _l(mLock); 1905 return mOutput; 1906} 1907 1908AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput() 1909{ 1910 Mutex::Autolock _l(mLock); 1911 AudioStreamOut *output = mOutput; 1912 mOutput = NULL; 1913 return output; 1914} 1915 1916// this method must always be called either with ThreadBase mLock held or inside the thread loop 1917audio_stream_t* AudioFlinger::PlaybackThread::stream() 1918{ 1919 if (mOutput == NULL) { 1920 return NULL; 1921 } 1922 return &mOutput->stream->common; 1923} 1924 1925uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() 1926{ 1927 // A2DP output latency is not due only to buffering capacity. It also reflects encoding, 1928 // decoding and transfer time. So sleeping for half of the latency would likely cause 1929 // underruns 1930 if (audio_is_a2dp_device((audio_devices_t)mDevice)) { 1931 return (uint32_t)((uint32_t)((mFrameCount * 1000) / mSampleRate) * 1000); 1932 } else { 1933 return (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2; 1934 } 1935} 1936 1937// ---------------------------------------------------------------------------- 1938 1939AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 1940 audio_io_handle_t id, uint32_t device, type_t type) 1941 : PlaybackThread(audioFlinger, output, id, device, type) 1942{ 1943 mAudioMixer = new AudioMixer(mFrameCount, mSampleRate); 1944 // FIXME - Current mixer implementation only supports stereo output 1945 if (mChannelCount == 1) { 1946 ALOGE("Invalid audio hardware channel count"); 1947 } 1948} 1949 1950AudioFlinger::MixerThread::~MixerThread() 1951{ 1952 delete mAudioMixer; 1953} 1954 1955class CpuStats { 1956public: 1957 CpuStats(); 1958 void sample(const String8 &title); 1959#ifdef DEBUG_CPU_USAGE 1960private: 1961 ThreadCpuUsage mCpuUsage; // instantaneous thread CPU usage in wall clock ns 1962 CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns 1963 1964 CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles 1965 1966 int mCpuNum; // thread's current CPU number 1967 int mCpukHz; // frequency of thread's current CPU in kHz 1968#endif 1969}; 1970 1971CpuStats::CpuStats() 1972#ifdef DEBUG_CPU_USAGE 1973 : mCpuNum(-1), mCpukHz(-1) 1974#endif 1975{ 1976} 1977 1978void CpuStats::sample(const String8 &title) { 1979#ifdef DEBUG_CPU_USAGE 1980 // get current thread's delta CPU time in wall clock ns 1981 double wcNs; 1982 bool valid = mCpuUsage.sampleAndEnable(wcNs); 1983 1984 // record sample for wall clock statistics 1985 if (valid) { 1986 mWcStats.sample(wcNs); 1987 } 1988 1989 // get the current CPU number 1990 int cpuNum = sched_getcpu(); 1991 1992 // get the current CPU frequency in kHz 1993 int cpukHz = mCpuUsage.getCpukHz(cpuNum); 1994 1995 // check if either CPU number or frequency changed 1996 if (cpuNum != mCpuNum || cpukHz != mCpukHz) { 1997 mCpuNum = cpuNum; 1998 mCpukHz = cpukHz; 1999 // ignore sample for purposes of cycles 2000 valid = false; 2001 } 2002 2003 // if no change in CPU number or frequency, then record sample for cycle statistics 2004 if (valid && mCpukHz > 0) { 2005 double cycles = wcNs * cpukHz * 0.000001; 2006 mHzStats.sample(cycles); 2007 } 2008 2009 unsigned n = mWcStats.n(); 2010 // mCpuUsage.elapsed() is expensive, so don't call it every loop 2011 if ((n & 127) == 1) { 2012 long long elapsed = mCpuUsage.elapsed(); 2013 if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) { 2014 double perLoop = elapsed / (double) n; 2015 double perLoop100 = perLoop * 0.01; 2016 double perLoop1k = perLoop * 0.001; 2017 double mean = mWcStats.mean(); 2018 double stddev = mWcStats.stddev(); 2019 double minimum = mWcStats.minimum(); 2020 double maximum = mWcStats.maximum(); 2021 double meanCycles = mHzStats.mean(); 2022 double stddevCycles = mHzStats.stddev(); 2023 double minCycles = mHzStats.minimum(); 2024 double maxCycles = mHzStats.maximum(); 2025 mCpuUsage.resetElapsed(); 2026 mWcStats.reset(); 2027 mHzStats.reset(); 2028 ALOGD("CPU usage for %s over past %.1f secs\n" 2029 " (%u mixer loops at %.1f mean ms per loop):\n" 2030 " us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n" 2031 " %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n" 2032 " MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f", 2033 title.string(), 2034 elapsed * .000000001, n, perLoop * .000001, 2035 mean * .001, 2036 stddev * .001, 2037 minimum * .001, 2038 maximum * .001, 2039 mean / perLoop100, 2040 stddev / perLoop100, 2041 minimum / perLoop100, 2042 maximum / perLoop100, 2043 meanCycles / perLoop1k, 2044 stddevCycles / perLoop1k, 2045 minCycles / perLoop1k, 2046 maxCycles / perLoop1k); 2047 2048 } 2049 } 2050#endif 2051}; 2052 2053void AudioFlinger::PlaybackThread::checkSilentMode_l() 2054{ 2055 if (!mMasterMute) { 2056 char value[PROPERTY_VALUE_MAX]; 2057 if (property_get("ro.audio.silent", value, "0") > 0) { 2058 char *endptr; 2059 unsigned long ul = strtoul(value, &endptr, 0); 2060 if (*endptr == '\0' && ul != 0) { 2061 ALOGD("Silence is golden"); 2062 // The setprop command will not allow a property to be changed after 2063 // the first time it is set, so we don't have to worry about un-muting. 2064 setMasterMute_l(true); 2065 } 2066 } 2067 } 2068} 2069 2070bool AudioFlinger::PlaybackThread::threadLoop() 2071{ 2072 Vector< sp<Track> > tracksToRemove; 2073 2074 standbyTime = systemTime(); 2075 2076 // MIXER 2077 nsecs_t lastWarning = 0; 2078if (mType == MIXER) { 2079 longStandbyExit = false; 2080} 2081 2082 // DUPLICATING 2083 // FIXME could this be made local to while loop? 2084 writeFrames = 0; 2085 2086 cacheParameters_l(); 2087 sleepTime = idleSleepTime; 2088 2089if (mType == MIXER) { 2090 sleepTimeShift = 0; 2091} 2092 2093 CpuStats cpuStats; 2094 const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid())); 2095 2096 acquireWakeLock(); 2097 2098 while (!exitPending()) 2099 { 2100 cpuStats.sample(myName); 2101 2102 Vector< sp<EffectChain> > effectChains; 2103 2104 processConfigEvents(); 2105 2106 { // scope for mLock 2107 2108 Mutex::Autolock _l(mLock); 2109 2110 if (checkForNewParameters_l()) { 2111 cacheParameters_l(); 2112 } 2113 2114 saveOutputTracks(); 2115 2116 // put audio hardware into standby after short delay 2117 if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) || 2118 mSuspended > 0)) { 2119 if (!mStandby) { 2120 2121 threadLoop_standby(); 2122 2123 mStandby = true; 2124 mBytesWritten = 0; 2125 } 2126 2127 if (!mActiveTracks.size() && mConfigEvents.isEmpty()) { 2128 // we're about to wait, flush the binder command buffer 2129 IPCThreadState::self()->flushCommands(); 2130 2131 clearOutputTracks(); 2132 2133 if (exitPending()) break; 2134 2135 releaseWakeLock_l(); 2136 // wait until we have something to do... 2137 ALOGV("%s going to sleep", myName.string()); 2138 mWaitWorkCV.wait(mLock); 2139 ALOGV("%s waking up", myName.string()); 2140 acquireWakeLock_l(); 2141 2142 mPrevMixerStatus = MIXER_IDLE; 2143 2144 checkSilentMode_l(); 2145 2146 standbyTime = systemTime() + standbyDelay; 2147 sleepTime = idleSleepTime; 2148 if (mType == MIXER) { 2149 sleepTimeShift = 0; 2150 } 2151 2152 continue; 2153 } 2154 } 2155 2156 mixer_state newMixerStatus = prepareTracks_l(&tracksToRemove); 2157 // Shift in the new status; this could be a queue if it's 2158 // useful to filter the mixer status over several cycles. 2159 mPrevMixerStatus = mMixerStatus; 2160 mMixerStatus = newMixerStatus; 2161 2162 // prevent any changes in effect chain list and in each effect chain 2163 // during mixing and effect process as the audio buffers could be deleted 2164 // or modified if an effect is created or deleted 2165 lockEffectChains_l(effectChains); 2166 } 2167 2168 if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) { 2169 threadLoop_mix(); 2170 } else { 2171 threadLoop_sleepTime(); 2172 } 2173 2174 if (mSuspended > 0) { 2175 sleepTime = suspendSleepTimeUs(); 2176 } 2177 2178 // only process effects if we're going to write 2179 if (sleepTime == 0) { 2180 for (size_t i = 0; i < effectChains.size(); i ++) { 2181 effectChains[i]->process_l(); 2182 } 2183 } 2184 2185 // enable changes in effect chain 2186 unlockEffectChains(effectChains); 2187 2188 // sleepTime == 0 means we must write to audio hardware 2189 if (sleepTime == 0) { 2190 2191 threadLoop_write(); 2192 2193if (mType == MIXER) { 2194 // write blocked detection 2195 nsecs_t now = systemTime(); 2196 nsecs_t delta = now - mLastWriteTime; 2197 if (!mStandby && delta > maxPeriod) { 2198 mNumDelayedWrites++; 2199 if ((now - lastWarning) > kWarningThrottleNs) { 2200 ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p", 2201 ns2ms(delta), mNumDelayedWrites, this); 2202 lastWarning = now; 2203 } 2204 // FIXME this is broken: longStandbyExit should be handled out of the if() and with 2205 // a different threshold. Or completely removed for what it is worth anyway... 2206 if (mStandby) { 2207 longStandbyExit = true; 2208 } 2209 } 2210} 2211 2212 mStandby = false; 2213 } else { 2214 usleep(sleepTime); 2215 } 2216 2217 // finally let go of removed track(s), without the lock held 2218 // since we can't guarantee the destructors won't acquire that 2219 // same lock. 2220 tracksToRemove.clear(); 2221 2222 // FIXME I don't understand the need for this here; 2223 // it was in the original code but maybe the 2224 // assignment in saveOutputTracks() makes this unnecessary? 2225 clearOutputTracks(); 2226 2227 // Effect chains will be actually deleted here if they were removed from 2228 // mEffectChains list during mixing or effects processing 2229 effectChains.clear(); 2230 2231 // FIXME Note that the above .clear() is no longer necessary since effectChains 2232 // is now local to this block, but will keep it for now (at least until merge done). 2233 } 2234 2235if (mType == MIXER || mType == DIRECT) { 2236 // put output stream into standby mode 2237 if (!mStandby) { 2238 mOutput->stream->common.standby(&mOutput->stream->common); 2239 } 2240} 2241if (mType == DUPLICATING) { 2242 // for DuplicatingThread, standby mode is handled by the outputTracks 2243} 2244 2245 releaseWakeLock(); 2246 2247 ALOGV("Thread %p type %d exiting", this, mType); 2248 return false; 2249} 2250 2251// shared by MIXER and DIRECT, overridden by DUPLICATING 2252void AudioFlinger::PlaybackThread::threadLoop_write() 2253{ 2254 // FIXME rewrite to reduce number of system calls 2255 mLastWriteTime = systemTime(); 2256 mInWrite = true; 2257 mBytesWritten += mixBufferSize; 2258 int bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize); 2259 if (bytesWritten < 0) mBytesWritten -= mixBufferSize; 2260 mNumWrites++; 2261 mInWrite = false; 2262} 2263 2264// shared by MIXER and DIRECT, overridden by DUPLICATING 2265void AudioFlinger::PlaybackThread::threadLoop_standby() 2266{ 2267 ALOGV("Audio hardware entering standby, mixer %p, suspend count %u", this, mSuspended); 2268 mOutput->stream->common.standby(&mOutput->stream->common); 2269} 2270 2271void AudioFlinger::MixerThread::threadLoop_mix() 2272{ 2273 // obtain the presentation timestamp of the next output buffer 2274 int64_t pts; 2275 status_t status = INVALID_OPERATION; 2276 2277 if (NULL != mOutput->stream->get_next_write_timestamp) { 2278 status = mOutput->stream->get_next_write_timestamp( 2279 mOutput->stream, &pts); 2280 } 2281 2282 if (status != NO_ERROR) { 2283 pts = AudioBufferProvider::kInvalidPTS; 2284 } 2285 2286 // mix buffers... 2287 mAudioMixer->process(pts); 2288 // increase sleep time progressively when application underrun condition clears. 2289 // Only increase sleep time if the mixer is ready for two consecutive times to avoid 2290 // that a steady state of alternating ready/not ready conditions keeps the sleep time 2291 // such that we would underrun the audio HAL. 2292 if ((sleepTime == 0) && (sleepTimeShift > 0)) { 2293 sleepTimeShift--; 2294 } 2295 sleepTime = 0; 2296 standbyTime = systemTime() + standbyDelay; 2297 //TODO: delay standby when effects have a tail 2298} 2299 2300void AudioFlinger::MixerThread::threadLoop_sleepTime() 2301{ 2302 // If no tracks are ready, sleep once for the duration of an output 2303 // buffer size, then write 0s to the output 2304 if (sleepTime == 0) { 2305 if (mMixerStatus == MIXER_TRACKS_ENABLED) { 2306 sleepTime = activeSleepTime >> sleepTimeShift; 2307 if (sleepTime < kMinThreadSleepTimeUs) { 2308 sleepTime = kMinThreadSleepTimeUs; 2309 } 2310 // reduce sleep time in case of consecutive application underruns to avoid 2311 // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer 2312 // duration we would end up writing less data than needed by the audio HAL if 2313 // the condition persists. 2314 if (sleepTimeShift < kMaxThreadSleepTimeShift) { 2315 sleepTimeShift++; 2316 } 2317 } else { 2318 sleepTime = idleSleepTime; 2319 } 2320 } else if (mBytesWritten != 0 || 2321 (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) { 2322 memset (mMixBuffer, 0, mixBufferSize); 2323 sleepTime = 0; 2324 ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start"); 2325 } 2326 // TODO add standby time extension fct of effect tail 2327} 2328 2329// prepareTracks_l() must be called with ThreadBase::mLock held 2330AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l( 2331 Vector< sp<Track> > *tracksToRemove) 2332{ 2333 2334 mixer_state mixerStatus = MIXER_IDLE; 2335 // find out which tracks need to be processed 2336 size_t count = mActiveTracks.size(); 2337 size_t mixedTracks = 0; 2338 size_t tracksWithEffect = 0; 2339 2340 float masterVolume = mMasterVolume; 2341 bool masterMute = mMasterMute; 2342 2343 if (masterMute) { 2344 masterVolume = 0; 2345 } 2346 // Delegate master volume control to effect in output mix effect chain if needed 2347 sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX); 2348 if (chain != 0) { 2349 uint32_t v = (uint32_t)(masterVolume * (1 << 24)); 2350 chain->setVolume_l(&v, &v); 2351 masterVolume = (float)((v + (1 << 23)) >> 24); 2352 chain.clear(); 2353 } 2354 2355 for (size_t i=0 ; i<count ; i++) { 2356 sp<Track> t = mActiveTracks[i].promote(); 2357 if (t == 0) continue; 2358 2359 // this const just means the local variable doesn't change 2360 Track* const track = t.get(); 2361 audio_track_cblk_t* cblk = track->cblk(); 2362 2363 // The first time a track is added we wait 2364 // for all its buffers to be filled before processing it 2365 int name = track->name(); 2366 // make sure that we have enough frames to mix one full buffer. 2367 // enforce this condition only once to enable draining the buffer in case the client 2368 // app does not call stop() and relies on underrun to stop: 2369 // hence the test on (mPrevMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed 2370 // during last round 2371 uint32_t minFrames = 1; 2372 if (!track->isStopped() && !track->isPausing() && 2373 (mPrevMixerStatus == MIXER_TRACKS_READY)) { 2374 if (t->sampleRate() == (int)mSampleRate) { 2375 minFrames = mFrameCount; 2376 } else { 2377 // +1 for rounding and +1 for additional sample needed for interpolation 2378 minFrames = (mFrameCount * t->sampleRate()) / mSampleRate + 1 + 1; 2379 // add frames already consumed but not yet released by the resampler 2380 // because cblk->framesReady() will include these frames 2381 minFrames += mAudioMixer->getUnreleasedFrames(track->name()); 2382 // the minimum track buffer size is normally twice the number of frames necessary 2383 // to fill one buffer and the resampler should not leave more than one buffer worth 2384 // of unreleased frames after each pass, but just in case... 2385 ALOG_ASSERT(minFrames <= cblk->frameCount); 2386 } 2387 } 2388 if ((track->framesReady() >= minFrames) && track->isReady() && 2389 !track->isPaused() && !track->isTerminated()) 2390 { 2391 //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this); 2392 2393 mixedTracks++; 2394 2395 // track->mainBuffer() != mMixBuffer means there is an effect chain 2396 // connected to the track 2397 chain.clear(); 2398 if (track->mainBuffer() != mMixBuffer) { 2399 chain = getEffectChain_l(track->sessionId()); 2400 // Delegate volume control to effect in track effect chain if needed 2401 if (chain != 0) { 2402 tracksWithEffect++; 2403 } else { 2404 ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d", 2405 name, track->sessionId()); 2406 } 2407 } 2408 2409 2410 int param = AudioMixer::VOLUME; 2411 if (track->mFillingUpStatus == Track::FS_FILLED) { 2412 // no ramp for the first volume setting 2413 track->mFillingUpStatus = Track::FS_ACTIVE; 2414 if (track->mState == TrackBase::RESUMING) { 2415 track->mState = TrackBase::ACTIVE; 2416 param = AudioMixer::RAMP_VOLUME; 2417 } 2418 mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL); 2419 } else if (cblk->server != 0) { 2420 // If the track is stopped before the first frame was mixed, 2421 // do not apply ramp 2422 param = AudioMixer::RAMP_VOLUME; 2423 } 2424 2425 // compute volume for this track 2426 uint32_t vl, vr, va; 2427 if (track->isMuted() || track->isPausing() || 2428 mStreamTypes[track->streamType()].mute) { 2429 vl = vr = va = 0; 2430 if (track->isPausing()) { 2431 track->setPaused(); 2432 } 2433 } else { 2434 2435 // read original volumes with volume control 2436 float typeVolume = mStreamTypes[track->streamType()].volume; 2437 float v = masterVolume * typeVolume; 2438 uint32_t vlr = cblk->getVolumeLR(); 2439 vl = vlr & 0xFFFF; 2440 vr = vlr >> 16; 2441 // track volumes come from shared memory, so can't be trusted and must be clamped 2442 if (vl > MAX_GAIN_INT) { 2443 ALOGV("Track left volume out of range: %04X", vl); 2444 vl = MAX_GAIN_INT; 2445 } 2446 if (vr > MAX_GAIN_INT) { 2447 ALOGV("Track right volume out of range: %04X", vr); 2448 vr = MAX_GAIN_INT; 2449 } 2450 // now apply the master volume and stream type volume 2451 vl = (uint32_t)(v * vl) << 12; 2452 vr = (uint32_t)(v * vr) << 12; 2453 // assuming master volume and stream type volume each go up to 1.0, 2454 // vl and vr are now in 8.24 format 2455 2456 uint16_t sendLevel = cblk->getSendLevel_U4_12(); 2457 // send level comes from shared memory and so may be corrupt 2458 if (sendLevel > MAX_GAIN_INT) { 2459 ALOGV("Track send level out of range: %04X", sendLevel); 2460 sendLevel = MAX_GAIN_INT; 2461 } 2462 va = (uint32_t)(v * sendLevel); 2463 } 2464 // Delegate volume control to effect in track effect chain if needed 2465 if (chain != 0 && chain->setVolume_l(&vl, &vr)) { 2466 // Do not ramp volume if volume is controlled by effect 2467 param = AudioMixer::VOLUME; 2468 track->mHasVolumeController = true; 2469 } else { 2470 // force no volume ramp when volume controller was just disabled or removed 2471 // from effect chain to avoid volume spike 2472 if (track->mHasVolumeController) { 2473 param = AudioMixer::VOLUME; 2474 } 2475 track->mHasVolumeController = false; 2476 } 2477 2478 // Convert volumes from 8.24 to 4.12 format 2479 // This additional clamping is needed in case chain->setVolume_l() overshot 2480 vl = (vl + (1 << 11)) >> 12; 2481 if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT; 2482 vr = (vr + (1 << 11)) >> 12; 2483 if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT; 2484 2485 if (va > MAX_GAIN_INT) va = MAX_GAIN_INT; // va is uint32_t, so no need to check for - 2486 2487 // XXX: these things DON'T need to be done each time 2488 mAudioMixer->setBufferProvider(name, track); 2489 mAudioMixer->enable(name); 2490 2491 mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl); 2492 mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr); 2493 mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va); 2494 mAudioMixer->setParameter( 2495 name, 2496 AudioMixer::TRACK, 2497 AudioMixer::FORMAT, (void *)track->format()); 2498 mAudioMixer->setParameter( 2499 name, 2500 AudioMixer::TRACK, 2501 AudioMixer::CHANNEL_MASK, (void *)track->channelMask()); 2502 mAudioMixer->setParameter( 2503 name, 2504 AudioMixer::RESAMPLE, 2505 AudioMixer::SAMPLE_RATE, 2506 (void *)(cblk->sampleRate)); 2507 mAudioMixer->setParameter( 2508 name, 2509 AudioMixer::TRACK, 2510 AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer()); 2511 mAudioMixer->setParameter( 2512 name, 2513 AudioMixer::TRACK, 2514 AudioMixer::AUX_BUFFER, (void *)track->auxBuffer()); 2515 2516 // reset retry count 2517 track->mRetryCount = kMaxTrackRetries; 2518 2519 // If one track is ready, set the mixer ready if: 2520 // - the mixer was not ready during previous round OR 2521 // - no other track is not ready 2522 if (mPrevMixerStatus != MIXER_TRACKS_READY || 2523 mixerStatus != MIXER_TRACKS_ENABLED) { 2524 mixerStatus = MIXER_TRACKS_READY; 2525 } 2526 } else { 2527 //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this); 2528 if (track->isStopped()) { 2529 track->reset(); 2530 } 2531 if (track->isTerminated() || track->isStopped() || track->isPaused()) { 2532 // We have consumed all the buffers of this track. 2533 // Remove it from the list of active tracks. 2534 tracksToRemove->add(track); 2535 } else { 2536 // No buffers for this track. Give it a few chances to 2537 // fill a buffer, then remove it from active list. 2538 if (--(track->mRetryCount) <= 0) { 2539 ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this); 2540 tracksToRemove->add(track); 2541 // indicate to client process that the track was disabled because of underrun 2542 android_atomic_or(CBLK_DISABLED_ON, &cblk->flags); 2543 // If one track is not ready, mark the mixer also not ready if: 2544 // - the mixer was ready during previous round OR 2545 // - no other track is ready 2546 } else if (mPrevMixerStatus == MIXER_TRACKS_READY || 2547 mixerStatus != MIXER_TRACKS_READY) { 2548 mixerStatus = MIXER_TRACKS_ENABLED; 2549 } 2550 } 2551 mAudioMixer->disable(name); 2552 } 2553 } 2554 2555 // remove all the tracks that need to be... 2556 count = tracksToRemove->size(); 2557 if (CC_UNLIKELY(count)) { 2558 for (size_t i=0 ; i<count ; i++) { 2559 const sp<Track>& track = tracksToRemove->itemAt(i); 2560 mActiveTracks.remove(track); 2561 if (track->mainBuffer() != mMixBuffer) { 2562 chain = getEffectChain_l(track->sessionId()); 2563 if (chain != 0) { 2564 ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId()); 2565 chain->decActiveTrackCnt(); 2566 } 2567 } 2568 if (track->isTerminated()) { 2569 removeTrack_l(track); 2570 } 2571 } 2572 } 2573 2574 // mix buffer must be cleared if all tracks are connected to an 2575 // effect chain as in this case the mixer will not write to 2576 // mix buffer and track effects will accumulate into it 2577 if (mixedTracks != 0 && mixedTracks == tracksWithEffect) { 2578 memset(mMixBuffer, 0, mFrameCount * mChannelCount * sizeof(int16_t)); 2579 } 2580 2581 return mixerStatus; 2582} 2583 2584/* 2585The derived values that are cached: 2586 - mixBufferSize from frame count * frame size 2587 - activeSleepTime from activeSleepTimeUs() 2588 - idleSleepTime from idleSleepTimeUs() 2589 - standbyDelay from mActiveSleepTimeUs (DIRECT only) 2590 - maxPeriod from frame count and sample rate (MIXER only) 2591 2592The parameters that affect these derived values are: 2593 - frame count 2594 - frame size 2595 - sample rate 2596 - device type: A2DP or not 2597 - device latency 2598 - format: PCM or not 2599 - active sleep time 2600 - idle sleep time 2601*/ 2602 2603void AudioFlinger::PlaybackThread::cacheParameters_l() 2604{ 2605 mixBufferSize = mFrameCount * mFrameSize; 2606 activeSleepTime = activeSleepTimeUs(); 2607 idleSleepTime = idleSleepTimeUs(); 2608} 2609 2610void AudioFlinger::MixerThread::invalidateTracks(audio_stream_type_t streamType) 2611{ 2612 ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d", 2613 this, streamType, mTracks.size()); 2614 Mutex::Autolock _l(mLock); 2615 2616 size_t size = mTracks.size(); 2617 for (size_t i = 0; i < size; i++) { 2618 sp<Track> t = mTracks[i]; 2619 if (t->streamType() == streamType) { 2620 android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags); 2621 t->mCblk->cv.signal(); 2622 } 2623 } 2624} 2625 2626void AudioFlinger::PlaybackThread::setStreamValid(audio_stream_type_t streamType, bool valid) 2627{ 2628 ALOGV ("PlaybackThread::setStreamValid() thread %p, streamType %d, valid %d", 2629 this, streamType, valid); 2630 Mutex::Autolock _l(mLock); 2631 2632 mStreamTypes[streamType].valid = valid; 2633} 2634 2635// getTrackName_l() must be called with ThreadBase::mLock held 2636int AudioFlinger::MixerThread::getTrackName_l() 2637{ 2638 return mAudioMixer->getTrackName(); 2639} 2640 2641// deleteTrackName_l() must be called with ThreadBase::mLock held 2642void AudioFlinger::MixerThread::deleteTrackName_l(int name) 2643{ 2644 ALOGV("remove track (%d) and delete from mixer", name); 2645 mAudioMixer->deleteTrackName(name); 2646} 2647 2648// checkForNewParameters_l() must be called with ThreadBase::mLock held 2649bool AudioFlinger::MixerThread::checkForNewParameters_l() 2650{ 2651 bool reconfig = false; 2652 2653 while (!mNewParameters.isEmpty()) { 2654 status_t status = NO_ERROR; 2655 String8 keyValuePair = mNewParameters[0]; 2656 AudioParameter param = AudioParameter(keyValuePair); 2657 int value; 2658 2659 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { 2660 reconfig = true; 2661 } 2662 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { 2663 if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) { 2664 status = BAD_VALUE; 2665 } else { 2666 reconfig = true; 2667 } 2668 } 2669 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { 2670 if (value != AUDIO_CHANNEL_OUT_STEREO) { 2671 status = BAD_VALUE; 2672 } else { 2673 reconfig = true; 2674 } 2675 } 2676 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 2677 // do not accept frame count changes if tracks are open as the track buffer 2678 // size depends on frame count and correct behavior would not be guaranteed 2679 // if frame count is changed after track creation 2680 if (!mTracks.isEmpty()) { 2681 status = INVALID_OPERATION; 2682 } else { 2683 reconfig = true; 2684 } 2685 } 2686 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { 2687#ifdef ADD_BATTERY_DATA 2688 // when changing the audio output device, call addBatteryData to notify 2689 // the change 2690 if ((int)mDevice != value) { 2691 uint32_t params = 0; 2692 // check whether speaker is on 2693 if (value & AUDIO_DEVICE_OUT_SPEAKER) { 2694 params |= IMediaPlayerService::kBatteryDataSpeakerOn; 2695 } 2696 2697 int deviceWithoutSpeaker 2698 = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER; 2699 // check if any other device (except speaker) is on 2700 if (value & deviceWithoutSpeaker ) { 2701 params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn; 2702 } 2703 2704 if (params != 0) { 2705 addBatteryData(params); 2706 } 2707 } 2708#endif 2709 2710 // forward device change to effects that have requested to be 2711 // aware of attached audio device. 