AudioFlinger.cpp revision 83efdd0fc08cd5aedf50b45741a8a87be8dc4b41
1/* 2** 3** Copyright 2007, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18 19#define LOG_TAG "AudioFlinger" 20//#define LOG_NDEBUG 0 21 22#include <math.h> 23#include <signal.h> 24#include <sys/time.h> 25#include <sys/resource.h> 26 27#include <binder/IPCThreadState.h> 28#include <binder/IServiceManager.h> 29#include <utils/Log.h> 30#include <binder/Parcel.h> 31#include <binder/IPCThreadState.h> 32#include <utils/String16.h> 33#include <utils/threads.h> 34#include <utils/Atomic.h> 35 36#include <cutils/bitops.h> 37#include <cutils/properties.h> 38#include <cutils/compiler.h> 39 40#include <media/IMediaPlayerService.h> 41#include <media/IMediaDeathNotifier.h> 42 43#include <private/media/AudioTrackShared.h> 44#include <private/media/AudioEffectShared.h> 45 46#include <system/audio.h> 47#include <hardware/audio.h> 48 49#include "AudioMixer.h" 50#include "AudioFlinger.h" 51#include "ServiceUtilities.h" 52 53#include <media/EffectsFactoryApi.h> 54#include <audio_effects/effect_visualizer.h> 55#include <audio_effects/effect_ns.h> 56#include <audio_effects/effect_aec.h> 57 58#include <audio_utils/primitives.h> 59 60#include <cpustats/ThreadCpuUsage.h> 61#include <powermanager/PowerManager.h> 62// #define DEBUG_CPU_USAGE 10 // log statistics every n wall clock seconds 63 64#include <common_time/cc_helper.h> 65#include <common_time/local_clock.h> 66 67// ---------------------------------------------------------------------------- 68 69 70namespace android { 71 72static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n"; 73static const char kHardwareLockedString[] = "Hardware lock is taken\n"; 74 75static const float MAX_GAIN = 4096.0f; 76static const uint32_t MAX_GAIN_INT = 0x1000; 77 78// retry counts for buffer fill timeout 79// 50 * ~20msecs = 1 second 80static const int8_t kMaxTrackRetries = 50; 81static const int8_t kMaxTrackStartupRetries = 50; 82// allow less retry attempts on direct output thread. 83// direct outputs can be a scarce resource in audio hardware and should 84// be released as quickly as possible. 85static const int8_t kMaxTrackRetriesDirect = 2; 86 87static const int kDumpLockRetries = 50; 88static const int kDumpLockSleepUs = 20000; 89 90// don't warn about blocked writes or record buffer overflows more often than this 91static const nsecs_t kWarningThrottleNs = seconds(5); 92 93// RecordThread loop sleep time upon application overrun or audio HAL read error 94static const int kRecordThreadSleepUs = 5000; 95 96// maximum time to wait for setParameters to complete 97static const nsecs_t kSetParametersTimeoutNs = seconds(2); 98 99// minimum sleep time for the mixer thread loop when tracks are active but in underrun 100static const uint32_t kMinThreadSleepTimeUs = 5000; 101// maximum divider applied to the active sleep time in the mixer thread loop 102static const uint32_t kMaxThreadSleepTimeShift = 2; 103 104nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs; 105 106// ---------------------------------------------------------------------------- 107 108// To collect the amplifier usage 109static void addBatteryData(uint32_t params) { 110 sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService(); 111 if (service == NULL) { 112 // it already logged 113 return; 114 } 115 116 service->addBatteryData(params); 117} 118 119static int load_audio_interface(const char *if_name, const hw_module_t **mod, 120 audio_hw_device_t **dev) 121{ 122 int rc; 123 124 rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, mod); 125 if (rc) 126 goto out; 127 128 rc = audio_hw_device_open(*mod, dev); 129 ALOGE_IF(rc, "couldn't open audio hw device in %s.%s (%s)", 130 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc)); 131 if (rc) 132 goto out; 133 134 return 0; 135 136out: 137 *mod = NULL; 138 *dev = NULL; 139 return rc; 140} 141 142static const char * const audio_interfaces[] = { 143 "primary", 144 "a2dp", 145 "usb", 146}; 147#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0]))) 148 149// ---------------------------------------------------------------------------- 150 151AudioFlinger::AudioFlinger() 152 : BnAudioFlinger(), 153 mPrimaryHardwareDev(NULL), 154 mHardwareStatus(AUDIO_HW_IDLE), // see also onFirstRef() 155 mMasterVolume(1.0f), 156 mMasterVolumeSupportLvl(MVS_NONE), 157 mMasterMute(false), 158 mNextUniqueId(1), 159 mMode(AUDIO_MODE_INVALID), 160 mBtNrecIsOff(false) 161{ 162} 163 164void AudioFlinger::onFirstRef() 165{ 166 int rc = 0; 167 168 Mutex::Autolock _l(mLock); 169 170 /* TODO: move all this work into an Init() function */ 171 char val_str[PROPERTY_VALUE_MAX] = { 0 }; 172 if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) { 173 uint32_t int_val; 174 if (1 == sscanf(val_str, "%u", &int_val)) { 175 mStandbyTimeInNsecs = milliseconds(int_val); 176 ALOGI("Using %u mSec as standby time.", int_val); 177 } else { 178 mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs; 179 ALOGI("Using default %u mSec as standby time.", 180 (uint32_t)(mStandbyTimeInNsecs / 1000000)); 181 } 182 } 183 184 for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) { 185 const hw_module_t *mod; 186 audio_hw_device_t *dev; 187 188 rc = load_audio_interface(audio_interfaces[i], &mod, &dev); 189 if (rc) 190 continue; 191 192 ALOGI("Loaded %s audio interface from %s (%s)", audio_interfaces[i], 193 mod->name, mod->id); 194 mAudioHwDevs.push(dev); 195 196 if (mPrimaryHardwareDev == NULL) { 197 mPrimaryHardwareDev = dev; 198 ALOGI("Using '%s' (%s.%s) as the primary audio interface", 199 mod->name, mod->id, audio_interfaces[i]); 200 } 201 } 202 203 if (mPrimaryHardwareDev == NULL) { 204 ALOGE("Primary audio interface not found"); 205 // proceed, all later accesses to mPrimaryHardwareDev verify it's safe with initCheck() 206 } 207 208 // Currently (mPrimaryHardwareDev == NULL) == (mAudioHwDevs.size() == 0), but the way the 209 // primary HW dev is selected can change so these conditions might not always be equivalent. 210 // When that happens, re-visit all the code that assumes this. 211 212 AutoMutex lock(mHardwareLock); 213 214 // Determine the level of master volume support the primary audio HAL has, 215 // and set the initial master volume at the same time. 216 float initialVolume = 1.0; 217 mMasterVolumeSupportLvl = MVS_NONE; 218 if (0 == mPrimaryHardwareDev->init_check(mPrimaryHardwareDev)) { 219 audio_hw_device_t *dev = mPrimaryHardwareDev; 220 221 mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME; 222 if ((NULL != dev->get_master_volume) && 223 (NO_ERROR == dev->get_master_volume(dev, &initialVolume))) { 224 mMasterVolumeSupportLvl = MVS_FULL; 225 } else { 226 mMasterVolumeSupportLvl = MVS_SETONLY; 227 initialVolume = 1.0; 228 } 229 230 mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; 231 if ((NULL == dev->set_master_volume) || 232 (NO_ERROR != dev->set_master_volume(dev, initialVolume))) { 233 mMasterVolumeSupportLvl = MVS_NONE; 234 } 235 mHardwareStatus = AUDIO_HW_INIT; 236 } 237 238 // Set the mode for each audio HAL, and try to set the initial volume (if 239 // supported) for all of the non-primary audio HALs. 240 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 241 audio_hw_device_t *dev = mAudioHwDevs[i]; 242 243 mHardwareStatus = AUDIO_HW_INIT; 244 rc = dev->init_check(dev); 245 mHardwareStatus = AUDIO_HW_IDLE; 246 if (rc == 0) { 247 mMode = AUDIO_MODE_NORMAL; // assigned multiple times with same value 248 mHardwareStatus = AUDIO_HW_SET_MODE; 249 dev->set_mode(dev, mMode); 250 251 if ((dev != mPrimaryHardwareDev) && 252 (NULL != dev->set_master_volume)) { 253 mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; 254 dev->set_master_volume(dev, initialVolume); 255 } 256 257 mHardwareStatus = AUDIO_HW_INIT; 258 } 259 } 260 261 mMasterVolumeSW = (MVS_NONE == mMasterVolumeSupportLvl) 262 ? initialVolume 263 : 1.0; 264 mMasterVolume = initialVolume; 265 mHardwareStatus = AUDIO_HW_IDLE; 266} 267 268AudioFlinger::~AudioFlinger() 269{ 270 271 while (!mRecordThreads.isEmpty()) { 272 // closeInput() will remove first entry from mRecordThreads 273 closeInput(mRecordThreads.keyAt(0)); 274 } 275 while (!mPlaybackThreads.isEmpty()) { 276 // closeOutput() will remove first entry from mPlaybackThreads 277 closeOutput(mPlaybackThreads.keyAt(0)); 278 } 279 280 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 281 // no mHardwareLock needed, as there are no other references to this 282 audio_hw_device_close(mAudioHwDevs[i]); 283 } 284} 285 286audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(uint32_t devices) 287{ 288 /* first matching HW device is returned */ 289 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 290 audio_hw_device_t *dev = mAudioHwDevs[i]; 291 if ((dev->get_supported_devices(dev) & devices) == devices) 292 return dev; 293 } 294 return NULL; 295} 296 297status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args) 298{ 299 const size_t SIZE = 256; 300 char buffer[SIZE]; 301 String8 result; 302 303 result.append("Clients:\n"); 304 for (size_t i = 0; i < mClients.size(); ++i) { 305 sp<Client> client = mClients.valueAt(i).promote(); 306 if (client != 0) { 307 snprintf(buffer, SIZE, " pid: %d\n", client->pid()); 308 result.append(buffer); 309 } 310 } 311 312 result.append("Global session refs:\n"); 313 result.append(" session pid cnt\n"); 314 for (size_t i = 0; i < mAudioSessionRefs.size(); i++) { 315 AudioSessionRef *r = mAudioSessionRefs[i]; 316 snprintf(buffer, SIZE, " %7d %3d %3d\n", r->sessionid, r->pid, r->cnt); 317 result.append(buffer); 318 } 319 write(fd, result.string(), result.size()); 320 return NO_ERROR; 321} 322 323 324status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args) 325{ 326 const size_t SIZE = 256; 327 char buffer[SIZE]; 328 String8 result; 329 hardware_call_state hardwareStatus = mHardwareStatus; 330 331 snprintf(buffer, SIZE, "Hardware status: %d\n" 332 "Standby Time mSec: %u\n", 333 hardwareStatus, 334 (uint32_t)(mStandbyTimeInNsecs / 1000000)); 335 result.append(buffer); 336 write(fd, result.string(), result.size()); 337 return NO_ERROR; 338} 339 340status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args) 341{ 342 const size_t SIZE = 256; 343 char buffer[SIZE]; 344 String8 result; 345 snprintf(buffer, SIZE, "Permission Denial: " 346 "can't dump AudioFlinger from pid=%d, uid=%d\n", 347 IPCThreadState::self()->getCallingPid(), 348 IPCThreadState::self()->getCallingUid()); 349 result.append(buffer); 350 write(fd, result.string(), result.size()); 351 return NO_ERROR; 352} 353 354static bool tryLock(Mutex& mutex) 355{ 356 bool locked = false; 357 for (int i = 0; i < kDumpLockRetries; ++i) { 358 if (mutex.tryLock() == NO_ERROR) { 359 locked = true; 360 break; 361 } 362 usleep(kDumpLockSleepUs); 363 } 364 return locked; 365} 366 367status_t AudioFlinger::dump(int fd, const Vector<String16>& args) 368{ 369 if (!dumpAllowed()) { 370 dumpPermissionDenial(fd, args); 371 } else { 372 // get state of hardware lock 373 bool hardwareLocked = tryLock(mHardwareLock); 374 if (!hardwareLocked) { 375 String8 result(kHardwareLockedString); 376 write(fd, result.string(), result.size()); 377 } else { 378 mHardwareLock.unlock(); 379 } 380 381 bool locked = tryLock(mLock); 382 383 // failed to lock - AudioFlinger is probably deadlocked 384 if (!locked) { 385 String8 result(kDeadlockedString); 386 write(fd, result.string(), result.size()); 387 } 388 389 dumpClients(fd, args); 390 dumpInternals(fd, args); 391 392 // dump playback threads 393 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 394 mPlaybackThreads.valueAt(i)->dump(fd, args); 395 } 396 397 // dump record threads 398 for (size_t i = 0; i < mRecordThreads.size(); i++) { 399 mRecordThreads.valueAt(i)->dump(fd, args); 400 } 401 402 // dump all hardware devs 403 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 404 audio_hw_device_t *dev = mAudioHwDevs[i]; 405 dev->dump(dev, fd); 406 } 407 if (locked) mLock.unlock(); 408 } 409 return NO_ERROR; 410} 411 412sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid) 413{ 414 // If pid is already in the mClients wp<> map, then use that entry 415 // (for which promote() is always != 0), otherwise create a new entry and Client. 416 sp<Client> client = mClients.valueFor(pid).promote(); 417 if (client == 0) { 418 client = new Client(this, pid); 419 mClients.add(pid, client); 420 } 421 422 return client; 423} 424 425// IAudioFlinger interface 426 427 428sp<IAudioTrack> AudioFlinger::createTrack( 429 pid_t pid, 430 audio_stream_type_t streamType, 431 uint32_t sampleRate, 432 audio_format_t format, 433 uint32_t channelMask, 434 int frameCount, 435 uint32_t flags, 436 const sp<IMemory>& sharedBuffer, 437 audio_io_handle_t output, 438 bool isTimed, 439 int *sessionId, 440 status_t *status) 441{ 442 sp<PlaybackThread::Track> track; 443 sp<TrackHandle> trackHandle; 444 sp<Client> client; 445 status_t lStatus; 446 int lSessionId; 447 448 // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC, 449 // but if someone uses binder directly they could bypass that and cause us to crash 450 if (uint32_t(streamType) >= AUDIO_STREAM_CNT) { 451 ALOGE("createTrack() invalid stream type %d", streamType); 452 lStatus = BAD_VALUE; 453 goto Exit; 454 } 455 456 { 457 Mutex::Autolock _l(mLock); 458 PlaybackThread *thread = checkPlaybackThread_l(output); 459 PlaybackThread *effectThread = NULL; 460 if (thread == NULL) { 461 ALOGE("unknown output thread"); 462 lStatus = BAD_VALUE; 463 goto Exit; 464 } 465 466 client = registerPid_l(pid); 467 468 ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId); 469 if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) { 470 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 471 sp<PlaybackThread> t = mPlaybackThreads.valueAt(i); 472 if (mPlaybackThreads.keyAt(i) != output) { 473 // prevent same audio session on different output threads 474 uint32_t sessions = t->hasAudioSession(*sessionId); 475 if (sessions & PlaybackThread::TRACK_SESSION) { 476 ALOGE("createTrack() session ID %d already in use", *sessionId); 477 lStatus = BAD_VALUE; 478 goto Exit; 479 } 480 // check if an effect with same session ID is waiting for a track to be created 481 if (sessions & PlaybackThread::EFFECT_SESSION) { 482 effectThread = t.get(); 483 } 484 } 485 } 486 lSessionId = *sessionId; 487 } else { 488 // if no audio session id is provided, create one here 489 lSessionId = nextUniqueId(); 490 if (sessionId != NULL) { 491 *sessionId = lSessionId; 492 } 493 } 494 ALOGV("createTrack() lSessionId: %d", lSessionId); 495 496 track = thread->createTrack_l(client, streamType, sampleRate, format, 497 channelMask, frameCount, sharedBuffer, lSessionId, isTimed, &lStatus); 498 499 // move effect chain to this output thread if an effect on same session was waiting 500 // for a track to be created 501 if (lStatus == NO_ERROR && effectThread != NULL) { 502 Mutex::Autolock _dl(thread->mLock); 503 Mutex::Autolock _sl(effectThread->mLock); 504 moveEffectChain_l(lSessionId, effectThread, thread, true); 505 } 506 } 507 if (lStatus == NO_ERROR) { 508 trackHandle = new TrackHandle(track); 509 } else { 510 // remove local strong reference to Client before deleting the Track so that the Client 511 // destructor is called by the TrackBase destructor with mLock held 512 client.clear(); 513 track.clear(); 514 } 515 516Exit: 517 if(status) { 518 *status = lStatus; 519 } 520 return trackHandle; 521} 522 523uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const 524{ 525 Mutex::Autolock _l(mLock); 526 PlaybackThread *thread = checkPlaybackThread_l(output); 527 if (thread == NULL) { 528 ALOGW("sampleRate() unknown thread %d", output); 529 return 0; 530 } 531 return thread->sampleRate(); 532} 533 534int AudioFlinger::channelCount(audio_io_handle_t output) const 535{ 536 Mutex::Autolock _l(mLock); 537 PlaybackThread *thread = checkPlaybackThread_l(output); 538 if (thread == NULL) { 539 ALOGW("channelCount() unknown thread %d", output); 540 return 0; 541 } 542 return thread->channelCount(); 543} 544 545audio_format_t AudioFlinger::format(audio_io_handle_t output) const 546{ 547 Mutex::Autolock _l(mLock); 548 PlaybackThread *thread = checkPlaybackThread_l(output); 549 if (thread == NULL) { 550 ALOGW("format() unknown thread %d", output); 551 return AUDIO_FORMAT_INVALID; 552 } 553 return thread->format(); 554} 555 556size_t AudioFlinger::frameCount(audio_io_handle_t output) const 557{ 558 Mutex::Autolock _l(mLock); 559 PlaybackThread *thread = checkPlaybackThread_l(output); 560 if (thread == NULL) { 561 ALOGW("frameCount() unknown thread %d", output); 562 return 0; 563 } 564 return thread->frameCount(); 565} 566 567uint32_t AudioFlinger::latency(audio_io_handle_t output) const 568{ 569 Mutex::Autolock _l(mLock); 570 PlaybackThread *thread = checkPlaybackThread_l(output); 571 if (thread == NULL) { 572 ALOGW("latency() unknown thread %d", output); 573 return 0; 574 } 575 return thread->latency(); 576} 577 578status_t AudioFlinger::setMasterVolume(float value) 579{ 580 status_t ret = initCheck(); 581 if (ret != NO_ERROR) { 582 return ret; 583 } 584 585 // check calling permissions 586 if (!settingsAllowed()) { 587 return PERMISSION_DENIED; 588 } 589 590 float swmv = value; 591 592 // when hw supports master volume, don't scale in sw mixer 593 if (MVS_NONE != mMasterVolumeSupportLvl) { 594 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 595 AutoMutex lock(mHardwareLock); 596 audio_hw_device_t *dev = mAudioHwDevs[i]; 597 598 mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; 599 if (NULL != dev->set_master_volume) { 600 dev->set_master_volume(dev, value); 601 } 602 mHardwareStatus = AUDIO_HW_IDLE; 603 } 604 605 swmv = 1.0; 606 } 607 608 Mutex::Autolock _l(mLock); 609 mMasterVolume = value; 610 mMasterVolumeSW = swmv; 611 for (size_t i = 0; i < mPlaybackThreads.size(); i++) 612 mPlaybackThreads.valueAt(i)->setMasterVolume(swmv); 613 614 return NO_ERROR; 615} 616 617status_t AudioFlinger::setMode(audio_mode_t mode) 618{ 619 status_t ret = initCheck(); 620 if (ret != NO_ERROR) { 621 return ret; 622 } 623 624 // check calling permissions 625 if (!settingsAllowed()) { 626 return PERMISSION_DENIED; 627 } 628 if (uint32_t(mode) >= AUDIO_MODE_CNT) { 629 ALOGW("Illegal value: setMode(%d)", mode); 630 return BAD_VALUE; 631 } 632 633 { // scope for the lock 634 AutoMutex lock(mHardwareLock); 635 mHardwareStatus = AUDIO_HW_SET_MODE; 636 ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode); 637 mHardwareStatus = AUDIO_HW_IDLE; 638 } 639 640 if (NO_ERROR == ret) { 641 Mutex::Autolock _l(mLock); 642 mMode = mode; 643 for (size_t i = 0; i < mPlaybackThreads.size(); i++) 644 mPlaybackThreads.valueAt(i)->setMode(mode); 645 } 646 647 return ret; 648} 649 650status_t AudioFlinger::setMicMute(bool state) 651{ 652 status_t ret = initCheck(); 653 if (ret != NO_ERROR) { 654 return ret; 655 } 656 657 // check calling permissions 658 if (!settingsAllowed()) { 659 return PERMISSION_DENIED; 660 } 661 662 AutoMutex lock(mHardwareLock); 663 mHardwareStatus = AUDIO_HW_SET_MIC_MUTE; 664 ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state); 665 mHardwareStatus = AUDIO_HW_IDLE; 666 return ret; 667} 668 669bool AudioFlinger::getMicMute() const 670{ 671 status_t ret = initCheck(); 672 if (ret != NO_ERROR) { 673 return false; 674 } 675 676 bool state = AUDIO_MODE_INVALID; 677 AutoMutex lock(mHardwareLock); 678 mHardwareStatus = AUDIO_HW_GET_MIC_MUTE; 679 mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state); 680 mHardwareStatus = AUDIO_HW_IDLE; 681 return state; 682} 683 684status_t AudioFlinger::setMasterMute(bool muted) 685{ 686 // check calling permissions 687 if (!settingsAllowed()) { 688 return PERMISSION_DENIED; 689 } 690 691 Mutex::Autolock _l(mLock); 692 // This is an optimization, so PlaybackThread doesn't have to look at the one from AudioFlinger 693 mMasterMute = muted; 694 for (size_t i = 0; i < mPlaybackThreads.size(); i++) 695 mPlaybackThreads.valueAt(i)->setMasterMute(muted); 696 697 return NO_ERROR; 698} 699 700float AudioFlinger::masterVolume() const 701{ 702 Mutex::Autolock _l(mLock); 703 return masterVolume_l(); 704} 705 706float AudioFlinger::masterVolumeSW() const 707{ 708 Mutex::Autolock _l(mLock); 709 return masterVolumeSW_l(); 710} 711 712bool AudioFlinger::masterMute() const 713{ 714 Mutex::Autolock _l(mLock); 715 return masterMute_l(); 716} 717 718float AudioFlinger::masterVolume_l() const 719{ 720 if (MVS_FULL == mMasterVolumeSupportLvl) { 721 float ret_val; 722 AutoMutex lock(mHardwareLock); 723 724 mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME; 725 assert(NULL != mPrimaryHardwareDev); 726 assert(NULL != mPrimaryHardwareDev->get_master_volume); 727 728 mPrimaryHardwareDev->get_master_volume(mPrimaryHardwareDev, &ret_val); 729 mHardwareStatus = AUDIO_HW_IDLE; 730 return ret_val; 731 } 732 733 return mMasterVolume; 734} 735 736status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value, 737 audio_io_handle_t output) 738{ 739 // check calling permissions 740 if (!settingsAllowed()) { 741 return PERMISSION_DENIED; 742 } 743 744 if (uint32_t(stream) >= AUDIO_STREAM_CNT) { 745 ALOGE("setStreamVolume() invalid stream %d", stream); 746 return BAD_VALUE; 747 } 748 749 AutoMutex lock(mLock); 750 PlaybackThread *thread = NULL; 751 if (output) { 752 thread = checkPlaybackThread_l(output); 753 if (thread == NULL) { 754 return BAD_VALUE; 755 } 756 } 757 758 mStreamTypes[stream].volume = value; 759 760 if (thread == NULL) { 761 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 762 mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value); 763 } 764 } else { 765 thread->setStreamVolume(stream, value); 766 } 767 768 return NO_ERROR; 769} 770 771status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted) 772{ 773 // check calling permissions 774 if (!settingsAllowed()) { 775 return PERMISSION_DENIED; 776 } 777 778 if (uint32_t(stream) >= AUDIO_STREAM_CNT || 779 uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) { 780 ALOGE("setStreamMute() invalid stream %d", stream); 781 return BAD_VALUE; 782 } 783 784 AutoMutex lock(mLock); 785 mStreamTypes[stream].mute = muted; 786 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) 787 mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted); 788 789 return NO_ERROR; 790} 791 792float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const 793{ 794 if (uint32_t(stream) >= AUDIO_STREAM_CNT) { 795 return 0.0f; 796 } 797 798 AutoMutex lock(mLock); 799 float volume; 800 if (output) { 801 PlaybackThread *thread = checkPlaybackThread_l(output); 802 if (thread == NULL) { 803 return 0.0f; 804 } 805 volume = thread->streamVolume(stream); 806 } else { 807 volume = streamVolume_l(stream); 808 } 809 810 return volume; 811} 812 813bool AudioFlinger::streamMute(audio_stream_type_t stream) const 814{ 815 if (uint32_t(stream) >= AUDIO_STREAM_CNT) { 816 return true; 817 } 818 819 AutoMutex lock(mLock); 820 return streamMute_l(stream); 821} 822 823status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs) 824{ 825 status_t result; 826 827 ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d", 828 ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid()); 829 // check calling permissions 830 if (!settingsAllowed()) { 831 return PERMISSION_DENIED; 832 } 833 834 // ioHandle == 0 means the parameters are global to the audio hardware interface 835 if (ioHandle == 0) { 836 AutoMutex lock(mHardwareLock); 837 mHardwareStatus = AUDIO_SET_PARAMETER; 838 status_t final_result = NO_ERROR; 839 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 840 audio_hw_device_t *dev = mAudioHwDevs[i]; 841 result = dev->set_parameters(dev, keyValuePairs.string()); 842 final_result = result ?: final_result; 843 } 844 mHardwareStatus = AUDIO_HW_IDLE; 845 // disable AEC and NS if the device is a BT SCO headset supporting those pre processings 846 AudioParameter param = AudioParameter(keyValuePairs); 847 String8 value; 848 if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) { 849 Mutex::Autolock _l(mLock); 850 bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF); 851 if (mBtNrecIsOff != btNrecIsOff) { 852 for (size_t i = 0; i < mRecordThreads.size(); i++) { 853 sp<RecordThread> thread = mRecordThreads.valueAt(i); 854 RecordThread::RecordTrack *track = thread->track(); 855 if (track != NULL) { 856 audio_devices_t device = (audio_devices_t)( 857 thread->device() & AUDIO_DEVICE_IN_ALL); 858 bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff; 859 thread->setEffectSuspended(FX_IID_AEC, 860 suspend, 861 track->sessionId()); 862 thread->setEffectSuspended(FX_IID_NS, 863 suspend, 864 track->sessionId()); 865 } 866 } 867 mBtNrecIsOff = btNrecIsOff; 868 } 869 } 870 return final_result; 871 } 872 873 // hold a strong ref on thread in case closeOutput() or closeInput() is called 874 // and the thread is exited once the lock is released 875 sp<ThreadBase> thread; 876 { 877 Mutex::Autolock _l(mLock); 878 thread = checkPlaybackThread_l(ioHandle); 879 if (thread == NULL) { 880 thread = checkRecordThread_l(ioHandle); 881 } else if (thread == primaryPlaybackThread_l()) { 882 // indicate output device change to all input threads for pre processing 883 AudioParameter param = AudioParameter(keyValuePairs); 884 int value; 885 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { 886 for (size_t i = 0; i < mRecordThreads.size(); i++) { 887 mRecordThreads.valueAt(i)->setParameters(keyValuePairs); 888 } 889 } 890 } 891 } 892 if (thread != 0) { 893 return thread->setParameters(keyValuePairs); 894 } 895 return BAD_VALUE; 896} 897 898String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const 899{ 900// ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d", 901// ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid()); 902 903 if (ioHandle == 0) { 904 String8 out_s8; 905 906 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 907 audio_hw_device_t *dev = mAudioHwDevs[i]; 908 char *s = dev->get_parameters(dev, keys.string()); 909 out_s8 += String8(s ? s : ""); 910 free(s); 911 } 912 return out_s8; 913 } 914 915 Mutex::Autolock _l(mLock); 916 917 PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle); 918 if (playbackThread != NULL) { 919 return playbackThread->getParameters(keys); 920 } 921 RecordThread *recordThread = checkRecordThread_l(ioHandle); 922 if (recordThread != NULL) { 923 return recordThread->getParameters(keys); 924 } 925 return String8(""); 926} 927 928size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const 929{ 930 status_t ret = initCheck(); 931 if (ret != NO_ERROR) { 932 return 0; 933 } 934 935 AutoMutex lock(mHardwareLock); 936 mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE; 937 size_t size = mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, sampleRate, format, channelCount); 938 mHardwareStatus = AUDIO_HW_IDLE; 939 return size; 940} 941 942unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const 943{ 944 if (ioHandle == 0) { 945 return 0; 946 } 947 948 Mutex::Autolock _l(mLock); 949 950 RecordThread *recordThread = checkRecordThread_l(ioHandle); 951 if (recordThread != NULL) { 952 return recordThread->getInputFramesLost(); 953 } 954 return 0; 955} 956 957status_t AudioFlinger::setVoiceVolume(float value) 958{ 959 status_t ret = initCheck(); 960 if (ret != NO_ERROR) { 961 return ret; 962 } 963 964 // check calling permissions 965 if (!settingsAllowed()) { 966 return PERMISSION_DENIED; 967 } 968 969 AutoMutex lock(mHardwareLock); 970 mHardwareStatus = AUDIO_SET_VOICE_VOLUME; 971 ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value); 972 mHardwareStatus = AUDIO_HW_IDLE; 973 974 return ret; 975} 976 977status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, 978 audio_io_handle_t output) const 979{ 980 status_t status; 981 982 Mutex::Autolock _l(mLock); 983 984 PlaybackThread *playbackThread = checkPlaybackThread_l(output); 985 if (playbackThread != NULL) { 986 return playbackThread->getRenderPosition(halFrames, dspFrames); 987 } 988 989 return BAD_VALUE; 990} 991 992void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client) 993{ 994 995 Mutex::Autolock _l(mLock); 996 997 pid_t pid = IPCThreadState::self()->getCallingPid(); 998 if (mNotificationClients.indexOfKey(pid) < 0) { 999 sp<NotificationClient> notificationClient = new NotificationClient(this, 1000 client, 1001 pid); 1002 ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid); 1003 1004 mNotificationClients.add(pid, notificationClient); 1005 1006 sp<IBinder> binder = client->asBinder(); 1007 binder->linkToDeath(notificationClient); 1008 1009 // the config change is always sent from playback or record threads to avoid deadlock 1010 // with AudioSystem::gLock 1011 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 1012 mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED); 1013 } 1014 1015 for (size_t i = 0; i < mRecordThreads.size(); i++) { 1016 mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED); 1017 } 1018 } 1019} 1020 1021void AudioFlinger::removeNotificationClient(pid_t pid) 1022{ 1023 Mutex::Autolock _l(mLock); 1024 1025 ssize_t index = mNotificationClients.indexOfKey(pid); 1026 if (index >= 0) { 1027 sp <NotificationClient> client = mNotificationClients.valueFor(pid); 1028 ALOGV("removeNotificationClient() %p, pid %d", client.get(), pid); 1029 mNotificationClients.removeItem(pid); 1030 } 1031 1032 ALOGV("%d died, releasing its sessions", pid); 1033 size_t num = mAudioSessionRefs.size(); 1034 bool removed = false; 1035 for (size_t i = 0; i< num; ) { 1036 AudioSessionRef *ref = mAudioSessionRefs.itemAt(i); 1037 ALOGV(" pid %d @ %d", ref->pid, i); 1038 if (ref->pid == pid) { 1039 ALOGV(" removing entry for pid %d session %d", pid, ref->sessionid); 1040 mAudioSessionRefs.removeAt(i); 1041 delete ref; 1042 removed = true; 1043 num--; 1044 } else { 1045 i++; 1046 } 1047 } 1048 if (removed) { 1049 purgeStaleEffects_l(); 1050 } 1051} 1052 1053// audioConfigChanged_l() must be called with AudioFlinger::mLock held 1054void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, void *param2) 1055{ 1056 size_t size = mNotificationClients.size(); 1057 for (size_t i = 0; i < size; i++) { 1058 mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle, 1059 param2); 1060 } 1061} 1062 1063// removeClient_l() must be called with AudioFlinger::mLock held 1064void AudioFlinger::removeClient_l(pid_t pid) 1065{ 1066 ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid()); 1067 mClients.removeItem(pid); 1068} 1069 1070 1071// ---------------------------------------------------------------------------- 1072 1073AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, 1074 uint32_t device, type_t type) 1075 : Thread(false), 1076 mType(type), 1077 mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), 1078 // mChannelMask 1079 mChannelCount(0), 1080 mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID), 1081 mParamStatus(NO_ERROR), 1082 mStandby(false), mId(id), 1083 mDevice(device), 1084 mDeathRecipient(new PMDeathRecipient(this)) 1085{ 1086} 1087 1088AudioFlinger::ThreadBase::~ThreadBase() 1089{ 1090 mParamCond.broadcast(); 1091 // do not lock the mutex in destructor 1092 releaseWakeLock_l(); 1093 if (mPowerManager != 0) { 1094 sp<IBinder> binder = mPowerManager->asBinder(); 1095 binder->unlinkToDeath(mDeathRecipient); 1096 } 1097} 1098 1099void AudioFlinger::ThreadBase::exit() 1100{ 1101 ALOGV("ThreadBase::exit"); 1102 { 1103 // This lock prevents the following race in thread (uniprocessor for illustration): 1104 // if (!exitPending()) { 1105 // // context switch from here to exit() 1106 // // exit() calls requestExit(), what exitPending() observes 1107 // // exit() calls signal(), which is dropped since no waiters 1108 // // context switch back from exit() to here 1109 // mWaitWorkCV.wait(...); 1110 // // now thread is hung 1111 // } 1112 AutoMutex lock(mLock); 1113 requestExit(); 1114 mWaitWorkCV.signal(); 1115 } 1116 // When Thread::requestExitAndWait is made virtual and this method is renamed to 1117 // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();" 1118 requestExitAndWait(); 1119} 1120 1121status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs) 1122{ 1123 status_t status; 1124 1125 ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string()); 1126 Mutex::Autolock _l(mLock); 1127 1128 mNewParameters.add(keyValuePairs); 1129 mWaitWorkCV.signal(); 1130 // wait condition with timeout in case the thread loop has exited 1131 // before the request could be processed 1132 if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) { 1133 status = mParamStatus; 1134 mWaitWorkCV.signal(); 1135 } else { 1136 status = TIMED_OUT; 1137 } 1138 return status; 1139} 1140 1141void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param) 1142{ 1143 Mutex::Autolock _l(mLock); 1144 sendConfigEvent_l(event, param); 1145} 1146 1147// sendConfigEvent_l() must be called with ThreadBase::mLock held 1148void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param) 1149{ 1150 ConfigEvent configEvent; 1151 configEvent.mEvent = event; 1152 configEvent.mParam = param; 1153 mConfigEvents.add(configEvent); 1154 ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param); 1155 mWaitWorkCV.signal(); 1156} 1157 1158void AudioFlinger::ThreadBase::processConfigEvents() 1159{ 1160 mLock.lock(); 1161 while(!mConfigEvents.isEmpty()) { 1162 ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size()); 1163 ConfigEvent configEvent = mConfigEvents[0]; 1164 mConfigEvents.removeAt(0); 1165 // release mLock before locking AudioFlinger mLock: lock order is always 1166 // AudioFlinger then ThreadBase to avoid cross deadlock 1167 mLock.unlock(); 1168 mAudioFlinger->mLock.lock(); 1169 audioConfigChanged_l(configEvent.mEvent, configEvent.mParam); 1170 mAudioFlinger->mLock.unlock(); 1171 mLock.lock(); 1172 } 1173 mLock.unlock(); 1174} 1175 1176status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args) 1177{ 1178 const size_t SIZE = 256; 1179 char buffer[SIZE]; 1180 String8 result; 1181 1182 bool locked = tryLock(mLock); 1183 if (!locked) { 1184 snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this); 1185 write(fd, buffer, strlen(buffer)); 1186 } 1187 1188 snprintf(buffer, SIZE, "standby: %d\n", mStandby); 1189 result.append(buffer); 1190 snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate); 1191 result.append(buffer); 1192 snprintf(buffer, SIZE, "Frame count: %d\n", mFrameCount); 1193 result.append(buffer); 1194 snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount); 1195 result.append(buffer); 1196 snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask); 1197 result.append(buffer); 1198 snprintf(buffer, SIZE, "Format: %d\n", mFormat); 1199 result.append(buffer); 1200 snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize); 1201 result.append(buffer); 1202 1203 snprintf(buffer, SIZE, "\nPending setParameters commands: \n"); 1204 result.append(buffer); 1205 result.append(" Index Command"); 1206 for (size_t i = 0; i < mNewParameters.size(); ++i) { 1207 snprintf(buffer, SIZE, "\n %02d ", i); 1208 result.append(buffer); 1209 result.append(mNewParameters[i]); 1210 } 1211 1212 snprintf(buffer, SIZE, "\n\nPending config events: \n"); 1213 result.append(buffer); 1214 snprintf(buffer, SIZE, " Index event param\n"); 1215 result.append(buffer); 1216 for (size_t i = 0; i < mConfigEvents.size(); i++) { 1217 snprintf(buffer, SIZE, " %02d %02d %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam); 1218 result.append(buffer); 1219 } 1220 result.append("\n"); 1221 1222 write(fd, result.string(), result.size()); 1223 1224 if (locked) { 1225 mLock.unlock(); 1226 } 1227 return NO_ERROR; 1228} 1229 1230status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args) 1231{ 1232 const size_t SIZE = 256; 1233 char buffer[SIZE]; 1234 String8 result; 1235 1236 snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size()); 1237 write(fd, buffer, strlen(buffer)); 1238 1239 for (size_t i = 0; i < mEffectChains.size(); ++i) { 1240 sp<EffectChain> chain = mEffectChains[i]; 1241 if (chain != 0) { 1242 chain->dump(fd, args); 1243 } 1244 } 1245 return NO_ERROR; 1246} 1247 1248void AudioFlinger::ThreadBase::acquireWakeLock() 1249{ 1250 Mutex::Autolock _l(mLock); 1251 acquireWakeLock_l(); 1252} 1253 1254void AudioFlinger::ThreadBase::acquireWakeLock_l() 1255{ 1256 if (mPowerManager == 0) { 1257 // use checkService() to avoid blocking if power service is not up yet 1258 sp<IBinder> binder = 1259 defaultServiceManager()->checkService(String16("power")); 1260 if (binder == 0) { 1261 ALOGW("Thread %s cannot connect to the power manager service", mName); 1262 } else { 1263 mPowerManager = interface_cast<IPowerManager>(binder); 1264 binder->linkToDeath(mDeathRecipient); 1265 } 1266 } 1267 if (mPowerManager != 0) { 1268 sp<IBinder> binder = new BBinder(); 1269 status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK, 1270 binder, 1271 String16(mName)); 1272 if (status == NO_ERROR) { 1273 mWakeLockToken = binder; 1274 } 1275 ALOGV("acquireWakeLock_l() %s status %d", mName, status); 1276 } 1277} 1278 1279void AudioFlinger::ThreadBase::releaseWakeLock() 1280{ 1281 Mutex::Autolock _l(mLock); 1282 releaseWakeLock_l(); 1283} 1284 1285void AudioFlinger::ThreadBase::releaseWakeLock_l() 1286{ 1287 if (mWakeLockToken != 0) { 1288 ALOGV("releaseWakeLock_l() %s", mName); 1289 if (mPowerManager != 0) { 1290 mPowerManager->releaseWakeLock(mWakeLockToken, 0); 1291 } 1292 mWakeLockToken.clear(); 1293 } 1294} 1295 1296void AudioFlinger::ThreadBase::clearPowerManager() 1297{ 1298 Mutex::Autolock _l(mLock); 1299 releaseWakeLock_l(); 1300 mPowerManager.clear(); 1301} 1302 1303void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who) 1304{ 1305 sp<ThreadBase> thread = mThread.promote(); 1306 if (thread != 0) { 1307 thread->clearPowerManager(); 1308 } 1309 ALOGW("power manager service died !!!"); 1310} 1311 1312void AudioFlinger::ThreadBase::setEffectSuspended( 1313 const effect_uuid_t *type, bool suspend, int sessionId) 1314{ 1315 Mutex::Autolock _l(mLock); 1316 setEffectSuspended_l(type, suspend, sessionId); 1317} 1318 1319void AudioFlinger::ThreadBase::setEffectSuspended_l( 1320 const effect_uuid_t *type, bool suspend, int sessionId) 1321{ 1322 sp<EffectChain> chain = getEffectChain_l(sessionId); 1323 if (chain != 0) { 1324 if (type != NULL) { 1325 chain->setEffectSuspended_l(type, suspend); 1326 } else { 1327 chain->setEffectSuspendedAll_l(suspend); 1328 } 1329 } 1330 1331 updateSuspendedSessions_l(type, suspend, sessionId); 1332} 1333 1334void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain) 1335{ 1336 ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId()); 1337 if (index < 0) { 1338 return; 1339 } 1340 1341 KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects = 1342 mSuspendedSessions.editValueAt(index); 1343 1344 for (size_t i = 0; i < sessionEffects.size(); i++) { 1345 sp <SuspendedSessionDesc> desc = sessionEffects.valueAt(i); 1346 for (int j = 0; j < desc->mRefCount; j++) { 1347 if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) { 1348 chain->setEffectSuspendedAll_l(true); 1349 } else { 1350 ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x", 1351 desc->mType.timeLow); 1352 chain->setEffectSuspended_l(&desc->mType, true); 1353 } 1354 } 1355 } 1356} 1357 1358void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type, 1359 bool suspend, 1360 int sessionId) 1361{ 1362 ssize_t index = mSuspendedSessions.indexOfKey(sessionId); 1363 1364 KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects; 1365 1366 if (suspend) { 1367 if (index >= 0) { 1368 sessionEffects = mSuspendedSessions.editValueAt(index); 1369 } else { 1370 mSuspendedSessions.add(sessionId, sessionEffects); 1371 } 1372 } else { 1373 if (index < 0) { 1374 return; 1375 } 1376 sessionEffects = mSuspendedSessions.editValueAt(index); 1377 } 1378 1379 1380 int key = EffectChain::kKeyForSuspendAll; 1381 if (type != NULL) { 1382 key = type->timeLow; 1383 } 1384 index = sessionEffects.indexOfKey(key); 1385 1386 sp <SuspendedSessionDesc> desc; 1387 if (suspend) { 1388 if (index >= 0) { 1389 desc = sessionEffects.valueAt(index); 1390 } else { 1391 desc = new SuspendedSessionDesc(); 1392 if (type != NULL) { 1393 memcpy(&desc->mType, type, sizeof(effect_uuid_t)); 1394 } 1395 sessionEffects.add(key, desc); 1396 ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key); 1397 } 1398 desc->mRefCount++; 1399 } else { 1400 if (index < 0) { 1401 return; 1402 } 1403 desc = sessionEffects.valueAt(index); 1404 if (--desc->mRefCount == 0) { 1405 ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key); 1406 sessionEffects.removeItemsAt(index); 1407 if (sessionEffects.isEmpty()) { 1408 ALOGV("updateSuspendedSessions_l() restore removing session %d", 1409 sessionId); 1410 mSuspendedSessions.removeItem(sessionId); 1411 } 1412 } 1413 } 1414 if (!sessionEffects.isEmpty()) { 1415 mSuspendedSessions.replaceValueFor(sessionId, sessionEffects); 1416 } 1417} 1418 1419void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, 1420 bool enabled, 1421 int sessionId) 1422{ 1423 Mutex::Autolock _l(mLock); 1424 checkSuspendOnEffectEnabled_l(effect, enabled, sessionId); 1425} 1426 1427void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect, 1428 bool enabled, 1429 int sessionId) 1430{ 1431 if (mType != RECORD) { 1432 // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on 1433 // another session. This gives the priority to well behaved effect control panels 1434 // and applications not using global effects. 