2712 mDevice = (uint32_t)value; 2713 for (size_t i = 0; i < mEffectChains.size(); i++) { 2714 mEffectChains[i]->setDevice_l(mDevice); 2715 } 2716 } 2717 2718 if (status == NO_ERROR) { 2719 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 2720 keyValuePair.string()); 2721 if (!mStandby && status == INVALID_OPERATION) { 2722 mOutput->stream->common.standby(&mOutput->stream->common); 2723 mStandby = true; 2724 mBytesWritten = 0; 2725 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 2726 keyValuePair.string()); 2727 } 2728 if (status == NO_ERROR && reconfig) { 2729 delete mAudioMixer; 2730 // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't) 2731 mAudioMixer = NULL; 2732 readOutputParameters(); 2733 mAudioMixer = new AudioMixer(mFrameCount, mSampleRate); 2734 for (size_t i = 0; i < mTracks.size() ; i++) { 2735 int name = getTrackName_l(); 2736 if (name < 0) break; 2737 mTracks[i]->mName = name; 2738 // limit track sample rate to 2 x new output sample rate 2739 if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) { 2740 mTracks[i]->mCblk->sampleRate = 2 * sampleRate(); 2741 } 2742 } 2743 sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); 2744 } 2745 } 2746 2747 mNewParameters.removeAt(0); 2748 2749 mParamStatus = status; 2750 mParamCond.signal(); 2751 // wait for condition with time out in case the thread calling ThreadBase::setParameters() 2752 // already timed out waiting for the status and will never signal the condition. 2753 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs); 2754 } 2755 return reconfig; 2756} 2757 2758status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args) 2759{ 2760 const size_t SIZE = 256; 2761 char buffer[SIZE]; 2762 String8 result; 2763 2764 PlaybackThread::dumpInternals(fd, args); 2765 2766 snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames()); 2767 result.append(buffer); 2768 write(fd, result.string(), result.size()); 2769 return NO_ERROR; 2770} 2771 2772uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() 2773{ 2774 return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; 2775} 2776 2777uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() 2778{ 2779 return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); 2780} 2781 2782void AudioFlinger::MixerThread::cacheParameters_l() 2783{ 2784 PlaybackThread::cacheParameters_l(); 2785 2786 // FIXME: Relaxed timing because of a certain device that can't meet latency 2787 // Should be reduced to 2x after the vendor fixes the driver issue 2788 // increase threshold again due to low power audio mode. The way this warning 2789 // threshold is calculated and its usefulness should be reconsidered anyway. 2790 maxPeriod = seconds(mFrameCount) / mSampleRate * 15; 2791} 2792 2793// ---------------------------------------------------------------------------- 2794AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, 2795 AudioStreamOut* output, audio_io_handle_t id, uint32_t device) 2796 : PlaybackThread(audioFlinger, output, id, device, DIRECT) 2797 // mLeftVolFloat, mRightVolFloat 2798 // mLeftVolShort, mRightVolShort 2799{ 2800} 2801 2802AudioFlinger::DirectOutputThread::~DirectOutputThread() 2803{ 2804} 2805 2806AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l( 2807 Vector< sp<Track> > *tracksToRemove 2808) 2809{ 2810 sp<Track> trackToRemove; 2811 2812 mixer_state mixerStatus = MIXER_IDLE; 2813 2814 // find out which tracks need to be processed 2815 if (mActiveTracks.size() != 0) { 2816 sp<Track> t = mActiveTracks[0].promote(); 2817 // The track died recently 2818 if (t == 0) return MIXER_IDLE; 2819 2820 Track* const track = t.get(); 2821 audio_track_cblk_t* cblk = track->cblk(); 2822 2823 // The first time a track is added we wait 2824 // for all its buffers to be filled before processing it 2825 if (cblk->framesReady() && track->isReady() && 2826 !track->isPaused() && !track->isTerminated()) 2827 { 2828 //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server); 2829 2830 if (track->mFillingUpStatus == Track::FS_FILLED) { 2831 track->mFillingUpStatus = Track::FS_ACTIVE; 2832 mLeftVolFloat = mRightVolFloat = 0; 2833 mLeftVolShort = mRightVolShort = 0; 2834 if (track->mState == TrackBase::RESUMING) { 2835 track->mState = TrackBase::ACTIVE; 2836 rampVolume = true; 2837 } 2838 } else if (cblk->server != 0) { 2839 // If the track is stopped before the first frame was mixed, 2840 // do not apply ramp 2841 rampVolume = true; 2842 } 2843 // compute volume for this track 2844 float left, right; 2845 if (track->isMuted() || mMasterMute || track->isPausing() || 2846 mStreamTypes[track->streamType()].mute) { 2847 left = right = 0; 2848 if (track->isPausing()) { 2849 track->setPaused(); 2850 } 2851 } else { 2852 float typeVolume = mStreamTypes[track->streamType()].volume; 2853 float v = mMasterVolume * typeVolume; 2854 uint32_t vlr = cblk->getVolumeLR(); 2855 float v_clamped = v * (vlr & 0xFFFF); 2856 if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; 2857 left = v_clamped/MAX_GAIN; 2858 v_clamped = v * (vlr >> 16); 2859 if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; 2860 right = v_clamped/MAX_GAIN; 2861 } 2862 2863 if (left != mLeftVolFloat || right != mRightVolFloat) { 2864 mLeftVolFloat = left; 2865 mRightVolFloat = right; 2866 2867 // If audio HAL implements volume control, 2868 // force software volume to nominal value 2869 if (mOutput->stream->set_volume(mOutput->stream, left, right) == NO_ERROR) { 2870 left = 1.0f; 2871 right = 1.0f; 2872 } 2873 2874 // Convert volumes from float to 8.24 2875 uint32_t vl = (uint32_t)(left * (1 << 24)); 2876 uint32_t vr = (uint32_t)(right * (1 << 24)); 2877 2878 // Delegate volume control to effect in track effect chain if needed 2879 // only one effect chain can be present on DirectOutputThread, so if 2880 // there is one, the track is connected to it 2881 if (!mEffectChains.isEmpty()) { 2882 // Do not ramp volume if volume is controlled by effect 2883 if (mEffectChains[0]->setVolume_l(&vl, &vr)) { 2884 rampVolume = false; 2885 } 2886 } 2887 2888 // Convert volumes from 8.24 to 4.12 format 2889 uint32_t v_clamped = (vl + (1 << 11)) >> 12; 2890 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 2891 leftVol = (uint16_t)v_clamped; 2892 v_clamped = (vr + (1 << 11)) >> 12; 2893 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 2894 rightVol = (uint16_t)v_clamped; 2895 } else { 2896 leftVol = mLeftVolShort; 2897 rightVol = mRightVolShort; 2898 rampVolume = false; 2899 } 2900 2901 // reset retry count 2902 track->mRetryCount = kMaxTrackRetriesDirect; 2903 mActiveTrack = t; 2904 mixerStatus = MIXER_TRACKS_READY; 2905 } else { 2906 //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server); 2907 if (track->isStopped()) { 2908 track->reset(); 2909 } 2910 if (track->isTerminated() || track->isStopped() || track->isPaused()) { 2911 // We have consumed all the buffers of this track. 2912 // Remove it from the list of active tracks. 2913 trackToRemove = track; 2914 } else { 2915 // No buffers for this track. Give it a few chances to 2916 // fill a buffer, then remove it from active list. 2917 if (--(track->mRetryCount) <= 0) { 2918 ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name()); 2919 trackToRemove = track; 2920 } else { 2921 mixerStatus = MIXER_TRACKS_ENABLED; 2922 } 2923 } 2924 } 2925 } 2926 2927 // FIXME merge this with similar code for removing multiple tracks 2928 // remove all the tracks that need to be... 2929 if (CC_UNLIKELY(trackToRemove != 0)) { 2930 tracksToRemove->add(trackToRemove); 2931 mActiveTracks.remove(trackToRemove); 2932 if (!mEffectChains.isEmpty()) { 2933 ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(), 2934 trackToRemove->sessionId()); 2935 mEffectChains[0]->decActiveTrackCnt(); 2936 } 2937 if (trackToRemove->isTerminated()) { 2938 removeTrack_l(trackToRemove); 2939 } 2940 } 2941 2942 return mixerStatus; 2943} 2944 2945void AudioFlinger::DirectOutputThread::threadLoop_mix() 2946{ 2947 AudioBufferProvider::Buffer buffer; 2948 size_t frameCount = mFrameCount; 2949 int8_t *curBuf = (int8_t *)mMixBuffer; 2950 // output audio to hardware 2951 while (frameCount) { 2952 buffer.frameCount = frameCount; 2953 mActiveTrack->getNextBuffer(&buffer); 2954 if (CC_UNLIKELY(buffer.raw == NULL)) { 2955 memset(curBuf, 0, frameCount * mFrameSize); 2956 break; 2957 } 2958 memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize); 2959 frameCount -= buffer.frameCount; 2960 curBuf += buffer.frameCount * mFrameSize; 2961 mActiveTrack->releaseBuffer(&buffer); 2962 } 2963 sleepTime = 0; 2964 standbyTime = systemTime() + standbyDelay; 2965 mActiveTrack.clear(); 2966 2967 // apply volume 2968 2969 // Do not apply volume on compressed audio 2970 if (!audio_is_linear_pcm(mFormat)) { 2971 return; 2972 } 2973 2974 // convert to signed 16 bit before volume calculation 2975 if (mFormat == AUDIO_FORMAT_PCM_8_BIT) { 2976 size_t count = mFrameCount * mChannelCount; 2977 uint8_t *src = (uint8_t *)mMixBuffer + count-1; 2978 int16_t *dst = mMixBuffer + count-1; 2979 while (count--) { 2980 *dst-- = (int16_t)(*src--^0x80) << 8; 2981 } 2982 } 2983 2984 frameCount = mFrameCount; 2985 int16_t *out = mMixBuffer; 2986 if (rampVolume) { 2987 if (mChannelCount == 1) { 2988 int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16; 2989 int32_t vlInc = d / (int32_t)frameCount; 2990 int32_t vl = ((int32_t)mLeftVolShort << 16); 2991 do { 2992 out[0] = clamp16(mul(out[0], vl >> 16) >> 12); 2993 out++; 2994 vl += vlInc; 2995 } while (--frameCount); 2996 2997 } else { 2998 int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16; 2999 int32_t vlInc = d / (int32_t)frameCount; 3000 d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16; 3001 int32_t vrInc = d / (int32_t)frameCount; 3002 int32_t vl = ((int32_t)mLeftVolShort << 16); 3003 int32_t vr = ((int32_t)mRightVolShort << 16); 3004 do { 3005 out[0] = clamp16(mul(out[0], vl >> 16) >> 12); 3006 out[1] = clamp16(mul(out[1], vr >> 16) >> 12); 3007 out += 2; 3008 vl += vlInc; 3009 vr += vrInc; 3010 } while (--frameCount); 3011 } 3012 } else { 3013 if (mChannelCount == 1) { 3014 do { 3015 out[0] = clamp16(mul(out[0], leftVol) >> 12); 3016 out++; 3017 } while (--frameCount); 3018 } else { 3019 do { 3020 out[0] = clamp16(mul(out[0], leftVol) >> 12); 3021 out[1] = clamp16(mul(out[1], rightVol) >> 12); 3022 out += 2; 3023 } while (--frameCount); 3024 } 3025 } 3026 3027 // convert back to unsigned 8 bit after volume calculation 3028 if (mFormat == AUDIO_FORMAT_PCM_8_BIT) { 3029 size_t count = mFrameCount * mChannelCount; 3030 int16_t *src = mMixBuffer; 3031 uint8_t *dst = (uint8_t *)mMixBuffer; 3032 while (count--) { 3033 *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80; 3034 } 3035 } 3036 3037 mLeftVolShort = leftVol; 3038 mRightVolShort = rightVol; 3039} 3040 3041void AudioFlinger::DirectOutputThread::threadLoop_sleepTime() 3042{ 3043 if (sleepTime == 0) { 3044 if (mMixerStatus == MIXER_TRACKS_ENABLED) { 3045 sleepTime = activeSleepTime; 3046 } else { 3047 sleepTime = idleSleepTime; 3048 } 3049 } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) { 3050 memset (mMixBuffer, 0, mFrameCount * mFrameSize); 3051 sleepTime = 0; 3052 } 3053} 3054 3055// getTrackName_l() must be called with ThreadBase::mLock held 3056int AudioFlinger::DirectOutputThread::getTrackName_l() 3057{ 3058 return 0; 3059} 3060 3061// deleteTrackName_l() must be called with ThreadBase::mLock held 3062void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name) 3063{ 3064} 3065 3066// checkForNewParameters_l() must be called with ThreadBase::mLock held 3067bool AudioFlinger::DirectOutputThread::checkForNewParameters_l() 3068{ 3069 bool reconfig = false; 3070 3071 while (!mNewParameters.isEmpty()) { 3072 status_t status = NO_ERROR; 3073 String8 keyValuePair = mNewParameters[0]; 3074 AudioParameter param = AudioParameter(keyValuePair); 3075 int value; 3076 3077 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 3078 // do not accept frame count changes if tracks are open as the track buffer 3079 // size depends on frame count and correct behavior would not be garantied 3080 // if frame count is changed after track creation 3081 if (!mTracks.isEmpty()) { 3082 status = INVALID_OPERATION; 3083 } else { 3084 reconfig = true; 3085 } 3086 } 3087 if (status == NO_ERROR) { 3088 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 3089 keyValuePair.string()); 3090 if (!mStandby && status == INVALID_OPERATION) { 3091 mOutput->stream->common.standby(&mOutput->stream->common); 3092 mStandby = true; 3093 mBytesWritten = 0; 3094 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 3095 keyValuePair.string()); 3096 } 3097 if (status == NO_ERROR && reconfig) { 3098 readOutputParameters(); 3099 sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); 3100 } 3101 } 3102 3103 mNewParameters.removeAt(0); 3104 3105 mParamStatus = status; 3106 mParamCond.signal(); 3107 // wait for condition with time out in case the thread calling ThreadBase::setParameters() 3108 // already timed out waiting for the status and will never signal the condition. 3109 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs); 3110 } 3111 return reconfig; 3112} 3113 3114uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() 3115{ 3116 uint32_t time; 3117 if (audio_is_linear_pcm(mFormat)) { 3118 time = PlaybackThread::activeSleepTimeUs(); 3119 } else { 3120 time = 10000; 3121 } 3122 return time; 3123} 3124 3125uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() 3126{ 3127 uint32_t time; 3128 if (audio_is_linear_pcm(mFormat)) { 3129 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; 3130 } else { 3131 time = 10000; 3132 } 3133 return time; 3134} 3135 3136uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() 3137{ 3138 uint32_t time; 3139 if (audio_is_linear_pcm(mFormat)) { 3140 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); 3141 } else { 3142 time = 10000; 3143 } 3144 return time; 3145} 3146 3147void AudioFlinger::DirectOutputThread::cacheParameters_l() 3148{ 3149 PlaybackThread::cacheParameters_l(); 3150 3151 // use shorter standby delay as on normal output to release 3152 // hardware resources as soon as possible 3153 standbyDelay = microseconds(activeSleepTime*2); 3154} 3155 3156// ---------------------------------------------------------------------------- 3157 3158AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, 3159 AudioFlinger::MixerThread* mainThread, audio_io_handle_t id) 3160 : MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device(), DUPLICATING), 3161 mWaitTimeMs(UINT_MAX) 3162{ 3163 addOutputTrack(mainThread); 3164} 3165 3166AudioFlinger::DuplicatingThread::~DuplicatingThread() 3167{ 3168 for (size_t i = 0; i < mOutputTracks.size(); i++) { 3169 mOutputTracks[i]->destroy(); 3170 } 3171} 3172 3173void AudioFlinger::DuplicatingThread::threadLoop_mix() 3174{ 3175 // mix buffers... 3176 if (outputsReady(outputTracks)) { 3177 mAudioMixer->process(AudioBufferProvider::kInvalidPTS); 3178 } else { 3179 memset(mMixBuffer, 0, mixBufferSize); 3180 } 3181 sleepTime = 0; 3182 writeFrames = mFrameCount; 3183} 3184 3185void AudioFlinger::DuplicatingThread::threadLoop_sleepTime() 3186{ 3187 if (sleepTime == 0) { 3188 if (mMixerStatus == MIXER_TRACKS_ENABLED) { 3189 sleepTime = activeSleepTime; 3190 } else { 3191 sleepTime = idleSleepTime; 3192 } 3193 } else if (mBytesWritten != 0) { 3194 // flush remaining overflow buffers in output tracks 3195 for (size_t i = 0; i < outputTracks.size(); i++) { 3196 if (outputTracks[i]->isActive()) { 3197 sleepTime = 0; 3198 writeFrames = 0; 3199 memset(mMixBuffer, 0, mixBufferSize); 3200 break; 3201 } 3202 } 3203 } 3204} 3205 3206void AudioFlinger::DuplicatingThread::threadLoop_write() 3207{ 3208 standbyTime = systemTime() + standbyDelay; 3209 for (size_t i = 0; i < outputTracks.size(); i++) { 3210 outputTracks[i]->write(mMixBuffer, writeFrames); 3211 } 3212 mBytesWritten += mixBufferSize; 3213} 3214 3215void AudioFlinger::DuplicatingThread::threadLoop_standby() 3216{ 3217 // DuplicatingThread implements standby by stopping all tracks 3218 for (size_t i = 0; i < outputTracks.size(); i++) { 3219 outputTracks[i]->stop(); 3220 } 3221} 3222 3223void AudioFlinger::DuplicatingThread::saveOutputTracks() 3224{ 3225 outputTracks = mOutputTracks; 3226} 3227 3228void AudioFlinger::DuplicatingThread::clearOutputTracks() 3229{ 3230 outputTracks.clear(); 3231} 3232 3233void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread) 3234{ 3235 Mutex::Autolock _l(mLock); 3236 // FIXME explain this formula 3237 int frameCount = (3 * mFrameCount * mSampleRate) / thread->sampleRate(); 3238 OutputTrack *outputTrack = new OutputTrack(thread, 3239 this, 3240 mSampleRate, 3241 mFormat, 3242 mChannelMask, 3243 frameCount); 3244 if (outputTrack->cblk() != NULL) { 3245 thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f); 3246 mOutputTracks.add(outputTrack); 3247 ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread); 3248 updateWaitTime_l(); 3249 } 3250} 3251 3252void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread) 3253{ 3254 Mutex::Autolock _l(mLock); 3255 for (size_t i = 0; i < mOutputTracks.size(); i++) { 3256 if (mOutputTracks[i]->thread() == thread) { 3257 mOutputTracks[i]->destroy(); 3258 mOutputTracks.removeAt(i); 3259 updateWaitTime_l(); 3260 return; 3261 } 3262 } 3263 ALOGV("removeOutputTrack(): unkonwn thread: %p", thread); 3264} 3265 3266// caller must hold mLock 3267void AudioFlinger::DuplicatingThread::updateWaitTime_l() 3268{ 3269 mWaitTimeMs = UINT_MAX; 3270 for (size_t i = 0; i < mOutputTracks.size(); i++) { 3271 sp<ThreadBase> strong = mOutputTracks[i]->thread().promote(); 3272 if (strong != 0) { 3273 uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate(); 3274 if (waitTimeMs < mWaitTimeMs) { 3275 mWaitTimeMs = waitTimeMs; 3276 } 3277 } 3278 } 3279} 3280 3281 3282bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks) 3283{ 3284 for (size_t i = 0; i < outputTracks.size(); i++) { 3285 sp<ThreadBase> thread = outputTracks[i]->thread().promote(); 3286 if (thread == 0) { 3287 ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get()); 3288 return false; 3289 } 3290 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3291 if (playbackThread->standby() && !playbackThread->isSuspended()) { 3292 ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get()); 3293 return false; 3294 } 3295 } 3296 return true; 3297} 3298 3299uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() 3300{ 3301 return (mWaitTimeMs * 1000) / 2; 3302} 3303 3304void AudioFlinger::DuplicatingThread::cacheParameters_l() 3305{ 3306 // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first 3307 updateWaitTime_l(); 3308 3309 MixerThread::cacheParameters_l(); 3310} 3311 3312// ---------------------------------------------------------------------------- 3313 3314// TrackBase constructor must be called with AudioFlinger::mLock held 3315AudioFlinger::ThreadBase::TrackBase::TrackBase( 3316 ThreadBase *thread, 3317 const sp<Client>& client, 3318 uint32_t sampleRate, 3319 audio_format_t format, 3320 uint32_t channelMask, 3321 int frameCount, 3322 const sp<IMemory>& sharedBuffer, 3323 int sessionId) 3324 : RefBase(), 3325 mThread(thread), 3326 mClient(client), 3327 mCblk(NULL), 3328 // mBuffer 3329 // mBufferEnd 3330 mFrameCount(0), 3331 mState(IDLE), 3332 mFormat(format), 3333 mStepServerFailed(false), 3334 mSessionId(sessionId) 3335 // mChannelCount 3336 // mChannelMask 3337{ 3338 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size()); 3339 3340 // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize); 3341 size_t size = sizeof(audio_track_cblk_t); 3342 uint8_t channelCount = popcount(channelMask); 3343 size_t bufferSize = frameCount*channelCount*sizeof(int16_t); 3344 if (sharedBuffer == 0) { 3345 size += bufferSize; 3346 } 3347 3348 if (client != NULL) { 3349 mCblkMemory = client->heap()->allocate(size); 3350 if (mCblkMemory != 0) { 3351 mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer()); 3352 if (mCblk != NULL) { // construct the shared structure in-place. 3353 new(mCblk) audio_track_cblk_t(); 3354 // clear all buffers 3355 mCblk->frameCount = frameCount; 3356 mCblk->sampleRate = sampleRate; 3357 mChannelCount = channelCount; 3358 mChannelMask = channelMask; 3359 if (sharedBuffer == 0) { 3360 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 3361 memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t)); 3362 // Force underrun condition to avoid false underrun callback until first data is 3363 // written to buffer (other flags are cleared) 3364 mCblk->flags = CBLK_UNDERRUN_ON; 3365 } else { 3366 mBuffer = sharedBuffer->pointer(); 3367 } 3368 mBufferEnd = (uint8_t *)mBuffer + bufferSize; 3369 } 3370 } else { 3371 ALOGE("not enough memory for AudioTrack size=%u", size); 3372 client->heap()->dump("AudioTrack"); 3373 return; 3374 } 3375 } else { 3376 mCblk = (audio_track_cblk_t *)(new uint8_t[size]); 3377 // construct the shared structure in-place. 3378 new(mCblk) audio_track_cblk_t(); 3379 // clear all buffers 3380 mCblk->frameCount = frameCount; 3381 mCblk->sampleRate = sampleRate; 3382 mChannelCount = channelCount; 3383 mChannelMask = channelMask; 3384 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 3385 memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t)); 3386 // Force underrun condition to avoid false underrun callback until first data is 3387 // written to buffer (other flags are cleared) 3388 mCblk->flags = CBLK_UNDERRUN_ON; 3389 mBufferEnd = (uint8_t *)mBuffer + bufferSize; 3390 } 3391} 3392 3393AudioFlinger::ThreadBase::TrackBase::~TrackBase() 3394{ 3395 if (mCblk != NULL) { 3396 if (mClient == 0) { 3397 delete mCblk; 3398 } else { 3399 mCblk->~audio_track_cblk_t(); // destroy our shared-structure. 3400 } 3401 } 3402 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to 3403 if (mClient != 0) { 3404 // Client destructor must run with AudioFlinger mutex locked 3405 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 3406 // If the client's reference count drops to zero, the associated destructor 3407 // must run with AudioFlinger lock held. Thus the explicit clear() rather than 3408 // relying on the automatic clear() at end of scope. 