1435 if (sessionId != AUDIO_SESSION_OUTPUT_MIX) { 1436 setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX); 1437 } 1438 } 1439 1440 sp<EffectChain> chain = getEffectChain_l(sessionId); 1441 if (chain != 0) { 1442 chain->checkSuspendOnEffectEnabled(effect, enabled); 1443 } 1444} 1445 1446// ---------------------------------------------------------------------------- 1447 1448AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, 1449 AudioStreamOut* output, 1450 audio_io_handle_t id, 1451 uint32_t device, 1452 type_t type) 1453 : ThreadBase(audioFlinger, id, device, type), 1454 mMixBuffer(NULL), mSuspended(0), mBytesWritten(0), 1455 // Assumes constructor is called by AudioFlinger with it's mLock held, 1456 // but it would be safer to explicitly pass initial masterMute as parameter 1457 mMasterMute(audioFlinger->masterMute_l()), 1458 // mStreamTypes[] initialized in constructor body 1459 mOutput(output), 1460 // Assumes constructor is called by AudioFlinger with it's mLock held, 1461 // but it would be safer to explicitly pass initial masterVolume as parameter 1462 mMasterVolume(audioFlinger->masterVolumeSW_l()), 1463 mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false) 1464{ 1465 snprintf(mName, kNameLength, "AudioOut_%d", id); 1466 1467 readOutputParameters(); 1468 1469 // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor 1470 // There is no AUDIO_STREAM_MIN, and ++ operator does not compile 1471 for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT; 1472 stream = (audio_stream_type_t) (stream + 1)) { 1473 mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream); 1474 mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream); 1475 // initialized by stream_type_t default constructor 1476 // mStreamTypes[stream].valid = true; 1477 } 1478 // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here, 1479 // because mAudioFlinger doesn't have one to copy from 1480} 1481 1482AudioFlinger::PlaybackThread::~PlaybackThread() 1483{ 1484 delete [] mMixBuffer; 1485} 1486 1487status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args) 1488{ 1489 dumpInternals(fd, args); 1490 dumpTracks(fd, args); 1491 dumpEffectChains(fd, args); 1492 return NO_ERROR; 1493} 1494 1495status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args) 1496{ 1497 const size_t SIZE = 256; 1498 char buffer[SIZE]; 1499 String8 result; 1500 1501 snprintf(buffer, SIZE, "Output thread %p tracks\n", this); 1502 result.append(buffer); 1503 result.append(" Name Clien Typ Fmt Chn mask Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n"); 1504 for (size_t i = 0; i < mTracks.size(); ++i) { 1505 sp<Track> track = mTracks[i]; 1506 if (track != 0) { 1507 track->dump(buffer, SIZE); 1508 result.append(buffer); 1509 } 1510 } 1511 1512 snprintf(buffer, SIZE, "Output thread %p active tracks\n", this); 1513 result.append(buffer); 1514 result.append(" Name Clien Typ Fmt Chn mask Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n"); 1515 for (size_t i = 0; i < mActiveTracks.size(); ++i) { 1516 sp<Track> track = mActiveTracks[i].promote(); 1517 if (track != 0) { 1518 track->dump(buffer, SIZE); 1519 result.append(buffer); 1520 } 1521 } 1522 write(fd, result.string(), result.size()); 1523 return NO_ERROR; 1524} 1525 1526status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args) 1527{ 1528 const size_t SIZE = 256; 1529 char buffer[SIZE]; 1530 String8 result; 1531 1532 snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this); 1533 result.append(buffer); 1534 snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime)); 1535 result.append(buffer); 1536 snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites); 1537 result.append(buffer); 1538 snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites); 1539 result.append(buffer); 1540 snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite); 1541 result.append(buffer); 1542 snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended); 1543 result.append(buffer); 1544 snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer); 1545 result.append(buffer); 1546 write(fd, result.string(), result.size()); 1547 1548 dumpBase(fd, args); 1549 1550 return NO_ERROR; 1551} 1552 1553// Thread virtuals 1554status_t AudioFlinger::PlaybackThread::readyToRun() 1555{ 1556 status_t status = initCheck(); 1557 if (status == NO_ERROR) { 1558 ALOGI("AudioFlinger's thread %p ready to run", this); 1559 } else { 1560 ALOGE("No working audio driver found."); 1561 } 1562 return status; 1563} 1564 1565void AudioFlinger::PlaybackThread::onFirstRef() 1566{ 1567 run(mName, ANDROID_PRIORITY_URGENT_AUDIO); 1568} 1569 1570// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held 1571sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l( 1572 const sp<AudioFlinger::Client>& client, 1573 audio_stream_type_t streamType, 1574 uint32_t sampleRate, 1575 audio_format_t format, 1576 uint32_t channelMask, 1577 int frameCount, 1578 const sp<IMemory>& sharedBuffer, 1579 int sessionId, 1580 bool isTimed, 1581 status_t *status) 1582{ 1583 sp<Track> track; 1584 status_t lStatus; 1585 1586 if (mType == DIRECT) { 1587 if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) { 1588 if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) { 1589 ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \"" 1590 "for output %p with format %d", 1591 sampleRate, format, channelMask, mOutput, mFormat); 1592 lStatus = BAD_VALUE; 1593 goto Exit; 1594 } 1595 } 1596 } else { 1597 // Resampler implementation limits input sampling rate to 2 x output sampling rate. 1598 if (sampleRate > mSampleRate*2) { 1599 ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate); 1600 lStatus = BAD_VALUE; 1601 goto Exit; 1602 } 1603 } 1604 1605 lStatus = initCheck(); 1606 if (lStatus != NO_ERROR) { 1607 ALOGE("Audio driver not initialized."); 1608 goto Exit; 1609 } 1610 1611 { // scope for mLock 1612 Mutex::Autolock _l(mLock); 1613 1614 // all tracks in same audio session must share the same routing strategy otherwise 1615 // conflicts will happen when tracks are moved from one output to another by audio policy 1616 // manager 1617 uint32_t strategy = AudioSystem::getStrategyForStream(streamType); 1618 for (size_t i = 0; i < mTracks.size(); ++i) { 1619 sp<Track> t = mTracks[i]; 1620 if (t != 0) { 1621 uint32_t actual = AudioSystem::getStrategyForStream(t->streamType()); 1622 if (sessionId == t->sessionId() && strategy != actual) { 1623 ALOGE("createTrack_l() mismatched strategy; expected %u but found %u", 1624 strategy, actual); 1625 lStatus = BAD_VALUE; 1626 goto Exit; 1627 } 1628 } 1629 } 1630 1631 if (!isTimed) { 1632 track = new Track(this, client, streamType, sampleRate, format, 1633 channelMask, frameCount, sharedBuffer, sessionId); 1634 } else { 1635 track = TimedTrack::create(this, client, streamType, sampleRate, format, 1636 channelMask, frameCount, sharedBuffer, sessionId); 1637 } 1638 if (track == NULL || track->getCblk() == NULL || track->name() < 0) { 1639 lStatus = NO_MEMORY; 1640 goto Exit; 1641 } 1642 mTracks.add(track); 1643 1644 sp<EffectChain> chain = getEffectChain_l(sessionId); 1645 if (chain != 0) { 1646 ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer()); 1647 track->setMainBuffer(chain->inBuffer()); 1648 chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType())); 1649 chain->incTrackCnt(); 1650 } 1651 1652 // invalidate track immediately if the stream type was moved to another thread since 1653 // createTrack() was called by the client process. 1654 if (!mStreamTypes[streamType].valid) { 1655 ALOGW("createTrack_l() on thread %p: invalidating track on stream %d", 1656 this, streamType); 1657 android_atomic_or(CBLK_INVALID_ON, &track->mCblk->flags); 1658 } 1659 } 1660 lStatus = NO_ERROR; 1661 1662Exit: 1663 if(status) { 1664 *status = lStatus; 1665 } 1666 return track; 1667} 1668 1669uint32_t AudioFlinger::PlaybackThread::latency() const 1670{ 1671 Mutex::Autolock _l(mLock); 1672 if (initCheck() == NO_ERROR) { 1673 return mOutput->stream->get_latency(mOutput->stream); 1674 } else { 1675 return 0; 1676 } 1677} 1678 1679void AudioFlinger::PlaybackThread::setMasterVolume(float value) 1680{ 1681 Mutex::Autolock _l(mLock); 1682 mMasterVolume = value; 1683} 1684 1685void AudioFlinger::PlaybackThread::setMasterMute(bool muted) 1686{ 1687 Mutex::Autolock _l(mLock); 1688 setMasterMute_l(muted); 1689} 1690 1691void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value) 1692{ 1693 Mutex::Autolock _l(mLock); 1694 mStreamTypes[stream].volume = value; 1695} 1696 1697void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted) 1698{ 1699 Mutex::Autolock _l(mLock); 1700 mStreamTypes[stream].mute = muted; 1701} 1702 1703float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const 1704{ 1705 Mutex::Autolock _l(mLock); 1706 return mStreamTypes[stream].volume; 1707} 1708 1709// addTrack_l() must be called with ThreadBase::mLock held 1710status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track) 1711{ 1712 status_t status = ALREADY_EXISTS; 1713 1714 // set retry count for buffer fill 1715 track->mRetryCount = kMaxTrackStartupRetries; 1716 if (mActiveTracks.indexOf(track) < 0) { 1717 // the track is newly added, make sure it fills up all its 1718 // buffers before playing. This is to ensure the client will 1719 // effectively get the latency it requested. 1720 track->mFillingUpStatus = Track::FS_FILLING; 1721 track->mResetDone = false; 1722 mActiveTracks.add(track); 1723 if (track->mainBuffer() != mMixBuffer) { 1724 sp<EffectChain> chain = getEffectChain_l(track->sessionId()); 1725 if (chain != 0) { 1726 ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId()); 1727 chain->incActiveTrackCnt(); 1728 } 1729 } 1730 1731 status = NO_ERROR; 1732 } 1733 1734 ALOGV("mWaitWorkCV.broadcast"); 1735 mWaitWorkCV.broadcast(); 1736 1737 return status; 1738} 1739 1740// destroyTrack_l() must be called with ThreadBase::mLock held 1741void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track) 1742{ 1743 track->mState = TrackBase::TERMINATED; 1744 if (mActiveTracks.indexOf(track) < 0) { 1745 removeTrack_l(track); 1746 } 1747} 1748 1749void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track) 1750{ 1751 mTracks.remove(track); 1752 deleteTrackName_l(track->name()); 1753 sp<EffectChain> chain = getEffectChain_l(track->sessionId()); 1754 if (chain != 0) { 1755 chain->decTrackCnt(); 1756 } 1757} 1758 1759String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys) 1760{ 1761 String8 out_s8 = String8(""); 1762 char *s; 1763 1764 Mutex::Autolock _l(mLock); 1765 if (initCheck() != NO_ERROR) { 1766 return out_s8; 1767 } 1768 1769 s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string()); 1770 out_s8 = String8(s); 1771 free(s); 1772 return out_s8; 1773} 1774 1775// audioConfigChanged_l() must be called with AudioFlinger::mLock held 1776void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) { 1777 AudioSystem::OutputDescriptor desc; 1778 void *param2 = NULL; 1779 1780 ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param); 1781 1782 switch (event) { 1783 case AudioSystem::OUTPUT_OPENED: 1784 case AudioSystem::OUTPUT_CONFIG_CHANGED: 1785 desc.channels = mChannelMask; 1786 desc.samplingRate = mSampleRate; 1787 desc.format = mFormat; 1788 desc.frameCount = mFrameCount; 1789 desc.latency = latency(); 1790 param2 = &desc; 1791 break; 1792 1793 case AudioSystem::STREAM_CONFIG_CHANGED: 1794 param2 = ¶m; 1795 case AudioSystem::OUTPUT_CLOSED: 1796 default: 1797 break; 1798 } 1799 mAudioFlinger->audioConfigChanged_l(event, mId, param2); 1800} 1801 1802void AudioFlinger::PlaybackThread::readOutputParameters() 1803{ 1804 mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common); 1805 mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common); 1806 mChannelCount = (uint16_t)popcount(mChannelMask); 1807 mFormat = mOutput->stream->common.get_format(&mOutput->stream->common); 1808 mFrameSize = audio_stream_frame_size(&mOutput->stream->common); 1809 mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize; 1810 1811 // FIXME - Current mixer implementation only supports stereo output: Always 1812 // Allocate a stereo buffer even if HW output is mono. 1813 delete[] mMixBuffer; 1814 mMixBuffer = new int16_t[mFrameCount * 2]; 1815 memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t)); 1816 1817 // force reconfiguration of effect chains and engines to take new buffer size and audio 1818 // parameters into account 1819 // Note that mLock is not held when readOutputParameters() is called from the constructor 1820 // but in this case nothing is done below as no audio sessions have effect yet so it doesn't 1821 // matter. 1822 // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains 1823 Vector< sp<EffectChain> > effectChains = mEffectChains; 1824 for (size_t i = 0; i < effectChains.size(); i ++) { 1825 mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false); 1826 } 1827} 1828 1829status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames) 1830{ 1831 if (halFrames == NULL || dspFrames == NULL) { 1832 return BAD_VALUE; 1833 } 1834 Mutex::Autolock _l(mLock); 1835 if (initCheck() != NO_ERROR) { 1836 return INVALID_OPERATION; 1837 } 1838 *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common); 1839 1840 return mOutput->stream->get_render_position(mOutput->stream, dspFrames); 1841} 1842 1843uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) 1844{ 1845 Mutex::Autolock _l(mLock); 1846 uint32_t result = 0; 1847 if (getEffectChain_l(sessionId) != 0) { 1848 result = EFFECT_SESSION; 1849 } 1850 1851 for (size_t i = 0; i < mTracks.size(); ++i) { 1852 sp<Track> track = mTracks[i]; 1853 if (sessionId == track->sessionId() && 1854 !(track->mCblk->flags & CBLK_INVALID_MSK)) { 1855 result |= TRACK_SESSION; 1856 break; 1857 } 1858 } 1859 1860 return result; 1861} 1862 1863uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId) 1864{ 1865 // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that 1866 // it is moved to correct output by audio policy manager when A2DP is connected or disconnected 1867 if (sessionId == AUDIO_SESSION_OUTPUT_MIX) { 1868 return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 1869 } 1870 for (size_t i = 0; i < mTracks.size(); i++) { 1871 sp<Track> track = mTracks[i]; 1872 if (sessionId == track->sessionId() && 1873 !(track->mCblk->flags & CBLK_INVALID_MSK)) { 1874 return AudioSystem::getStrategyForStream(track->streamType()); 1875 } 1876 } 1877 return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 1878} 1879 1880 1881AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const 1882{ 1883 Mutex::Autolock _l(mLock); 1884 return mOutput; 1885} 1886 1887AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput() 1888{ 1889 Mutex::Autolock _l(mLock); 1890 AudioStreamOut *output = mOutput; 1891 mOutput = NULL; 1892 return output; 1893} 1894 1895// this method must always be called either with ThreadBase mLock held or inside the thread loop 1896audio_stream_t* AudioFlinger::PlaybackThread::stream() 1897{ 1898 if (mOutput == NULL) { 1899 return NULL; 1900 } 1901 return &mOutput->stream->common; 1902} 1903 1904uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() 1905{ 1906 // A2DP output latency is not due only to buffering capacity. It also reflects encoding, 1907 // decoding and transfer time. So sleeping for half of the latency would likely cause 1908 // underruns 1909 if (audio_is_a2dp_device((audio_devices_t)mDevice)) { 1910 return (uint32_t)((uint32_t)((mFrameCount * 1000) / mSampleRate) * 1000); 1911 } else { 1912 return (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2; 1913 } 1914} 1915 1916// ---------------------------------------------------------------------------- 1917 1918AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 1919 audio_io_handle_t id, uint32_t device, type_t type) 1920 : PlaybackThread(audioFlinger, output, id, device, type), 1921 mAudioMixer(new AudioMixer(mFrameCount, mSampleRate)), 1922 mPrevMixerStatus(MIXER_IDLE) 1923{ 1924 // FIXME - Current mixer implementation only supports stereo output 1925 if (mChannelCount == 1) { 1926 ALOGE("Invalid audio hardware channel count"); 1927 } 1928} 1929 1930AudioFlinger::MixerThread::~MixerThread() 1931{ 1932 delete mAudioMixer; 1933} 1934 1935class CpuStats { 1936public: 1937 void sample(); 1938#ifdef DEBUG_CPU_USAGE 1939private: 1940 ThreadCpuUsage mCpu; 1941#endif 1942}; 1943 1944void CpuStats::sample() { 1945#ifdef DEBUG_CPU_USAGE 1946 const CentralTendencyStatistics& stats = mCpu.statistics(); 1947 mCpu.sampleAndEnable(); 1948 unsigned n = stats.n(); 1949 // mCpu.elapsed() is expensive, so don't call it every loop 1950 if ((n & 127) == 1) { 1951 long long elapsed = mCpu.elapsed(); 1952 if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) { 1953 double perLoop = elapsed / (double) n; 1954 double perLoop100 = perLoop * 0.01; 1955 double mean = stats.mean(); 1956 double stddev = stats.stddev(); 1957 double minimum = stats.minimum(); 1958 double maximum = stats.maximum(); 1959 mCpu.resetStatistics(); 1960 ALOGI("CPU usage over past %.1f secs (%u mixer loops at %.1f mean ms per loop):\n us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f", 1961 elapsed * .000000001, n, perLoop * .000001, 1962 mean * .001, 1963 stddev * .001, 1964 minimum * .001, 1965 maximum * .001, 1966 mean / perLoop100, 1967 stddev / perLoop100, 1968 minimum / perLoop100, 1969 maximum / perLoop100); 1970 } 1971 } 1972#endif 1973}; 1974 1975bool AudioFlinger::MixerThread::threadLoop() 1976{ 1977 Vector< sp<Track> > tracksToRemove; 1978 mixer_state mixerStatus = MIXER_IDLE; 1979 nsecs_t standbyTime = systemTime(); 1980 size_t mixBufferSize = mFrameCount * mFrameSize; 1981 // FIXME: Relaxed timing because of a certain device that can't meet latency 1982 // Should be reduced to 2x after the vendor fixes the driver issue 1983 // increase threshold again due to low power audio mode. The way this warning threshold is 1984 // calculated and its usefulness should be reconsidered anyway. 1985 nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 15; 1986 nsecs_t lastWarning = 0; 1987 bool longStandbyExit = false; 1988 uint32_t activeSleepTime = activeSleepTimeUs(); 1989 uint32_t idleSleepTime = idleSleepTimeUs(); 1990 uint32_t sleepTime = idleSleepTime; 1991 uint32_t sleepTimeShift = 0; 1992 Vector< sp<EffectChain> > effectChains; 1993 CpuStats cpuStats; 1994 1995 acquireWakeLock(); 1996 1997 while (!exitPending()) 1998 { 1999 cpuStats.sample(); 2000 processConfigEvents(); 2001 2002 mixerStatus = MIXER_IDLE; 2003 { // scope for mLock 2004 2005 Mutex::Autolock _l(mLock); 2006 2007 if (checkForNewParameters_l()) { 2008 mixBufferSize = mFrameCount * mFrameSize; 2009 // FIXME: Relaxed timing because of a certain device that can't meet latency 2010 // Should be reduced to 2x after the vendor fixes the driver issue 2011 // increase threshold again due to low power audio mode. The way this warning 2012 // threshold is calculated and its usefulness should be reconsidered anyway. 2013 maxPeriod = seconds(mFrameCount) / mSampleRate * 15; 2014 activeSleepTime = activeSleepTimeUs(); 2015 idleSleepTime = idleSleepTimeUs(); 2016 } 2017 2018 const SortedVector< wp<Track> >& activeTracks = mActiveTracks; 2019 2020 // put audio hardware into standby after short delay 2021 if (CC_UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) || 2022 mSuspended)) { 2023 if (!mStandby) { 2024 ALOGV("Audio hardware entering standby, mixer %p, mSuspended %d", this, mSuspended); 2025 mOutput->stream->common.standby(&mOutput->stream->common); 2026 mStandby = true; 2027 mBytesWritten = 0; 2028 } 2029 2030 if (!activeTracks.size() && mConfigEvents.isEmpty()) { 2031 // we're about to wait, flush the binder command buffer 2032 IPCThreadState::self()->flushCommands(); 2033 2034 if (exitPending()) break; 2035 2036 releaseWakeLock_l(); 2037 // wait until we have something to do... 2038 ALOGV("MixerThread %p TID %d going to sleep", this, gettid()); 2039 mWaitWorkCV.wait(mLock); 2040 ALOGV("MixerThread %p TID %d waking up", this, gettid()); 2041 acquireWakeLock_l(); 2042 2043 mPrevMixerStatus = MIXER_IDLE; 2044 if (!mMasterMute) { 2045 char value[PROPERTY_VALUE_MAX]; 2046 property_get("ro.audio.silent", value, "0"); 2047 if (atoi(value)) { 2048 ALOGD("Silence is golden"); 2049 setMasterMute_l(true); 2050 } 2051 } 2052 2053 standbyTime = systemTime() + mStandbyTimeInNsecs; 2054 sleepTime = idleSleepTime; 2055 sleepTimeShift = 0; 2056 continue; 2057 } 2058 } 2059 2060 mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove); 2061 2062 // prevent any changes in effect chain list and in each effect chain 2063 // during mixing and effect process as the audio buffers could be deleted 2064 // or modified if an effect is created or deleted 2065 lockEffectChains_l(effectChains); 2066 } 2067 2068 if (CC_LIKELY(mixerStatus == MIXER_TRACKS_READY)) { 2069 // obtain the presentation timestamp of the next output buffer 2070 int64_t pts; 2071 status_t status = INVALID_OPERATION; 2072 2073 if (NULL != mOutput->stream->get_next_write_timestamp) { 2074 status = mOutput->stream->get_next_write_timestamp( 2075 mOutput->stream, &pts); 2076 } 2077 2078 if (status != NO_ERROR) { 2079 pts = AudioBufferProvider::kInvalidPTS; 2080 } 2081 2082 // mix buffers... 2083 mAudioMixer->process(pts); 2084 // increase sleep time progressively when application underrun condition clears. 2085 // Only increase sleep time if the mixer is ready for two consecutive times to avoid 2086 // that a steady state of alternating ready/not ready conditions keeps the sleep time 2087 // such that we would underrun the audio HAL. 2088 if ((sleepTime == 0) && (sleepTimeShift > 0)) { 2089 sleepTimeShift--; 2090 } 2091 sleepTime = 0; 2092 standbyTime = systemTime() + mStandbyTimeInNsecs; 2093 //TODO: delay standby when effects have a tail 2094 } else { 2095 // If no tracks are ready, sleep once for the duration of an output 2096 // buffer size, then write 0s to the output 2097 if (sleepTime == 0) { 2098 if (mixerStatus == MIXER_TRACKS_ENABLED) { 2099 sleepTime = activeSleepTime >> sleepTimeShift; 2100 if (sleepTime < kMinThreadSleepTimeUs) { 2101 sleepTime = kMinThreadSleepTimeUs; 2102 } 2103 // reduce sleep time in case of consecutive application underruns to avoid 2104 // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer 2105 // duration we would end up writing less data than needed by the audio HAL if 2106 // the condition persists. 2107 if (sleepTimeShift < kMaxThreadSleepTimeShift) { 2108 sleepTimeShift++; 2109 } 2110 } else { 2111 sleepTime = idleSleepTime; 2112 } 2113 } else if (mBytesWritten != 0 || 2114 (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) { 2115 memset (mMixBuffer, 0, mixBufferSize); 2116 sleepTime = 0; 2117 ALOGV_IF((mBytesWritten == 0 && (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start"); 2118 } 2119 // TODO add standby time extension fct of effect tail 2120 } 2121 2122 if (mSuspended) { 2123 sleepTime = suspendSleepTimeUs(); 2124 } 2125 // sleepTime == 0 means we must write to audio hardware 2126 if (sleepTime == 0) { 2127 for (size_t i = 0; i < effectChains.size(); i ++) { 2128 effectChains[i]->process_l(); 2129 } 2130 // enable changes in effect chain 2131 unlockEffectChains(effectChains); 2132 mLastWriteTime = systemTime(); 2133 mInWrite = true; 2134 mBytesWritten += mixBufferSize; 2135 2136 int bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize); 2137 if (bytesWritten < 0) mBytesWritten -= mixBufferSize; 2138 mNumWrites++; 2139 mInWrite = false; 2140 nsecs_t now = systemTime(); 2141 nsecs_t delta = now - mLastWriteTime; 2142 if (!mStandby && delta > maxPeriod) { 2143 mNumDelayedWrites++; 2144 if ((now - lastWarning) > kWarningThrottleNs) { 2145 ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p", 2146 ns2ms(delta), mNumDelayedWrites, this); 2147 lastWarning = now; 2148 } 2149 if (mStandby) { 2150 longStandbyExit = true; 2151 } 2152 } 2153 mStandby = false; 2154 } else { 2155 // enable changes in effect chain 2156 unlockEffectChains(effectChains); 2157 usleep(sleepTime); 2158 } 2159 2160 // finally let go of all our tracks, without the lock held 2161 // since we can't guarantee the destructors won't acquire that 2162 // same lock. 2163 tracksToRemove.clear(); 2164 2165 // Effect chains will be actually deleted here if they were removed from 2166 // mEffectChains list during mixing or effects processing 2167 effectChains.clear(); 2168 } 2169 2170 if (!mStandby) { 2171 mOutput->stream->common.standby(&mOutput->stream->common); 2172 } 2173 2174 releaseWakeLock(); 2175 2176 ALOGV("MixerThread %p exiting", this); 2177 return false; 2178} 2179 2180// prepareTracks_l() must be called with ThreadBase::mLock held 2181AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l( 2182 const SortedVector< wp<Track> >& activeTracks, Vector< sp<Track> > *tracksToRemove) 2183{ 2184 2185 mixer_state mixerStatus = MIXER_IDLE; 2186 // find out which tracks need to be processed 2187 size_t count = activeTracks.size(); 2188 size_t mixedTracks = 0; 2189 size_t tracksWithEffect = 0; 2190 2191 float masterVolume = mMasterVolume; 2192 bool masterMute = mMasterMute; 2193 2194 if (masterMute) { 2195 masterVolume = 0; 2196 } 2197 // Delegate master volume control to effect in output mix effect chain if needed 2198 sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX); 2199 if (chain != 0) { 2200 uint32_t v = (uint32_t)(masterVolume * (1 << 24)); 2201 chain->setVolume_l(&v, &v); 2202 masterVolume = (float)((v + (1 << 23)) >> 24); 2203 chain.clear(); 2204 } 2205 2206 for (size_t i=0 ; i<count ; i++) { 2207 sp<Track> t = activeTracks[i].promote(); 2208 if (t == 0) continue; 2209 2210 // this const just means the local variable doesn't change 2211 Track* const track = t.get(); 2212 audio_track_cblk_t* cblk = track->cblk(); 2213 2214 // The first time a track is added we wait 2215 // for all its buffers to be filled before processing it 2216 int name = track->name(); 2217 // make sure that we have enough frames to mix one full buffer. 2218 // enforce this condition only once to enable draining the buffer in case the client 2219 // app does not call stop() and relies on underrun to stop: 2220 // hence the test on (mPrevMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed 2221 // during last round 2222 uint32_t minFrames = 1; 2223 if (!track->isStopped() && !track->isPausing() && 2224 (mPrevMixerStatus == MIXER_TRACKS_READY)) { 2225 if (t->sampleRate() == (int)mSampleRate) { 2226 minFrames = mFrameCount; 2227 } else { 2228 // +1 for rounding and +1 for additional sample needed for interpolation 2229 minFrames = (mFrameCount * t->sampleRate()) / mSampleRate + 1 + 1; 2230 // add frames already consumed but not yet released by the resampler 2231 // because cblk->framesReady() will include these frames 2232 minFrames += mAudioMixer->getUnreleasedFrames(track->name()); 2233 // the minimum track buffer size is normally twice the number of frames necessary 2234 // to fill one buffer and the resampler should not leave more than one buffer worth 2235 // of unreleased frames after each pass, but just in case... 2236 ALOG_ASSERT(minFrames <= cblk->frameCount); 2237 } 2238 } 2239 if ((track->framesReady() >= minFrames) && track->isReady() && 2240 !track->isPaused() && !track->isTerminated()) 2241 { 2242 //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this); 2243 2244 mixedTracks++; 2245 2246 // track->mainBuffer() != mMixBuffer means there is an effect chain 2247 // connected to the track 2248 chain.clear(); 2249 if (track->mainBuffer() != mMixBuffer) { 2250 chain = getEffectChain_l(track->sessionId()); 2251 // Delegate volume control to effect in track effect chain if needed 2252 if (chain != 0) { 2253 tracksWithEffect++; 2254 } else { 2255 ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d", 2256 name, track->sessionId()); 2257 } 2258 } 2259 2260 2261 int param = AudioMixer::VOLUME; 2262 if (track->mFillingUpStatus == Track::FS_FILLED) { 2263 // no ramp for the first volume setting 2264 track->mFillingUpStatus = Track::FS_ACTIVE; 2265 if (track->mState == TrackBase::RESUMING) { 2266 track->mState = TrackBase::ACTIVE; 2267 param = AudioMixer::RAMP_VOLUME; 2268 } 2269 mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL); 2270 } else if (cblk->server != 0) { 2271 // If the track is stopped before the first frame was mixed, 2272 // do not apply ramp 2273 param = AudioMixer::RAMP_VOLUME; 2274 } 2275 2276 // compute volume for this track 2277 uint32_t vl, vr, va; 2278 if (track->isMuted() || track->isPausing() || 2279 mStreamTypes[track->streamType()].mute) { 2280 vl = vr = va = 0; 2281 if (track->isPausing()) { 2282 track->setPaused(); 2283 } 2284 } else { 2285 2286 // read original volumes with volume control 2287 float typeVolume = mStreamTypes[track->streamType()].volume; 2288 float v = masterVolume * typeVolume; 2289 uint32_t vlr = cblk->getVolumeLR(); 2290 vl = vlr & 0xFFFF; 2291 vr = vlr >> 16; 2292 // track volumes come from shared memory, so can't be trusted and must be clamped 2293 if (vl > MAX_GAIN_INT) { 2294 ALOGV("Track left volume out of range: %04X", vl); 2295 vl = MAX_GAIN_INT; 2296 } 2297 if (vr > MAX_GAIN_INT) { 2298 ALOGV("Track right volume out of range: %04X", vr); 2299 vr = MAX_GAIN_INT; 2300 } 2301 // now apply the master volume and stream type volume 2302 vl = (uint32_t)(v * vl) << 12; 2303 vr = (uint32_t)(v * vr) << 12; 2304 // assuming master volume and stream type volume each go up to 1.0, 2305 // vl and vr are now in 8.24 format 2306 2307 uint16_t sendLevel = cblk->getSendLevel_U4_12(); 2308 // send level comes from shared memory and so may be corrupt 2309 if (sendLevel > MAX_GAIN_INT) { 2310 ALOGV("Track send level out of range: %04X", sendLevel); 2311 sendLevel = MAX_GAIN_INT; 2312 } 2313 va = (uint32_t)(v * sendLevel); 2314 } 2315 // Delegate volume control to effect in track effect chain if needed 2316 if (chain != 0 && chain->setVolume_l(&vl, &vr)) { 2317 // Do not ramp volume if volume is controlled by effect 2318 param = AudioMixer::VOLUME; 2319 track->mHasVolumeController = true; 2320 } else { 2321 // force no volume ramp when volume controller was just disabled or removed 2322 // from effect chain to avoid volume spike 2323 if (track->mHasVolumeController) { 2324 param = AudioMixer::VOLUME; 2325 } 2326 track->mHasVolumeController = false; 2327 } 2328 2329 // Convert volumes from 8.24 to 4.12 format 2330 // This additional clamping is needed in case chain->setVolume_l() overshot 2331 vl = (vl + (1 << 11)) >> 12; 2332 if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT; 2333 vr = (vr + (1 << 11)) >> 12; 2334 if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT; 2335 2336 if (va > MAX_GAIN_INT) va = MAX_GAIN_INT; // va is uint32_t, so no need to check for - 2337 2338 // XXX: these things DON'T need to be done each time 2339 mAudioMixer->setBufferProvider(name, track); 2340 mAudioMixer->enable(name); 2341 2342 mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl); 2343 mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr); 2344 mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va); 2345 mAudioMixer->setParameter( 2346 name, 2347 AudioMixer::TRACK, 2348 AudioMixer::FORMAT, (void *)track->format()); 2349 mAudioMixer->setParameter( 2350 name, 2351 AudioMixer::TRACK, 2352 AudioMixer::CHANNEL_MASK, (void *)track->channelMask()); 2353 mAudioMixer->setParameter( 2354 name, 2355 AudioMixer::RESAMPLE, 2356 AudioMixer::SAMPLE_RATE, 2357 (void *)(cblk->sampleRate)); 2358 mAudioMixer->setParameter( 2359 name, 2360 AudioMixer::TRACK, 2361 AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer()); 2362 mAudioMixer->setParameter( 2363 name, 2364 AudioMixer::TRACK, 2365 AudioMixer::AUX_BUFFER, (void *)track->auxBuffer()); 2366 2367 // reset retry count 2368 track->mRetryCount = kMaxTrackRetries; 2369 // If one track is ready, set the mixer ready if: 2370 // - the mixer was not ready during previous round OR 2371 // - no other track is not ready 2372 if (mPrevMixerStatus != MIXER_TRACKS_READY || 2373 mixerStatus != MIXER_TRACKS_ENABLED) { 2374 mixerStatus = MIXER_TRACKS_READY; 2375 } 2376 } else { 2377 //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this); 2378 if (track->isStopped()) { 2379 track->reset(); 2380 } 2381 if (track->isTerminated() || track->isStopped() || track->isPaused()) { 2382 // We have consumed all the buffers of this track. 2383 // Remove it from the list of active tracks. 2384 tracksToRemove->add(track); 2385 } else { 2386 // No buffers for this track. Give it a few chances to 2387 // fill a buffer, then remove it from active list. 2388 if (--(track->mRetryCount) <= 0) { 2389 ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this); 2390 tracksToRemove->add(track); 2391 // indicate to client process that the track was disabled because of underrun 2392 android_atomic_or(CBLK_DISABLED_ON, &cblk->flags); 2393 // If one track is not ready, mark the mixer also not ready if: 2394 // - the mixer was ready during previous round OR 2395 // - no other track is ready 2396 } else if (mPrevMixerStatus == MIXER_TRACKS_READY || 2397 mixerStatus != MIXER_TRACKS_READY) { 2398 mixerStatus = MIXER_TRACKS_ENABLED; 2399 } 2400 } 2401 mAudioMixer->disable(name); 2402 } 2403 } 2404 2405 // remove all the tracks that need to be... 2406 count = tracksToRemove->size(); 2407 if (CC_UNLIKELY(count)) { 2408 for (size_t i=0 ; i<count ; i++) { 2409 const sp<Track>& track = tracksToRemove->itemAt(i); 2410 mActiveTracks.remove(track); 2411 if (track->mainBuffer() != mMixBuffer) { 2412 chain = getEffectChain_l(track->sessionId()); 2413 if (chain != 0) { 2414 ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId()); 2415 chain->decActiveTrackCnt(); 2416 } 2417 } 2418 if (track->isTerminated()) { 2419 removeTrack_l(track); 2420 } 2421 } 2422 } 2423 2424 // mix buffer must be cleared if all tracks are connected to an 2425 // effect chain as in this case the mixer will not write to 2426 // mix buffer and track effects will accumulate into it 2427 if (mixedTracks != 0 && mixedTracks == tracksWithEffect) { 2428 memset(mMixBuffer, 0, mFrameCount * mChannelCount * sizeof(int16_t)); 2429 } 2430 2431 mPrevMixerStatus = mixerStatus; 2432 return mixerStatus; 2433} 2434 2435void AudioFlinger::MixerThread::invalidateTracks(audio_stream_type_t streamType) 2436{ 2437 ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d", 2438 this, streamType, mTracks.size()); 2439 Mutex::Autolock _l(mLock); 2440 2441 size_t size = mTracks.size(); 2442 for (size_t i = 0; i < size; i++) { 2443 sp<Track> t = mTracks[i]; 2444 if (t->streamType() == streamType) { 2445 android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags); 2446 t->mCblk->cv.signal(); 2447 } 2448 } 2449} 2450 2451void AudioFlinger::PlaybackThread::setStreamValid(audio_stream_type_t streamType, bool valid) 2452{ 2453 ALOGV ("PlaybackThread::setStreamValid() thread %p, streamType %d, valid %d", 2454 this, streamType, valid); 2455 Mutex::Autolock _l(mLock); 2456 2457 mStreamTypes[streamType].valid = valid; 2458} 2459 2460// getTrackName_l() must be called with ThreadBase::mLock held 2461int AudioFlinger::MixerThread::getTrackName_l() 2462{ 2463 return mAudioMixer->getTrackName(); 2464} 2465 2466// deleteTrackName_l() must be called with ThreadBase::mLock held 2467void AudioFlinger::MixerThread::deleteTrackName_l(int name) 2468{ 2469 ALOGV("remove track (%d) and delete from mixer", name); 2470 mAudioMixer->deleteTrackName(name); 2471} 2472 2473// checkForNewParameters_l() must be called with ThreadBase::mLock held 2474bool AudioFlinger::MixerThread::checkForNewParameters_l() 2475{ 2476 bool reconfig = false; 2477 2478 while (!mNewParameters.isEmpty()) { 2479 status_t status = NO_ERROR; 2480 String8 keyValuePair = mNewParameters[0]; 2481 AudioParameter param = AudioParameter(keyValuePair); 2482 int value; 2483 2484 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { 2485 reconfig = true; 2486 } 2487 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { 2488 if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) { 2489 status = BAD_VALUE; 2490 } else { 2491 reconfig = true; 2492 } 2493 } 2494 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { 2495 if (value != AUDIO_CHANNEL_OUT_STEREO) { 2496 status = BAD_VALUE; 2497 } else { 2498 reconfig = true; 2499 } 2500 } 2501 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 2502 // do not accept frame count changes if tracks are open as the track buffer 2503 // size depends on frame count and correct behavior would not be guaranteed 2504 // if frame count is changed after track creation 2505 if (!mTracks.isEmpty()) { 2506 status = INVALID_OPERATION; 2507 } else { 2508 reconfig = true; 2509 } 2510 } 2511 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { 2512 // when changing the audio output device, call addBatteryData to notify 2513 // the change 2514 if ((int)mDevice != value) { 2515 uint32_t params = 0; 2516 // check whether speaker is on 2517 if (value & AUDIO_DEVICE_OUT_SPEAKER) { 2518 params |= IMediaPlayerService::kBatteryDataSpeakerOn; 2519 } 2520 2521 int deviceWithoutSpeaker 2522 = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER; 2523 // check if any other device (except speaker) is on 2524 if (value & deviceWithoutSpeaker ) { 2525 params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn; 2526 } 2527 2528 if (params != 0) { 2529 addBatteryData(params); 2530 } 2531 } 2532 2533 // forward device change to effects that have requested to be 2534 // aware of attached audio device. 