3409 mClient.clear(); 3410 } 3411} 3412 3413// AudioBufferProvider interface 3414// getNextBuffer() = 0; 3415// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack 3416void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer) 3417{ 3418 buffer->raw = NULL; 3419 mFrameCount = buffer->frameCount; 3420 (void) step(); // ignore return value of step() 3421 buffer->frameCount = 0; 3422} 3423 3424bool AudioFlinger::ThreadBase::TrackBase::step() { 3425 bool result; 3426 audio_track_cblk_t* cblk = this->cblk(); 3427 3428 result = cblk->stepServer(mFrameCount); 3429 if (!result) { 3430 ALOGV("stepServer failed acquiring cblk mutex"); 3431 mStepServerFailed = true; 3432 } 3433 return result; 3434} 3435 3436void AudioFlinger::ThreadBase::TrackBase::reset() { 3437 audio_track_cblk_t* cblk = this->cblk(); 3438 3439 cblk->user = 0; 3440 cblk->server = 0; 3441 cblk->userBase = 0; 3442 cblk->serverBase = 0; 3443 mStepServerFailed = false; 3444 ALOGV("TrackBase::reset"); 3445} 3446 3447int AudioFlinger::ThreadBase::TrackBase::sampleRate() const { 3448 return (int)mCblk->sampleRate; 3449} 3450 3451void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const { 3452 audio_track_cblk_t* cblk = this->cblk(); 3453 size_t frameSize = cblk->frameSize; 3454 int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize; 3455 int8_t *bufferEnd = bufferStart + frames * frameSize; 3456 3457 // Check validity of returned pointer in case the track control block would have been corrupted. 3458 if (bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd || 3459 ((unsigned long)bufferStart & (unsigned long)(frameSize - 1))) { 3460 ALOGE("TrackBase::getBuffer buffer out of range:\n start: %p, end %p , mBuffer %p mBufferEnd %p\n \ 3461 server %d, serverBase %d, user %d, userBase %d", 3462 bufferStart, bufferEnd, mBuffer, mBufferEnd, 3463 cblk->server, cblk->serverBase, cblk->user, cblk->userBase); 3464 return NULL; 3465 } 3466 3467 return bufferStart; 3468} 3469 3470// ---------------------------------------------------------------------------- 3471 3472// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held 3473AudioFlinger::PlaybackThread::Track::Track( 3474 PlaybackThread *thread, 3475 const sp<Client>& client, 3476 audio_stream_type_t streamType, 3477 uint32_t sampleRate, 3478 audio_format_t format, 3479 uint32_t channelMask, 3480 int frameCount, 3481 const sp<IMemory>& sharedBuffer, 3482 int sessionId) 3483 : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId), 3484 mMute(false), mSharedBuffer(sharedBuffer), mName(-1), mMainBuffer(NULL), mAuxBuffer(NULL), 3485 mAuxEffectId(0), mHasVolumeController(false) 3486{ 3487 if (mCblk != NULL) { 3488 if (thread != NULL) { 3489 mName = thread->getTrackName_l(); 3490 mMainBuffer = thread->mixBuffer(); 3491 } 3492 ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 3493 if (mName < 0) { 3494 ALOGE("no more track names available"); 3495 } 3496 mStreamType = streamType; 3497 // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of 3498 // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack 3499 mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t); 3500 } 3501} 3502 3503AudioFlinger::PlaybackThread::Track::~Track() 3504{ 3505 ALOGV("PlaybackThread::Track destructor"); 3506 sp<ThreadBase> thread = mThread.promote(); 3507 if (thread != 0) { 3508 Mutex::Autolock _l(thread->mLock); 3509 mState = TERMINATED; 3510 } 3511} 3512 3513void AudioFlinger::PlaybackThread::Track::destroy() 3514{ 3515 // NOTE: destroyTrack_l() can remove a strong reference to this Track 3516 // by removing it from mTracks vector, so there is a risk that this Tracks's 3517 // destructor is called. As the destructor needs to lock mLock, 3518 // we must acquire a strong reference on this Track before locking mLock 3519 // here so that the destructor is called only when exiting this function. 3520 // On the other hand, as long as Track::destroy() is only called by 3521 // TrackHandle destructor, the TrackHandle still holds a strong ref on 3522 // this Track with its member mTrack. 3523 sp<Track> keep(this); 3524 { // scope for mLock 3525 sp<ThreadBase> thread = mThread.promote(); 3526 if (thread != 0) { 3527 if (!isOutputTrack()) { 3528 if (mState == ACTIVE || mState == RESUMING) { 3529 AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId); 3530 3531#ifdef ADD_BATTERY_DATA 3532 // to track the speaker usage 3533 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 3534#endif 3535 } 3536 AudioSystem::releaseOutput(thread->id()); 3537 } 3538 Mutex::Autolock _l(thread->mLock); 3539 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3540 playbackThread->destroyTrack_l(this); 3541 } 3542 } 3543} 3544 3545void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size) 3546{ 3547 uint32_t vlr = mCblk->getVolumeLR(); 3548 snprintf(buffer, size, " %05d %05d %03u %03u 0x%08x %05u %04u %1d %1d %1d %05u %05u %05u 0x%08x 0x%08x 0x%08x 0x%08x\n", 3549 mName - AudioMixer::TRACK0, 3550 (mClient == 0) ? getpid_cached : mClient->pid(), 3551 mStreamType, 3552 mFormat, 3553 mChannelMask, 3554 mSessionId, 3555 mFrameCount, 3556 mState, 3557 mMute, 3558 mFillingUpStatus, 3559 mCblk->sampleRate, 3560 vlr & 0xFFFF, 3561 vlr >> 16, 3562 mCblk->server, 3563 mCblk->user, 3564 (int)mMainBuffer, 3565 (int)mAuxBuffer); 3566} 3567 3568// AudioBufferProvider interface 3569status_t AudioFlinger::PlaybackThread::Track::getNextBuffer( 3570 AudioBufferProvider::Buffer* buffer, int64_t pts) 3571{ 3572 audio_track_cblk_t* cblk = this->cblk(); 3573 uint32_t framesReady; 3574 uint32_t framesReq = buffer->frameCount; 3575 3576 // Check if last stepServer failed, try to step now 3577 if (mStepServerFailed) { 3578 if (!step()) goto getNextBuffer_exit; 3579 ALOGV("stepServer recovered"); 3580 mStepServerFailed = false; 3581 } 3582 3583 framesReady = cblk->framesReady(); 3584 3585 if (CC_LIKELY(framesReady)) { 3586 uint32_t s = cblk->server; 3587 uint32_t bufferEnd = cblk->serverBase + cblk->frameCount; 3588 3589 bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd; 3590 if (framesReq > framesReady) { 3591 framesReq = framesReady; 3592 } 3593 if (s + framesReq > bufferEnd) { 3594 framesReq = bufferEnd - s; 3595 } 3596 3597 buffer->raw = getBuffer(s, framesReq); 3598 if (buffer->raw == NULL) goto getNextBuffer_exit; 3599 3600 buffer->frameCount = framesReq; 3601 return NO_ERROR; 3602 } 3603 3604getNextBuffer_exit: 3605 buffer->raw = NULL; 3606 buffer->frameCount = 0; 3607 ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get()); 3608 return NOT_ENOUGH_DATA; 3609} 3610 3611uint32_t AudioFlinger::PlaybackThread::Track::framesReady() const { 3612 return mCblk->framesReady(); 3613} 3614 3615bool AudioFlinger::PlaybackThread::Track::isReady() const { 3616 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true; 3617 3618 if (framesReady() >= mCblk->frameCount || 3619 (mCblk->flags & CBLK_FORCEREADY_MSK)) { 3620 mFillingUpStatus = FS_FILLED; 3621 android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags); 3622 return true; 3623 } 3624 return false; 3625} 3626 3627status_t AudioFlinger::PlaybackThread::Track::start(pid_t tid) 3628{ 3629 status_t status = NO_ERROR; 3630 ALOGV("start(%d), calling pid %d session %d tid %d", 3631 mName, IPCThreadState::self()->getCallingPid(), mSessionId, tid); 3632 sp<ThreadBase> thread = mThread.promote(); 3633 if (thread != 0) { 3634 Mutex::Autolock _l(thread->mLock); 3635 track_state state = mState; 3636 // here the track could be either new, or restarted 3637 // in both cases "unstop" the track 3638 if (mState == PAUSED) { 3639 mState = TrackBase::RESUMING; 3640 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this); 3641 } else { 3642 mState = TrackBase::ACTIVE; 3643 ALOGV("? => ACTIVE (%d) on thread %p", mName, this); 3644 } 3645 3646 if (!isOutputTrack() && state != ACTIVE && state != RESUMING) { 3647 thread->mLock.unlock(); 3648 status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId); 3649 thread->mLock.lock(); 3650 3651#ifdef ADD_BATTERY_DATA 3652 // to track the speaker usage 3653 if (status == NO_ERROR) { 3654 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart); 3655 } 3656#endif 3657 } 3658 if (status == NO_ERROR) { 3659 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3660 playbackThread->addTrack_l(this); 3661 } else { 3662 mState = state; 3663 } 3664 } else { 3665 status = BAD_VALUE; 3666 } 3667 return status; 3668} 3669 3670void AudioFlinger::PlaybackThread::Track::stop() 3671{ 3672 ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 3673 sp<ThreadBase> thread = mThread.promote(); 3674 if (thread != 0) { 3675 Mutex::Autolock _l(thread->mLock); 3676 track_state state = mState; 3677 if (mState > STOPPED) { 3678 mState = STOPPED; 3679 // If the track is not active (PAUSED and buffers full), flush buffers 3680 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3681 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 3682 reset(); 3683 } 3684 ALOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread); 3685 } 3686 if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) { 3687 thread->mLock.unlock(); 3688 AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId); 3689 thread->mLock.lock(); 3690 3691#ifdef ADD_BATTERY_DATA 3692 // to track the speaker usage 3693 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 3694#endif 3695 } 3696 } 3697} 3698 3699void AudioFlinger::PlaybackThread::Track::pause() 3700{ 3701 ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 3702 sp<ThreadBase> thread = mThread.promote(); 3703 if (thread != 0) { 3704 Mutex::Autolock _l(thread->mLock); 3705 if (mState == ACTIVE || mState == RESUMING) { 3706 mState = PAUSING; 3707 ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get()); 3708 if (!isOutputTrack()) { 3709 thread->mLock.unlock(); 3710 AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId); 3711 thread->mLock.lock(); 3712 3713#ifdef ADD_BATTERY_DATA 3714 // to track the speaker usage 3715 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 3716#endif 3717 } 3718 } 3719 } 3720} 3721 3722void AudioFlinger::PlaybackThread::Track::flush() 3723{ 3724 ALOGV("flush(%d)", mName); 3725 sp<ThreadBase> thread = mThread.promote(); 3726 if (thread != 0) { 3727 Mutex::Autolock _l(thread->mLock); 3728 if (mState != STOPPED && mState != PAUSED && mState != PAUSING) { 3729 return; 3730 } 3731 // No point remaining in PAUSED state after a flush => go to 3732 // STOPPED state 3733 mState = STOPPED; 3734 3735 // do not reset the track if it is still in the process of being stopped or paused. 3736 // this will be done by prepareTracks_l() when the track is stopped. 3737 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3738 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 3739 reset(); 3740 } 3741 } 3742} 3743 3744void AudioFlinger::PlaybackThread::Track::reset() 3745{ 3746 // Do not reset twice to avoid discarding data written just after a flush and before 3747 // the audioflinger thread detects the track is stopped. 3748 if (!mResetDone) { 3749 TrackBase::reset(); 3750 // Force underrun condition to avoid false underrun callback until first data is 3751 // written to buffer 3752 android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags); 3753 android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags); 3754 mFillingUpStatus = FS_FILLING; 3755 mResetDone = true; 3756 } 3757} 3758 3759void AudioFlinger::PlaybackThread::Track::mute(bool muted) 3760{ 3761 mMute = muted; 3762} 3763 3764status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) 3765{ 3766 status_t status = DEAD_OBJECT; 3767 sp<ThreadBase> thread = mThread.promote(); 3768 if (thread != 0) { 3769 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3770 status = playbackThread->attachAuxEffect(this, EffectId); 3771 } 3772 return status; 3773} 3774 3775void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) 3776{ 3777 mAuxEffectId = EffectId; 3778 mAuxBuffer = buffer; 3779} 3780 3781// timed audio tracks 3782 3783sp<AudioFlinger::PlaybackThread::TimedTrack> 3784AudioFlinger::PlaybackThread::TimedTrack::create( 3785 PlaybackThread *thread, 3786 const sp<Client>& client, 3787 audio_stream_type_t streamType, 3788 uint32_t sampleRate, 3789 audio_format_t format, 3790 uint32_t channelMask, 3791 int frameCount, 3792 const sp<IMemory>& sharedBuffer, 3793 int sessionId) { 3794 if (!client->reserveTimedTrack()) 3795 return NULL; 3796 3797 return new TimedTrack( 3798 thread, client, streamType, sampleRate, format, channelMask, frameCount, 3799 sharedBuffer, sessionId); 3800} 3801 3802AudioFlinger::PlaybackThread::TimedTrack::TimedTrack( 3803 PlaybackThread *thread, 3804 const sp<Client>& client, 3805 audio_stream_type_t streamType, 3806 uint32_t sampleRate, 3807 audio_format_t format, 3808 uint32_t channelMask, 3809 int frameCount, 3810 const sp<IMemory>& sharedBuffer, 3811 int sessionId) 3812 : Track(thread, client, streamType, sampleRate, format, channelMask, 3813 frameCount, sharedBuffer, sessionId), 3814 mTimedSilenceBuffer(NULL), 3815 mTimedSilenceBufferSize(0), 3816 mTimedAudioOutputOnTime(false), 3817 mMediaTimeTransformValid(false) 3818{ 3819 LocalClock lc; 3820 mLocalTimeFreq = lc.getLocalFreq(); 3821 3822 mLocalTimeToSampleTransform.a_zero = 0; 3823 mLocalTimeToSampleTransform.b_zero = 0; 3824 mLocalTimeToSampleTransform.a_to_b_numer = sampleRate; 3825 mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq; 3826 LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer, 3827 &mLocalTimeToSampleTransform.a_to_b_denom); 3828} 3829 3830AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() { 3831 mClient->releaseTimedTrack(); 3832 delete [] mTimedSilenceBuffer; 3833} 3834 3835status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer( 3836 size_t size, sp<IMemory>* buffer) { 3837 3838 Mutex::Autolock _l(mTimedBufferQueueLock); 3839 3840 trimTimedBufferQueue_l(); 3841 3842 // lazily initialize the shared memory heap for timed buffers 3843 if (mTimedMemoryDealer == NULL) { 3844 const int kTimedBufferHeapSize = 512 << 10; 3845 3846 mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize, 3847 "AudioFlingerTimed"); 3848 if (mTimedMemoryDealer == NULL) 3849 return NO_MEMORY; 3850 } 3851 3852 sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size); 3853 if (newBuffer == NULL) { 3854 newBuffer = mTimedMemoryDealer->allocate(size); 3855 if (newBuffer == NULL) 3856 return NO_MEMORY; 3857 } 3858 3859 *buffer = newBuffer; 3860 return NO_ERROR; 3861} 3862 3863// caller must hold mTimedBufferQueueLock 3864void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() { 3865 int64_t mediaTimeNow; 3866 { 3867 Mutex::Autolock mttLock(mMediaTimeTransformLock); 3868 if (!mMediaTimeTransformValid) 3869 return; 3870 3871 int64_t targetTimeNow; 3872 status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) 3873 ? mCCHelper.getCommonTime(&targetTimeNow) 3874 : mCCHelper.getLocalTime(&targetTimeNow); 3875 3876 if (OK != res) 3877 return; 3878 3879 if (!mMediaTimeTransform.doReverseTransform(targetTimeNow, 3880 &mediaTimeNow)) { 3881 return; 3882 } 3883 } 3884 3885 size_t trimIndex; 3886 for (trimIndex = 0; trimIndex < mTimedBufferQueue.size(); trimIndex++) { 3887 if (mTimedBufferQueue[trimIndex].pts() > mediaTimeNow) 3888 break; 3889 } 3890 3891 if (trimIndex) { 3892 mTimedBufferQueue.removeItemsAt(0, trimIndex); 3893 } 3894} 3895 3896status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer( 3897 const sp<IMemory>& buffer, int64_t pts) { 3898 3899 { 3900 Mutex::Autolock mttLock(mMediaTimeTransformLock); 3901 if (!mMediaTimeTransformValid) 3902 return INVALID_OPERATION; 3903 } 3904 3905 Mutex::Autolock _l(mTimedBufferQueueLock); 3906 3907 mTimedBufferQueue.add(TimedBuffer(buffer, pts)); 3908 3909 return NO_ERROR; 3910} 3911 3912status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform( 3913 const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) { 3914 3915 ALOGV("%s az=%lld bz=%lld n=%d d=%u tgt=%d", __PRETTY_FUNCTION__, 3916 xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom, 3917 target); 3918 3919 if (!(target == TimedAudioTrack::LOCAL_TIME || 3920 target == TimedAudioTrack::COMMON_TIME)) { 3921 return BAD_VALUE; 3922 } 3923 3924 Mutex::Autolock lock(mMediaTimeTransformLock); 3925 mMediaTimeTransform = xform; 3926 mMediaTimeTransformTarget = target; 3927 mMediaTimeTransformValid = true; 3928 3929 return NO_ERROR; 3930} 3931 3932#define min(a, b) ((a) < (b) ? (a) : (b)) 3933 3934// implementation of getNextBuffer for tracks whose buffers have timestamps 3935status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer( 3936 AudioBufferProvider::Buffer* buffer, int64_t pts) 3937{ 3938 if (pts == AudioBufferProvider::kInvalidPTS) { 3939 buffer->raw = 0; 3940 buffer->frameCount = 0; 3941 return INVALID_OPERATION; 3942 } 3943 3944 Mutex::Autolock _l(mTimedBufferQueueLock); 3945 3946 while (true) { 3947 3948 // if we have no timed buffers, then fail 3949 if (mTimedBufferQueue.isEmpty()) { 3950 buffer->raw = 0; 3951 buffer->frameCount = 0; 3952 return NOT_ENOUGH_DATA; 3953 } 3954 3955 TimedBuffer& head = mTimedBufferQueue.editItemAt(0); 3956 3957 // calculate the PTS of the head of the timed buffer queue expressed in 3958 // local time 3959 int64_t headLocalPTS; 3960 { 3961 Mutex::Autolock mttLock(mMediaTimeTransformLock); 3962 3963 ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid"); 3964 3965 if (mMediaTimeTransform.a_to_b_denom == 0) { 3966 // the transform represents a pause, so yield silence 3967 timedYieldSilence(buffer->frameCount, buffer); 3968 return NO_ERROR; 3969 } 3970 3971 int64_t transformedPTS; 3972 if (!mMediaTimeTransform.doForwardTransform(head.pts(), 3973 &transformedPTS)) { 3974 // the transform failed. this shouldn't happen, but if it does 3975 // then just drop this buffer 3976 ALOGW("timedGetNextBuffer transform failed"); 3977 buffer->raw = 0; 3978 buffer->frameCount = 0; 3979 mTimedBufferQueue.removeAt(0); 3980 return NO_ERROR; 3981 } 3982 3983 if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) { 3984 if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS, 3985 &headLocalPTS)) { 3986 buffer->raw = 0; 3987 buffer->frameCount = 0; 3988 return INVALID_OPERATION; 3989 } 3990 } else { 3991 headLocalPTS = transformedPTS; 3992 } 3993 } 3994 3995 // adjust the head buffer's PTS to reflect the portion of the head buffer 3996 // that has already been consumed 3997 int64_t effectivePTS = headLocalPTS + 3998 ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate()); 3999 4000 // Calculate the delta in samples between the head of the input buffer 4001 // queue and the start of the next output buffer that will be written. 4002 // If the transformation fails because of over or underflow, it means 4003 // that the sample's position in the output stream is so far out of 4004 // whack that it should just be dropped. 4005 int64_t sampleDelta; 4006 if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) { 4007 ALOGV("*** head buffer is too far from PTS: dropped buffer"); 4008 mTimedBufferQueue.removeAt(0); 4009 continue; 4010 } 4011 if (!mLocalTimeToSampleTransform.doForwardTransform( 4012 (effectivePTS - pts) << 32, &sampleDelta)) { 4013 ALOGV("*** too late during sample rate transform: dropped buffer"); 4014 mTimedBufferQueue.removeAt(0); 4015 continue; 4016 } 4017 4018 ALOGV("*** %s head.pts=%lld head.pos=%d pts=%lld sampleDelta=[%d.%08x]", 4019 __PRETTY_FUNCTION__, head.pts(), head.position(), pts, 4020 static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1) + (sampleDelta >> 32)), 4021 static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF)); 4022 4023 // if the delta between the ideal placement for the next input sample and 4024 // the current output position is within this threshold, then we will 4025 // concatenate the next input samples to the previous output 4026 const int64_t kSampleContinuityThreshold = 4027 (static_cast<int64_t>(sampleRate()) << 32) / 10; 4028 4029 // if this is the first buffer of audio that we're emitting from this track 4030 // then it should be almost exactly on time. 4031 const int64_t kSampleStartupThreshold = 1LL << 32; 4032 4033 if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) || 4034 (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) { 4035 // the next input is close enough to being on time, so concatenate it 4036 // with the last output 4037 timedYieldSamples(buffer); 4038 4039 ALOGV("*** on time: head.pos=%d frameCount=%u", head.position(), buffer->frameCount); 4040 return NO_ERROR; 4041 } else if (sampleDelta > 0) { 4042 // the gap between the current output position and the proper start of 4043 // the next input sample is too big, so fill it with silence 4044 uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32; 4045 4046 timedYieldSilence(framesUntilNextInput, buffer); 4047 ALOGV("*** silence: frameCount=%u", buffer->frameCount); 4048 return NO_ERROR; 4049 } else { 4050 // the next input sample is late 4051 uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32)); 4052 size_t onTimeSamplePosition = 4053 head.position() + lateFrames * mCblk->frameSize; 4054 4055 if (onTimeSamplePosition > head.buffer()->size()) { 4056 // all the remaining samples in the head are too late, so 4057 // drop it and move on 4058 ALOGV("*** too late: dropped buffer"); 4059 mTimedBufferQueue.removeAt(0); 4060 continue; 4061 } else { 4062 // skip over the late samples 4063 head.setPosition(onTimeSamplePosition); 4064 4065 // yield the available samples 4066 timedYieldSamples(buffer); 4067 4068 ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount); 4069 return NO_ERROR; 4070 } 4071 } 4072 } 4073} 4074 4075// Yield samples from the timed buffer queue head up to the given output 4076// buffer's capacity. 4077// 4078// Caller must hold mTimedBufferQueueLock 4079void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples( 4080 AudioBufferProvider::Buffer* buffer) { 4081 4082 const TimedBuffer& head = mTimedBufferQueue[0]; 4083 4084 buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) + 4085 head.position()); 4086 4087 uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) / 4088 mCblk->frameSize); 4089 size_t framesRequested = buffer->frameCount; 4090 buffer->frameCount = min(framesLeftInHead, framesRequested); 4091 4092 mTimedAudioOutputOnTime = true; 4093} 4094 4095// Yield samples of silence up to the given output buffer's capacity 4096// 4097// Caller must hold mTimedBufferQueueLock 4098void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence( 4099 uint32_t numFrames, AudioBufferProvider::Buffer* buffer) { 4100 4101 // lazily allocate a buffer filled with silence 4102 if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) { 4103 delete [] mTimedSilenceBuffer; 4104 mTimedSilenceBufferSize = numFrames * mCblk->frameSize; 4105 mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize]; 4106 memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize); 4107 } 4108 4109 buffer->raw = mTimedSilenceBuffer; 4110 size_t framesRequested = buffer->frameCount; 4111 buffer->frameCount = min(numFrames, framesRequested); 4112 4113 mTimedAudioOutputOnTime = false; 4114} 4115 4116// AudioBufferProvider interface 4117void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer( 4118 AudioBufferProvider::Buffer* buffer) { 4119 4120 Mutex::Autolock _l(mTimedBufferQueueLock); 4121 4122 // If the buffer which was just released is part of the buffer at the head 4123 // of the queue, be sure to update the amt of the buffer which has been 4124 // consumed. If the buffer being returned is not part of the head of the 4125 // queue, its either because the buffer is part of the silence buffer, or 4126 // because the head of the timed queue was trimmed after the mixer called 4127 // getNextBuffer but before the mixer called releaseBuffer. 