2535 mDevice = (uint32_t)value; 2536 for (size_t i = 0; i < mEffectChains.size(); i++) { 2537 mEffectChains[i]->setDevice_l(mDevice); 2538 } 2539 } 2540 2541 if (status == NO_ERROR) { 2542 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 2543 keyValuePair.string()); 2544 if (!mStandby && status == INVALID_OPERATION) { 2545 mOutput->stream->common.standby(&mOutput->stream->common); 2546 mStandby = true; 2547 mBytesWritten = 0; 2548 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 2549 keyValuePair.string()); 2550 } 2551 if (status == NO_ERROR && reconfig) { 2552 delete mAudioMixer; 2553 // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't) 2554 mAudioMixer = NULL; 2555 readOutputParameters(); 2556 mAudioMixer = new AudioMixer(mFrameCount, mSampleRate); 2557 for (size_t i = 0; i < mTracks.size() ; i++) { 2558 int name = getTrackName_l(); 2559 if (name < 0) break; 2560 mTracks[i]->mName = name; 2561 // limit track sample rate to 2 x new output sample rate 2562 if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) { 2563 mTracks[i]->mCblk->sampleRate = 2 * sampleRate(); 2564 } 2565 } 2566 sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); 2567 } 2568 } 2569 2570 mNewParameters.removeAt(0); 2571 2572 mParamStatus = status; 2573 mParamCond.signal(); 2574 // wait for condition with time out in case the thread calling ThreadBase::setParameters() 2575 // already timed out waiting for the status and will never signal the condition. 2576 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs); 2577 } 2578 return reconfig; 2579} 2580 2581status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args) 2582{ 2583 const size_t SIZE = 256; 2584 char buffer[SIZE]; 2585 String8 result; 2586 2587 PlaybackThread::dumpInternals(fd, args); 2588 2589 snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames()); 2590 result.append(buffer); 2591 write(fd, result.string(), result.size()); 2592 return NO_ERROR; 2593} 2594 2595uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() 2596{ 2597 return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; 2598} 2599 2600uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() 2601{ 2602 return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); 2603} 2604 2605// ---------------------------------------------------------------------------- 2606AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, 2607 AudioStreamOut* output, audio_io_handle_t id, uint32_t device) 2608 : PlaybackThread(audioFlinger, output, id, device, DIRECT) 2609 // mLeftVolFloat, mRightVolFloat 2610 // mLeftVolShort, mRightVolShort 2611{ 2612} 2613 2614AudioFlinger::DirectOutputThread::~DirectOutputThread() 2615{ 2616} 2617 2618void AudioFlinger::DirectOutputThread::applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp) 2619{ 2620 // Do not apply volume on compressed audio 2621 if (!audio_is_linear_pcm(mFormat)) { 2622 return; 2623 } 2624 2625 // convert to signed 16 bit before volume calculation 2626 if (mFormat == AUDIO_FORMAT_PCM_8_BIT) { 2627 size_t count = mFrameCount * mChannelCount; 2628 uint8_t *src = (uint8_t *)mMixBuffer + count-1; 2629 int16_t *dst = mMixBuffer + count-1; 2630 while(count--) { 2631 *dst-- = (int16_t)(*src--^0x80) << 8; 2632 } 2633 } 2634 2635 size_t frameCount = mFrameCount; 2636 int16_t *out = mMixBuffer; 2637 if (ramp) { 2638 if (mChannelCount == 1) { 2639 int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16; 2640 int32_t vlInc = d / (int32_t)frameCount; 2641 int32_t vl = ((int32_t)mLeftVolShort << 16); 2642 do { 2643 out[0] = clamp16(mul(out[0], vl >> 16) >> 12); 2644 out++; 2645 vl += vlInc; 2646 } while (--frameCount); 2647 2648 } else { 2649 int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16; 2650 int32_t vlInc = d / (int32_t)frameCount; 2651 d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16; 2652 int32_t vrInc = d / (int32_t)frameCount; 2653 int32_t vl = ((int32_t)mLeftVolShort << 16); 2654 int32_t vr = ((int32_t)mRightVolShort << 16); 2655 do { 2656 out[0] = clamp16(mul(out[0], vl >> 16) >> 12); 2657 out[1] = clamp16(mul(out[1], vr >> 16) >> 12); 2658 out += 2; 2659 vl += vlInc; 2660 vr += vrInc; 2661 } while (--frameCount); 2662 } 2663 } else { 2664 if (mChannelCount == 1) { 2665 do { 2666 out[0] = clamp16(mul(out[0], leftVol) >> 12); 2667 out++; 2668 } while (--frameCount); 2669 } else { 2670 do { 2671 out[0] = clamp16(mul(out[0], leftVol) >> 12); 2672 out[1] = clamp16(mul(out[1], rightVol) >> 12); 2673 out += 2; 2674 } while (--frameCount); 2675 } 2676 } 2677 2678 // convert back to unsigned 8 bit after volume calculation 2679 if (mFormat == AUDIO_FORMAT_PCM_8_BIT) { 2680 size_t count = mFrameCount * mChannelCount; 2681 int16_t *src = mMixBuffer; 2682 uint8_t *dst = (uint8_t *)mMixBuffer; 2683 while(count--) { 2684 *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80; 2685 } 2686 } 2687 2688 mLeftVolShort = leftVol; 2689 mRightVolShort = rightVol; 2690} 2691 2692bool AudioFlinger::DirectOutputThread::threadLoop() 2693{ 2694 mixer_state mixerStatus = MIXER_IDLE; 2695 sp<Track> trackToRemove; 2696 sp<Track> activeTrack; 2697 nsecs_t standbyTime = systemTime(); 2698 size_t mixBufferSize = mFrameCount*mFrameSize; 2699 uint32_t activeSleepTime = activeSleepTimeUs(); 2700 uint32_t idleSleepTime = idleSleepTimeUs(); 2701 uint32_t sleepTime = idleSleepTime; 2702 // use shorter standby delay as on normal output to release 2703 // hardware resources as soon as possible 2704 nsecs_t standbyDelay = microseconds(activeSleepTime*2); 2705 2706 acquireWakeLock(); 2707 2708 while (!exitPending()) 2709 { 2710 bool rampVolume; 2711 uint16_t leftVol; 2712 uint16_t rightVol; 2713 Vector< sp<EffectChain> > effectChains; 2714 2715 processConfigEvents(); 2716 2717 mixerStatus = MIXER_IDLE; 2718 2719 { // scope for the mLock 2720 2721 Mutex::Autolock _l(mLock); 2722 2723 if (checkForNewParameters_l()) { 2724 mixBufferSize = mFrameCount*mFrameSize; 2725 activeSleepTime = activeSleepTimeUs(); 2726 idleSleepTime = idleSleepTimeUs(); 2727 standbyDelay = microseconds(activeSleepTime*2); 2728 } 2729 2730 // put audio hardware into standby after short delay 2731 if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) || 2732 mSuspended)) { 2733 // wait until we have something to do... 2734 if (!mStandby) { 2735 ALOGV("Audio hardware entering standby, mixer %p", this); 2736 mOutput->stream->common.standby(&mOutput->stream->common); 2737 mStandby = true; 2738 mBytesWritten = 0; 2739 } 2740 2741 if (!mActiveTracks.size() && mConfigEvents.isEmpty()) { 2742 // we're about to wait, flush the binder command buffer 2743 IPCThreadState::self()->flushCommands(); 2744 2745 if (exitPending()) break; 2746 2747 releaseWakeLock_l(); 2748 ALOGV("DirectOutputThread %p TID %d going to sleep", this, gettid()); 2749 mWaitWorkCV.wait(mLock); 2750 ALOGV("DirectOutputThread %p TID %d waking up in active mode", this, gettid()); 2751 acquireWakeLock_l(); 2752 2753 if (!mMasterMute) { 2754 char value[PROPERTY_VALUE_MAX]; 2755 property_get("ro.audio.silent", value, "0"); 2756 if (atoi(value)) { 2757 ALOGD("Silence is golden"); 2758 setMasterMute_l(true); 2759 } 2760 } 2761 2762 standbyTime = systemTime() + standbyDelay; 2763 sleepTime = idleSleepTime; 2764 continue; 2765 } 2766 } 2767 2768 effectChains = mEffectChains; 2769 2770 // find out which tracks need to be processed 2771 if (mActiveTracks.size() != 0) { 2772 sp<Track> t = mActiveTracks[0].promote(); 2773 if (t == 0) continue; 2774 2775 Track* const track = t.get(); 2776 audio_track_cblk_t* cblk = track->cblk(); 2777 2778 // The first time a track is added we wait 2779 // for all its buffers to be filled before processing it 2780 if (cblk->framesReady() && track->isReady() && 2781 !track->isPaused() && !track->isTerminated()) 2782 { 2783 //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server); 2784 2785 if (track->mFillingUpStatus == Track::FS_FILLED) { 2786 track->mFillingUpStatus = Track::FS_ACTIVE; 2787 mLeftVolFloat = mRightVolFloat = 0; 2788 mLeftVolShort = mRightVolShort = 0; 2789 if (track->mState == TrackBase::RESUMING) { 2790 track->mState = TrackBase::ACTIVE; 2791 rampVolume = true; 2792 } 2793 } else if (cblk->server != 0) { 2794 // If the track is stopped before the first frame was mixed, 2795 // do not apply ramp 2796 rampVolume = true; 2797 } 2798 // compute volume for this track 2799 float left, right; 2800 if (track->isMuted() || mMasterMute || track->isPausing() || 2801 mStreamTypes[track->streamType()].mute) { 2802 left = right = 0; 2803 if (track->isPausing()) { 2804 track->setPaused(); 2805 } 2806 } else { 2807 float typeVolume = mStreamTypes[track->streamType()].volume; 2808 float v = mMasterVolume * typeVolume; 2809 uint32_t vlr = cblk->getVolumeLR(); 2810 float v_clamped = v * (vlr & 0xFFFF); 2811 if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; 2812 left = v_clamped/MAX_GAIN; 2813 v_clamped = v * (vlr >> 16); 2814 if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; 2815 right = v_clamped/MAX_GAIN; 2816 } 2817 2818 if (left != mLeftVolFloat || right != mRightVolFloat) { 2819 mLeftVolFloat = left; 2820 mRightVolFloat = right; 2821 2822 // If audio HAL implements volume control, 2823 // force software volume to nominal value 2824 if (mOutput->stream->set_volume(mOutput->stream, left, right) == NO_ERROR) { 2825 left = 1.0f; 2826 right = 1.0f; 2827 } 2828 2829 // Convert volumes from float to 8.24 2830 uint32_t vl = (uint32_t)(left * (1 << 24)); 2831 uint32_t vr = (uint32_t)(right * (1 << 24)); 2832 2833 // Delegate volume control to effect in track effect chain if needed 2834 // only one effect chain can be present on DirectOutputThread, so if 2835 // there is one, the track is connected to it 2836 if (!effectChains.isEmpty()) { 2837 // Do not ramp volume if volume is controlled by effect 2838 if(effectChains[0]->setVolume_l(&vl, &vr)) { 2839 rampVolume = false; 2840 } 2841 } 2842 2843 // Convert volumes from 8.24 to 4.12 format 2844 uint32_t v_clamped = (vl + (1 << 11)) >> 12; 2845 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 2846 leftVol = (uint16_t)v_clamped; 2847 v_clamped = (vr + (1 << 11)) >> 12; 2848 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 2849 rightVol = (uint16_t)v_clamped; 2850 } else { 2851 leftVol = mLeftVolShort; 2852 rightVol = mRightVolShort; 2853 rampVolume = false; 2854 } 2855 2856 // reset retry count 2857 track->mRetryCount = kMaxTrackRetriesDirect; 2858 activeTrack = t; 2859 mixerStatus = MIXER_TRACKS_READY; 2860 } else { 2861 //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server); 2862 if (track->isStopped()) { 2863 track->reset(); 2864 } 2865 if (track->isTerminated() || track->isStopped() || track->isPaused()) { 2866 // We have consumed all the buffers of this track. 2867 // Remove it from the list of active tracks. 2868 trackToRemove = track; 2869 } else { 2870 // No buffers for this track. Give it a few chances to 2871 // fill a buffer, then remove it from active list. 2872 if (--(track->mRetryCount) <= 0) { 2873 ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name()); 2874 trackToRemove = track; 2875 } else { 2876 mixerStatus = MIXER_TRACKS_ENABLED; 2877 } 2878 } 2879 } 2880 } 2881 2882 // remove all the tracks that need to be... 2883 if (CC_UNLIKELY(trackToRemove != 0)) { 2884 mActiveTracks.remove(trackToRemove); 2885 if (!effectChains.isEmpty()) { 2886 ALOGV("stopping track on chain %p for session Id: %d", effectChains[0].get(), 2887 trackToRemove->sessionId()); 2888 effectChains[0]->decActiveTrackCnt(); 2889 } 2890 if (trackToRemove->isTerminated()) { 2891 removeTrack_l(trackToRemove); 2892 } 2893 } 2894 2895 lockEffectChains_l(effectChains); 2896 } 2897 2898 if (CC_LIKELY(mixerStatus == MIXER_TRACKS_READY)) { 2899 AudioBufferProvider::Buffer buffer; 2900 size_t frameCount = mFrameCount; 2901 int8_t *curBuf = (int8_t *)mMixBuffer; 2902 // output audio to hardware 2903 while (frameCount) { 2904 buffer.frameCount = frameCount; 2905 activeTrack->getNextBuffer(&buffer, 2906 AudioBufferProvider::kInvalidPTS); 2907 if (CC_UNLIKELY(buffer.raw == NULL)) { 2908 memset(curBuf, 0, frameCount * mFrameSize); 2909 break; 2910 } 2911 memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize); 2912 frameCount -= buffer.frameCount; 2913 curBuf += buffer.frameCount * mFrameSize; 2914 activeTrack->releaseBuffer(&buffer); 2915 } 2916 sleepTime = 0; 2917 standbyTime = systemTime() + standbyDelay; 2918 } else { 2919 if (sleepTime == 0) { 2920 if (mixerStatus == MIXER_TRACKS_ENABLED) { 2921 sleepTime = activeSleepTime; 2922 } else { 2923 sleepTime = idleSleepTime; 2924 } 2925 } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) { 2926 memset (mMixBuffer, 0, mFrameCount * mFrameSize); 2927 sleepTime = 0; 2928 } 2929 } 2930 2931 if (mSuspended) { 2932 sleepTime = suspendSleepTimeUs(); 2933 } 2934 // sleepTime == 0 means we must write to audio hardware 2935 if (sleepTime == 0) { 2936 if (mixerStatus == MIXER_TRACKS_READY) { 2937 applyVolume(leftVol, rightVol, rampVolume); 2938 } 2939 for (size_t i = 0; i < effectChains.size(); i ++) { 2940 effectChains[i]->process_l(); 2941 } 2942 unlockEffectChains(effectChains); 2943 2944 mLastWriteTime = systemTime(); 2945 mInWrite = true; 2946 mBytesWritten += mixBufferSize; 2947 int bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize); 2948 if (bytesWritten < 0) mBytesWritten -= mixBufferSize; 2949 mNumWrites++; 2950 mInWrite = false; 2951 mStandby = false; 2952 } else { 2953 unlockEffectChains(effectChains); 2954 usleep(sleepTime); 2955 } 2956 2957 // finally let go of removed track, without the lock held 2958 // since we can't guarantee the destructors won't acquire that 2959 // same lock. 2960 trackToRemove.clear(); 2961 activeTrack.clear(); 2962 2963 // Effect chains will be actually deleted here if they were removed from 2964 // mEffectChains list during mixing or effects processing 2965 effectChains.clear(); 2966 } 2967 2968 if (!mStandby) { 2969 mOutput->stream->common.standby(&mOutput->stream->common); 2970 } 2971 2972 releaseWakeLock(); 2973 2974 ALOGV("DirectOutputThread %p exiting", this); 2975 return false; 2976} 2977 2978// getTrackName_l() must be called with ThreadBase::mLock held 2979int AudioFlinger::DirectOutputThread::getTrackName_l() 2980{ 2981 return 0; 2982} 2983 2984// deleteTrackName_l() must be called with ThreadBase::mLock held 2985void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name) 2986{ 2987} 2988 2989// checkForNewParameters_l() must be called with ThreadBase::mLock held 2990bool AudioFlinger::DirectOutputThread::checkForNewParameters_l() 2991{ 2992 bool reconfig = false; 2993 2994 while (!mNewParameters.isEmpty()) { 2995 status_t status = NO_ERROR; 2996 String8 keyValuePair = mNewParameters[0]; 2997 AudioParameter param = AudioParameter(keyValuePair); 2998 int value; 2999 3000 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 3001 // do not accept frame count changes if tracks are open as the track buffer 3002 // size depends on frame count and correct behavior would not be garantied 3003 // if frame count is changed after track creation 3004 if (!mTracks.isEmpty()) { 3005 status = INVALID_OPERATION; 3006 } else { 3007 reconfig = true; 3008 } 3009 } 3010 if (status == NO_ERROR) { 3011 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 3012 keyValuePair.string()); 3013 if (!mStandby && status == INVALID_OPERATION) { 3014 mOutput->stream->common.standby(&mOutput->stream->common); 3015 mStandby = true; 3016 mBytesWritten = 0; 3017 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 3018 keyValuePair.string()); 3019 } 3020 if (status == NO_ERROR && reconfig) { 3021 readOutputParameters(); 3022 sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); 3023 } 3024 } 3025 3026 mNewParameters.removeAt(0); 3027 3028 mParamStatus = status; 3029 mParamCond.signal(); 3030 // wait for condition with time out in case the thread calling ThreadBase::setParameters() 3031 // already timed out waiting for the status and will never signal the condition. 3032 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs); 3033 } 3034 return reconfig; 3035} 3036 3037uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() 3038{ 3039 uint32_t time; 3040 if (audio_is_linear_pcm(mFormat)) { 3041 time = PlaybackThread::activeSleepTimeUs(); 3042 } else { 3043 time = 10000; 3044 } 3045 return time; 3046} 3047 3048uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() 3049{ 3050 uint32_t time; 3051 if (audio_is_linear_pcm(mFormat)) { 3052 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; 3053 } else { 3054 time = 10000; 3055 } 3056 return time; 3057} 3058 3059uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() 3060{ 3061 uint32_t time; 3062 if (audio_is_linear_pcm(mFormat)) { 3063 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); 3064 } else { 3065 time = 10000; 3066 } 3067 return time; 3068} 3069 3070 3071// ---------------------------------------------------------------------------- 3072 3073AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, 3074 AudioFlinger::MixerThread* mainThread, audio_io_handle_t id) 3075 : MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device(), DUPLICATING), 3076 mWaitTimeMs(UINT_MAX) 3077{ 3078 addOutputTrack(mainThread); 3079} 3080 3081AudioFlinger::DuplicatingThread::~DuplicatingThread() 3082{ 3083 for (size_t i = 0; i < mOutputTracks.size(); i++) { 3084 mOutputTracks[i]->destroy(); 3085 } 3086} 3087 3088bool AudioFlinger::DuplicatingThread::threadLoop() 3089{ 3090 Vector< sp<Track> > tracksToRemove; 3091 mixer_state mixerStatus = MIXER_IDLE; 3092 nsecs_t standbyTime = systemTime(); 3093 size_t mixBufferSize = mFrameCount*mFrameSize; 3094 SortedVector< sp<OutputTrack> > outputTracks; 3095 uint32_t writeFrames = 0; 3096 uint32_t activeSleepTime = activeSleepTimeUs(); 3097 uint32_t idleSleepTime = idleSleepTimeUs(); 3098 uint32_t sleepTime = idleSleepTime; 3099 Vector< sp<EffectChain> > effectChains; 3100 3101 acquireWakeLock(); 3102 3103 while (!exitPending()) 3104 { 3105 processConfigEvents(); 3106 3107 mixerStatus = MIXER_IDLE; 3108 { // scope for the mLock 3109 3110 Mutex::Autolock _l(mLock); 3111 3112 if (checkForNewParameters_l()) { 3113 mixBufferSize = mFrameCount*mFrameSize; 3114 updateWaitTime(); 3115 activeSleepTime = activeSleepTimeUs(); 3116 idleSleepTime = idleSleepTimeUs(); 3117 } 3118 3119 const SortedVector< wp<Track> >& activeTracks = mActiveTracks; 3120 3121 for (size_t i = 0; i < mOutputTracks.size(); i++) { 3122 outputTracks.add(mOutputTracks[i]); 3123 } 3124 3125 // put audio hardware into standby after short delay 3126 if (CC_UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) || 3127 mSuspended)) { 3128 if (!mStandby) { 3129 for (size_t i = 0; i < outputTracks.size(); i++) { 3130 outputTracks[i]->stop(); 3131 } 3132 mStandby = true; 3133 mBytesWritten = 0; 3134 } 3135 3136 if (!activeTracks.size() && mConfigEvents.isEmpty()) { 3137 // we're about to wait, flush the binder command buffer 3138 IPCThreadState::self()->flushCommands(); 3139 outputTracks.clear(); 3140 3141 if (exitPending()) break; 3142 3143 releaseWakeLock_l(); 3144 ALOGV("DuplicatingThread %p TID %d going to sleep", this, gettid()); 3145 mWaitWorkCV.wait(mLock); 3146 ALOGV("DuplicatingThread %p TID %d waking up", this, gettid()); 3147 acquireWakeLock_l(); 3148 3149 mPrevMixerStatus = MIXER_IDLE; 3150 if (!mMasterMute) { 3151 char value[PROPERTY_VALUE_MAX]; 3152 property_get("ro.audio.silent", value, "0"); 3153 if (atoi(value)) { 3154 ALOGD("Silence is golden"); 3155 setMasterMute_l(true); 3156 } 3157 } 3158 3159 standbyTime = systemTime() + mStandbyTimeInNsecs; 3160 sleepTime = idleSleepTime; 3161 continue; 3162 } 3163 } 3164 3165 mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove); 3166 3167 // prevent any changes in effect chain list and in each effect chain 3168 // during mixing and effect process as the audio buffers could be deleted 3169 // or modified if an effect is created or deleted 3170 lockEffectChains_l(effectChains); 3171 } 3172 3173 if (CC_LIKELY(mixerStatus == MIXER_TRACKS_READY)) { 3174 // mix buffers... 3175 if (outputsReady(outputTracks)) { 3176 mAudioMixer->process(AudioBufferProvider::kInvalidPTS); 3177 } else { 3178 memset(mMixBuffer, 0, mixBufferSize); 3179 } 3180 sleepTime = 0; 3181 writeFrames = mFrameCount; 3182 } else { 3183 if (sleepTime == 0) { 3184 if (mixerStatus == MIXER_TRACKS_ENABLED) { 3185 sleepTime = activeSleepTime; 3186 } else { 3187 sleepTime = idleSleepTime; 3188 } 3189 } else if (mBytesWritten != 0) { 3190 // flush remaining overflow buffers in output tracks 3191 for (size_t i = 0; i < outputTracks.size(); i++) { 3192 if (outputTracks[i]->isActive()) { 3193 sleepTime = 0; 3194 writeFrames = 0; 3195 memset(mMixBuffer, 0, mixBufferSize); 3196 break; 3197 } 3198 } 3199 } 3200 } 3201 3202 if (mSuspended) { 3203 sleepTime = suspendSleepTimeUs(); 3204 } 3205 // sleepTime == 0 means we must write to audio hardware 3206 if (sleepTime == 0) { 3207 for (size_t i = 0; i < effectChains.size(); i ++) { 3208 effectChains[i]->process_l(); 3209 } 3210 // enable changes in effect chain 3211 unlockEffectChains(effectChains); 3212 3213 standbyTime = systemTime() + mStandbyTimeInNsecs; 3214 for (size_t i = 0; i < outputTracks.size(); i++) { 3215 outputTracks[i]->write(mMixBuffer, writeFrames); 3216 } 3217 mStandby = false; 3218 mBytesWritten += mixBufferSize; 3219 } else { 3220 // enable changes in effect chain 3221 unlockEffectChains(effectChains); 3222 usleep(sleepTime); 3223 } 3224 3225 // finally let go of all our tracks, without the lock held 3226 // since we can't guarantee the destructors won't acquire that 3227 // same lock. 3228 tracksToRemove.clear(); 3229 outputTracks.clear(); 3230 3231 // Effect chains will be actually deleted here if they were removed from 3232 // mEffectChains list during mixing or effects processing 3233 effectChains.clear(); 3234 } 3235 3236 releaseWakeLock(); 3237 3238 return false; 3239} 3240 3241void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread) 3242{ 3243 // FIXME explain this formula 3244 int frameCount = (3 * mFrameCount * mSampleRate) / thread->sampleRate(); 3245 OutputTrack *outputTrack = new OutputTrack(thread, 3246 this, 3247 mSampleRate, 3248 mFormat, 3249 mChannelMask, 3250 frameCount); 3251 if (outputTrack->cblk() != NULL) { 3252 thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f); 3253 mOutputTracks.add(outputTrack); 3254 ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread); 3255 updateWaitTime(); 3256 } 3257} 3258 3259void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread) 3260{ 3261 Mutex::Autolock _l(mLock); 3262 for (size_t i = 0; i < mOutputTracks.size(); i++) { 3263 if (mOutputTracks[i]->thread() == thread) { 3264 mOutputTracks[i]->destroy(); 3265 mOutputTracks.removeAt(i); 3266 updateWaitTime(); 3267 return; 3268 } 3269 } 3270 ALOGV("removeOutputTrack(): unkonwn thread: %p", thread); 3271} 3272 3273void AudioFlinger::DuplicatingThread::updateWaitTime() 3274{ 3275 mWaitTimeMs = UINT_MAX; 3276 for (size_t i = 0; i < mOutputTracks.size(); i++) { 3277 sp<ThreadBase> strong = mOutputTracks[i]->thread().promote(); 3278 if (strong != 0) { 3279 uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate(); 3280 if (waitTimeMs < mWaitTimeMs) { 3281 mWaitTimeMs = waitTimeMs; 3282 } 3283 } 3284 } 3285} 3286 3287 3288bool AudioFlinger::DuplicatingThread::outputsReady(SortedVector< sp<OutputTrack> > &outputTracks) 3289{ 3290 for (size_t i = 0; i < outputTracks.size(); i++) { 3291 sp <ThreadBase> thread = outputTracks[i]->thread().promote(); 3292 if (thread == 0) { 3293 ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get()); 3294 return false; 3295 } 3296 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3297 if (playbackThread->standby() && !playbackThread->isSuspended()) { 3298 ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get()); 3299 return false; 3300 } 3301 } 3302 return true; 3303} 3304 3305uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() 3306{ 3307 return (mWaitTimeMs * 1000) / 2; 3308} 3309 3310// ---------------------------------------------------------------------------- 3311 3312// TrackBase constructor must be called with AudioFlinger::mLock held 3313AudioFlinger::ThreadBase::TrackBase::TrackBase( 3314 ThreadBase *thread, 3315 const sp<Client>& client, 3316 uint32_t sampleRate, 3317 audio_format_t format, 3318 uint32_t channelMask, 3319 int frameCount, 3320 uint32_t flags, 3321 const sp<IMemory>& sharedBuffer, 3322 int sessionId) 3323 : RefBase(), 3324 mThread(thread), 3325 mClient(client), 3326 mCblk(NULL), 3327 // mBuffer 3328 // mBufferEnd 3329 mFrameCount(0), 3330 mState(IDLE), 3331 mFormat(format), 3332 mFlags(flags & ~SYSTEM_FLAGS_MASK), 3333 mSessionId(sessionId) 3334 // mChannelCount 3335 // mChannelMask 3336{ 3337 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size()); 3338 3339 // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize); 3340 size_t size = sizeof(audio_track_cblk_t); 3341 uint8_t channelCount = popcount(channelMask); 3342 size_t bufferSize = frameCount*channelCount*sizeof(int16_t); 3343 if (sharedBuffer == 0) { 3344 size += bufferSize; 3345 } 3346 3347 if (client != NULL) { 3348 mCblkMemory = client->heap()->allocate(size); 3349 if (mCblkMemory != 0) { 3350 mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer()); 3351 if (mCblk != NULL) { // construct the shared structure in-place. 3352 new(mCblk) audio_track_cblk_t(); 3353 // clear all buffers 3354 mCblk->frameCount = frameCount; 3355 mCblk->sampleRate = sampleRate; 3356 mChannelCount = channelCount; 3357 mChannelMask = channelMask; 3358 if (sharedBuffer == 0) { 3359 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 3360 memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t)); 3361 // Force underrun condition to avoid false underrun callback until first data is 3362 // written to buffer (other flags are cleared) 3363 mCblk->flags = CBLK_UNDERRUN_ON; 3364 } else { 3365 mBuffer = sharedBuffer->pointer(); 3366 } 3367 mBufferEnd = (uint8_t *)mBuffer + bufferSize; 3368 } 3369 } else { 3370 ALOGE("not enough memory for AudioTrack size=%u", size); 3371 client->heap()->dump("AudioTrack"); 3372 return; 3373 } 3374 } else { 3375 mCblk = (audio_track_cblk_t *)(new uint8_t[size]); 3376 // construct the shared structure in-place. 3377 new(mCblk) audio_track_cblk_t(); 3378 // clear all buffers 3379 mCblk->frameCount = frameCount; 3380 mCblk->sampleRate = sampleRate; 3381 mChannelCount = channelCount; 3382 mChannelMask = channelMask; 3383 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 3384 memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t)); 3385 // Force underrun condition to avoid false underrun callback until first data is 3386 // written to buffer (other flags are cleared) 3387 mCblk->flags = CBLK_UNDERRUN_ON; 3388 mBufferEnd = (uint8_t *)mBuffer + bufferSize; 3389 } 3390} 3391 3392AudioFlinger::ThreadBase::TrackBase::~TrackBase() 3393{ 3394 if (mCblk != NULL) { 3395 if (mClient == 0) { 3396 delete mCblk; 3397 } else { 3398 mCblk->~audio_track_cblk_t(); // destroy our shared-structure. 3399 } 3400 } 3401 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to 3402 if (mClient != 0) { 3403 // Client destructor must run with AudioFlinger mutex locked 3404 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 3405 // If the client's reference count drops to zero, the associated destructor 3406 // must run with AudioFlinger lock held. Thus the explicit clear() rather than 3407 // relying on the automatic clear() at end of scope. 3408 mClient.clear(); 3409 } 3410} 3411 3412void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer) 3413{ 3414 buffer->raw = NULL; 3415 mFrameCount = buffer->frameCount; 3416 step(); 3417 buffer->frameCount = 0; 3418} 3419 3420bool AudioFlinger::ThreadBase::TrackBase::step() { 3421 bool result; 3422 audio_track_cblk_t* cblk = this->cblk(); 3423 3424 result = cblk->stepServer(mFrameCount); 3425 if (!result) { 3426 ALOGV("stepServer failed acquiring cblk mutex"); 3427 mFlags |= STEPSERVER_FAILED; 3428 } 3429 return result; 3430} 3431 3432void AudioFlinger::ThreadBase::TrackBase::reset() { 3433 audio_track_cblk_t* cblk = this->cblk(); 3434 3435 cblk->user = 0; 3436 cblk->server = 0; 3437 cblk->userBase = 0; 3438 cblk->serverBase = 0; 3439 mFlags &= (uint32_t)(~SYSTEM_FLAGS_MASK); 3440 ALOGV("TrackBase::reset"); 3441} 3442 3443int AudioFlinger::ThreadBase::TrackBase::sampleRate() const { 3444 return (int)mCblk->sampleRate; 3445} 3446 3447void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const { 3448 audio_track_cblk_t* cblk = this->cblk(); 3449 size_t frameSize = cblk->frameSize; 3450 int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize; 3451 int8_t *bufferEnd = bufferStart + frames * frameSize; 3452 3453 // Check validity of returned pointer in case the track control block would have been corrupted. 3454 if (bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd || 3455 ((unsigned long)bufferStart & (unsigned long)(frameSize - 1))) { 3456 ALOGE("TrackBase::getBuffer buffer out of range:\n start: %p, end %p , mBuffer %p mBufferEnd %p\n \ 3457 server %d, serverBase %d, user %d, userBase %d", 3458 bufferStart, bufferEnd, mBuffer, mBufferEnd, 3459 cblk->server, cblk->serverBase, cblk->user, cblk->userBase); 3460 return NULL; 3461 } 3462 3463 return bufferStart; 3464} 3465 3466// ---------------------------------------------------------------------------- 3467 3468// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held 3469AudioFlinger::PlaybackThread::Track::Track( 3470 PlaybackThread *thread, 3471 const sp<Client>& client, 3472 audio_stream_type_t streamType, 3473 uint32_t sampleRate, 3474 audio_format_t format, 3475 uint32_t channelMask, 3476 int frameCount, 3477 const sp<IMemory>& sharedBuffer, 3478 int sessionId) 3479 : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, 0, sharedBuffer, sessionId), 3480 mMute(false), mSharedBuffer(sharedBuffer), mName(-1), mMainBuffer(NULL), mAuxBuffer(NULL), 3481 mAuxEffectId(0), mHasVolumeController(false) 3482{ 3483 if (mCblk != NULL) { 3484 if (thread != NULL) { 3485 mName = thread->getTrackName_l(); 3486 mMainBuffer = thread->mixBuffer(); 3487 } 3488 ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 3489 if (mName < 0) { 3490 ALOGE("no more track names available"); 3491 } 3492 mStreamType = streamType; 3493 // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of 3494 // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack 3495 mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t); 3496 } 3497} 3498 3499AudioFlinger::PlaybackThread::Track::~Track() 3500{ 3501 ALOGV("PlaybackThread::Track destructor"); 3502 sp<ThreadBase> thread = mThread.promote(); 3503 if (thread != 0) { 3504 Mutex::Autolock _l(thread->mLock); 3505 mState = TERMINATED; 3506 } 3507} 3508 3509void AudioFlinger::PlaybackThread::Track::destroy() 3510{ 3511 // NOTE: destroyTrack_l() can remove a strong reference to this Track 3512 // by removing it from mTracks vector, so there is a risk that this Tracks's 3513 // destructor is called. As the destructor needs to lock mLock, 3514 // we must acquire a strong reference on this Track before locking mLock 3515 // here so that the destructor is called only when exiting this function. 3516 // On the other hand, as long as Track::destroy() is only called by 3517 // TrackHandle destructor, the TrackHandle still holds a strong ref on 3518 // this Track with its member mTrack. 3519 sp<Track> keep(this); 3520 { // scope for mLock 3521 sp<ThreadBase> thread = mThread.promote(); 3522 if (thread != 0) { 3523 if (!isOutputTrack()) { 3524 if (mState == ACTIVE || mState == RESUMING) { 3525 AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId); 3526 3527 // to track the speaker usage 3528 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 3529 } 3530 AudioSystem::releaseOutput(thread->id()); 3531 } 3532 Mutex::Autolock _l(thread->mLock); 3533 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3534 playbackThread->destroyTrack_l(this); 3535 } 3536 } 3537} 3538 3539void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size) 3540{ 3541 uint32_t vlr = mCblk->getVolumeLR(); 3542 snprintf(buffer, size, " %05d %05d %03u %03u 0x%08x %05u %04u %1d %1d %1d %05u %05u %05u 0x%08x 0x%08x 0x%08x 0x%08x\n", 3543 mName - AudioMixer::TRACK0, 3544 (mClient == 0) ? getpid_cached : mClient->pid(), 3545 mStreamType, 3546 mFormat, 3547 mChannelMask, 3548 mSessionId, 3549 mFrameCount, 3550 mState, 3551 mMute, 3552 mFillingUpStatus, 3553 mCblk->sampleRate, 3554 vlr & 0xFFFF, 3555 vlr >> 16, 3556 mCblk->server, 3557 mCblk->user, 3558 (int)mMainBuffer, 3559 (int)mAuxBuffer); 3560} 3561 3562status_t AudioFlinger::PlaybackThread::Track::getNextBuffer( 3563 AudioBufferProvider::Buffer* buffer, int64_t pts) 3564{ 3565 audio_track_cblk_t* cblk = this->cblk(); 3566 uint32_t framesReady; 3567 uint32_t framesReq = buffer->frameCount; 3568 3569 // Check if last stepServer failed, try to step now 3570 if (mFlags & TrackBase::STEPSERVER_FAILED) { 3571 if (!step()) goto getNextBuffer_exit; 3572 ALOGV("stepServer recovered"); 3573 mFlags &= ~TrackBase::STEPSERVER_FAILED; 3574 } 3575 3576 framesReady = cblk->framesReady(); 3577 3578 if (CC_LIKELY(framesReady)) { 3579 uint32_t s = cblk->server; 3580 uint32_t bufferEnd = cblk->serverBase + cblk->frameCount; 3581 3582 bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd; 3583 if (framesReq > framesReady) { 3584 framesReq = framesReady; 3585 } 3586 if (s + framesReq > bufferEnd) { 3587 framesReq = bufferEnd - s; 3588 } 3589 3590 buffer->raw = getBuffer(s, framesReq); 3591 if (buffer->raw == NULL) goto getNextBuffer_exit; 3592 3593 buffer->frameCount = framesReq; 3594 return NO_ERROR; 3595 } 3596 3597getNextBuffer_exit: 3598 buffer->raw = NULL; 3599 buffer->frameCount = 0; 3600 ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get()); 3601 return NOT_ENOUGH_DATA; 3602} 3603 3604uint32_t AudioFlinger::PlaybackThread::Track::framesReady() const{ 3605 return mCblk->framesReady(); 3606} 3607 3608bool AudioFlinger::PlaybackThread::Track::isReady() const { 3609 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true; 3610 3611 if (framesReady() >= mCblk->frameCount || 3612 (mCblk->flags & CBLK_FORCEREADY_MSK)) { 3613 mFillingUpStatus = FS_FILLED; 3614 android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags); 3615 return true; 3616 } 3617 return false; 3618} 3619 3620status_t AudioFlinger::PlaybackThread::Track::start(pid_t tid) 3621{ 3622 status_t status = NO_ERROR; 3623 ALOGV("start(%d), calling pid %d session %d tid %d", 3624 mName, IPCThreadState::self()->getCallingPid(), mSessionId, tid); 3625 sp<ThreadBase> thread = mThread.promote(); 3626 if (thread != 0) { 3627 Mutex::Autolock _l(thread->mLock); 3628 track_state state = mState; 3629 // here the track could be either new, or restarted 3630 // in both cases "unstop" the track 3631 if (mState == PAUSED) { 3632 mState = TrackBase::RESUMING; 3633 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this); 3634 } else { 3635 mState = TrackBase::ACTIVE; 3636 ALOGV("? => ACTIVE (%d) on thread %p", mName, this); 3637 } 3638 3639 if (!isOutputTrack() && state != ACTIVE && state != RESUMING) { 3640 thread->mLock.unlock(); 3641 status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId); 3642 thread->mLock.lock(); 3643 3644 // to track the speaker usage 3645 if (status == NO_ERROR) { 3646 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart); 3647 } 3648 } 3649 if (status == NO_ERROR) { 3650 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3651 playbackThread->addTrack_l(this); 3652 } else { 3653 mState = state; 3654 } 3655 } else { 3656 status = BAD_VALUE; 3657 } 3658 return status; 3659} 3660 3661void AudioFlinger::PlaybackThread::Track::stop() 3662{ 3663 ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 3664 sp<ThreadBase> thread = mThread.promote(); 3665 if (thread != 0) { 3666 Mutex::Autolock _l(thread->mLock); 3667 track_state state = mState; 3668 if (mState > STOPPED) { 3669 mState = STOPPED; 3670 // If the track is not active (PAUSED and buffers full), flush buffers 3671 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3672 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 3673 reset(); 3674 } 3675 ALOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread); 3676 } 3677 if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) { 3678 thread->mLock.unlock(); 3679 AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId); 3680 thread->mLock.lock(); 3681 3682 // to track the speaker usage 3683 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 3684 } 3685 } 3686} 3687 3688void AudioFlinger::PlaybackThread::Track::pause() 3689{ 3690 ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 3691 sp<ThreadBase> thread = mThread.promote(); 3692 if (thread != 0) { 3693 Mutex::Autolock _l(thread->mLock); 3694 if (mState == ACTIVE || mState == RESUMING) { 3695 mState = PAUSING; 3696 ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get()); 3697 if (!isOutputTrack()) { 3698 thread->mLock.unlock(); 3699 AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId); 3700 thread->mLock.lock(); 3701 3702 // to track the speaker usage 3703 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 3704 } 3705 } 3706 } 3707} 3708 3709void AudioFlinger::PlaybackThread::Track::flush() 3710{ 3711 ALOGV("flush(%d)", mName); 3712 sp<ThreadBase> thread = mThread.promote(); 3713 if (thread != 0) { 3714 Mutex::Autolock _l(thread->mLock); 3715 if (mState != STOPPED && mState != PAUSED && mState != PAUSING) { 3716 return; 3717 } 3718 // No point remaining in PAUSED state after a flush => go to 3719 // STOPPED state 3720 mState = STOPPED; 3721 3722 // do not reset the track if it is still in the process of being stopped or paused. 3723 // this will be done by prepareTracks_l() when the track is stopped. 3724 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3725 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 3726 reset(); 3727 } 3728 } 3729} 3730 3731void AudioFlinger::PlaybackThread::Track::reset() 3732{ 3733 // Do not reset twice to avoid discarding data written just after a flush and before 3734 // the audioflinger thread detects the track is stopped. 