4128 if ((buffer->raw != mTimedSilenceBuffer) && mTimedBufferQueue.size()) { 4129 TimedBuffer& head = mTimedBufferQueue.editItemAt(0); 4130 4131 void* start = head.buffer()->pointer(); 4132 void* end = (char *) head.buffer()->pointer() + head.buffer()->size(); 4133 4134 if ((buffer->raw >= start) && (buffer->raw <= end)) { 4135 head.setPosition(head.position() + 4136 (buffer->frameCount * mCblk->frameSize)); 4137 if (static_cast<size_t>(head.position()) >= head.buffer()->size()) { 4138 mTimedBufferQueue.removeAt(0); 4139 } 4140 } 4141 } 4142 4143 buffer->raw = 0; 4144 buffer->frameCount = 0; 4145} 4146 4147uint32_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const { 4148 Mutex::Autolock _l(mTimedBufferQueueLock); 4149 4150 uint32_t frames = 0; 4151 for (size_t i = 0; i < mTimedBufferQueue.size(); i++) { 4152 const TimedBuffer& tb = mTimedBufferQueue[i]; 4153 frames += (tb.buffer()->size() - tb.position()) / mCblk->frameSize; 4154 } 4155 4156 return frames; 4157} 4158 4159AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer() 4160 : mPTS(0), mPosition(0) {} 4161 4162AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer( 4163 const sp<IMemory>& buffer, int64_t pts) 4164 : mBuffer(buffer), mPTS(pts), mPosition(0) {} 4165 4166// ---------------------------------------------------------------------------- 4167 4168// RecordTrack constructor must be called with AudioFlinger::mLock held 4169AudioFlinger::RecordThread::RecordTrack::RecordTrack( 4170 RecordThread *thread, 4171 const sp<Client>& client, 4172 uint32_t sampleRate, 4173 audio_format_t format, 4174 uint32_t channelMask, 4175 int frameCount, 4176 int sessionId) 4177 : TrackBase(thread, client, sampleRate, format, 4178 channelMask, frameCount, 0 /*sharedBuffer*/, sessionId), 4179 mOverflow(false) 4180{ 4181 if (mCblk != NULL) { 4182 ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer); 4183 if (format == AUDIO_FORMAT_PCM_16_BIT) { 4184 mCblk->frameSize = mChannelCount * sizeof(int16_t); 4185 } else if (format == AUDIO_FORMAT_PCM_8_BIT) { 4186 mCblk->frameSize = mChannelCount * sizeof(int8_t); 4187 } else { 4188 mCblk->frameSize = sizeof(int8_t); 4189 } 4190 } 4191} 4192 4193AudioFlinger::RecordThread::RecordTrack::~RecordTrack() 4194{ 4195 sp<ThreadBase> thread = mThread.promote(); 4196 if (thread != 0) { 4197 AudioSystem::releaseInput(thread->id()); 4198 } 4199} 4200 4201// AudioBufferProvider interface 4202status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts) 4203{ 4204 audio_track_cblk_t* cblk = this->cblk(); 4205 uint32_t framesAvail; 4206 uint32_t framesReq = buffer->frameCount; 4207 4208 // Check if last stepServer failed, try to step now 4209 if (mStepServerFailed) { 4210 if (!step()) goto getNextBuffer_exit; 4211 ALOGV("stepServer recovered"); 4212 mStepServerFailed = false; 4213 } 4214 4215 framesAvail = cblk->framesAvailable_l(); 4216 4217 if (CC_LIKELY(framesAvail)) { 4218 uint32_t s = cblk->server; 4219 uint32_t bufferEnd = cblk->serverBase + cblk->frameCount; 4220 4221 if (framesReq > framesAvail) { 4222 framesReq = framesAvail; 4223 } 4224 if (s + framesReq > bufferEnd) { 4225 framesReq = bufferEnd - s; 4226 } 4227 4228 buffer->raw = getBuffer(s, framesReq); 4229 if (buffer->raw == NULL) goto getNextBuffer_exit; 4230 4231 buffer->frameCount = framesReq; 4232 return NO_ERROR; 4233 } 4234 4235getNextBuffer_exit: 4236 buffer->raw = NULL; 4237 buffer->frameCount = 0; 4238 return NOT_ENOUGH_DATA; 4239} 4240 4241status_t AudioFlinger::RecordThread::RecordTrack::start(pid_t tid) 4242{ 4243 sp<ThreadBase> thread = mThread.promote(); 4244 if (thread != 0) { 4245 RecordThread *recordThread = (RecordThread *)thread.get(); 4246 return recordThread->start(this, tid); 4247 } else { 4248 return BAD_VALUE; 4249 } 4250} 4251 4252void AudioFlinger::RecordThread::RecordTrack::stop() 4253{ 4254 sp<ThreadBase> thread = mThread.promote(); 4255 if (thread != 0) { 4256 RecordThread *recordThread = (RecordThread *)thread.get(); 4257 recordThread->stop(this); 4258 TrackBase::reset(); 4259 // Force overrun condition to avoid false overrun callback until first data is 4260 // read from buffer 4261 android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags); 4262 } 4263} 4264 4265void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size) 4266{ 4267 snprintf(buffer, size, " %05d %03u 0x%08x %05d %04u %01d %05u %08x %08x\n", 4268 (mClient == 0) ? getpid_cached : mClient->pid(), 4269 mFormat, 4270 mChannelMask, 4271 mSessionId, 4272 mFrameCount, 4273 mState, 4274 mCblk->sampleRate, 4275 mCblk->server, 4276 mCblk->user); 4277} 4278 4279 4280// ---------------------------------------------------------------------------- 4281 4282AudioFlinger::PlaybackThread::OutputTrack::OutputTrack( 4283 PlaybackThread *playbackThread, 4284 DuplicatingThread *sourceThread, 4285 uint32_t sampleRate, 4286 audio_format_t format, 4287 uint32_t channelMask, 4288 int frameCount) 4289 : Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount, NULL, 0), 4290 mActive(false), mSourceThread(sourceThread) 4291{ 4292 4293 if (mCblk != NULL) { 4294 mCblk->flags |= CBLK_DIRECTION_OUT; 4295 mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t); 4296 mOutBuffer.frameCount = 0; 4297 playbackThread->mTracks.add(this); 4298 ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \ 4299 "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p", 4300 mCblk, mBuffer, mCblk->buffers, 4301 mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd); 4302 } else { 4303 ALOGW("Error creating output track on thread %p", playbackThread); 4304 } 4305} 4306 4307AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack() 4308{ 4309 clearBufferQueue(); 4310} 4311 4312status_t AudioFlinger::PlaybackThread::OutputTrack::start(pid_t tid) 4313{ 4314 status_t status = Track::start(tid); 4315 if (status != NO_ERROR) { 4316 return status; 4317 } 4318 4319 mActive = true; 4320 mRetryCount = 127; 4321 return status; 4322} 4323 4324void AudioFlinger::PlaybackThread::OutputTrack::stop() 4325{ 4326 Track::stop(); 4327 clearBufferQueue(); 4328 mOutBuffer.frameCount = 0; 4329 mActive = false; 4330} 4331 4332bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames) 4333{ 4334 Buffer *pInBuffer; 4335 Buffer inBuffer; 4336 uint32_t channelCount = mChannelCount; 4337 bool outputBufferFull = false; 4338 inBuffer.frameCount = frames; 4339 inBuffer.i16 = data; 4340 4341 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs(); 4342 4343 if (!mActive && frames != 0) { 4344 start(0); 4345 sp<ThreadBase> thread = mThread.promote(); 4346 if (thread != 0) { 4347 MixerThread *mixerThread = (MixerThread *)thread.get(); 4348 if (mCblk->frameCount > frames){ 4349 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 4350 uint32_t startFrames = (mCblk->frameCount - frames); 4351 pInBuffer = new Buffer; 4352 pInBuffer->mBuffer = new int16_t[startFrames * channelCount]; 4353 pInBuffer->frameCount = startFrames; 4354 pInBuffer->i16 = pInBuffer->mBuffer; 4355 memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t)); 4356 mBufferQueue.add(pInBuffer); 4357 } else { 4358 ALOGW ("OutputTrack::write() %p no more buffers in queue", this); 4359 } 4360 } 4361 } 4362 } 4363 4364 while (waitTimeLeftMs) { 4365 // First write pending buffers, then new data 4366 if (mBufferQueue.size()) { 4367 pInBuffer = mBufferQueue.itemAt(0); 4368 } else { 4369 pInBuffer = &inBuffer; 4370 } 4371 4372 if (pInBuffer->frameCount == 0) { 4373 break; 4374 } 4375 4376 if (mOutBuffer.frameCount == 0) { 4377 mOutBuffer.frameCount = pInBuffer->frameCount; 4378 nsecs_t startTime = systemTime(); 4379 if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) { 4380 ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get()); 4381 outputBufferFull = true; 4382 break; 4383 } 4384 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime); 4385 if (waitTimeLeftMs >= waitTimeMs) { 4386 waitTimeLeftMs -= waitTimeMs; 4387 } else { 4388 waitTimeLeftMs = 0; 4389 } 4390 } 4391 4392 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount; 4393 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t)); 4394 mCblk->stepUser(outFrames); 4395 pInBuffer->frameCount -= outFrames; 4396 pInBuffer->i16 += outFrames * channelCount; 4397 mOutBuffer.frameCount -= outFrames; 4398 mOutBuffer.i16 += outFrames * channelCount; 4399 4400 if (pInBuffer->frameCount == 0) { 4401 if (mBufferQueue.size()) { 4402 mBufferQueue.removeAt(0); 4403 delete [] pInBuffer->mBuffer; 4404 delete pInBuffer; 4405 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size()); 4406 } else { 4407 break; 4408 } 4409 } 4410 } 4411 4412 // If we could not write all frames, allocate a buffer and queue it for next time. 4413 if (inBuffer.frameCount) { 4414 sp<ThreadBase> thread = mThread.promote(); 4415 if (thread != 0 && !thread->standby()) { 4416 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 4417 pInBuffer = new Buffer; 4418 pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount]; 4419 pInBuffer->frameCount = inBuffer.frameCount; 4420 pInBuffer->i16 = pInBuffer->mBuffer; 4421 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t)); 4422 mBufferQueue.add(pInBuffer); 4423 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size()); 4424 } else { 4425 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this); 4426 } 4427 } 4428 } 4429 4430 // Calling write() with a 0 length buffer, means that no more data will be written: 4431 // If no more buffers are pending, fill output track buffer to make sure it is started 4432 // by output mixer. 4433 if (frames == 0 && mBufferQueue.size() == 0) { 4434 if (mCblk->user < mCblk->frameCount) { 4435 frames = mCblk->frameCount - mCblk->user; 4436 pInBuffer = new Buffer; 4437 pInBuffer->mBuffer = new int16_t[frames * channelCount]; 4438 pInBuffer->frameCount = frames; 4439 pInBuffer->i16 = pInBuffer->mBuffer; 4440 memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t)); 4441 mBufferQueue.add(pInBuffer); 4442 } else if (mActive) { 4443 stop(); 4444 } 4445 } 4446 4447 return outputBufferFull; 4448} 4449 4450status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs) 4451{ 4452 int active; 4453 status_t result; 4454 audio_track_cblk_t* cblk = mCblk; 4455 uint32_t framesReq = buffer->frameCount; 4456 4457// ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server); 4458 buffer->frameCount = 0; 4459 4460 uint32_t framesAvail = cblk->framesAvailable(); 4461 4462 4463 if (framesAvail == 0) { 4464 Mutex::Autolock _l(cblk->lock); 4465 goto start_loop_here; 4466 while (framesAvail == 0) { 4467 active = mActive; 4468 if (CC_UNLIKELY(!active)) { 4469 ALOGV("Not active and NO_MORE_BUFFERS"); 4470 return NO_MORE_BUFFERS; 4471 } 4472 result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs)); 4473 if (result != NO_ERROR) { 4474 return NO_MORE_BUFFERS; 4475 } 4476 // read the server count again 4477 start_loop_here: 4478 framesAvail = cblk->framesAvailable_l(); 4479 } 4480 } 4481 4482// if (framesAvail < framesReq) { 4483// return NO_MORE_BUFFERS; 4484// } 4485 4486 if (framesReq > framesAvail) { 4487 framesReq = framesAvail; 4488 } 4489 4490 uint32_t u = cblk->user; 4491 uint32_t bufferEnd = cblk->userBase + cblk->frameCount; 4492 4493 if (u + framesReq > bufferEnd) { 4494 framesReq = bufferEnd - u; 4495 } 4496 4497 buffer->frameCount = framesReq; 4498 buffer->raw = (void *)cblk->buffer(u); 4499 return NO_ERROR; 4500} 4501 4502 4503void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue() 4504{ 4505 size_t size = mBufferQueue.size(); 4506 4507 for (size_t i = 0; i < size; i++) { 4508 Buffer *pBuffer = mBufferQueue.itemAt(i); 4509 delete [] pBuffer->mBuffer; 4510 delete pBuffer; 4511 } 4512 mBufferQueue.clear(); 4513} 4514 4515// ---------------------------------------------------------------------------- 4516 4517AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid) 4518 : RefBase(), 4519 mAudioFlinger(audioFlinger), 4520 // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below 4521 mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")), 4522 mPid(pid), 4523 mTimedTrackCount(0) 4524{ 4525 // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer 4526} 4527 4528// Client destructor must be called with AudioFlinger::mLock held 4529AudioFlinger::Client::~Client() 4530{ 4531 mAudioFlinger->removeClient_l(mPid); 4532} 4533 4534sp<MemoryDealer> AudioFlinger::Client::heap() const 4535{ 4536 return mMemoryDealer; 4537} 4538 4539// Reserve one of the limited slots for a timed audio track associated 4540// with this client 4541bool AudioFlinger::Client::reserveTimedTrack() 4542{ 4543 const int kMaxTimedTracksPerClient = 4; 4544 4545 Mutex::Autolock _l(mTimedTrackLock); 4546 4547 if (mTimedTrackCount >= kMaxTimedTracksPerClient) { 4548 ALOGW("can not create timed track - pid %d has exceeded the limit", 4549 mPid); 4550 return false; 4551 } 4552 4553 mTimedTrackCount++; 4554 return true; 4555} 4556 4557// Release a slot for a timed audio track 4558void AudioFlinger::Client::releaseTimedTrack() 4559{ 4560 Mutex::Autolock _l(mTimedTrackLock); 4561 mTimedTrackCount--; 4562} 4563 4564// ---------------------------------------------------------------------------- 4565 4566AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger, 4567 const sp<IAudioFlingerClient>& client, 4568 pid_t pid) 4569 : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client) 4570{ 4571} 4572 4573AudioFlinger::NotificationClient::~NotificationClient() 4574{ 4575} 4576 4577void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who) 4578{ 4579 sp<NotificationClient> keep(this); 4580 mAudioFlinger->removeNotificationClient(mPid); 4581} 4582 4583// ---------------------------------------------------------------------------- 4584 4585AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track) 4586 : BnAudioTrack(), 4587 mTrack(track) 4588{ 4589} 4590 4591AudioFlinger::TrackHandle::~TrackHandle() { 4592 // just stop the track on deletion, associated resources 4593 // will be freed from the main thread once all pending buffers have 4594 // been played. Unless it's not in the active track list, in which 4595 // case we free everything now... 4596 mTrack->destroy(); 4597} 4598 4599sp<IMemory> AudioFlinger::TrackHandle::getCblk() const { 4600 return mTrack->getCblk(); 4601} 4602 4603status_t AudioFlinger::TrackHandle::start(pid_t tid) { 4604 return mTrack->start(tid); 4605} 4606 4607void AudioFlinger::TrackHandle::stop() { 4608 mTrack->stop(); 4609} 4610 4611void AudioFlinger::TrackHandle::flush() { 4612 mTrack->flush(); 4613} 4614 4615void AudioFlinger::TrackHandle::mute(bool e) { 4616 mTrack->mute(e); 4617} 4618 4619void AudioFlinger::TrackHandle::pause() { 4620 mTrack->pause(); 4621} 4622 4623status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId) 4624{ 4625 return mTrack->attachAuxEffect(EffectId); 4626} 4627 4628status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size, 4629 sp<IMemory>* buffer) { 4630 if (!mTrack->isTimedTrack()) 4631 return INVALID_OPERATION; 4632 4633 PlaybackThread::TimedTrack* tt = 4634 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 4635 return tt->allocateTimedBuffer(size, buffer); 4636} 4637 4638status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer, 4639 int64_t pts) { 4640 if (!mTrack->isTimedTrack()) 4641 return INVALID_OPERATION; 4642 4643 PlaybackThread::TimedTrack* tt = 4644 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 4645 return tt->queueTimedBuffer(buffer, pts); 4646} 4647 4648status_t AudioFlinger::TrackHandle::setMediaTimeTransform( 4649 const LinearTransform& xform, int target) { 4650 4651 if (!mTrack->isTimedTrack()) 4652 return INVALID_OPERATION; 4653 4654 PlaybackThread::TimedTrack* tt = 4655 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 4656 return tt->setMediaTimeTransform( 4657 xform, static_cast<TimedAudioTrack::TargetTimeline>(target)); 4658} 4659 4660status_t AudioFlinger::TrackHandle::onTransact( 4661 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 4662{ 4663 return BnAudioTrack::onTransact(code, data, reply, flags); 4664} 4665 4666// ---------------------------------------------------------------------------- 4667 4668sp<IAudioRecord> AudioFlinger::openRecord( 4669 pid_t pid, 4670 audio_io_handle_t input, 4671 uint32_t sampleRate, 4672 audio_format_t format, 4673 uint32_t channelMask, 4674 int frameCount, 4675 // FIXME dead, remove from IAudioFlinger 4676 uint32_t flags, 4677 int *sessionId, 4678 status_t *status) 4679{ 4680 sp<RecordThread::RecordTrack> recordTrack; 4681 sp<RecordHandle> recordHandle; 4682 sp<Client> client; 4683 status_t lStatus; 4684 RecordThread *thread; 4685 size_t inFrameCount; 4686 int lSessionId; 4687 4688 // check calling permissions 4689 if (!recordingAllowed()) { 4690 lStatus = PERMISSION_DENIED; 4691 goto Exit; 4692 } 4693 4694 // add client to list 4695 { // scope for mLock 4696 Mutex::Autolock _l(mLock); 4697 thread = checkRecordThread_l(input); 4698 if (thread == NULL) { 4699 lStatus = BAD_VALUE; 4700 goto Exit; 4701 } 4702 4703 client = registerPid_l(pid); 4704 4705 // If no audio session id is provided, create one here 4706 if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) { 4707 lSessionId = *sessionId; 4708 } else { 4709 lSessionId = nextUniqueId(); 4710 if (sessionId != NULL) { 4711 *sessionId = lSessionId; 4712 } 4713 } 4714 // create new record track. The record track uses one track in mHardwareMixerThread by convention. 4715 recordTrack = thread->createRecordTrack_l(client, 4716 sampleRate, 4717 format, 4718 channelMask, 4719 frameCount, 4720 lSessionId, 4721 &lStatus); 4722 } 4723 if (lStatus != NO_ERROR) { 4724 // remove local strong reference to Client before deleting the RecordTrack so that the Client 4725 // destructor is called by the TrackBase destructor with mLock held 4726 client.clear(); 4727 recordTrack.clear(); 4728 goto Exit; 4729 } 4730 4731 // return to handle to client 4732 recordHandle = new RecordHandle(recordTrack); 4733 lStatus = NO_ERROR; 4734 4735Exit: 4736 if (status) { 4737 *status = lStatus; 4738 } 4739 return recordHandle; 4740} 4741 4742// ---------------------------------------------------------------------------- 4743 4744AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack) 4745 : BnAudioRecord(), 4746 mRecordTrack(recordTrack) 4747{ 4748} 4749 4750AudioFlinger::RecordHandle::~RecordHandle() { 4751 stop(); 4752} 4753 4754sp<IMemory> AudioFlinger::RecordHandle::getCblk() const { 4755 return mRecordTrack->getCblk(); 4756} 4757 4758status_t AudioFlinger::RecordHandle::start(pid_t tid) { 4759 ALOGV("RecordHandle::start()"); 4760 return mRecordTrack->start(tid); 4761} 4762 4763void AudioFlinger::RecordHandle::stop() { 4764 ALOGV("RecordHandle::stop()"); 4765 mRecordTrack->stop(); 4766} 4767 4768status_t AudioFlinger::RecordHandle::onTransact( 4769 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 4770{ 4771 return BnAudioRecord::onTransact(code, data, reply, flags); 4772} 4773 4774// ---------------------------------------------------------------------------- 4775 4776AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, 4777 AudioStreamIn *input, 4778 uint32_t sampleRate, 4779 uint32_t channels, 4780 audio_io_handle_t id, 4781 uint32_t device) : 4782 ThreadBase(audioFlinger, id, device, RECORD), 4783 mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL), 4784 // mRsmpInIndex and mInputBytes set by readInputParameters() 4785 mReqChannelCount(popcount(channels)), 4786 mReqSampleRate(sampleRate) 4787 // mBytesRead is only meaningful while active, and so is cleared in start() 4788 // (but might be better to also clear here for dump?) 4789{ 4790 snprintf(mName, kNameLength, "AudioIn_%X", id); 4791 4792 readInputParameters(); 4793} 4794 4795 4796AudioFlinger::RecordThread::~RecordThread() 4797{ 4798 delete[] mRsmpInBuffer; 4799 delete mResampler; 4800 delete[] mRsmpOutBuffer; 4801} 4802 4803void AudioFlinger::RecordThread::onFirstRef() 4804{ 4805 run(mName, PRIORITY_URGENT_AUDIO); 4806} 4807 4808status_t AudioFlinger::RecordThread::readyToRun() 4809{ 4810 status_t status = initCheck(); 4811 ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this); 4812 return status; 4813} 4814 4815bool AudioFlinger::RecordThread::threadLoop() 4816{ 4817 AudioBufferProvider::Buffer buffer; 4818 sp<RecordTrack> activeTrack; 4819 Vector< sp<EffectChain> > effectChains; 4820 4821 nsecs_t lastWarning = 0; 4822 4823 acquireWakeLock(); 4824 4825 // start recording 4826 while (!exitPending()) { 4827 4828 processConfigEvents(); 4829 4830 { // scope for mLock 4831 Mutex::Autolock _l(mLock); 4832 checkForNewParameters_l(); 4833 if (mActiveTrack == 0 && mConfigEvents.isEmpty()) { 4834 if (!mStandby) { 4835 mInput->stream->common.standby(&mInput->stream->common); 4836 mStandby = true; 4837 } 4838 4839 if (exitPending()) break; 4840 4841 releaseWakeLock_l(); 4842 ALOGV("RecordThread: loop stopping"); 4843 // go to sleep 4844 mWaitWorkCV.wait(mLock); 4845 ALOGV("RecordThread: loop starting"); 4846 acquireWakeLock_l(); 4847 continue; 4848 } 4849 if (mActiveTrack != 0) { 4850 if (mActiveTrack->mState == TrackBase::PAUSING) { 4851 if (!mStandby) { 4852 mInput->stream->common.standby(&mInput->stream->common); 4853 mStandby = true; 4854 } 4855 mActiveTrack.clear(); 4856 mStartStopCond.broadcast(); 4857 } else if (mActiveTrack->mState == TrackBase::RESUMING) { 4858 if (mReqChannelCount != mActiveTrack->channelCount()) { 4859 mActiveTrack.clear(); 4860 mStartStopCond.broadcast(); 4861 } else if (mBytesRead != 0) { 4862 // record start succeeds only if first read from audio input 4863 // succeeds 4864 if (mBytesRead > 0) { 4865 mActiveTrack->mState = TrackBase::ACTIVE; 4866 } else { 4867 mActiveTrack.clear(); 4868 } 4869 mStartStopCond.broadcast(); 4870 } 4871 mStandby = false; 4872 } 4873 } 4874 lockEffectChains_l(effectChains); 4875 } 4876 4877 if (mActiveTrack != 0) { 4878 if (mActiveTrack->mState != TrackBase::ACTIVE && 4879 mActiveTrack->mState != TrackBase::RESUMING) { 4880 unlockEffectChains(effectChains); 4881 usleep(kRecordThreadSleepUs); 4882 continue; 4883 } 4884 for (size_t i = 0; i < effectChains.size(); i ++) { 4885 effectChains[i]->process_l(); 4886 } 4887 4888 buffer.frameCount = mFrameCount; 4889 if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) { 4890 size_t framesOut = buffer.frameCount; 4891 if (mResampler == NULL) { 4892 // no resampling 4893 while (framesOut) { 4894 size_t framesIn = mFrameCount - mRsmpInIndex; 4895 if (framesIn) { 4896 int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize; 4897 int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize; 4898 if (framesIn > framesOut) 4899 framesIn = framesOut; 4900 mRsmpInIndex += framesIn; 4901 framesOut -= framesIn; 4902 if ((int)mChannelCount == mReqChannelCount || 4903 mFormat != AUDIO_FORMAT_PCM_16_BIT) { 4904 memcpy(dst, src, framesIn * mFrameSize); 4905 } else { 4906 int16_t *src16 = (int16_t *)src; 4907 int16_t *dst16 = (int16_t *)dst; 4908 if (mChannelCount == 1) { 4909 while (framesIn--) { 4910 *dst16++ = *src16; 4911 *dst16++ = *src16++; 4912 } 4913 } else { 4914 while (framesIn--) { 4915 *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1); 4916 src16 += 2; 4917 } 4918 } 4919 } 4920 } 4921 if (framesOut && mFrameCount == mRsmpInIndex) { 4922 if (framesOut == mFrameCount && 4923 ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) { 4924 mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes); 4925 framesOut = 0; 4926 } else { 4927 mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes); 4928 mRsmpInIndex = 0; 4929 } 4930 if (mBytesRead < 0) { 4931 ALOGE("Error reading audio input"); 4932 if (mActiveTrack->mState == TrackBase::ACTIVE) { 4933 // Force input into standby so that it tries to 4934 // recover at next read attempt 4935 mInput->stream->common.standby(&mInput->stream->common); 4936 usleep(kRecordThreadSleepUs); 4937 } 4938 mRsmpInIndex = mFrameCount; 4939 framesOut = 0; 4940 buffer.frameCount = 0; 4941 } 4942 } 4943 } 4944 } else { 4945 // resampling 4946 4947 memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t)); 4948 // alter output frame count as if we were expecting stereo samples 4949 if (mChannelCount == 1 && mReqChannelCount == 1) { 4950 framesOut >>= 1; 4951 } 4952 mResampler->resample(mRsmpOutBuffer, framesOut, this); 4953 // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer() 4954 // are 32 bit aligned which should be always true. 4955 if (mChannelCount == 2 && mReqChannelCount == 1) { 4956 ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut); 4957 // the resampler always outputs stereo samples: do post stereo to mono conversion 4958 int16_t *src = (int16_t *)mRsmpOutBuffer; 4959 int16_t *dst = buffer.i16; 4960 while (framesOut--) { 4961 *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1); 4962 src += 2; 4963 } 4964 } else { 4965 ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut); 4966 } 4967 4968 } 4969 mActiveTrack->releaseBuffer(&buffer); 4970 mActiveTrack->overflow(); 4971 } 4972 // client isn't retrieving buffers fast enough 4973 else { 4974 if (!mActiveTrack->setOverflow()) { 4975 nsecs_t now = systemTime(); 4976 if ((now - lastWarning) > kWarningThrottleNs) { 4977 ALOGW("RecordThread: buffer overflow"); 4978 lastWarning = now; 4979 } 4980 } 4981 // Release the processor for a while before asking for a new buffer. 