3735 if (!mResetDone) { 3736 TrackBase::reset(); 3737 // Force underrun condition to avoid false underrun callback until first data is 3738 // written to buffer 3739 android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags); 3740 android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags); 3741 mFillingUpStatus = FS_FILLING; 3742 mResetDone = true; 3743 } 3744} 3745 3746void AudioFlinger::PlaybackThread::Track::mute(bool muted) 3747{ 3748 mMute = muted; 3749} 3750 3751status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) 3752{ 3753 status_t status = DEAD_OBJECT; 3754 sp<ThreadBase> thread = mThread.promote(); 3755 if (thread != 0) { 3756 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3757 status = playbackThread->attachAuxEffect(this, EffectId); 3758 } 3759 return status; 3760} 3761 3762void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) 3763{ 3764 mAuxEffectId = EffectId; 3765 mAuxBuffer = buffer; 3766} 3767 3768// timed audio tracks 3769 3770sp<AudioFlinger::PlaybackThread::TimedTrack> 3771AudioFlinger::PlaybackThread::TimedTrack::create( 3772 PlaybackThread *thread, 3773 const sp<Client>& client, 3774 audio_stream_type_t streamType, 3775 uint32_t sampleRate, 3776 audio_format_t format, 3777 uint32_t channelMask, 3778 int frameCount, 3779 const sp<IMemory>& sharedBuffer, 3780 int sessionId) { 3781 if (!client->reserveTimedTrack()) 3782 return NULL; 3783 3784 sp<TimedTrack> track = new TimedTrack( 3785 thread, client, streamType, sampleRate, format, channelMask, frameCount, 3786 sharedBuffer, sessionId); 3787 3788 if (track == NULL) { 3789 client->releaseTimedTrack(); 3790 return NULL; 3791 } 3792 3793 return track; 3794} 3795 3796AudioFlinger::PlaybackThread::TimedTrack::TimedTrack( 3797 PlaybackThread *thread, 3798 const sp<Client>& client, 3799 audio_stream_type_t streamType, 3800 uint32_t sampleRate, 3801 audio_format_t format, 3802 uint32_t channelMask, 3803 int frameCount, 3804 const sp<IMemory>& sharedBuffer, 3805 int sessionId) 3806 : Track(thread, client, streamType, sampleRate, format, channelMask, 3807 frameCount, sharedBuffer, sessionId), 3808 mTimedSilenceBuffer(NULL), 3809 mTimedSilenceBufferSize(0), 3810 mTimedAudioOutputOnTime(false), 3811 mMediaTimeTransformValid(false) 3812{ 3813 LocalClock lc; 3814 mLocalTimeFreq = lc.getLocalFreq(); 3815 3816 mLocalTimeToSampleTransform.a_zero = 0; 3817 mLocalTimeToSampleTransform.b_zero = 0; 3818 mLocalTimeToSampleTransform.a_to_b_numer = sampleRate; 3819 mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq; 3820 LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer, 3821 &mLocalTimeToSampleTransform.a_to_b_denom); 3822} 3823 3824AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() { 3825 mClient->releaseTimedTrack(); 3826 delete [] mTimedSilenceBuffer; 3827} 3828 3829status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer( 3830 size_t size, sp<IMemory>* buffer) { 3831 3832 Mutex::Autolock _l(mTimedBufferQueueLock); 3833 3834 trimTimedBufferQueue_l(); 3835 3836 // lazily initialize the shared memory heap for timed buffers 3837 if (mTimedMemoryDealer == NULL) { 3838 const int kTimedBufferHeapSize = 512 << 10; 3839 3840 mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize, 3841 "AudioFlingerTimed"); 3842 if (mTimedMemoryDealer == NULL) 3843 return NO_MEMORY; 3844 } 3845 3846 sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size); 3847 if (newBuffer == NULL) { 3848 newBuffer = mTimedMemoryDealer->allocate(size); 3849 if (newBuffer == NULL) 3850 return NO_MEMORY; 3851 } 3852 3853 *buffer = newBuffer; 3854 return NO_ERROR; 3855} 3856 3857// caller must hold mTimedBufferQueueLock 3858void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() { 3859 int64_t mediaTimeNow; 3860 { 3861 Mutex::Autolock mttLock(mMediaTimeTransformLock); 3862 if (!mMediaTimeTransformValid) 3863 return; 3864 3865 int64_t targetTimeNow; 3866 status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) 3867 ? mCCHelper.getCommonTime(&targetTimeNow) 3868 : mCCHelper.getLocalTime(&targetTimeNow); 3869 3870 if (OK != res) 3871 return; 3872 3873 if (!mMediaTimeTransform.doReverseTransform(targetTimeNow, 3874 &mediaTimeNow)) { 3875 return; 3876 } 3877 } 3878 3879 size_t trimIndex; 3880 for (trimIndex = 0; trimIndex < mTimedBufferQueue.size(); trimIndex++) { 3881 if (mTimedBufferQueue[trimIndex].pts() > mediaTimeNow) 3882 break; 3883 } 3884 3885 if (trimIndex) { 3886 mTimedBufferQueue.removeItemsAt(0, trimIndex); 3887 } 3888} 3889 3890status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer( 3891 const sp<IMemory>& buffer, int64_t pts) { 3892 3893 { 3894 Mutex::Autolock mttLock(mMediaTimeTransformLock); 3895 if (!mMediaTimeTransformValid) 3896 return INVALID_OPERATION; 3897 } 3898 3899 Mutex::Autolock _l(mTimedBufferQueueLock); 3900 3901 mTimedBufferQueue.add(TimedBuffer(buffer, pts)); 3902 3903 return NO_ERROR; 3904} 3905 3906status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform( 3907 const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) { 3908 3909 ALOGV("%s az=%lld bz=%lld n=%d d=%u tgt=%d", __PRETTY_FUNCTION__, 3910 xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom, 3911 target); 3912 3913 if (!(target == TimedAudioTrack::LOCAL_TIME || 3914 target == TimedAudioTrack::COMMON_TIME)) { 3915 return BAD_VALUE; 3916 } 3917 3918 Mutex::Autolock lock(mMediaTimeTransformLock); 3919 mMediaTimeTransform = xform; 3920 mMediaTimeTransformTarget = target; 3921 mMediaTimeTransformValid = true; 3922 3923 return NO_ERROR; 3924} 3925 3926#define min(a, b) ((a) < (b) ? (a) : (b)) 3927 3928// implementation of getNextBuffer for tracks whose buffers have timestamps 3929status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer( 3930 AudioBufferProvider::Buffer* buffer, int64_t pts) 3931{ 3932 if (pts == AudioBufferProvider::kInvalidPTS) { 3933 buffer->raw = 0; 3934 buffer->frameCount = 0; 3935 return INVALID_OPERATION; 3936 } 3937 3938 Mutex::Autolock _l(mTimedBufferQueueLock); 3939 3940 while (true) { 3941 3942 // if we have no timed buffers, then fail 3943 if (mTimedBufferQueue.isEmpty()) { 3944 buffer->raw = 0; 3945 buffer->frameCount = 0; 3946 return NOT_ENOUGH_DATA; 3947 } 3948 3949 TimedBuffer& head = mTimedBufferQueue.editItemAt(0); 3950 3951 // calculate the PTS of the head of the timed buffer queue expressed in 3952 // local time 3953 int64_t headLocalPTS; 3954 { 3955 Mutex::Autolock mttLock(mMediaTimeTransformLock); 3956 3957 assert(mMediaTimeTransformValid); 3958 3959 if (mMediaTimeTransform.a_to_b_denom == 0) { 3960 // the transform represents a pause, so yield silence 3961 timedYieldSilence(buffer->frameCount, buffer); 3962 return NO_ERROR; 3963 } 3964 3965 int64_t transformedPTS; 3966 if (!mMediaTimeTransform.doForwardTransform(head.pts(), 3967 &transformedPTS)) { 3968 // the transform failed. this shouldn't happen, but if it does 3969 // then just drop this buffer 3970 ALOGW("timedGetNextBuffer transform failed"); 3971 buffer->raw = 0; 3972 buffer->frameCount = 0; 3973 mTimedBufferQueue.removeAt(0); 3974 return NO_ERROR; 3975 } 3976 3977 if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) { 3978 if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS, 3979 &headLocalPTS)) { 3980 buffer->raw = 0; 3981 buffer->frameCount = 0; 3982 return INVALID_OPERATION; 3983 } 3984 } else { 3985 headLocalPTS = transformedPTS; 3986 } 3987 } 3988 3989 // adjust the head buffer's PTS to reflect the portion of the head buffer 3990 // that has already been consumed 3991 int64_t effectivePTS = headLocalPTS + 3992 ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate()); 3993 3994 // Calculate the delta in samples between the head of the input buffer 3995 // queue and the start of the next output buffer that will be written. 3996 // If the transformation fails because of over or underflow, it means 3997 // that the sample's position in the output stream is so far out of 3998 // whack that it should just be dropped. 3999 int64_t sampleDelta; 4000 if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) { 4001 ALOGV("*** head buffer is too far from PTS: dropped buffer"); 4002 mTimedBufferQueue.removeAt(0); 4003 continue; 4004 } 4005 if (!mLocalTimeToSampleTransform.doForwardTransform( 4006 (effectivePTS - pts) << 32, &sampleDelta)) { 4007 ALOGV("*** too late during sample rate transform: dropped buffer"); 4008 mTimedBufferQueue.removeAt(0); 4009 continue; 4010 } 4011 4012 ALOGV("*** %s head.pts=%lld head.pos=%d pts=%lld sampleDelta=[%d.%08x]", 4013 __PRETTY_FUNCTION__, head.pts(), head.position(), pts, 4014 static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1) + (sampleDelta >> 32)), 4015 static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF)); 4016 4017 // if the delta between the ideal placement for the next input sample and 4018 // the current output position is within this threshold, then we will 4019 // concatenate the next input samples to the previous output 4020 const int64_t kSampleContinuityThreshold = 4021 (static_cast<int64_t>(sampleRate()) << 32) / 10; 4022 4023 // if this is the first buffer of audio that we're emitting from this track 4024 // then it should be almost exactly on time. 4025 const int64_t kSampleStartupThreshold = 1LL << 32; 4026 4027 if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) || 4028 (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) { 4029 // the next input is close enough to being on time, so concatenate it 4030 // with the last output 4031 timedYieldSamples(buffer); 4032 4033 ALOGV("*** on time: head.pos=%d frameCount=%u", head.position(), buffer->frameCount); 4034 return NO_ERROR; 4035 } else if (sampleDelta > 0) { 4036 // the gap between the current output position and the proper start of 4037 // the next input sample is too big, so fill it with silence 4038 uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32; 4039 4040 timedYieldSilence(framesUntilNextInput, buffer); 4041 ALOGV("*** silence: frameCount=%u", buffer->frameCount); 4042 return NO_ERROR; 4043 } else { 4044 // the next input sample is late 4045 uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32)); 4046 size_t onTimeSamplePosition = 4047 head.position() + lateFrames * mCblk->frameSize; 4048 4049 if (onTimeSamplePosition > head.buffer()->size()) { 4050 // all the remaining samples in the head are too late, so 4051 // drop it and move on 4052 ALOGV("*** too late: dropped buffer"); 4053 mTimedBufferQueue.removeAt(0); 4054 continue; 4055 } else { 4056 // skip over the late samples 4057 head.setPosition(onTimeSamplePosition); 4058 4059 // yield the available samples 4060 timedYieldSamples(buffer); 4061 4062 ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount); 4063 return NO_ERROR; 4064 } 4065 } 4066 } 4067} 4068 4069// Yield samples from the timed buffer queue head up to the given output 4070// buffer's capacity. 4071// 4072// Caller must hold mTimedBufferQueueLock 4073void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples( 4074 AudioBufferProvider::Buffer* buffer) { 4075 4076 const TimedBuffer& head = mTimedBufferQueue[0]; 4077 4078 buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) + 4079 head.position()); 4080 4081 uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) / 4082 mCblk->frameSize); 4083 size_t framesRequested = buffer->frameCount; 4084 buffer->frameCount = min(framesLeftInHead, framesRequested); 4085 4086 mTimedAudioOutputOnTime = true; 4087} 4088 4089// Yield samples of silence up to the given output buffer's capacity 4090// 4091// Caller must hold mTimedBufferQueueLock 4092void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence( 4093 uint32_t numFrames, AudioBufferProvider::Buffer* buffer) { 4094 4095 // lazily allocate a buffer filled with silence 4096 if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) { 4097 delete [] mTimedSilenceBuffer; 4098 mTimedSilenceBufferSize = numFrames * mCblk->frameSize; 4099 mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize]; 4100 memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize); 4101 } 4102 4103 buffer->raw = mTimedSilenceBuffer; 4104 size_t framesRequested = buffer->frameCount; 4105 buffer->frameCount = min(numFrames, framesRequested); 4106 4107 mTimedAudioOutputOnTime = false; 4108} 4109 4110void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer( 4111 AudioBufferProvider::Buffer* buffer) { 4112 4113 Mutex::Autolock _l(mTimedBufferQueueLock); 4114 4115 // If the buffer which was just released is part of the buffer at the head 4116 // of the queue, be sure to update the amt of the buffer which has been 4117 // consumed. If the buffer being returned is not part of the head of the 4118 // queue, its either because the buffer is part of the silence buffer, or 4119 // because the head of the timed queue was trimmed after the mixer called 4120 // getNextBuffer but before the mixer called releaseBuffer. 4121 if ((buffer->raw != mTimedSilenceBuffer) && mTimedBufferQueue.size()) { 4122 TimedBuffer& head = mTimedBufferQueue.editItemAt(0); 4123 4124 void* start = head.buffer()->pointer(); 4125 void* end = (char *) head.buffer()->pointer() + head.buffer()->size(); 4126 4127 if ((buffer->raw >= start) && (buffer->raw <= end)) { 4128 head.setPosition(head.position() + 4129 (buffer->frameCount * mCblk->frameSize)); 4130 if (static_cast<size_t>(head.position()) >= head.buffer()->size()) { 4131 mTimedBufferQueue.removeAt(0); 4132 } 4133 } 4134 } 4135 4136 buffer->raw = 0; 4137 buffer->frameCount = 0; 4138} 4139 4140uint32_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const { 4141 Mutex::Autolock _l(mTimedBufferQueueLock); 4142 4143 uint32_t frames = 0; 4144 for (size_t i = 0; i < mTimedBufferQueue.size(); i++) { 4145 const TimedBuffer& tb = mTimedBufferQueue[i]; 4146 frames += (tb.buffer()->size() - tb.position()) / mCblk->frameSize; 4147 } 4148 4149 return frames; 4150} 4151 4152AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer() 4153 : mPTS(0), mPosition(0) {} 4154 4155AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer( 4156 const sp<IMemory>& buffer, int64_t pts) 4157 : mBuffer(buffer), mPTS(pts), mPosition(0) {} 4158 4159// ---------------------------------------------------------------------------- 4160 4161// RecordTrack constructor must be called with AudioFlinger::mLock held 4162AudioFlinger::RecordThread::RecordTrack::RecordTrack( 4163 RecordThread *thread, 4164 const sp<Client>& client, 4165 uint32_t sampleRate, 4166 audio_format_t format, 4167 uint32_t channelMask, 4168 int frameCount, 4169 uint32_t flags, 4170 int sessionId) 4171 : TrackBase(thread, client, sampleRate, format, 4172 channelMask, frameCount, flags, 0, sessionId), 4173 mOverflow(false) 4174{ 4175 if (mCblk != NULL) { 4176 ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer); 4177 if (format == AUDIO_FORMAT_PCM_16_BIT) { 4178 mCblk->frameSize = mChannelCount * sizeof(int16_t); 4179 } else if (format == AUDIO_FORMAT_PCM_8_BIT) { 4180 mCblk->frameSize = mChannelCount * sizeof(int8_t); 4181 } else { 4182 mCblk->frameSize = sizeof(int8_t); 4183 } 4184 } 4185} 4186 4187AudioFlinger::RecordThread::RecordTrack::~RecordTrack() 4188{ 4189 sp<ThreadBase> thread = mThread.promote(); 4190 if (thread != 0) { 4191 AudioSystem::releaseInput(thread->id()); 4192 } 4193} 4194 4195status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts) 4196{ 4197 audio_track_cblk_t* cblk = this->cblk(); 4198 uint32_t framesAvail; 4199 uint32_t framesReq = buffer->frameCount; 4200 4201 // Check if last stepServer failed, try to step now 4202 if (mFlags & TrackBase::STEPSERVER_FAILED) { 4203 if (!step()) goto getNextBuffer_exit; 4204 ALOGV("stepServer recovered"); 4205 mFlags &= ~TrackBase::STEPSERVER_FAILED; 4206 } 4207 4208 framesAvail = cblk->framesAvailable_l(); 4209 4210 if (CC_LIKELY(framesAvail)) { 4211 uint32_t s = cblk->server; 4212 uint32_t bufferEnd = cblk->serverBase + cblk->frameCount; 4213 4214 if (framesReq > framesAvail) { 4215 framesReq = framesAvail; 4216 } 4217 if (s + framesReq > bufferEnd) { 4218 framesReq = bufferEnd - s; 4219 } 4220 4221 buffer->raw = getBuffer(s, framesReq); 4222 if (buffer->raw == NULL) goto getNextBuffer_exit; 4223 4224 buffer->frameCount = framesReq; 4225 return NO_ERROR; 4226 } 4227 4228getNextBuffer_exit: 4229 buffer->raw = NULL; 4230 buffer->frameCount = 0; 4231 return NOT_ENOUGH_DATA; 4232} 4233 4234status_t AudioFlinger::RecordThread::RecordTrack::start(pid_t tid) 4235{ 4236 sp<ThreadBase> thread = mThread.promote(); 4237 if (thread != 0) { 4238 RecordThread *recordThread = (RecordThread *)thread.get(); 4239 return recordThread->start(this, tid); 4240 } else { 4241 return BAD_VALUE; 4242 } 4243} 4244 4245void AudioFlinger::RecordThread::RecordTrack::stop() 4246{ 4247 sp<ThreadBase> thread = mThread.promote(); 4248 if (thread != 0) { 4249 RecordThread *recordThread = (RecordThread *)thread.get(); 4250 recordThread->stop(this); 4251 TrackBase::reset(); 4252 // Force overerrun condition to avoid false overrun callback until first data is 4253 // read from buffer 4254 android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags); 4255 } 4256} 4257 4258void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size) 4259{ 4260 snprintf(buffer, size, " %05d %03u 0x%08x %05d %04u %01d %05u %08x %08x\n", 4261 (mClient == 0) ? getpid_cached : mClient->pid(), 4262 mFormat, 4263 mChannelMask, 4264 mSessionId, 4265 mFrameCount, 4266 mState, 4267 mCblk->sampleRate, 4268 mCblk->server, 4269 mCblk->user); 4270} 4271 4272 4273// ---------------------------------------------------------------------------- 4274 4275AudioFlinger::PlaybackThread::OutputTrack::OutputTrack( 4276 PlaybackThread *playbackThread, 4277 DuplicatingThread *sourceThread, 4278 uint32_t sampleRate, 4279 audio_format_t format, 4280 uint32_t channelMask, 4281 int frameCount) 4282 : Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount, NULL, 0), 4283 mActive(false), mSourceThread(sourceThread) 4284{ 4285 4286 if (mCblk != NULL) { 4287 mCblk->flags |= CBLK_DIRECTION_OUT; 4288 mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t); 4289 mOutBuffer.frameCount = 0; 4290 playbackThread->mTracks.add(this); 4291 ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \ 4292 "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p", 4293 mCblk, mBuffer, mCblk->buffers, 4294 mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd); 4295 } else { 4296 ALOGW("Error creating output track on thread %p", playbackThread); 4297 } 4298} 4299 4300AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack() 4301{ 4302 clearBufferQueue(); 4303} 4304 4305status_t AudioFlinger::PlaybackThread::OutputTrack::start(pid_t tid) 4306{ 4307 status_t status = Track::start(tid); 4308 if (status != NO_ERROR) { 4309 return status; 4310 } 4311 4312 mActive = true; 4313 mRetryCount = 127; 4314 return status; 4315} 4316 4317void AudioFlinger::PlaybackThread::OutputTrack::stop() 4318{ 4319 Track::stop(); 4320 clearBufferQueue(); 4321 mOutBuffer.frameCount = 0; 4322 mActive = false; 4323} 4324 4325bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames) 4326{ 4327 Buffer *pInBuffer; 4328 Buffer inBuffer; 4329 uint32_t channelCount = mChannelCount; 4330 bool outputBufferFull = false; 4331 inBuffer.frameCount = frames; 4332 inBuffer.i16 = data; 4333 4334 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs(); 4335 4336 if (!mActive && frames != 0) { 4337 start(0); 4338 sp<ThreadBase> thread = mThread.promote(); 4339 if (thread != 0) { 4340 MixerThread *mixerThread = (MixerThread *)thread.get(); 4341 if (mCblk->frameCount > frames){ 4342 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 4343 uint32_t startFrames = (mCblk->frameCount - frames); 4344 pInBuffer = new Buffer; 4345 pInBuffer->mBuffer = new int16_t[startFrames * channelCount]; 4346 pInBuffer->frameCount = startFrames; 4347 pInBuffer->i16 = pInBuffer->mBuffer; 4348 memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t)); 4349 mBufferQueue.add(pInBuffer); 4350 } else { 4351 ALOGW ("OutputTrack::write() %p no more buffers in queue", this); 4352 } 4353 } 4354 } 4355 } 4356 4357 while (waitTimeLeftMs) { 4358 // First write pending buffers, then new data 4359 if (mBufferQueue.size()) { 4360 pInBuffer = mBufferQueue.itemAt(0); 4361 } else { 4362 pInBuffer = &inBuffer; 4363 } 4364 4365 if (pInBuffer->frameCount == 0) { 4366 break; 4367 } 4368 4369 if (mOutBuffer.frameCount == 0) { 4370 mOutBuffer.frameCount = pInBuffer->frameCount; 4371 nsecs_t startTime = systemTime(); 4372 if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) { 4373 ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get()); 4374 outputBufferFull = true; 4375 break; 4376 } 4377 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime); 4378 if (waitTimeLeftMs >= waitTimeMs) { 4379 waitTimeLeftMs -= waitTimeMs; 4380 } else { 4381 waitTimeLeftMs = 0; 4382 } 4383 } 4384 4385 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount; 4386 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t)); 4387 mCblk->stepUser(outFrames); 4388 pInBuffer->frameCount -= outFrames; 4389 pInBuffer->i16 += outFrames * channelCount; 4390 mOutBuffer.frameCount -= outFrames; 4391 mOutBuffer.i16 += outFrames * channelCount; 4392 4393 if (pInBuffer->frameCount == 0) { 4394 if (mBufferQueue.size()) { 4395 mBufferQueue.removeAt(0); 4396 delete [] pInBuffer->mBuffer; 4397 delete pInBuffer; 4398 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size()); 4399 } else { 4400 break; 4401 } 4402 } 4403 } 4404 4405 // If we could not write all frames, allocate a buffer and queue it for next time. 4406 if (inBuffer.frameCount) { 4407 sp<ThreadBase> thread = mThread.promote(); 4408 if (thread != 0 && !thread->standby()) { 4409 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 4410 pInBuffer = new Buffer; 4411 pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount]; 4412 pInBuffer->frameCount = inBuffer.frameCount; 4413 pInBuffer->i16 = pInBuffer->mBuffer; 4414 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t)); 4415 mBufferQueue.add(pInBuffer); 4416 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size()); 4417 } else { 4418 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this); 4419 } 4420 } 4421 } 4422 4423 // Calling write() with a 0 length buffer, means that no more data will be written: 4424 // If no more buffers are pending, fill output track buffer to make sure it is started 4425 // by output mixer. 