4982 // This will give the application more chance to read from the buffer and 4983 // clear the overflow. 4984 usleep(kRecordThreadSleepUs); 4985 } 4986 } 4987 // enable changes in effect chain 4988 unlockEffectChains(effectChains); 4989 effectChains.clear(); 4990 } 4991 4992 if (!mStandby) { 4993 mInput->stream->common.standby(&mInput->stream->common); 4994 } 4995 mActiveTrack.clear(); 4996 4997 mStartStopCond.broadcast(); 4998 4999 releaseWakeLock(); 5000 5001 ALOGV("RecordThread %p exiting", this); 5002 return false; 5003} 5004 5005 5006sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l( 5007 const sp<AudioFlinger::Client>& client, 5008 uint32_t sampleRate, 5009 audio_format_t format, 5010 int channelMask, 5011 int frameCount, 5012 int sessionId, 5013 status_t *status) 5014{ 5015 sp<RecordTrack> track; 5016 status_t lStatus; 5017 5018 lStatus = initCheck(); 5019 if (lStatus != NO_ERROR) { 5020 ALOGE("Audio driver not initialized."); 5021 goto Exit; 5022 } 5023 5024 { // scope for mLock 5025 Mutex::Autolock _l(mLock); 5026 5027 track = new RecordTrack(this, client, sampleRate, 5028 format, channelMask, frameCount, sessionId); 5029 5030 if (track->getCblk() == 0) { 5031 lStatus = NO_MEMORY; 5032 goto Exit; 5033 } 5034 5035 mTrack = track.get(); 5036 // disable AEC and NS if the device is a BT SCO headset supporting those pre processings 5037 bool suspend = audio_is_bluetooth_sco_device( 5038 (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff(); 5039 setEffectSuspended_l(FX_IID_AEC, suspend, sessionId); 5040 setEffectSuspended_l(FX_IID_NS, suspend, sessionId); 5041 } 5042 lStatus = NO_ERROR; 5043 5044Exit: 5045 if (status) { 5046 *status = lStatus; 5047 } 5048 return track; 5049} 5050 5051status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack, pid_t tid) 5052{ 5053 ALOGV("RecordThread::start tid=%d", tid); 5054 sp<ThreadBase> strongMe = this; 5055 status_t status = NO_ERROR; 5056 { 5057 AutoMutex lock(mLock); 5058 if (mActiveTrack != 0) { 5059 if (recordTrack != mActiveTrack.get()) { 5060 status = -EBUSY; 5061 } else if (mActiveTrack->mState == TrackBase::PAUSING) { 5062 mActiveTrack->mState = TrackBase::ACTIVE; 5063 } 5064 return status; 5065 } 5066 5067 recordTrack->mState = TrackBase::IDLE; 5068 mActiveTrack = recordTrack; 5069 mLock.unlock(); 5070 status_t status = AudioSystem::startInput(mId); 5071 mLock.lock(); 5072 if (status != NO_ERROR) { 5073 mActiveTrack.clear(); 5074 return status; 5075 } 5076 mRsmpInIndex = mFrameCount; 5077 mBytesRead = 0; 5078 if (mResampler != NULL) { 5079 mResampler->reset(); 5080 } 5081 mActiveTrack->mState = TrackBase::RESUMING; 5082 // signal thread to start 5083 ALOGV("Signal record thread"); 5084 mWaitWorkCV.signal(); 5085 // do not wait for mStartStopCond if exiting 5086 if (exitPending()) { 5087 mActiveTrack.clear(); 5088 status = INVALID_OPERATION; 5089 goto startError; 5090 } 5091 mStartStopCond.wait(mLock); 5092 if (mActiveTrack == 0) { 5093 ALOGV("Record failed to start"); 5094 status = BAD_VALUE; 5095 goto startError; 5096 } 5097 ALOGV("Record started OK"); 5098 return status; 5099 } 5100startError: 5101 AudioSystem::stopInput(mId); 5102 return status; 5103} 5104 5105void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) { 5106 ALOGV("RecordThread::stop"); 5107 sp<ThreadBase> strongMe = this; 5108 { 5109 AutoMutex lock(mLock); 5110 if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) { 5111 mActiveTrack->mState = TrackBase::PAUSING; 5112 // do not wait for mStartStopCond if exiting 5113 if (exitPending()) { 5114 return; 5115 } 5116 mStartStopCond.wait(mLock); 5117 // if we have been restarted, recordTrack == mActiveTrack.get() here 5118 if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) { 5119 mLock.unlock(); 5120 AudioSystem::stopInput(mId); 5121 mLock.lock(); 5122 ALOGV("Record stopped OK"); 5123 } 5124 } 5125 } 5126} 5127 5128status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args) 5129{ 5130 const size_t SIZE = 256; 5131 char buffer[SIZE]; 5132 String8 result; 5133 5134 snprintf(buffer, SIZE, "\nInput thread %p internals\n", this); 5135 result.append(buffer); 5136 5137 if (mActiveTrack != 0) { 5138 result.append("Active Track:\n"); 5139 result.append(" Clien Fmt Chn mask Session Buf S SRate Serv User\n"); 5140 mActiveTrack->dump(buffer, SIZE); 5141 result.append(buffer); 5142 5143 snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex); 5144 result.append(buffer); 5145 snprintf(buffer, SIZE, "In size: %d\n", mInputBytes); 5146 result.append(buffer); 5147 snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL)); 5148 result.append(buffer); 5149 snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount); 5150 result.append(buffer); 5151 snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate); 5152 result.append(buffer); 5153 5154 5155 } else { 5156 result.append("No record client\n"); 5157 } 5158 write(fd, result.string(), result.size()); 5159 5160 dumpBase(fd, args); 5161 dumpEffectChains(fd, args); 5162 5163 return NO_ERROR; 5164} 5165 5166// AudioBufferProvider interface 5167status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts) 5168{ 5169 size_t framesReq = buffer->frameCount; 5170 size_t framesReady = mFrameCount - mRsmpInIndex; 5171 int channelCount; 5172 5173 if (framesReady == 0) { 5174 mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes); 5175 if (mBytesRead < 0) { 5176 ALOGE("RecordThread::getNextBuffer() Error reading audio input"); 5177 if (mActiveTrack->mState == TrackBase::ACTIVE) { 5178 // Force input into standby so that it tries to 5179 // recover at next read attempt 5180 mInput->stream->common.standby(&mInput->stream->common); 5181 usleep(kRecordThreadSleepUs); 5182 } 5183 buffer->raw = NULL; 5184 buffer->frameCount = 0; 5185 return NOT_ENOUGH_DATA; 5186 } 5187 mRsmpInIndex = 0; 5188 framesReady = mFrameCount; 5189 } 5190 5191 if (framesReq > framesReady) { 5192 framesReq = framesReady; 5193 } 5194 5195 if (mChannelCount == 1 && mReqChannelCount == 2) { 5196 channelCount = 1; 5197 } else { 5198 channelCount = 2; 5199 } 5200 buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount; 5201 buffer->frameCount = framesReq; 5202 return NO_ERROR; 5203} 5204 5205// AudioBufferProvider interface 5206void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer) 5207{ 5208 mRsmpInIndex += buffer->frameCount; 5209 buffer->frameCount = 0; 5210} 5211 5212bool AudioFlinger::RecordThread::checkForNewParameters_l() 5213{ 5214 bool reconfig = false; 5215 5216 while (!mNewParameters.isEmpty()) { 5217 status_t status = NO_ERROR; 5218 String8 keyValuePair = mNewParameters[0]; 5219 AudioParameter param = AudioParameter(keyValuePair); 5220 int value; 5221 audio_format_t reqFormat = mFormat; 5222 int reqSamplingRate = mReqSampleRate; 5223 int reqChannelCount = mReqChannelCount; 5224 5225 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { 5226 reqSamplingRate = value; 5227 reconfig = true; 5228 } 5229 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { 5230 reqFormat = (audio_format_t) value; 5231 reconfig = true; 5232 } 5233 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { 5234 reqChannelCount = popcount(value); 5235 reconfig = true; 5236 } 5237 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 5238 // do not accept frame count changes if tracks are open as the track buffer 5239 // size depends on frame count and correct behavior would not be guaranteed 5240 // if frame count is changed after track creation 5241 if (mActiveTrack != 0) { 5242 status = INVALID_OPERATION; 5243 } else { 5244 reconfig = true; 5245 } 5246 } 5247 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { 5248 // forward device change to effects that have requested to be 5249 // aware of attached audio device. 5250 for (size_t i = 0; i < mEffectChains.size(); i++) { 5251 mEffectChains[i]->setDevice_l(value); 5252 } 5253 // store input device and output device but do not forward output device to audio HAL. 5254 // Note that status is ignored by the caller for output device 5255 // (see AudioFlinger::setParameters() 5256 if (value & AUDIO_DEVICE_OUT_ALL) { 5257 mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL); 5258 status = BAD_VALUE; 5259 } else { 5260 mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL); 5261 // disable AEC and NS if the device is a BT SCO headset supporting those pre processings 5262 if (mTrack != NULL) { 5263 bool suspend = audio_is_bluetooth_sco_device( 5264 (audio_devices_t)value) && mAudioFlinger->btNrecIsOff(); 5265 setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId()); 5266 setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId()); 5267 } 5268 } 5269 mDevice |= (uint32_t)value; 5270 } 5271 if (status == NO_ERROR) { 5272 status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string()); 5273 if (status == INVALID_OPERATION) { 5274 mInput->stream->common.standby(&mInput->stream->common); 5275 status = mInput->stream->common.set_parameters(&mInput->stream->common, 5276 keyValuePair.string()); 5277 } 5278 if (reconfig) { 5279 if (status == BAD_VALUE && 5280 reqFormat == mInput->stream->common.get_format(&mInput->stream->common) && 5281 reqFormat == AUDIO_FORMAT_PCM_16_BIT && 5282 ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) && 5283 popcount(mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 && 5284 (reqChannelCount <= FCC_2)) { 5285 status = NO_ERROR; 5286 } 5287 if (status == NO_ERROR) { 5288 readInputParameters(); 5289 sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED); 5290 } 5291 } 5292 } 5293 5294 mNewParameters.removeAt(0); 5295 5296 mParamStatus = status; 5297 mParamCond.signal(); 5298 // wait for condition with time out in case the thread calling ThreadBase::setParameters() 5299 // already timed out waiting for the status and will never signal the condition. 5300 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs); 5301 } 5302 return reconfig; 5303} 5304 5305String8 AudioFlinger::RecordThread::getParameters(const String8& keys) 5306{ 5307 char *s; 5308 String8 out_s8 = String8(); 5309 5310 Mutex::Autolock _l(mLock); 5311 if (initCheck() != NO_ERROR) { 5312 return out_s8; 5313 } 5314 5315 s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string()); 5316 out_s8 = String8(s); 5317 free(s); 5318 return out_s8; 5319} 5320 5321void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) { 5322 AudioSystem::OutputDescriptor desc; 5323 void *param2 = NULL; 5324 5325 switch (event) { 5326 case AudioSystem::INPUT_OPENED: 5327 case AudioSystem::INPUT_CONFIG_CHANGED: 5328 desc.channels = mChannelMask; 5329 desc.samplingRate = mSampleRate; 5330 desc.format = mFormat; 5331 desc.frameCount = mFrameCount; 5332 desc.latency = 0; 5333 param2 = &desc; 5334 break; 5335 5336 case AudioSystem::INPUT_CLOSED: 5337 default: 5338 break; 5339 } 5340 mAudioFlinger->audioConfigChanged_l(event, mId, param2); 5341} 5342 5343void AudioFlinger::RecordThread::readInputParameters() 5344{ 5345 delete mRsmpInBuffer; 5346 // mRsmpInBuffer is always assigned a new[] below 5347 delete mRsmpOutBuffer; 5348 mRsmpOutBuffer = NULL; 5349 delete mResampler; 5350 mResampler = NULL; 5351 5352 mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common); 5353 mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common); 5354 mChannelCount = (uint16_t)popcount(mChannelMask); 5355 mFormat = mInput->stream->common.get_format(&mInput->stream->common); 5356 mFrameSize = audio_stream_frame_size(&mInput->stream->common); 5357 mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common); 5358 mFrameCount = mInputBytes / mFrameSize; 5359 mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount]; 5360 5361 if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2) 5362 { 5363 int channelCount; 5364 // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid 5365 // stereo to mono post process as the resampler always outputs stereo. 5366 if (mChannelCount == 1 && mReqChannelCount == 2) { 5367 channelCount = 1; 5368 } else { 5369 channelCount = 2; 5370 } 5371 mResampler = AudioResampler::create(16, channelCount, mReqSampleRate); 5372 mResampler->setSampleRate(mSampleRate); 5373 mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN); 5374 mRsmpOutBuffer = new int32_t[mFrameCount * 2]; 5375 5376 // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples 5377 if (mChannelCount == 1 && mReqChannelCount == 1) { 5378 mFrameCount >>= 1; 5379 } 5380 5381 } 5382 mRsmpInIndex = mFrameCount; 5383} 5384 5385unsigned int AudioFlinger::RecordThread::getInputFramesLost() 5386{ 5387 Mutex::Autolock _l(mLock); 5388 if (initCheck() != NO_ERROR) { 5389 return 0; 5390 } 5391 5392 return mInput->stream->get_input_frames_lost(mInput->stream); 5393} 5394 5395uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) 5396{ 5397 Mutex::Autolock _l(mLock); 5398 uint32_t result = 0; 5399 if (getEffectChain_l(sessionId) != 0) { 5400 result = EFFECT_SESSION; 5401 } 5402 5403 if (mTrack != NULL && sessionId == mTrack->sessionId()) { 5404 result |= TRACK_SESSION; 5405 } 5406 5407 return result; 5408} 5409 5410AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track() 5411{ 5412 Mutex::Autolock _l(mLock); 5413 return mTrack; 5414} 5415 5416AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() const 5417{ 5418 Mutex::Autolock _l(mLock); 5419 return mInput; 5420} 5421 5422AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput() 5423{ 5424 Mutex::Autolock _l(mLock); 5425 AudioStreamIn *input = mInput; 5426 mInput = NULL; 5427 return input; 5428} 5429 5430// this method must always be called either with ThreadBase mLock held or inside the thread loop 5431audio_stream_t* AudioFlinger::RecordThread::stream() 5432{ 5433 if (mInput == NULL) { 5434 return NULL; 5435 } 5436 return &mInput->stream->common; 5437} 5438 5439 5440// ---------------------------------------------------------------------------- 5441 5442audio_io_handle_t AudioFlinger::openOutput(uint32_t *pDevices, 5443 uint32_t *pSamplingRate, 5444 audio_format_t *pFormat, 5445 uint32_t *pChannels, 5446 uint32_t *pLatencyMs, 5447 audio_policy_output_flags_t flags) 5448{ 5449 status_t status; 5450 PlaybackThread *thread = NULL; 5451 uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0; 5452 audio_format_t format = pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT; 5453 uint32_t channels = pChannels ? *pChannels : 0; 5454 uint32_t latency = pLatencyMs ? *pLatencyMs : 0; 5455 audio_stream_out_t *outStream; 5456 audio_hw_device_t *outHwDev; 5457 5458 ALOGV("openOutput(), Device %x, SamplingRate %d, Format %d, Channels %x, flags %x", 5459 pDevices ? *pDevices : 0, 5460 samplingRate, 5461 format, 5462 channels, 5463 flags); 5464 5465 if (pDevices == NULL || *pDevices == 0) { 5466 return 0; 5467 } 5468 5469 Mutex::Autolock _l(mLock); 5470 5471 outHwDev = findSuitableHwDev_l(*pDevices); 5472 if (outHwDev == NULL) 5473 return 0; 5474 5475 mHardwareStatus = AUDIO_HW_OUTPUT_OPEN; 5476 status = outHwDev->open_output_stream(outHwDev, *pDevices, &format, 5477 &channels, &samplingRate, &outStream); 5478 mHardwareStatus = AUDIO_HW_IDLE; 5479 ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d", 5480 outStream, 5481 samplingRate, 5482 format, 5483 channels, 5484 status); 5485 5486 if (outStream != NULL) { 5487 AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream); 5488 audio_io_handle_t id = nextUniqueId(); 5489 5490 if ((flags & AUDIO_POLICY_OUTPUT_FLAG_DIRECT) || 5491 (format != AUDIO_FORMAT_PCM_16_BIT) || 5492 (channels != AUDIO_CHANNEL_OUT_STEREO)) { 5493 thread = new DirectOutputThread(this, output, id, *pDevices); 5494 ALOGV("openOutput() created direct output: ID %d thread %p", id, thread); 5495 } else { 5496 thread = new MixerThread(this, output, id, *pDevices); 5497 ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread); 5498 } 5499 mPlaybackThreads.add(id, thread); 5500 5501 if (pSamplingRate != NULL) *pSamplingRate = samplingRate; 5502 if (pFormat != NULL) *pFormat = format; 5503 if (pChannels != NULL) *pChannels = channels; 5504 if (pLatencyMs != NULL) *pLatencyMs = thread->latency(); 5505 5506 // notify client processes of the new output creation 5507 thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED); 5508 return id; 5509 } 5510 5511 return 0; 5512} 5513 5514audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1, 5515 audio_io_handle_t output2) 5516{ 5517 Mutex::Autolock _l(mLock); 5518 MixerThread *thread1 = checkMixerThread_l(output1); 5519 MixerThread *thread2 = checkMixerThread_l(output2); 5520 5521 if (thread1 == NULL || thread2 == NULL) { 5522 ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2); 5523 return 0; 5524 } 5525 5526 audio_io_handle_t id = nextUniqueId(); 5527 DuplicatingThread *thread = new DuplicatingThread(this, thread1, id); 5528 thread->addOutputTrack(thread2); 5529 mPlaybackThreads.add(id, thread); 5530 // notify client processes of the new output creation 5531 thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED); 5532 return id; 5533} 5534 5535status_t AudioFlinger::closeOutput(audio_io_handle_t output) 5536{ 5537 // keep strong reference on the playback thread so that 5538 // it is not destroyed while exit() is executed 5539 sp<PlaybackThread> thread; 5540 { 5541 Mutex::Autolock _l(mLock); 5542 thread = checkPlaybackThread_l(output); 5543 if (thread == NULL) { 5544 return BAD_VALUE; 5545 } 5546 5547 ALOGV("closeOutput() %d", output); 5548 5549 if (thread->type() == ThreadBase::MIXER) { 5550 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 5551 if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) { 5552 DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get(); 5553 dupThread->removeOutputTrack((MixerThread *)thread.get()); 5554 } 5555 } 5556 } 5557 audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL); 5558 mPlaybackThreads.removeItem(output); 5559 } 5560 thread->exit(); 5561 // The thread entity (active unit of execution) is no longer running here, 5562 // but the ThreadBase container still exists. 5563 5564 if (thread->type() != ThreadBase::DUPLICATING) { 5565 AudioStreamOut *out = thread->clearOutput(); 5566 ALOG_ASSERT(out != NULL, "out shouldn't be NULL"); 5567 // from now on thread->mOutput is NULL 5568 out->hwDev->close_output_stream(out->hwDev, out->stream); 5569 delete out; 5570 } 5571 return NO_ERROR; 5572} 5573 5574status_t AudioFlinger::suspendOutput(audio_io_handle_t output) 5575{ 5576 Mutex::Autolock _l(mLock); 5577 PlaybackThread *thread = checkPlaybackThread_l(output); 5578 5579 if (thread == NULL) { 5580 return BAD_VALUE; 5581 } 5582 5583 ALOGV("suspendOutput() %d", output); 5584 thread->suspend(); 5585 5586 return NO_ERROR; 5587} 5588 5589status_t AudioFlinger::restoreOutput(audio_io_handle_t output) 5590{ 5591 Mutex::Autolock _l(mLock); 5592 PlaybackThread *thread = checkPlaybackThread_l(output); 5593 5594 if (thread == NULL) { 5595 return BAD_VALUE; 5596 } 5597 5598 ALOGV("restoreOutput() %d", output); 5599 5600 thread->restore(); 5601 5602 return NO_ERROR; 5603} 5604 5605audio_io_handle_t AudioFlinger::openInput(uint32_t *pDevices, 5606 uint32_t *pSamplingRate, 5607 audio_format_t *pFormat, 5608 uint32_t *pChannels, 5609 audio_in_acoustics_t acoustics) 5610{ 5611 status_t status; 5612 RecordThread *thread = NULL; 5613 uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0; 5614 audio_format_t format = pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT; 5615 uint32_t channels = pChannels ? *pChannels : 0; 5616 uint32_t reqSamplingRate = samplingRate; 5617 audio_format_t reqFormat = format; 5618 uint32_t reqChannels = channels; 5619 audio_stream_in_t *inStream; 5620 audio_hw_device_t *inHwDev; 5621 5622 if (pDevices == NULL || *pDevices == 0) { 5623 return 0; 5624 } 5625 5626 Mutex::Autolock _l(mLock); 5627 5628 inHwDev = findSuitableHwDev_l(*pDevices); 5629 if (inHwDev == NULL) 5630 return 0; 5631 5632 status = inHwDev->open_input_stream(inHwDev, *pDevices, &format, 5633 &channels, &samplingRate, 5634 acoustics, 5635 &inStream); 5636 ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, acoustics %x, status %d", 5637 inStream, 5638 samplingRate, 5639 format, 5640 channels, 5641 acoustics, 5642 status); 5643 5644 // If the input could not be opened with the requested parameters and we can handle the conversion internally, 5645 // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo 5646 // or stereo to mono conversions on 16 bit PCM inputs. 5647 if (inStream == NULL && status == BAD_VALUE && 5648 reqFormat == format && format == AUDIO_FORMAT_PCM_16_BIT && 5649 (samplingRate <= 2 * reqSamplingRate) && 5650 (popcount(channels) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) { 5651 ALOGV("openInput() reopening with proposed sampling rate and channels"); 5652 status = inHwDev->open_input_stream(inHwDev, *pDevices, &format, 5653 &channels, &samplingRate, 5654 acoustics, 5655 &inStream); 5656 } 5657 5658 if (inStream != NULL) { 5659 AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream); 5660 5661 audio_io_handle_t id = nextUniqueId(); 5662 // Start record thread 5663 // RecorThread require both input and output device indication to forward to audio 5664 // pre processing modules 5665 uint32_t device = (*pDevices) | primaryOutputDevice_l(); 5666 thread = new RecordThread(this, 5667 input, 5668 reqSamplingRate, 5669 reqChannels, 5670 id, 5671 device); 5672 mRecordThreads.add(id, thread); 5673 ALOGV("openInput() created record thread: ID %d thread %p", id, thread); 5674 if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate; 5675 if (pFormat != NULL) *pFormat = format; 5676 if (pChannels != NULL) *pChannels = reqChannels; 5677 5678 input->stream->common.standby(&input->stream->common); 5679 5680 // notify client processes of the new input creation 5681 thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED); 5682 return id; 5683 } 5684 5685 return 0; 5686} 5687 5688status_t AudioFlinger::closeInput(audio_io_handle_t input) 5689{ 5690 // keep strong reference on the record thread so that 5691 // it is not destroyed while exit() is executed 5692 sp<RecordThread> thread; 5693 { 5694 Mutex::Autolock _l(mLock); 5695 thread = checkRecordThread_l(input); 5696 if (thread == NULL) { 5697 return BAD_VALUE; 5698 } 5699 5700 ALOGV("closeInput() %d", input); 5701 audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL); 5702 mRecordThreads.removeItem(input); 5703 } 5704 thread->exit(); 5705 // The thread entity (active unit of execution) is no longer running here, 5706 // but the ThreadBase container still exists. 5707 5708 AudioStreamIn *in = thread->clearInput(); 5709 ALOG_ASSERT(in != NULL, "in shouldn't be NULL"); 5710 // from now on thread->mInput is NULL 5711 in->hwDev->close_input_stream(in->hwDev, in->stream); 5712 delete in; 5713 5714 return NO_ERROR; 5715} 5716 5717status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output) 5718{ 5719 Mutex::Autolock _l(mLock); 5720 MixerThread *dstThread = checkMixerThread_l(output); 5721 if (dstThread == NULL) { 5722 ALOGW("setStreamOutput() bad output id %d", output); 5723 return BAD_VALUE; 5724 } 5725 5726 ALOGV("setStreamOutput() stream %d to output %d", stream, output); 5727 audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream); 5728 5729 dstThread->setStreamValid(stream, true); 5730 5731 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 5732 PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); 5733 if (thread != dstThread && thread->type() != ThreadBase::DIRECT) { 5734 MixerThread *srcThread = (MixerThread *)thread; 5735 srcThread->setStreamValid(stream, false); 5736 srcThread->invalidateTracks(stream); 5737 } 5738 } 5739 5740 return NO_ERROR; 5741} 5742 5743 5744int AudioFlinger::newAudioSessionId() 5745{ 5746 return nextUniqueId(); 5747} 5748 5749void AudioFlinger::acquireAudioSessionId(int audioSession) 5750{ 5751 Mutex::Autolock _l(mLock); 5752 pid_t caller = IPCThreadState::self()->getCallingPid(); 5753 ALOGV("acquiring %d from %d", audioSession, caller); 5754 size_t num = mAudioSessionRefs.size(); 5755 for (size_t i = 0; i< num; i++) { 5756 AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i); 5757 if (ref->mSessionid == audioSession && ref->mPid == caller) { 5758 ref->mCnt++; 5759 ALOGV(" incremented refcount to %d", ref->mCnt); 5760 return; 5761 } 5762 } 5763 mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller)); 5764 ALOGV(" added new entry for %d", audioSession); 5765} 5766 5767void AudioFlinger::releaseAudioSessionId(int audioSession) 5768{ 5769 Mutex::Autolock _l(mLock); 5770 pid_t caller = IPCThreadState::self()->getCallingPid(); 5771 ALOGV("releasing %d from %d", audioSession, caller); 5772 size_t num = mAudioSessionRefs.size(); 5773 for (size_t i = 0; i< num; i++) { 5774 AudioSessionRef *ref = mAudioSessionRefs.itemAt(i); 5775 if (ref->mSessionid == audioSession && ref->mPid == caller) { 5776 ref->mCnt--; 5777 ALOGV(" decremented refcount to %d", ref->mCnt); 5778 if (ref->mCnt == 0) { 5779 mAudioSessionRefs.removeAt(i); 5780 delete ref; 5781 purgeStaleEffects_l(); 5782 } 5783 return; 5784 } 5785 } 5786 ALOGW("session id %d not found for pid %d", audioSession, caller); 5787} 5788 5789void AudioFlinger::purgeStaleEffects_l() { 5790 5791 ALOGV("purging stale effects"); 5792 5793 Vector< sp<EffectChain> > chains; 5794 5795 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 5796 sp<PlaybackThread> t = mPlaybackThreads.valueAt(i); 5797 for (size_t j = 0; j < t->mEffectChains.size(); j++) { 5798 sp<EffectChain> ec = t->mEffectChains[j]; 5799 if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) { 5800 chains.push(ec); 5801 } 5802 } 5803 } 5804 for (size_t i = 0; i < mRecordThreads.size(); i++) { 5805 sp<RecordThread> t = mRecordThreads.valueAt(i); 5806 for (size_t j = 0; j < t->mEffectChains.size(); j++) { 5807 sp<EffectChain> ec = t->mEffectChains[j]; 5808 chains.push(ec); 5809 } 5810 } 5811 5812 for (size_t i = 0; i < chains.size(); i++) { 5813 sp<EffectChain> ec = chains[i]; 5814 int sessionid = ec->sessionId(); 5815 sp<ThreadBase> t = ec->mThread.promote(); 5816 if (t == 0) { 5817 continue; 5818 } 5819 size_t numsessionrefs = mAudioSessionRefs.size(); 5820 bool found = false; 5821 for (size_t k = 0; k < numsessionrefs; k++) { 5822 AudioSessionRef *ref = mAudioSessionRefs.itemAt(k); 5823 if (ref->mSessionid == sessionid) { 5824 ALOGV(" session %d still exists for %d with %d refs", 5825 sessionid, ref->mPid, ref->mCnt); 5826 found = true; 5827 break; 5828 } 5829 } 5830 if (!found) { 5831 // remove all effects from the chain 5832 while (ec->mEffects.size()) { 5833 sp<EffectModule> effect = ec->mEffects[0]; 5834 effect->unPin(); 5835 Mutex::Autolock _l (t->mLock); 5836 t->removeEffect_l(effect); 5837 for (size_t j = 0; j < effect->mHandles.size(); j++) { 5838 sp<EffectHandle> handle = effect->mHandles[j].promote(); 5839 if (handle != 0) { 5840 handle->mEffect.clear(); 5841 if (handle->mHasControl && handle->mEnabled) { 5842 t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId()); 5843 } 5844 } 5845 } 5846 AudioSystem::unregisterEffect(effect->id()); 5847 } 5848 } 5849 } 5850 return; 5851} 5852 5853// checkPlaybackThread_l() must be called with AudioFlinger::mLock held 5854AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const 5855{ 5856 return mPlaybackThreads.valueFor(output).get(); 5857} 5858 5859// checkMixerThread_l() must be called with AudioFlinger::mLock held 5860AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const 5861{ 5862 PlaybackThread *thread = checkPlaybackThread_l(output); 5863 return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL; 5864} 5865 5866// checkRecordThread_l() must be called with AudioFlinger::mLock held 5867AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const 5868{ 5869 return mRecordThreads.valueFor(input).get(); 5870} 5871 5872uint32_t AudioFlinger::nextUniqueId() 5873{ 5874 return android_atomic_inc(&mNextUniqueId); 5875} 5876 5877AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const 5878{ 5879 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 5880 PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); 5881 AudioStreamOut *output = thread->getOutput(); 5882 if (output != NULL && output->hwDev == mPrimaryHardwareDev) { 5883 return thread; 5884 } 5885 } 5886 return NULL; 5887} 5888 5889uint32_t AudioFlinger::primaryOutputDevice_l() const 5890{ 5891 PlaybackThread *thread = primaryPlaybackThread_l(); 5892 5893 if (thread == NULL) { 5894 return 0; 5895 } 5896 5897 return thread->device(); 5898} 5899 5900 5901// ---------------------------------------------------------------------------- 5902// Effect management 5903// ---------------------------------------------------------------------------- 5904 5905 5906status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const 5907{ 5908 Mutex::Autolock _l(mLock); 5909 return EffectQueryNumberEffects(numEffects); 5910} 5911 5912status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const 5913{ 5914 Mutex::Autolock _l(mLock); 5915 return EffectQueryEffect(index, descriptor); 5916} 5917 5918status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid, 5919 effect_descriptor_t *descriptor) const 5920{ 5921 Mutex::Autolock _l(mLock); 5922 return EffectGetDescriptor(pUuid, descriptor); 5923} 5924 5925 5926sp<IEffect> AudioFlinger::createEffect(pid_t pid, 5927 effect_descriptor_t *pDesc, 5928 const sp<IEffectClient>& effectClient, 5929 int32_t priority, 5930 audio_io_handle_t io, 5931 int sessionId, 5932 status_t *status, 5933 int *id, 5934 int *enabled) 5935{ 5936 status_t lStatus = NO_ERROR; 5937 sp<EffectHandle> handle; 5938 effect_descriptor_t desc; 5939 5940 ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d", 5941 pid, effectClient.get(), priority, sessionId, io); 5942 5943 if (pDesc == NULL) { 5944 lStatus = BAD_VALUE; 5945 goto Exit; 5946 } 5947 5948 // check audio settings permission for global effects 5949 if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) { 5950 lStatus = PERMISSION_DENIED; 5951 goto Exit; 5952 } 5953 5954 // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects 5955 // that can only be created by audio policy manager (running in same process) 5956 if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) { 5957 lStatus = PERMISSION_DENIED; 5958 goto Exit; 5959 } 5960 5961 if (io == 0) { 5962 if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) { 5963 // output must be specified by AudioPolicyManager when using session 5964 // AUDIO_SESSION_OUTPUT_STAGE 5965 lStatus = BAD_VALUE; 5966 goto Exit; 5967 } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) { 5968 // if the output returned by getOutputForEffect() is removed before we lock the 5969 // mutex below, the call to checkPlaybackThread_l(io) below will detect it 5970 // and we will exit safely 5971 io = AudioSystem::getOutputForEffect(&desc); 5972 } 5973 } 5974 5975 { 5976 Mutex::Autolock _l(mLock); 5977 5978 5979 if (!EffectIsNullUuid(&pDesc->uuid)) { 5980 // if uuid is specified, request effect descriptor 5981 lStatus = EffectGetDescriptor(&pDesc->uuid, &desc); 5982 if (lStatus < 0) { 5983 ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus); 5984 goto Exit; 5985 } 5986 } else { 5987 // if uuid is not specified, look for an available implementation 5988 // of the required type in effect factory 5989 if (EffectIsNullUuid(&pDesc->type)) { 5990 ALOGW("createEffect() no effect type"); 5991 lStatus = BAD_VALUE; 5992 goto Exit; 5993 } 5994 uint32_t numEffects = 0; 5995 effect_descriptor_t d; 5996 d.flags = 0; // prevent compiler warning 5997 bool found = false; 5998 5999 lStatus = EffectQueryNumberEffects(&numEffects); 6000 if (lStatus < 0) { 6001 ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus); 6002 goto Exit; 6003 } 6004 for (uint32_t i = 0; i < numEffects; i++) { 6005 lStatus = EffectQueryEffect(i, &desc); 6006 if (lStatus < 0) { 6007 ALOGW("createEffect() error %d from EffectQueryEffect", lStatus); 6008 continue; 6009 } 6010 if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) { 6011 // If matching type found save effect descriptor. If the session is 6012 // 0 and the effect is not auxiliary, continue enumeration in case 6013 // an auxiliary version of this effect type is available 6014 found = true; 6015 memcpy(&d, &desc, sizeof(effect_descriptor_t)); 6016 if (sessionId != AUDIO_SESSION_OUTPUT_MIX || 6017 (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6018 break; 6019 } 6020 } 6021 } 6022 if (!found) { 6023 lStatus = BAD_VALUE; 6024 ALOGW("createEffect() effect not found"); 6025 goto Exit; 6026 } 6027 // For same effect type, chose auxiliary version over insert version if 6028 // connect to output mix (Compliance to OpenSL ES) 6029 if (sessionId == AUDIO_SESSION_OUTPUT_MIX && 6030 (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) { 6031 memcpy(&desc, &d, sizeof(effect_descriptor_t)); 6032 } 6033 } 6034 6035 // Do not allow auxiliary effects on a session different from 0 (output mix) 6036 if (sessionId != AUDIO_SESSION_OUTPUT_MIX && 6037 (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6038 lStatus = INVALID_OPERATION; 6039 goto Exit; 6040 } 6041 6042 // check recording permission for visualizer 6043 if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) && 6044 !recordingAllowed()) { 6045 lStatus = PERMISSION_DENIED; 6046 goto Exit; 6047 } 6048 6049 // return effect descriptor 6050 memcpy(pDesc, &desc, sizeof(effect_descriptor_t)); 6051 6052 // If output is not specified try to find a matching audio session ID in one of the 6053 // output threads. 6054 // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX 6055 // because of code checking output when entering the function. 6056 // Note: io is never 0 when creating an effect on an input 6057 if (io == 0) { 6058 // look for the thread where the specified audio session is present 6059 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 6060 if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) { 6061 io = mPlaybackThreads.keyAt(i); 6062 break; 6063 } 6064 } 6065 if (io == 0) { 6066 for (size_t i = 0; i < mRecordThreads.size(); i++) { 6067 if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) { 6068 io = mRecordThreads.keyAt(i); 6069 break; 6070 } 6071 } 6072 } 6073 // If no output thread contains the requested session ID, default to 6074 // first output. The effect chain will be moved to the correct output 6075 // thread when a track with the same session ID is created 6076 if (io == 0 && mPlaybackThreads.size()) { 6077 io = mPlaybackThreads.keyAt(0); 6078 } 6079 ALOGV("createEffect() got io %d for effect %s", io, desc.name); 6080 } 6081 ThreadBase *thread = checkRecordThread_l(io); 6082 if (thread == NULL) { 6083 thread = checkPlaybackThread_l(io); 6084 if (thread == NULL) { 6085 ALOGE("createEffect() unknown output thread"); 6086 lStatus = BAD_VALUE; 6087 goto Exit; 6088 } 6089 } 6090 6091 sp<Client> client = registerPid_l(pid); 6092 6093 // create effect on selected output thread 6094 handle = thread->createEffect_l(client, effectClient, priority, sessionId, 6095 &desc, enabled, &lStatus); 6096 if (handle != 0 && id != NULL) { 6097 *id = handle->id(); 6098 } 6099 } 6100 6101Exit: 6102 if (status != NULL) { 6103 *status = lStatus; 6104 } 6105 return handle; 6106} 6107 6108status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput, 6109 audio_io_handle_t dstOutput) 6110{ 6111 ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d", 6112 sessionId, srcOutput, dstOutput); 6113 Mutex::Autolock _l(mLock); 6114 if (srcOutput == dstOutput) { 6115 ALOGW("moveEffects() same dst and src outputs %d", dstOutput); 6116 return NO_ERROR; 6117 } 6118 PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput); 6119 if (srcThread == NULL) { 6120 ALOGW("moveEffects() bad srcOutput %d", srcOutput); 6121 return BAD_VALUE; 6122 } 6123 PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput); 6124 if (dstThread == NULL) { 6125 ALOGW("moveEffects() bad dstOutput %d", dstOutput); 6126 return BAD_VALUE; 6127 } 6128 6129 Mutex::Autolock _dl(dstThread->mLock); 6130 Mutex::Autolock _sl(srcThread->mLock); 6131 moveEffectChain_l(sessionId, srcThread, dstThread, false); 6132 6133 return NO_ERROR; 6134} 6135 6136// moveEffectChain_l must be called with both srcThread and dstThread mLocks held 6137status_t AudioFlinger::moveEffectChain_l(int sessionId, 6138 AudioFlinger::PlaybackThread *srcThread, 6139 AudioFlinger::PlaybackThread *dstThread, 6140 bool reRegister) 6141{ 6142 ALOGV("moveEffectChain_l() session %d from thread %p to thread %p", 6143 sessionId, srcThread, dstThread); 6144 6145 sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId); 6146 if (chain == 0) { 6147 ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p", 6148 sessionId, srcThread); 6149 return INVALID_OPERATION; 6150 } 6151 6152 // remove chain first. This is useful only if reconfiguring effect chain on same output thread, 6153 // so that a new chain is created with correct parameters when first effect is added. This is 6154 // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is 6155 // removed. 6156 srcThread->removeEffectChain_l(chain); 6157 6158 // transfer all effects one by one so that new effect chain is created on new thread with 6159 // correct buffer sizes and audio parameters and effect engines reconfigured accordingly 6160 audio_io_handle_t dstOutput = dstThread->id(); 6161 sp<EffectChain> dstChain; 6162 uint32_t strategy = 0; // prevent compiler warning 6163 sp<EffectModule> effect = chain->getEffectFromId_l(0); 6164 while (effect != 0) { 6165 srcThread->removeEffect_l(effect); 6166 dstThread->addEffect_l(effect); 6167 // removeEffect_l() has stopped the effect if it was active so it must be restarted 6168 if (effect->state() == EffectModule::ACTIVE || 6169 effect->state() == EffectModule::STOPPING) { 6170 effect->start(); 6171 } 6172 // if the move request is not received from audio policy manager, the effect must be 6173 // re-registered with the new strategy and output 6174 if (dstChain == 0) { 6175 dstChain = effect->chain().promote(); 6176 if (dstChain == 0) { 6177 ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get()); 6178 srcThread->addEffect_l(effect); 6179 return NO_INIT; 6180 } 6181 strategy = dstChain->strategy(); 6182 } 6183 if (reRegister) { 6184 AudioSystem::unregisterEffect(effect->id()); 6185 AudioSystem::registerEffect(&effect->desc(), 6186 dstOutput, 6187 strategy, 6188 sessionId, 6189 effect->id()); 6190 } 6191 effect = chain->getEffectFromId_l(0); 6192 } 6193 6194 return NO_ERROR; 6195} 6196 6197 6198// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held 6199sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l( 6200 const sp<AudioFlinger::Client>& client, 6201 const sp<IEffectClient>& effectClient, 6202 int32_t priority, 6203 int sessionId, 6204 effect_descriptor_t *desc, 6205 int *enabled, 6206 status_t *status 6207 ) 6208{ 6209 sp<EffectModule> effect; 6210 sp<EffectHandle> handle; 6211 status_t lStatus; 6212 sp<EffectChain> chain; 6213 bool chainCreated = false; 6214 bool effectCreated = false; 6215 bool effectRegistered = false; 6216 6217 lStatus = initCheck(); 6218 if (lStatus != NO_ERROR) { 6219 ALOGW("createEffect_l() Audio driver not initialized."); 6220 goto Exit; 6221 } 6222 6223 // Do not allow effects with session ID 0 on direct output or duplicating threads 6224 // TODO: add rule for hw accelerated effects on direct outputs with non PCM format 6225 if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) { 6226 ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d", 6227 desc->name, sessionId); 6228 lStatus = BAD_VALUE; 6229 goto Exit; 6230 } 6231 // Only Pre processor effects are allowed on input threads and only on input threads 6232 if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) { 6233 ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d", 6234 desc->name, desc->flags, mType); 6235 lStatus = BAD_VALUE; 6236 goto Exit; 6237 } 6238 6239 ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId); 6240 6241 { // scope for mLock 6242 Mutex::Autolock _l(mLock); 6243 6244 // check for existing effect chain with the requested audio session 6245 chain = getEffectChain_l(sessionId); 6246 if (chain == 0) { 6247 // create a new chain for this session 6248 ALOGV("createEffect_l() new effect chain for session %d", sessionId); 6249 chain = new EffectChain(this, sessionId); 6250 addEffectChain_l(chain); 6251 chain->setStrategy(getStrategyForSession_l(sessionId)); 6252 chainCreated = true; 6253 } else { 6254 effect = chain->getEffectFromDesc_l(desc); 6255 } 6256 6257 ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get()); 6258 6259 if (effect == 0) { 6260 int id = mAudioFlinger->nextUniqueId(); 6261 // Check CPU and memory usage 6262 lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id); 6263 if (lStatus != NO_ERROR) { 6264 goto Exit; 6265 } 6266 effectRegistered = true; 6267 // create a new effect module if none present in the chain 6268 effect = new EffectModule(this, chain, desc, id, sessionId); 6269 lStatus = effect->status(); 6270 if (lStatus != NO_ERROR) { 6271 goto Exit; 6272 } 6273 lStatus = chain->addEffect_l(effect); 6274 if (lStatus != NO_ERROR) { 6275 goto Exit; 6276 } 6277 effectCreated = true; 6278 6279 effect->setDevice(mDevice); 6280 effect->setMode(mAudioFlinger->getMode()); 6281 } 6282 // create effect handle and connect it to effect module 6283 handle = new EffectHandle(effect, client, effectClient, priority); 6284 lStatus = effect->addHandle(handle); 6285 if (enabled != NULL) { 6286 *enabled = (int)effect->isEnabled(); 6287 } 6288 } 6289 6290Exit: 6291 if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) { 6292 Mutex::Autolock _l(mLock); 6293 if (effectCreated) { 6294 chain->removeEffect_l(effect); 6295 } 6296 if (effectRegistered) { 6297 AudioSystem::unregisterEffect(effect->id()); 6298 } 6299 if (chainCreated) { 6300 removeEffectChain_l(chain); 6301 } 6302 handle.clear(); 6303 } 6304 6305 if (status != NULL) { 6306 *status = lStatus; 6307 } 6308 return handle; 6309} 6310 6311sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId) 6312{ 6313 sp<EffectChain> chain = getEffectChain_l(sessionId); 6314 return chain != 0 ? chain->getEffectFromId_l(effectId) : 0; 6315} 6316 6317// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and 6318// PlaybackThread::mLock held 6319status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect) 6320{ 6321 // check for existing effect chain with the requested audio session 6322 int sessionId = effect->sessionId(); 6323 sp<EffectChain> chain = getEffectChain_l(sessionId); 6324 bool chainCreated = false; 6325 6326 if (chain == 0) { 6327 // create a new chain for this session 6328 ALOGV("addEffect_l() new effect chain for session %d", sessionId); 6329 chain = new EffectChain(this, sessionId); 6330 addEffectChain_l(chain); 6331 chain->setStrategy(getStrategyForSession_l(sessionId)); 6332 chainCreated = true; 6333 } 6334 ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get()); 6335 6336 if (chain->getEffectFromId_l(effect->id()) != 0) { 6337 ALOGW("addEffect_l() %p effect %s already present in chain %p", 6338 this, effect->desc().name, chain.get()); 6339 return BAD_VALUE; 6340 } 6341 6342 status_t status = chain->addEffect_l(effect); 6343 if (status != NO_ERROR) { 6344 if (chainCreated) { 6345 removeEffectChain_l(chain); 6346 } 6347 return status; 6348 } 6349 6350 effect->setDevice(mDevice); 6351 effect->setMode(mAudioFlinger->getMode()); 6352 return NO_ERROR; 6353} 6354 6355void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) { 6356 6357 ALOGV("removeEffect_l() %p effect %p", this, effect.get()); 6358 effect_descriptor_t desc = effect->desc(); 6359 if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6360 detachAuxEffect_l(effect->id()); 6361 } 6362 6363 sp<EffectChain> chain = effect->chain().promote(); 6364 if (chain != 0) { 6365 // remove effect chain if removing last effect 6366 if (chain->removeEffect_l(effect) == 0) { 6367 removeEffectChain_l(chain); 6368 } 6369 } else { 6370 ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get()); 6371 } 6372} 6373 6374void AudioFlinger::ThreadBase::lockEffectChains_l( 6375 Vector< sp<AudioFlinger::EffectChain> >& effectChains) 6376{ 6377 effectChains = mEffectChains; 6378 for (size_t i = 0; i < mEffectChains.size(); i++) { 6379 mEffectChains[i]->lock(); 6380 } 6381} 6382 6383void AudioFlinger::ThreadBase::unlockEffectChains( 6384 const Vector< sp<AudioFlinger::EffectChain> >& effectChains) 6385{ 6386 for (size_t i = 0; i < effectChains.size(); i++) { 6387 effectChains[i]->unlock(); 6388 } 6389} 6390 6391sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId) 6392{ 6393 Mutex::Autolock _l(mLock); 6394 return getEffectChain_l(sessionId); 6395} 6396 6397sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) 6398{ 6399 size_t size = mEffectChains.size(); 6400 for (size_t i = 0; i < size; i++) { 6401 if (mEffectChains[i]->sessionId() == sessionId) { 6402 return mEffectChains[i]; 6403 } 6404 } 6405 return 0; 6406} 6407 6408void AudioFlinger::ThreadBase::setMode(audio_mode_t mode) 6409{ 6410 Mutex::Autolock _l(mLock); 6411 size_t size = mEffectChains.size(); 6412 for (size_t i = 0; i < size; i++) { 6413 mEffectChains[i]->setMode_l(mode); 6414 } 6415} 6416 6417void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect, 6418 const wp<EffectHandle>& handle, 6419 bool unpinIfLast) { 6420 6421 Mutex::Autolock _l(mLock); 6422 ALOGV("disconnectEffect() %p effect %p", this, effect.get()); 6423 // delete the effect module if removing last handle on it 6424 if (effect->removeHandle(handle) == 0) { 6425 if (!effect->isPinned() || unpinIfLast) { 6426 removeEffect_l(effect); 6427 AudioSystem::unregisterEffect(effect->id()); 6428 } 6429 } 6430} 6431 6432status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain) 6433{ 6434 int session = chain->sessionId(); 6435 int16_t *buffer = mMixBuffer; 6436 bool ownsBuffer = false; 6437 6438 ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session); 6439 if (session > 0) { 6440 // Only one effect chain can be present in direct output thread and it uses 6441 // the mix buffer as input 6442 if (mType != DIRECT) { 6443 size_t numSamples = mFrameCount * mChannelCount; 6444 buffer = new int16_t[numSamples]; 6445 memset(buffer, 0, numSamples * sizeof(int16_t)); 6446 ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session); 6447 ownsBuffer = true; 6448 } 6449 6450 // Attach all tracks with same session ID to this chain. 6451 for (size_t i = 0; i < mTracks.size(); ++i) { 6452 sp<Track> track = mTracks[i]; 6453 if (session == track->sessionId()) { 6454 ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer); 6455 track->setMainBuffer(buffer); 6456 chain->incTrackCnt(); 6457 } 6458 } 6459 6460 // indicate all active tracks in the chain 6461 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { 6462 sp<Track> track = mActiveTracks[i].promote(); 6463 if (track == 0) continue; 6464 if (session == track->sessionId()) { 6465 ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session); 6466 chain->incActiveTrackCnt(); 6467 } 6468 } 6469 } 6470 6471 chain->setInBuffer(buffer, ownsBuffer); 6472 chain->setOutBuffer(mMixBuffer); 6473 // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect 6474 // chains list in order to be processed last as it contains output stage effects 6475 // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before 6476 // session AUDIO_SESSION_OUTPUT_STAGE to be processed 6477 // after track specific effects and before output stage 6478 // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and 6479 // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX 6480 // Effect chain for other sessions are inserted at beginning of effect 6481 // chains list to be processed before output mix effects. Relative order between other 6482 // sessions is not important 6483 size_t size = mEffectChains.size(); 6484 size_t i = 0; 6485 for (i = 0; i < size; i++) { 6486 if (mEffectChains[i]->sessionId() < session) break; 6487 } 6488 mEffectChains.insertAt(chain, i); 6489 checkSuspendOnAddEffectChain_l(chain); 6490 6491 return NO_ERROR; 6492} 6493 6494size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain) 6495{ 6496 int session = chain->sessionId(); 6497 6498 ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session); 6499 6500 for (size_t i = 0; i < mEffectChains.size(); i++) { 6501 if (chain == mEffectChains[i]) { 6502 mEffectChains.removeAt(i); 6503 // detach all active tracks from the chain 6504 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { 6505 sp<Track> track = mActiveTracks[i].promote(); 6506 if (track == 0) continue; 6507 if (session == track->sessionId()) { 6508 ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d", 6509 chain.get(), session); 6510 chain->decActiveTrackCnt(); 6511 } 6512 } 6513 6514 // detach all tracks with same session ID from this chain 6515 for (size_t i = 0; i < mTracks.size(); ++i) { 6516 sp<Track> track = mTracks[i]; 6517 if (session == track->sessionId()) { 6518 track->setMainBuffer(mMixBuffer); 6519 chain->decTrackCnt(); 6520 } 6521 } 6522 break; 6523 } 6524 } 6525 return mEffectChains.size(); 6526} 6527 6528status_t AudioFlinger::PlaybackThread::attachAuxEffect( 6529 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) 6530{ 6531 Mutex::Autolock _l(mLock); 6532 return attachAuxEffect_l(track, EffectId); 6533} 6534 6535status_t AudioFlinger::PlaybackThread::attachAuxEffect_l( 6536 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) 6537{ 6538 status_t status = NO_ERROR; 6539 6540 if (EffectId == 0) { 6541 track->setAuxBuffer(0, NULL); 6542 } else { 6543 // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX 6544 sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); 6545 if (effect != 0) { 6546 if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6547 track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer()); 6548 } else { 6549 status = INVALID_OPERATION; 6550 } 6551 } else { 6552 status = BAD_VALUE; 6553 } 6554 } 6555 return status; 6556} 6557 6558void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId) 6559{ 6560 for (size_t i = 0; i < mTracks.size(); ++i) { 6561 sp<Track> track = mTracks[i]; 6562 if (track->auxEffectId() == effectId) { 6563 attachAuxEffect_l(track, 0); 6564 } 6565 } 6566} 6567 6568status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain) 6569{ 6570 // only one chain per input thread 6571 if (mEffectChains.size() != 0) { 6572 return INVALID_OPERATION; 6573 } 6574 ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this); 6575 6576 chain->setInBuffer(NULL); 6577 chain->setOutBuffer(NULL); 6578 6579 checkSuspendOnAddEffectChain_l(chain); 6580 6581 mEffectChains.add(chain); 6582 6583 return NO_ERROR; 6584} 6585 6586size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain) 6587{ 6588 ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this); 6589 ALOGW_IF(mEffectChains.size() != 1, 6590 "removeEffectChain_l() %p invalid chain size %d on thread %p", 6591 chain.get(), mEffectChains.size(), this); 6592 if (mEffectChains.size() == 1) { 6593 mEffectChains.removeAt(0); 6594 } 6595 return 0; 6596} 6597 6598// ---------------------------------------------------------------------------- 6599// EffectModule implementation 6600// ---------------------------------------------------------------------------- 6601 6602#undef LOG_TAG 6603#define LOG_TAG "AudioFlinger::EffectModule" 6604 6605AudioFlinger::EffectModule::EffectModule(ThreadBase *thread, 6606 const wp<AudioFlinger::EffectChain>& chain, 6607 effect_descriptor_t *desc, 6608 int id, 6609 int sessionId) 6610 : mThread(thread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL), 6611 mStatus(NO_INIT), mState(IDLE), mSuspended(false) 6612{ 6613 ALOGV("Constructor %p", this); 6614 int lStatus; 6615 if (thread == NULL) { 6616 return; 6617 } 6618 6619 memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t)); 6620 6621 // create effect engine from effect factory 6622 mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface); 6623 6624 if (mStatus != NO_ERROR) { 6625 return; 6626 } 6627 lStatus = init(); 6628 if (lStatus < 0) { 6629 mStatus = lStatus; 6630 goto Error; 6631 } 6632 6633 if (mSessionId > AUDIO_SESSION_OUTPUT_MIX) { 6634 mPinned = true; 6635 } 6636 ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface); 6637 return; 6638Error: 6639 EffectRelease(mEffectInterface); 6640 mEffectInterface = NULL; 6641 ALOGV("Constructor Error %d", mStatus); 6642} 6643 6644AudioFlinger::EffectModule::~EffectModule() 6645{ 6646 ALOGV("Destructor %p", this); 6647 if (mEffectInterface != NULL) { 6648 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || 6649 (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) { 6650 sp<ThreadBase> thread = mThread.promote(); 6651 if (thread != 0) { 6652 audio_stream_t *stream = thread->stream(); 6653 if (stream != NULL) { 6654 stream->remove_audio_effect(stream, mEffectInterface); 6655 } 6656 } 6657 } 6658 // release effect engine 6659 EffectRelease(mEffectInterface); 6660 } 6661} 6662 6663status_t AudioFlinger::EffectModule::addHandle(const sp<EffectHandle>& handle) 6664{ 6665 status_t status; 6666 6667 Mutex::Autolock _l(mLock); 6668 int priority = handle->priority(); 6669 size_t size = mHandles.size(); 6670 sp<EffectHandle> h; 6671 size_t i; 6672 for (i = 0; i < size; i++) { 6673 h = mHandles[i].promote(); 6674 if (h == 0) continue; 6675 if (h->priority() <= priority) break; 6676 } 6677 // if inserted in first place, move effect control from previous owner to this handle 6678 if (i == 0) { 6679 bool enabled = false; 6680 if (h != 0) { 6681 enabled = h->enabled(); 6682 h->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/); 6683 } 6684 handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/); 6685 status = NO_ERROR; 6686 } else { 6687 status = ALREADY_EXISTS; 6688 } 6689 ALOGV("addHandle() %p added handle %p in position %d", this, handle.get(), i); 6690 mHandles.insertAt(handle, i); 6691 return status; 6692} 6693 6694size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle) 6695{ 6696 Mutex::Autolock _l(mLock); 6697 size_t size = mHandles.size(); 6698 size_t i; 6699 for (i = 0; i < size; i++) { 6700 if (mHandles[i] == handle) break; 6701 } 6702 if (i == size) { 6703 return size; 6704 } 6705 ALOGV("removeHandle() %p removed handle %p in position %d", this, handle.unsafe_get(), i); 6706 6707 bool enabled = false; 6708 EffectHandle *hdl = handle.unsafe_get(); 6709 if (hdl != NULL) { 6710 ALOGV("removeHandle() unsafe_get OK"); 6711 enabled = hdl->enabled(); 6712 } 6713 mHandles.removeAt(i); 6714 size = mHandles.size(); 6715 // if removed from first place, move effect control from this handle to next in line 6716 if (i == 0 && size != 0) { 6717 sp<EffectHandle> h = mHandles[0].promote(); 6718 if (h != 0) { 6719 h->setControl(true /*hasControl*/, true /*signal*/ , enabled /*enabled*/); 6720 } 6721 } 6722 6723 // Prevent calls to process() and other functions on effect interface from now on. 6724 // The effect engine will be released by the destructor when the last strong reference on 6725 // this object is released which can happen after next process is called. 6726 if (size == 0 && !mPinned) { 6727 mState = DESTROYED; 6728 } 6729 6730 return size; 6731} 6732 6733sp<AudioFlinger::EffectHandle> AudioFlinger::EffectModule::controlHandle() 6734{ 6735 Mutex::Autolock _l(mLock); 6736 return mHandles.size() != 0 ? mHandles[0].promote() : 0; 6737} 6738 6739void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle, bool unpinIfLast) 6740{ 6741 ALOGV("disconnect() %p handle %p", this, handle.unsafe_get()); 6742 // keep a strong reference on this EffectModule to avoid calling the 6743 // destructor before we exit 6744 sp<EffectModule> keep(this); 6745 { 6746 sp<ThreadBase> thread = mThread.promote(); 6747 if (thread != 0) { 6748 thread->disconnectEffect(keep, handle, unpinIfLast); 6749 } 6750 } 6751} 6752 6753void AudioFlinger::EffectModule::updateState() { 6754 Mutex::Autolock _l(mLock); 6755 6756 switch (mState) { 6757 case RESTART: 6758 reset_l(); 6759 // FALL THROUGH 6760 6761 case STARTING: 6762 // clear auxiliary effect input buffer for next accumulation 6763 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6764 memset(mConfig.inputCfg.buffer.raw, 6765 0, 6766 mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); 6767 } 6768 start_l(); 6769 mState = ACTIVE; 6770 break; 6771 case STOPPING: 6772 stop_l(); 6773 mDisableWaitCnt = mMaxDisableWaitCnt; 6774 mState = STOPPED; 6775 break; 6776 case STOPPED: 6777 // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the 6778 // turn off sequence. 6779 if (--mDisableWaitCnt == 0) { 6780 reset_l(); 6781 mState = IDLE; 6782 } 6783 break; 6784 default: //IDLE , ACTIVE, DESTROYED 6785 break; 6786 } 6787} 6788 6789void AudioFlinger::EffectModule::process() 6790{ 6791 Mutex::Autolock _l(mLock); 6792 6793 if (mState == DESTROYED || mEffectInterface == NULL || 6794 mConfig.inputCfg.buffer.raw == NULL || 6795 mConfig.outputCfg.buffer.raw == NULL) { 6796 return; 6797 } 6798 6799 if (isProcessEnabled()) { 6800 // do 32 bit to 16 bit conversion for auxiliary effect input buffer 6801 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6802 ditherAndClamp(mConfig.inputCfg.buffer.s32, 6803 mConfig.inputCfg.buffer.s32, 6804 mConfig.inputCfg.buffer.frameCount/2); 6805 } 6806 6807 // do the actual processing in the effect engine 6808 int ret = (*mEffectInterface)->process(mEffectInterface, 6809 &mConfig.inputCfg.buffer, 6810 &mConfig.outputCfg.buffer); 6811 6812 // force transition to IDLE state when engine is ready 6813 if (mState == STOPPED && ret == -ENODATA) { 6814 mDisableWaitCnt = 1; 6815 } 6816 6817 // clear auxiliary effect input buffer for next accumulation 6818 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6819 memset(mConfig.inputCfg.buffer.raw, 0, 6820 mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); 6821 } 6822 } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT && 6823 mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { 6824 // If an insert effect is idle and input buffer is different from output buffer, 6825 // accumulate input onto output 6826 sp<EffectChain> chain = mChain.promote(); 6827 if (chain != 0 && chain->activeTrackCnt() != 0) { 6828 size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2; //always stereo here 6829 int16_t *in = mConfig.inputCfg.buffer.s16; 6830 int16_t *out = mConfig.outputCfg.buffer.s16; 6831 for (size_t i = 0; i < frameCnt; i++) { 6832 out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]); 6833 } 6834 } 6835 } 6836} 6837 6838void AudioFlinger::EffectModule::reset_l() 6839{ 6840 if (mEffectInterface == NULL) { 6841 return; 6842 } 6843 (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL); 6844} 6845 6846status_t AudioFlinger::EffectModule::configure() 6847{ 6848 uint32_t channels; 6849 if (mEffectInterface == NULL) { 6850 return NO_INIT; 6851 } 6852 6853 sp<ThreadBase> thread = mThread.promote(); 6854 if (thread == 0) { 6855 return DEAD_OBJECT; 6856 } 6857 6858 // TODO: handle configuration of effects replacing track process 6859 if (thread->channelCount() == 1) { 6860 channels = AUDIO_CHANNEL_OUT_MONO; 6861 } else { 6862 channels = AUDIO_CHANNEL_OUT_STEREO; 6863 } 6864 6865 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6866 mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO; 6867 } else { 6868 mConfig.inputCfg.channels = channels; 6869 } 6870 mConfig.outputCfg.channels = channels; 6871 mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT; 6872 mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT; 6873 mConfig.inputCfg.samplingRate = thread->sampleRate(); 6874 mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate; 6875 mConfig.inputCfg.bufferProvider.cookie = NULL; 6876 mConfig.inputCfg.bufferProvider.getBuffer = NULL; 6877 mConfig.inputCfg.bufferProvider.releaseBuffer = NULL; 6878 mConfig.outputCfg.bufferProvider.cookie = NULL; 6879 mConfig.outputCfg.bufferProvider.getBuffer = NULL; 6880 mConfig.outputCfg.bufferProvider.releaseBuffer = NULL; 6881 mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ; 6882 // Insert effect: 6883 // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE, 6884 // always overwrites output buffer: input buffer == output buffer 6885 // - in other sessions: 6886 // last effect in the chain accumulates in output buffer: input buffer != output buffer 6887 // other effect: overwrites output buffer: input buffer == output buffer 6888 // Auxiliary effect: 6889 // accumulates in output buffer: input buffer != output buffer 6890 // Therefore: accumulate <=> input buffer != output buffer 6891 if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { 6892 mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE; 6893 } else { 6894 mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE; 6895 } 6896 mConfig.inputCfg.mask = EFFECT_CONFIG_ALL; 6897 mConfig.outputCfg.mask = EFFECT_CONFIG_ALL; 6898 mConfig.inputCfg.buffer.frameCount = thread->frameCount(); 6899 mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount; 6900 6901 ALOGV("configure() %p thread %p buffer %p framecount %d", 6902 this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount); 6903 6904 status_t cmdStatus; 6905 uint32_t size = sizeof(int); 6906 status_t status = (*mEffectInterface)->command(mEffectInterface, 6907 EFFECT_CMD_SET_CONFIG, 6908 sizeof(effect_config_t), 6909 &mConfig, 6910 &size, 6911 &cmdStatus); 6912 if (status == 0) { 6913 status = cmdStatus; 6914 } 6915 6916 mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) / 6917 (1000 * mConfig.outputCfg.buffer.frameCount); 6918 6919 return status; 6920} 6921 6922status_t AudioFlinger::EffectModule::init() 6923{ 6924 Mutex::Autolock _l(mLock); 6925 if (mEffectInterface == NULL) { 6926 return NO_INIT; 6927 } 6928 status_t cmdStatus; 6929 uint32_t size = sizeof(status_t); 6930 status_t status = (*mEffectInterface)->command(mEffectInterface, 6931 EFFECT_CMD_INIT, 6932 0, 6933 NULL, 6934 &size, 6935 &cmdStatus); 6936 if (status == 0) { 6937 status = cmdStatus; 6938 } 6939 return status; 6940} 6941 6942status_t AudioFlinger::EffectModule::start() 6943{ 6944 Mutex::Autolock _l(mLock); 6945 return start_l(); 6946} 6947 6948status_t AudioFlinger::EffectModule::start_l() 6949{ 6950 if (mEffectInterface == NULL) { 6951 return NO_INIT; 6952 } 6953 status_t cmdStatus; 6954 uint32_t size = sizeof(status_t); 6955 status_t status = (*mEffectInterface)->command(mEffectInterface, 6956 EFFECT_CMD_ENABLE, 6957 0, 6958 NULL, 6959 &size, 6960 &cmdStatus); 6961 if (status == 0) { 6962 status = cmdStatus; 6963 } 6964 if (status == 0 && 6965 ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || 6966 (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) { 6967 sp<ThreadBase> thread = mThread.promote(); 6968 if (thread != 0) { 6969 audio_stream_t *stream = thread->stream(); 6970 if (stream != NULL) { 6971 stream->add_audio_effect(stream, mEffectInterface); 6972 } 6973 } 6974 } 6975 return status; 6976} 6977 6978status_t AudioFlinger::EffectModule::stop() 6979{ 6980 Mutex::Autolock _l(mLock); 6981 return stop_l(); 6982} 6983 6984status_t AudioFlinger::EffectModule::stop_l() 6985{ 6986 if (mEffectInterface == NULL) { 6987 return NO_INIT; 6988 } 6989 status_t cmdStatus; 6990 uint32_t size = sizeof(status_t); 6991 status_t status = (*mEffectInterface)->command(mEffectInterface, 6992 EFFECT_CMD_DISABLE, 6993 0, 6994 NULL, 6995 &size, 6996 &cmdStatus); 6997 if (status == 0) { 6998 status = cmdStatus; 6999 } 7000 if (status == 0 && 7001 ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || 7002 (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) { 7003 sp<ThreadBase> thread = mThread.promote(); 7004 if (thread != 0) { 7005 audio_stream_t *stream = thread->stream(); 7006 if (stream != NULL) { 7007 stream->remove_audio_effect(stream, mEffectInterface); 7008 } 7009 } 7010 } 7011 return status; 7012} 7013 7014status_t AudioFlinger::EffectModule::command(uint32_t cmdCode, 7015 uint32_t cmdSize, 7016 void *pCmdData, 7017 uint32_t *replySize, 7018 void *pReplyData) 7019{ 7020 Mutex::Autolock _l(mLock); 7021// ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface); 7022 7023 if (mState == DESTROYED || mEffectInterface == NULL) { 7024 return NO_INIT; 7025 } 7026 status_t status = (*mEffectInterface)->command(mEffectInterface, 7027 cmdCode, 7028 cmdSize, 7029 pCmdData, 7030 replySize, 7031 pReplyData); 7032 if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) { 7033 uint32_t size = (replySize == NULL) ? 0 : *replySize; 7034 for (size_t i = 1; i < mHandles.size(); i++) { 7035 sp<EffectHandle> h = mHandles[i].promote(); 7036 if (h != 0) { 7037 h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData); 7038 } 7039 } 7040 } 7041 return status; 7042} 7043 7044status_t AudioFlinger::EffectModule::setEnabled(bool enabled) 7045{ 7046 7047 Mutex::Autolock _l(mLock); 7048 ALOGV("setEnabled %p enabled %d", this, enabled); 7049 7050 if (enabled != isEnabled()) { 7051 status_t status = AudioSystem::setEffectEnabled(mId, enabled); 7052 if (enabled && status != NO_ERROR) { 7053 return status; 7054 } 7055 7056 switch (mState) { 7057 // going from disabled to enabled 7058 case IDLE: 7059 mState = STARTING; 7060 break; 7061 case STOPPED: 7062 mState = RESTART; 7063 break; 7064 case STOPPING: 7065 mState = ACTIVE; 7066 break; 7067 7068 // going from enabled to disabled 7069 case RESTART: 7070 mState = STOPPED; 7071 break; 7072 case STARTING: 7073 mState = IDLE; 7074 break; 7075 case ACTIVE: 7076 mState = STOPPING; 7077 break; 7078 case DESTROYED: 7079 return NO_ERROR; // simply ignore as we are being destroyed 7080 } 7081 for (size_t i = 1; i < mHandles.size(); i++) { 7082 sp<EffectHandle> h = mHandles[i].promote(); 7083 if (h != 0) { 7084 h->setEnabled(enabled); 7085 } 7086 } 7087 } 7088 return NO_ERROR; 7089} 7090 7091bool AudioFlinger::EffectModule::isEnabled() const 7092{ 7093 switch (mState) { 7094 case RESTART: 7095 case STARTING: 7096 case ACTIVE: 7097 return true; 7098 case IDLE: 7099 case STOPPING: 7100 case STOPPED: 7101 case DESTROYED: 7102 default: 7103 return false; 7104 } 7105} 7106 7107bool AudioFlinger::EffectModule::isProcessEnabled() const 7108{ 7109 switch (mState) { 7110 case RESTART: 7111 case ACTIVE: 7112 case STOPPING: 7113 case STOPPED: 7114 return true; 7115 case IDLE: 7116 case STARTING: 7117 case DESTROYED: 7118 default: 7119 return false; 7120 } 7121} 7122 7123status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller) 7124{ 7125 Mutex::Autolock _l(mLock); 7126 status_t status = NO_ERROR; 7127 7128 // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume 7129 // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set) 7130 if (isProcessEnabled() && 7131 ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL || 7132 (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) { 7133 status_t cmdStatus; 7134 uint32_t volume[2]; 7135 uint32_t *pVolume = NULL; 7136 uint32_t size = sizeof(volume); 7137 volume[0] = *left; 7138 volume[1] = *right; 7139 if (controller) { 7140 pVolume = volume; 7141 } 7142 status = (*mEffectInterface)->command(mEffectInterface, 7143 EFFECT_CMD_SET_VOLUME, 7144 size, 7145 volume, 7146 &size, 7147 pVolume); 7148 if (controller && status == NO_ERROR && size == sizeof(volume)) { 7149 *left = volume[0]; 7150 *right = volume[1]; 7151 } 7152 } 7153 return status; 7154} 7155 7156status_t AudioFlinger::EffectModule::setDevice(uint32_t device) 7157{ 7158 Mutex::Autolock _l(mLock); 7159 status_t status = NO_ERROR; 7160 if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) { 7161 // audio pre processing modules on RecordThread can receive both output and 7162 // input device indication in the same call 7163 uint32_t dev = device & AUDIO_DEVICE_OUT_ALL; 7164 if (dev) { 7165 status_t cmdStatus; 7166 uint32_t size = sizeof(status_t); 7167 7168 status = (*mEffectInterface)->command(mEffectInterface, 7169 EFFECT_CMD_SET_DEVICE, 7170 sizeof(uint32_t), 7171 &dev, 7172 &size, 7173 &cmdStatus); 7174 if (status == NO_ERROR) { 7175 status = cmdStatus; 7176 } 7177 } 7178 dev = device & AUDIO_DEVICE_IN_ALL; 7179 if (dev) { 7180 status_t cmdStatus; 7181 uint32_t size = sizeof(status_t); 7182 7183 status_t status2 = (*mEffectInterface)->command(mEffectInterface, 7184 EFFECT_CMD_SET_INPUT_DEVICE, 7185 sizeof(uint32_t), 7186 &dev, 7187 &size, 7188 &cmdStatus); 7189 if (status2 == NO_ERROR) { 7190 status2 = cmdStatus; 7191 } 7192 if (status == NO_ERROR) { 7193 status = status2; 7194 } 7195 } 7196 } 7197 return status; 7198} 7199 7200status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode) 7201{ 7202 Mutex::Autolock _l(mLock); 7203 status_t status = NO_ERROR; 7204 if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) { 7205 status_t cmdStatus; 7206 uint32_t size = sizeof(status_t); 7207 status = (*mEffectInterface)->command(mEffectInterface, 7208 EFFECT_CMD_SET_AUDIO_MODE, 7209 sizeof(audio_mode_t), 7210 &mode, 7211 &size, 7212 &cmdStatus); 7213 if (status == NO_ERROR) { 7214 status = cmdStatus; 7215 } 7216 } 7217 return status; 7218} 7219 7220void AudioFlinger::EffectModule::setSuspended(bool suspended) 7221{ 7222 Mutex::Autolock _l(mLock); 7223 mSuspended = suspended; 7224} 7225 7226bool AudioFlinger::EffectModule::suspended() const 7227{ 7228 Mutex::Autolock _l(mLock); 7229 return mSuspended; 7230} 7231 7232status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args) 7233{ 7234 const size_t SIZE = 256; 7235 char buffer[SIZE]; 7236 String8 result; 7237 7238 snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId); 7239 result.append(buffer); 7240 7241 bool locked = tryLock(mLock); 7242 // failed to lock - AudioFlinger is probably deadlocked 7243 if (!locked) { 7244 result.append("\t\tCould not lock Fx mutex:\n"); 7245 } 7246 7247 result.append("\t\tSession Status State Engine:\n"); 7248 snprintf(buffer, SIZE, "\t\t%05d %03d %03d 0x%08x\n", 7249 mSessionId, mStatus, mState, (uint32_t)mEffectInterface); 7250 result.append(buffer); 7251 7252 result.append("\t\tDescriptor:\n"); 7253 snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", 7254 mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion, 7255 mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2], 7256 mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]); 7257 result.append(buffer); 7258 snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", 7259 mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion, 7260 mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2], 7261 mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]); 7262 result.append(buffer); 7263 snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n", 7264 mDescriptor.apiVersion, 7265 mDescriptor.flags); 7266 result.append(buffer); 7267 snprintf(buffer, SIZE, "\t\t- name: %s\n", 7268 mDescriptor.name); 7269 result.append(buffer); 7270 snprintf(buffer, SIZE, "\t\t- implementor: %s\n", 7271 mDescriptor.implementor); 7272 result.append(buffer); 7273 7274 result.append("\t\t- Input configuration:\n"); 7275 result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); 7276 snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n", 7277 (uint32_t)mConfig.inputCfg.buffer.raw, 7278 mConfig.inputCfg.buffer.frameCount, 7279 mConfig.inputCfg.samplingRate, 7280 mConfig.inputCfg.channels, 7281 mConfig.inputCfg.format); 7282 result.append(buffer); 7283 7284 result.append("\t\t- Output configuration:\n"); 7285 result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); 7286 snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n", 7287 (uint32_t)mConfig.outputCfg.buffer.raw, 7288 mConfig.outputCfg.buffer.frameCount, 7289 mConfig.outputCfg.samplingRate, 7290 mConfig.outputCfg.channels, 7291 mConfig.outputCfg.format); 7292 result.append(buffer); 7293 7294 snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size()); 7295 result.append(buffer); 7296 result.append("\t\t\tPid Priority Ctrl Locked client server\n"); 7297 for (size_t i = 0; i < mHandles.size(); ++i) { 7298 sp<EffectHandle> handle = mHandles[i].promote(); 7299 if (handle != 0) { 7300 handle->dump(buffer, SIZE); 7301 result.append(buffer); 7302 } 7303 } 7304 7305 result.append("\n"); 7306 7307 write(fd, result.string(), result.length()); 7308 7309 if (locked) { 7310 mLock.unlock(); 7311 } 7312 7313 return NO_ERROR; 7314} 7315 7316// ---------------------------------------------------------------------------- 7317// EffectHandle implementation 7318// ---------------------------------------------------------------------------- 7319 7320#undef LOG_TAG 7321#define LOG_TAG "AudioFlinger::EffectHandle" 7322 7323AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect, 7324 const sp<AudioFlinger::Client>& client, 7325 const sp<IEffectClient>& effectClient, 7326 int32_t priority) 7327 : BnEffect(), 7328 mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL), 7329 mPriority(priority), mHasControl(false), mEnabled(false) 7330{ 7331 ALOGV("constructor %p", this); 7332 7333 if (client == 0) { 7334 return; 7335 } 7336 int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int); 7337 mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset); 7338 if (mCblkMemory != 0) { 7339 mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer()); 7340 7341 if (mCblk != NULL) { 7342 new(mCblk) effect_param_cblk_t(); 7343 mBuffer = (uint8_t *)mCblk + bufOffset; 7344 } 7345 } else { 7346 ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t)); 7347 return; 7348 } 7349} 7350 7351AudioFlinger::EffectHandle::~EffectHandle() 7352{ 7353 ALOGV("Destructor %p", this); 7354 disconnect(false); 7355 ALOGV("Destructor DONE %p", this); 7356} 7357 7358status_t AudioFlinger::EffectHandle::enable() 7359{ 7360 ALOGV("enable %p", this); 7361 if (!mHasControl) return INVALID_OPERATION; 7362 if (mEffect == 0) return DEAD_OBJECT; 7363 7364 if (mEnabled) { 7365 return NO_ERROR; 7366 } 7367 7368 mEnabled = true; 7369 7370 sp<ThreadBase> thread = mEffect->thread().promote(); 7371 if (thread != 0) { 7372 thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId()); 7373 } 7374 7375 // checkSuspendOnEffectEnabled() can suspend this same effect when enabled 7376 if (mEffect->suspended()) { 7377 return NO_ERROR; 7378 } 7379 7380 status_t status = mEffect->setEnabled(true); 7381 if (status != NO_ERROR) { 7382 if (thread != 0) { 7383 thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId()); 7384 } 7385 mEnabled = false; 7386 } 7387 return status; 7388} 7389 7390status_t AudioFlinger::EffectHandle::disable() 7391{ 7392 ALOGV("disable %p", this); 7393 if (!mHasControl) return INVALID_OPERATION; 7394 if (mEffect == 0) return DEAD_OBJECT; 7395 7396 if (!mEnabled) { 7397 return NO_ERROR; 7398 } 7399 mEnabled = false; 7400 7401 if (mEffect->suspended()) { 7402 return NO_ERROR; 7403 } 7404 7405 status_t status = mEffect->setEnabled(false); 7406 7407 sp<ThreadBase> thread = mEffect->thread().promote(); 7408 if (thread != 0) { 7409 thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId()); 7410 } 7411 7412 return status; 7413} 7414 7415void AudioFlinger::EffectHandle::disconnect() 7416{ 7417 disconnect(true); 7418} 7419 7420void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast) 7421{ 7422 ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false"); 7423 if (mEffect == 0) { 7424 return; 7425 } 7426 mEffect->disconnect(this, unpinIfLast); 7427 7428 if (mHasControl && mEnabled) { 7429 sp<ThreadBase> thread = mEffect->thread().promote(); 7430 if (thread != 0) { 7431 thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId()); 7432 } 7433 } 7434 7435 // release sp on module => module destructor can be called now 7436 mEffect.clear(); 7437 if (mClient != 0) { 7438 if (mCblk != NULL) { 7439 // unlike ~TrackBase(), mCblk is never a local new, so don't delete 7440 mCblk->~effect_param_cblk_t(); // destroy our shared-structure. 7441 } 7442 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to 7443 // Client destructor must run with AudioFlinger mutex locked 7444 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 7445 mClient.clear(); 7446 } 7447} 7448 7449status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode, 7450 uint32_t cmdSize, 7451 void *pCmdData, 7452 uint32_t *replySize, 7453 void *pReplyData) 7454{ 7455// ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p", 7456// cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get()); 7457 7458 // only get parameter command is permitted for applications not controlling the effect 7459 if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) { 7460 return INVALID_OPERATION; 7461 } 7462 if (mEffect == 0) return DEAD_OBJECT; 7463 if (mClient == 0) return INVALID_OPERATION; 7464 7465 // handle commands that are not forwarded transparently to effect engine 7466 if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) { 7467 // No need to trylock() here as this function is executed in the binder thread serving a particular client process: 7468 // no risk to block the whole media server process or mixer threads is we are stuck here 7469 Mutex::Autolock _l(mCblk->lock); 7470 if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE || 7471 mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) { 7472 mCblk->serverIndex = 0; 7473 mCblk->clientIndex = 0; 7474 return BAD_VALUE; 7475 } 7476 status_t status = NO_ERROR; 7477 while (mCblk->serverIndex < mCblk->clientIndex) { 7478 int reply; 7479 uint32_t rsize = sizeof(int); 7480 int *p = (int *)(mBuffer + mCblk->serverIndex); 7481 int size = *p++; 7482 if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) { 7483 ALOGW("command(): invalid parameter block size"); 7484 break; 7485 } 7486 effect_param_t *param = (effect_param_t *)p; 7487 if (param->psize == 0 || param->vsize == 0) { 7488 ALOGW("command(): null parameter or value size"); 7489 mCblk->serverIndex += size; 7490 continue; 7491 } 7492 uint32_t psize = sizeof(effect_param_t) + 7493 ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) + 7494 param->vsize; 7495 status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM, 7496 psize, 7497 p, 7498 &rsize, 7499 &reply); 7500 // stop at first error encountered 7501 if (ret != NO_ERROR) { 7502 status = ret; 7503 *(int *)pReplyData = reply; 7504 break; 7505 } else if (reply != NO_ERROR) { 7506 *(int *)pReplyData = reply; 7507 break; 7508 } 7509 mCblk->serverIndex += size; 7510 } 7511 mCblk->serverIndex = 0; 7512 mCblk->clientIndex = 0; 7513 return status; 7514 } else if (cmdCode == EFFECT_CMD_ENABLE) { 7515 *(int *)pReplyData = NO_ERROR; 7516 return enable(); 7517 } else if (cmdCode == EFFECT_CMD_DISABLE) { 7518 *(int *)pReplyData = NO_ERROR; 7519 return disable(); 7520 } 7521 7522 return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData); 7523} 7524 7525void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled) 7526{ 7527 ALOGV("setControl %p control %d", this, hasControl); 7528 7529 mHasControl = hasControl; 7530 mEnabled = enabled; 7531 7532 if (signal && mEffectClient != 0) { 7533 mEffectClient->controlStatusChanged(hasControl); 7534 } 7535} 7536 7537void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode, 7538 uint32_t cmdSize, 7539 void *pCmdData, 7540 uint32_t replySize, 7541 void *pReplyData) 7542{ 7543 if (mEffectClient != 0) { 7544 mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData); 7545 } 7546} 7547 7548 7549 7550void AudioFlinger::EffectHandle::setEnabled(bool enabled) 7551{ 7552 if (mEffectClient != 0) { 7553 mEffectClient->enableStatusChanged(enabled); 7554 } 7555} 7556 7557status_t AudioFlinger::EffectHandle::onTransact( 7558 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 7559{ 7560 return BnEffect::onTransact(code, data, reply, flags); 7561} 7562 7563 7564void AudioFlinger::EffectHandle::dump(char* buffer, size_t size) 7565{ 7566 bool locked = mCblk != NULL && tryLock(mCblk->lock); 7567 7568 snprintf(buffer, size, "\t\t\t%05d %05d %01u %01u %05u %05u\n", 7569 (mClient == 0) ? getpid_cached : mClient->pid(), 7570 mPriority, 7571 mHasControl, 7572 !locked, 7573 mCblk ? mCblk->clientIndex : 0, 7574 mCblk ? mCblk->serverIndex : 0 7575 ); 7576 7577 if (locked) { 7578 mCblk->lock.unlock(); 7579 } 7580} 7581 7582#undef LOG_TAG 7583#define LOG_TAG "AudioFlinger::EffectChain" 7584 7585AudioFlinger::EffectChain::EffectChain(ThreadBase *thread, 7586 int sessionId) 7587 : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0), 7588 mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX), 7589 mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX) 7590{ 7591 mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 7592 if (thread == NULL) { 7593 return; 7594 } 7595 mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) / 7596 thread->frameCount(); 7597} 7598 7599AudioFlinger::EffectChain::~EffectChain() 7600{ 7601 if (mOwnInBuffer) { 7602 delete mInBuffer; 7603 } 7604 7605} 7606 7607// getEffectFromDesc_l() must be called with ThreadBase::mLock held 7608sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor) 7609{ 7610 size_t size = mEffects.size(); 7611 7612 for (size_t i = 0; i < size; i++) { 7613 if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) { 7614 return mEffects[i]; 7615 } 7616 } 7617 return 0; 7618} 7619 7620// getEffectFromId_l() must be called with ThreadBase::mLock held 7621sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id) 7622{ 7623 size_t size = mEffects.size(); 7624 7625 for (size_t i = 0; i < size; i++) { 7626 // by convention, return first effect if id provided is 0 (0 is never a valid id) 7627 if (id == 0 || mEffects[i]->id() == id) { 7628 return mEffects[i]; 7629 } 7630 } 7631 return 0; 7632} 7633 7634// getEffectFromType_l() must be called with ThreadBase::mLock held 7635sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l( 7636 const effect_uuid_t *type) 7637{ 7638 size_t size = mEffects.size(); 7639 7640 for (size_t i = 0; i < size; i++) { 7641 if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) { 7642 return mEffects[i]; 7643 } 7644 } 7645 return 0; 7646} 7647 7648// Must be called with EffectChain::mLock locked 7649void AudioFlinger::EffectChain::process_l() 7650{ 7651 sp<ThreadBase> thread = mThread.promote(); 7652 if (thread == 0) { 7653 ALOGW("process_l(): cannot promote mixer thread"); 7654 return; 7655 } 7656 bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) || 7657 (mSessionId == AUDIO_SESSION_OUTPUT_STAGE); 7658 // always process effects unless no more tracks are on the session and the effect tail 7659 // has been rendered 7660 bool doProcess = true; 7661 if (!isGlobalSession) { 7662 bool tracksOnSession = (trackCnt() != 0); 7663 7664 if (!tracksOnSession && mTailBufferCount == 0) { 7665 doProcess = false; 7666 } 7667 7668 if (activeTrackCnt() == 0) { 7669 // if no track is active and the effect tail has not been rendered, 7670 // the input buffer must be cleared here as the mixer process will not do it 7671 if (tracksOnSession || mTailBufferCount > 0) { 7672 size_t numSamples = thread->frameCount() * thread->channelCount(); 7673 memset(mInBuffer, 0, numSamples * sizeof(int16_t)); 7674 if (mTailBufferCount > 0) { 7675 mTailBufferCount--; 7676 } 7677 } 7678 } 7679 } 7680 7681 size_t size = mEffects.size(); 7682 if (doProcess) { 7683 for (size_t i = 0; i < size; i++) { 7684 mEffects[i]->process(); 7685 } 7686 } 7687 for (size_t i = 0; i < size; i++) { 7688 mEffects[i]->updateState(); 7689 } 7690} 7691 7692// addEffect_l() must be called with PlaybackThread::mLock held 7693status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect) 7694{ 7695 effect_descriptor_t desc = effect->desc(); 7696 uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK; 7697 7698 Mutex::Autolock _l(mLock); 7699 effect->setChain(this); 7700 sp<ThreadBase> thread = mThread.promote(); 7701 if (thread == 0) { 7702 return NO_INIT; 7703 } 7704 effect->setThread(thread); 7705 7706 if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 7707 // Auxiliary effects are inserted at the beginning of mEffects vector as 7708 // they are processed first and accumulated in chain input buffer 7709 mEffects.insertAt(effect, 0); 7710 7711 // the input buffer for auxiliary effect contains mono samples in 7712 // 32 bit format. This is to avoid saturation in AudoMixer 7713 // accumulation stage. Saturation is done in EffectModule::process() before 7714 // calling the process in effect engine 7715 size_t numSamples = thread->frameCount(); 7716 int32_t *buffer = new int32_t[numSamples]; 7717 memset(buffer, 0, numSamples * sizeof(int32_t)); 7718 effect->setInBuffer((int16_t *)buffer); 7719 // auxiliary effects output samples to chain input buffer for further processing 7720 // by insert effects 7721 effect->setOutBuffer(mInBuffer); 7722 } else { 7723 // Insert effects are inserted at the end of mEffects vector as they are processed 7724 // after track and auxiliary effects. 7725 // Insert effect order as a function of indicated preference: 7726 // if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if 7727 // another effect is present 7728 // else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the 7729 // last effect claiming first position 7730 // else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the 7731 // first effect claiming last position 7732 // else if EFFECT_FLAG_INSERT_ANY insert after first or before last 7733 // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is 7734 // already present 7735 7736 size_t size = mEffects.size(); 7737 size_t idx_insert = size; 7738 ssize_t idx_insert_first = -1; 7739 ssize_t idx_insert_last = -1; 7740 7741 for (size_t i = 0; i < size; i++) { 7742 effect_descriptor_t d = mEffects[i]->desc(); 7743 uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK; 7744 uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK; 7745 if (iMode == EFFECT_FLAG_TYPE_INSERT) { 7746 // check invalid effect chaining combinations 7747 if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE || 7748 iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) { 7749 ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name); 7750 return INVALID_OPERATION; 7751 } 7752 // remember position of first insert effect and by default 7753 // select this as insert position for new effect 7754 if (idx_insert == size) { 7755 idx_insert = i; 7756 } 7757 // remember position of last insert effect claiming 7758 // first position 7759 if (iPref == EFFECT_FLAG_INSERT_FIRST) { 7760 idx_insert_first = i; 7761 } 7762 // remember position of first insert effect claiming 7763 // last position 7764 if (iPref == EFFECT_FLAG_INSERT_LAST && 7765 idx_insert_last == -1) { 7766 idx_insert_last = i; 7767 } 7768 } 7769 } 7770 7771 // modify idx_insert from first position if needed 7772 if (insertPref == EFFECT_FLAG_INSERT_LAST) { 7773 if (idx_insert_last != -1) { 7774 idx_insert = idx_insert_last; 7775 } else { 7776 idx_insert = size; 7777 } 7778 } else { 7779 if (idx_insert_first != -1) { 7780 idx_insert = idx_insert_first + 1; 7781 } 7782 } 7783 7784 // always read samples from chain input buffer 7785 effect->setInBuffer(mInBuffer); 7786 7787 // if last effect in the chain, output samples to chain 7788 // output buffer, otherwise to chain input buffer 7789 if (idx_insert == size) { 7790 if (idx_insert != 0) { 7791 mEffects[idx_insert-1]->setOutBuffer(mInBuffer); 7792 mEffects[idx_insert-1]->configure(); 7793 } 7794 effect->setOutBuffer(mOutBuffer); 7795 } else { 7796 effect->setOutBuffer(mInBuffer); 7797 } 7798 mEffects.insertAt(effect, idx_insert); 7799 7800 ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert); 7801 } 7802 effect->configure(); 7803 return NO_ERROR; 7804} 7805 7806// removeEffect_l() must be called with PlaybackThread::mLock held 7807size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect) 7808{ 7809 Mutex::Autolock _l(mLock); 7810 size_t size = mEffects.size(); 7811 uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK; 7812 7813 for (size_t i = 0; i < size; i++) { 7814 if (effect == mEffects[i]) { 7815 // calling stop here will remove pre-processing effect from the audio HAL. 7816 // This is safe as we hold the EffectChain mutex which guarantees that we are not in 7817 // the middle of a read from audio HAL 7818 if (mEffects[i]->state() == EffectModule::ACTIVE || 7819 mEffects[i]->state() == EffectModule::STOPPING) { 7820 mEffects[i]->stop(); 7821 } 7822 if (type == EFFECT_FLAG_TYPE_AUXILIARY) { 7823 delete[] effect->inBuffer(); 7824 } else { 7825 if (i == size - 1 && i != 0) { 7826 mEffects[i - 1]->setOutBuffer(mOutBuffer); 7827 mEffects[i - 1]->configure(); 7828 } 7829 } 7830 mEffects.removeAt(i); 7831 ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i); 7832 break; 7833 } 7834 } 7835 7836 return mEffects.size(); 7837} 7838 7839// setDevice_l() must be called with PlaybackThread::mLock held 7840void AudioFlinger::EffectChain::setDevice_l(uint32_t device) 7841{ 7842 size_t size = mEffects.size(); 7843 for (size_t i = 0; i < size; i++) { 7844 mEffects[i]->setDevice(device); 7845 } 7846} 7847 7848// setMode_l() must be called with PlaybackThread::mLock held 7849void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode) 7850{ 7851 size_t size = mEffects.size(); 7852 for (size_t i = 0; i < size; i++) { 7853 mEffects[i]->setMode(mode); 7854 } 7855} 7856 7857// setVolume_l() must be called with PlaybackThread::mLock held 7858bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right) 7859{ 7860 uint32_t newLeft = *left; 7861 uint32_t newRight = *right; 7862 bool hasControl = false; 7863 int ctrlIdx = -1; 7864 size_t size = mEffects.size(); 7865 7866 // first update volume controller 7867 for (size_t i = size; i > 0; i--) { 7868 if (mEffects[i - 1]->isProcessEnabled() && 7869 (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) { 7870 ctrlIdx = i - 1; 7871 hasControl = true; 7872 break; 7873 } 7874 } 7875 7876 if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) { 7877 if (hasControl) { 7878 *left = mNewLeftVolume; 7879 *right = mNewRightVolume; 7880 } 7881 return hasControl; 7882 } 7883 7884 mVolumeCtrlIdx = ctrlIdx; 7885 mLeftVolume = newLeft; 7886 mRightVolume = newRight; 7887 7888 // second get volume update from volume controller 7889 if (ctrlIdx >= 0) { 7890 mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true); 7891 mNewLeftVolume = newLeft; 7892 mNewRightVolume = newRight; 7893 } 7894 // then indicate volume to all other effects in chain. 7895 // Pass altered volume to effects before volume controller 7896 // and requested volume to effects after controller 7897 uint32_t lVol = newLeft; 7898 uint32_t rVol = newRight; 7899 7900 for (size_t i = 0; i < size; i++) { 7901 if ((int)i == ctrlIdx) continue; 7902 // this also works for ctrlIdx == -1 when there is no volume controller 7903 if ((int)i > ctrlIdx) { 7904 lVol = *left; 7905 rVol = *right; 7906 } 7907 mEffects[i]->setVolume(&lVol, &rVol, false); 7908 } 7909 *left = newLeft; 7910 *right = newRight; 7911 7912 return hasControl; 7913} 7914 7915status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args) 7916{ 7917 const size_t SIZE = 256; 7918 char buffer[SIZE]; 7919 String8 result; 7920 7921 snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId); 7922 result.append(buffer); 7923 7924 bool locked = tryLock(mLock); 7925 // failed to lock - AudioFlinger is probably deadlocked 7926 if (!locked) { 7927 result.append("\tCould not lock mutex:\n"); 7928 } 7929 7930 result.append("\tNum fx In buffer Out buffer Active tracks:\n"); 7931 snprintf(buffer, SIZE, "\t%02d 0x%08x 0x%08x %d\n", 7932 mEffects.size(), 7933 (uint32_t)mInBuffer, 7934 (uint32_t)mOutBuffer, 7935 mActiveTrackCnt); 7936 result.append(buffer); 7937 write(fd, result.string(), result.size()); 7938 7939 for (size_t i = 0; i < mEffects.size(); ++i) { 7940 sp<EffectModule> effect = mEffects[i]; 7941 if (effect != 0) { 7942 effect->dump(fd, args); 7943 } 7944 } 7945 7946 if (locked) { 7947 mLock.unlock(); 7948 } 7949 7950 return NO_ERROR; 7951} 7952 7953// must be called with ThreadBase::mLock held 7954void AudioFlinger::EffectChain::setEffectSuspended_l( 7955 const effect_uuid_t *type, bool suspend) 7956{ 7957 sp<SuspendedEffectDesc> desc; 7958 // use effect type UUID timelow as key as there is no real risk of identical 7959 // timeLow fields among effect type UUIDs. 7960 ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow); 7961 if (suspend) { 7962 if (index >= 0) { 7963 desc = mSuspendedEffects.valueAt(index); 7964 } else { 7965 desc = new SuspendedEffectDesc(); 7966 memcpy(&desc->mType, type, sizeof(effect_uuid_t)); 7967 mSuspendedEffects.add(type->timeLow, desc); 7968 ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow); 7969 } 7970 if (desc->mRefCount++ == 0) { 7971 sp<EffectModule> effect = getEffectIfEnabled(type); 7972 if (effect != 0) { 7973 desc->mEffect = effect; 7974 effect->setSuspended(true); 7975 effect->setEnabled(false); 7976 } 7977 } 7978 } else { 7979 if (index < 0) { 7980 return; 7981 } 7982 desc = mSuspendedEffects.valueAt(index); 7983 if (desc->mRefCount <= 0) { 7984 ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount); 7985 desc->mRefCount = 1; 7986 } 7987 if (--desc->mRefCount == 0) { 7988 ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index)); 7989 if (desc->mEffect != 0) { 7990 sp<EffectModule> effect = desc->mEffect.promote(); 7991 if (effect != 0) { 7992 effect->setSuspended(false); 7993 sp<EffectHandle> handle = effect->controlHandle(); 7994 if (handle != 0) { 7995 effect->setEnabled(handle->enabled()); 7996 } 7997 } 7998 desc->mEffect.clear(); 7999 } 8000 mSuspendedEffects.removeItemsAt(index); 8001 } 8002 } 8003} 8004 8005// must be called with ThreadBase::mLock held 8006void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend) 8007{ 8008 sp<SuspendedEffectDesc> desc; 8009 8010 ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll); 8011 if (suspend) { 8012 if (index >= 0) { 8013 desc = mSuspendedEffects.valueAt(index); 8014 } else { 8015 desc = new SuspendedEffectDesc(); 8016 mSuspendedEffects.add((int)kKeyForSuspendAll, desc); 8017 ALOGV("setEffectSuspendedAll_l() add entry for 0"); 8018 } 8019 if (desc->mRefCount++ == 0) { 8020 Vector< sp<EffectModule> > effects; 8021 getSuspendEligibleEffects(effects); 8022 for (size_t i = 0; i < effects.size(); i++) { 8023 setEffectSuspended_l(&effects[i]->desc().type, true); 8024 } 8025 } 8026 } else { 8027 if (index < 0) { 8028 return; 8029 } 8030 desc = mSuspendedEffects.valueAt(index); 8031 if (desc->mRefCount <= 0) { 8032 ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount); 8033 desc->mRefCount = 1; 8034 } 8035 if (--desc->mRefCount == 0) { 8036 Vector<const effect_uuid_t *> types; 8037 for (size_t i = 0; i < mSuspendedEffects.size(); i++) { 8038 if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) { 8039 continue; 8040 } 8041 types.add(&mSuspendedEffects.valueAt(i)->mType); 8042 } 8043 for (size_t i = 0; i < types.size(); i++) { 8044 setEffectSuspended_l(types[i], false); 8045 } 8046 ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index)); 8047 mSuspendedEffects.removeItem((int)kKeyForSuspendAll); 8048 } 8049 } 8050} 8051 8052 8053// The volume effect is used for automated tests only 8054#ifndef OPENSL_ES_H_ 8055static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6, 8056 { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } }; 8057const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_; 8058#endif //OPENSL_ES_H_ 8059 8060bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc) 8061{ 8062 // auxiliary effects and visualizer are never suspended on output mix 8063 if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) && 8064 (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) || 8065 (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) || 8066 (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) { 8067 return false; 8068 } 8069 return true; 8070} 8071 8072void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects) 8073{ 8074 effects.clear(); 8075 for (size_t i = 0; i < mEffects.size(); i++) { 8076 if (isEffectEligibleForSuspend(mEffects[i]->desc())) { 8077 effects.add(mEffects[i]); 8078 } 8079 } 8080} 8081 8082sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled( 8083 const effect_uuid_t *type) 8084{ 8085 sp<EffectModule> effect = getEffectFromType_l(type); 8086 return effect != 0 && effect->isEnabled() ? effect : 0; 8087} 8088 8089void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, 8090 bool enabled) 8091{ 8092 ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow); 8093 if (enabled) { 8094 if (index < 0) { 8095 // if the effect is not suspend check if all effects are suspended 8096 index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll); 8097 if (index < 0) { 8098 return; 8099 } 8100 if (!isEffectEligibleForSuspend(effect->desc())) { 8101 return; 8102 } 8103 setEffectSuspended_l(&effect->desc().type, enabled); 8104 index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow); 8105 if (index < 0) { 8106 ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!"); 8107 return; 8108 } 8109 } 8110 ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x", 8111 effect->desc().type.timeLow); 8112 sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index); 8113 // if effect is requested to suspended but was not yet enabled, supend it now. 8114 if (desc->mEffect == 0) { 8115 desc->mEffect = effect; 8116 effect->setEnabled(false); 8117 effect->setSuspended(true); 8118 } 8119 } else { 8120 if (index < 0) { 8121 return; 8122 } 8123 ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x", 8124 effect->desc().type.timeLow); 8125 sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index); 8126 desc->mEffect.clear(); 8127 effect->setSuspended(false); 8128 } 8129} 8130 8131#undef LOG_TAG 8132#define LOG_TAG "AudioFlinger" 8133 8134// ---------------------------------------------------------------------------- 8135 8136status_t AudioFlinger::onTransact( 8137 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 8138{ 8139 return BnAudioFlinger::onTransact(code, data, reply, flags); 8140} 8141 8142}; // namespace android 8143