4426 if (frames == 0 && mBufferQueue.size() == 0) { 4427 if (mCblk->user < mCblk->frameCount) { 4428 frames = mCblk->frameCount - mCblk->user; 4429 pInBuffer = new Buffer; 4430 pInBuffer->mBuffer = new int16_t[frames * channelCount]; 4431 pInBuffer->frameCount = frames; 4432 pInBuffer->i16 = pInBuffer->mBuffer; 4433 memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t)); 4434 mBufferQueue.add(pInBuffer); 4435 } else if (mActive) { 4436 stop(); 4437 } 4438 } 4439 4440 return outputBufferFull; 4441} 4442 4443status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs) 4444{ 4445 int active; 4446 status_t result; 4447 audio_track_cblk_t* cblk = mCblk; 4448 uint32_t framesReq = buffer->frameCount; 4449 4450// ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server); 4451 buffer->frameCount = 0; 4452 4453 uint32_t framesAvail = cblk->framesAvailable(); 4454 4455 4456 if (framesAvail == 0) { 4457 Mutex::Autolock _l(cblk->lock); 4458 goto start_loop_here; 4459 while (framesAvail == 0) { 4460 active = mActive; 4461 if (CC_UNLIKELY(!active)) { 4462 ALOGV("Not active and NO_MORE_BUFFERS"); 4463 return NO_MORE_BUFFERS; 4464 } 4465 result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs)); 4466 if (result != NO_ERROR) { 4467 return NO_MORE_BUFFERS; 4468 } 4469 // read the server count again 4470 start_loop_here: 4471 framesAvail = cblk->framesAvailable_l(); 4472 } 4473 } 4474 4475// if (framesAvail < framesReq) { 4476// return NO_MORE_BUFFERS; 4477// } 4478 4479 if (framesReq > framesAvail) { 4480 framesReq = framesAvail; 4481 } 4482 4483 uint32_t u = cblk->user; 4484 uint32_t bufferEnd = cblk->userBase + cblk->frameCount; 4485 4486 if (u + framesReq > bufferEnd) { 4487 framesReq = bufferEnd - u; 4488 } 4489 4490 buffer->frameCount = framesReq; 4491 buffer->raw = (void *)cblk->buffer(u); 4492 return NO_ERROR; 4493} 4494 4495 4496void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue() 4497{ 4498 size_t size = mBufferQueue.size(); 4499 4500 for (size_t i = 0; i < size; i++) { 4501 Buffer *pBuffer = mBufferQueue.itemAt(i); 4502 delete [] pBuffer->mBuffer; 4503 delete pBuffer; 4504 } 4505 mBufferQueue.clear(); 4506} 4507 4508// ---------------------------------------------------------------------------- 4509 4510AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid) 4511 : RefBase(), 4512 mAudioFlinger(audioFlinger), 4513 // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below 4514 mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")), 4515 mPid(pid), 4516 mTimedTrackCount(0) 4517{ 4518 // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer 4519} 4520 4521// Client destructor must be called with AudioFlinger::mLock held 4522AudioFlinger::Client::~Client() 4523{ 4524 mAudioFlinger->removeClient_l(mPid); 4525} 4526 4527sp<MemoryDealer> AudioFlinger::Client::heap() const 4528{ 4529 return mMemoryDealer; 4530} 4531 4532// Reserve one of the limited slots for a timed audio track associated 4533// with this client 4534bool AudioFlinger::Client::reserveTimedTrack() 4535{ 4536 const int kMaxTimedTracksPerClient = 4; 4537 4538 Mutex::Autolock _l(mTimedTrackLock); 4539 4540 if (mTimedTrackCount >= kMaxTimedTracksPerClient) { 4541 ALOGW("can not create timed track - pid %d has exceeded the limit", 4542 mPid); 4543 return false; 4544 } 4545 4546 mTimedTrackCount++; 4547 return true; 4548} 4549 4550// Release a slot for a timed audio track 4551void AudioFlinger::Client::releaseTimedTrack() 4552{ 4553 Mutex::Autolock _l(mTimedTrackLock); 4554 mTimedTrackCount--; 4555} 4556 4557// ---------------------------------------------------------------------------- 4558 4559AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger, 4560 const sp<IAudioFlingerClient>& client, 4561 pid_t pid) 4562 : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client) 4563{ 4564} 4565 4566AudioFlinger::NotificationClient::~NotificationClient() 4567{ 4568} 4569 4570void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who) 4571{ 4572 sp<NotificationClient> keep(this); 4573 mAudioFlinger->removeNotificationClient(mPid); 4574} 4575 4576// ---------------------------------------------------------------------------- 4577 4578AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track) 4579 : BnAudioTrack(), 4580 mTrack(track) 4581{ 4582} 4583 4584AudioFlinger::TrackHandle::~TrackHandle() { 4585 // just stop the track on deletion, associated resources 4586 // will be freed from the main thread once all pending buffers have 4587 // been played. Unless it's not in the active track list, in which 4588 // case we free everything now... 4589 mTrack->destroy(); 4590} 4591 4592sp<IMemory> AudioFlinger::TrackHandle::getCblk() const { 4593 return mTrack->getCblk(); 4594} 4595 4596status_t AudioFlinger::TrackHandle::start(pid_t tid) { 4597 return mTrack->start(tid); 4598} 4599 4600void AudioFlinger::TrackHandle::stop() { 4601 mTrack->stop(); 4602} 4603 4604void AudioFlinger::TrackHandle::flush() { 4605 mTrack->flush(); 4606} 4607 4608void AudioFlinger::TrackHandle::mute(bool e) { 4609 mTrack->mute(e); 4610} 4611 4612void AudioFlinger::TrackHandle::pause() { 4613 mTrack->pause(); 4614} 4615 4616status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId) 4617{ 4618 return mTrack->attachAuxEffect(EffectId); 4619} 4620 4621status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size, 4622 sp<IMemory>* buffer) { 4623 if (!mTrack->isTimedTrack()) 4624 return INVALID_OPERATION; 4625 4626 PlaybackThread::TimedTrack* tt = 4627 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 4628 return tt->allocateTimedBuffer(size, buffer); 4629} 4630 4631status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer, 4632 int64_t pts) { 4633 if (!mTrack->isTimedTrack()) 4634 return INVALID_OPERATION; 4635 4636 PlaybackThread::TimedTrack* tt = 4637 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 4638 return tt->queueTimedBuffer(buffer, pts); 4639} 4640 4641status_t AudioFlinger::TrackHandle::setMediaTimeTransform( 4642 const LinearTransform& xform, int target) { 4643 4644 if (!mTrack->isTimedTrack()) 4645 return INVALID_OPERATION; 4646 4647 PlaybackThread::TimedTrack* tt = 4648 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 4649 return tt->setMediaTimeTransform( 4650 xform, static_cast<TimedAudioTrack::TargetTimeline>(target)); 4651} 4652 4653status_t AudioFlinger::TrackHandle::onTransact( 4654 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 4655{ 4656 return BnAudioTrack::onTransact(code, data, reply, flags); 4657} 4658 4659// ---------------------------------------------------------------------------- 4660 4661sp<IAudioRecord> AudioFlinger::openRecord( 4662 pid_t pid, 4663 audio_io_handle_t input, 4664 uint32_t sampleRate, 4665 audio_format_t format, 4666 uint32_t channelMask, 4667 int frameCount, 4668 uint32_t flags, 4669 int *sessionId, 4670 status_t *status) 4671{ 4672 sp<RecordThread::RecordTrack> recordTrack; 4673 sp<RecordHandle> recordHandle; 4674 sp<Client> client; 4675 status_t lStatus; 4676 RecordThread *thread; 4677 size_t inFrameCount; 4678 int lSessionId; 4679 4680 // check calling permissions 4681 if (!recordingAllowed()) { 4682 lStatus = PERMISSION_DENIED; 4683 goto Exit; 4684 } 4685 4686 // add client to list 4687 { // scope for mLock 4688 Mutex::Autolock _l(mLock); 4689 thread = checkRecordThread_l(input); 4690 if (thread == NULL) { 4691 lStatus = BAD_VALUE; 4692 goto Exit; 4693 } 4694 4695 client = registerPid_l(pid); 4696 4697 // If no audio session id is provided, create one here 4698 if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) { 4699 lSessionId = *sessionId; 4700 } else { 4701 lSessionId = nextUniqueId(); 4702 if (sessionId != NULL) { 4703 *sessionId = lSessionId; 4704 } 4705 } 4706 // create new record track. The record track uses one track in mHardwareMixerThread by convention. 4707 recordTrack = thread->createRecordTrack_l(client, 4708 sampleRate, 4709 format, 4710 channelMask, 4711 frameCount, 4712 flags, 4713 lSessionId, 4714 &lStatus); 4715 } 4716 if (lStatus != NO_ERROR) { 4717 // remove local strong reference to Client before deleting the RecordTrack so that the Client 4718 // destructor is called by the TrackBase destructor with mLock held 4719 client.clear(); 4720 recordTrack.clear(); 4721 goto Exit; 4722 } 4723 4724 // return to handle to client 4725 recordHandle = new RecordHandle(recordTrack); 4726 lStatus = NO_ERROR; 4727 4728Exit: 4729 if (status) { 4730 *status = lStatus; 4731 } 4732 return recordHandle; 4733} 4734 4735// ---------------------------------------------------------------------------- 4736 4737AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack) 4738 : BnAudioRecord(), 4739 mRecordTrack(recordTrack) 4740{ 4741} 4742 4743AudioFlinger::RecordHandle::~RecordHandle() { 4744 stop(); 4745} 4746 4747sp<IMemory> AudioFlinger::RecordHandle::getCblk() const { 4748 return mRecordTrack->getCblk(); 4749} 4750 4751status_t AudioFlinger::RecordHandle::start(pid_t tid) { 4752 ALOGV("RecordHandle::start()"); 4753 return mRecordTrack->start(tid); 4754} 4755 4756void AudioFlinger::RecordHandle::stop() { 4757 ALOGV("RecordHandle::stop()"); 4758 mRecordTrack->stop(); 4759} 4760 4761status_t AudioFlinger::RecordHandle::onTransact( 4762 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 4763{ 4764 return BnAudioRecord::onTransact(code, data, reply, flags); 4765} 4766 4767// ---------------------------------------------------------------------------- 4768 4769AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, 4770 AudioStreamIn *input, 4771 uint32_t sampleRate, 4772 uint32_t channels, 4773 audio_io_handle_t id, 4774 uint32_t device) : 4775 ThreadBase(audioFlinger, id, device, RECORD), 4776 mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL), 4777 // mRsmpInIndex and mInputBytes set by readInputParameters() 4778 mReqChannelCount(popcount(channels)), 4779 mReqSampleRate(sampleRate) 4780 // mBytesRead is only meaningful while active, and so is cleared in start() 4781 // (but might be better to also clear here for dump?) 4782{ 4783 snprintf(mName, kNameLength, "AudioIn_%d", id); 4784 4785 readInputParameters(); 4786} 4787 4788 4789AudioFlinger::RecordThread::~RecordThread() 4790{ 4791 delete[] mRsmpInBuffer; 4792 delete mResampler; 4793 delete[] mRsmpOutBuffer; 4794} 4795 4796void AudioFlinger::RecordThread::onFirstRef() 4797{ 4798 run(mName, PRIORITY_URGENT_AUDIO); 4799} 4800 4801status_t AudioFlinger::RecordThread::readyToRun() 4802{ 4803 status_t status = initCheck(); 4804 ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this); 4805 return status; 4806} 4807 4808bool AudioFlinger::RecordThread::threadLoop() 4809{ 4810 AudioBufferProvider::Buffer buffer; 4811 sp<RecordTrack> activeTrack; 4812 Vector< sp<EffectChain> > effectChains; 4813 4814 nsecs_t lastWarning = 0; 4815 4816 acquireWakeLock(); 4817 4818 // start recording 4819 while (!exitPending()) { 4820 4821 processConfigEvents(); 4822 4823 { // scope for mLock 4824 Mutex::Autolock _l(mLock); 4825 checkForNewParameters_l(); 4826 if (mActiveTrack == 0 && mConfigEvents.isEmpty()) { 4827 if (!mStandby) { 4828 mInput->stream->common.standby(&mInput->stream->common); 4829 mStandby = true; 4830 } 4831 4832 if (exitPending()) break; 4833 4834 releaseWakeLock_l(); 4835 ALOGV("RecordThread: loop stopping"); 4836 // go to sleep 4837 mWaitWorkCV.wait(mLock); 4838 ALOGV("RecordThread: loop starting"); 4839 acquireWakeLock_l(); 4840 continue; 4841 } 4842 if (mActiveTrack != 0) { 4843 if (mActiveTrack->mState == TrackBase::PAUSING) { 4844 if (!mStandby) { 4845 mInput->stream->common.standby(&mInput->stream->common); 4846 mStandby = true; 4847 } 4848 mActiveTrack.clear(); 4849 mStartStopCond.broadcast(); 4850 } else if (mActiveTrack->mState == TrackBase::RESUMING) { 4851 if (mReqChannelCount != mActiveTrack->channelCount()) { 4852 mActiveTrack.clear(); 4853 mStartStopCond.broadcast(); 4854 } else if (mBytesRead != 0) { 4855 // record start succeeds only if first read from audio input 4856 // succeeds 4857 if (mBytesRead > 0) { 4858 mActiveTrack->mState = TrackBase::ACTIVE; 4859 } else { 4860 mActiveTrack.clear(); 4861 } 4862 mStartStopCond.broadcast(); 4863 } 4864 mStandby = false; 4865 } 4866 } 4867 lockEffectChains_l(effectChains); 4868 } 4869 4870 if (mActiveTrack != 0) { 4871 if (mActiveTrack->mState != TrackBase::ACTIVE && 4872 mActiveTrack->mState != TrackBase::RESUMING) { 4873 unlockEffectChains(effectChains); 4874 usleep(kRecordThreadSleepUs); 4875 continue; 4876 } 4877 for (size_t i = 0; i < effectChains.size(); i ++) { 4878 effectChains[i]->process_l(); 4879 } 4880 4881 buffer.frameCount = mFrameCount; 4882 if (CC_LIKELY(mActiveTrack->getNextBuffer( 4883 &buffer, AudioBufferProvider::kInvalidPTS) == NO_ERROR)) { 4884 size_t framesOut = buffer.frameCount; 4885 if (mResampler == NULL) { 4886 // no resampling 4887 while (framesOut) { 4888 size_t framesIn = mFrameCount - mRsmpInIndex; 4889 if (framesIn) { 4890 int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize; 4891 int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize; 4892 if (framesIn > framesOut) 4893 framesIn = framesOut; 4894 mRsmpInIndex += framesIn; 4895 framesOut -= framesIn; 4896 if ((int)mChannelCount == mReqChannelCount || 4897 mFormat != AUDIO_FORMAT_PCM_16_BIT) { 4898 memcpy(dst, src, framesIn * mFrameSize); 4899 } else { 4900 int16_t *src16 = (int16_t *)src; 4901 int16_t *dst16 = (int16_t *)dst; 4902 if (mChannelCount == 1) { 4903 while (framesIn--) { 4904 *dst16++ = *src16; 4905 *dst16++ = *src16++; 4906 } 4907 } else { 4908 while (framesIn--) { 4909 *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1); 4910 src16 += 2; 4911 } 4912 } 4913 } 4914 } 4915 if (framesOut && mFrameCount == mRsmpInIndex) { 4916 if (framesOut == mFrameCount && 4917 ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) { 4918 mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes); 4919 framesOut = 0; 4920 } else { 4921 mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes); 4922 mRsmpInIndex = 0; 4923 } 4924 if (mBytesRead < 0) { 4925 ALOGE("Error reading audio input"); 4926 if (mActiveTrack->mState == TrackBase::ACTIVE) { 4927 // Force input into standby so that it tries to 4928 // recover at next read attempt 4929 mInput->stream->common.standby(&mInput->stream->common); 4930 usleep(kRecordThreadSleepUs); 4931 } 4932 mRsmpInIndex = mFrameCount; 4933 framesOut = 0; 4934 buffer.frameCount = 0; 4935 } 4936 } 4937 } 4938 } else { 4939 // resampling 4940 4941 memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t)); 4942 // alter output frame count as if we were expecting stereo samples 4943 if (mChannelCount == 1 && mReqChannelCount == 1) { 4944 framesOut >>= 1; 4945 } 4946 mResampler->resample(mRsmpOutBuffer, framesOut, this); 4947 // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer() 4948 // are 32 bit aligned which should be always true. 4949 if (mChannelCount == 2 && mReqChannelCount == 1) { 4950 ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut); 4951 // the resampler always outputs stereo samples: do post stereo to mono conversion 4952 int16_t *src = (int16_t *)mRsmpOutBuffer; 4953 int16_t *dst = buffer.i16; 4954 while (framesOut--) { 4955 *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1); 4956 src += 2; 4957 } 4958 } else { 4959 ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut); 4960 } 4961 4962 } 4963 mActiveTrack->releaseBuffer(&buffer); 4964 mActiveTrack->overflow(); 4965 } 4966 // client isn't retrieving buffers fast enough 4967 else { 4968 if (!mActiveTrack->setOverflow()) { 4969 nsecs_t now = systemTime(); 4970 if ((now - lastWarning) > kWarningThrottleNs) { 4971 ALOGW("RecordThread: buffer overflow"); 4972 lastWarning = now; 4973 } 4974 } 4975 // Release the processor for a while before asking for a new buffer. 4976 // This will give the application more chance to read from the buffer and 4977 // clear the overflow. 4978 usleep(kRecordThreadSleepUs); 4979 } 4980 } 4981 // enable changes in effect chain 4982 unlockEffectChains(effectChains); 4983 effectChains.clear(); 4984 } 4985 4986 if (!mStandby) { 4987 mInput->stream->common.standby(&mInput->stream->common); 4988 } 4989 mActiveTrack.clear(); 4990 4991 mStartStopCond.broadcast(); 4992 4993 releaseWakeLock(); 4994 4995 ALOGV("RecordThread %p exiting", this); 4996 return false; 4997} 4998 4999 5000sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l( 5001 const sp<AudioFlinger::Client>& client, 5002 uint32_t sampleRate, 5003 audio_format_t format, 5004 int channelMask, 5005 int frameCount, 5006 uint32_t flags, 5007 int sessionId, 5008 status_t *status) 5009{ 5010 sp<RecordTrack> track; 5011 status_t lStatus; 5012 5013 lStatus = initCheck(); 5014 if (lStatus != NO_ERROR) { 5015 ALOGE("Audio driver not initialized."); 5016 goto Exit; 5017 } 5018 5019 { // scope for mLock 5020 Mutex::Autolock _l(mLock); 5021 5022 track = new RecordTrack(this, client, sampleRate, 5023 format, channelMask, frameCount, flags, sessionId); 5024 5025 if (track->getCblk() == 0) { 5026 lStatus = NO_MEMORY; 5027 goto Exit; 5028 } 5029 5030 mTrack = track.get(); 5031 // disable AEC and NS if the device is a BT SCO headset supporting those pre processings 5032 bool suspend = audio_is_bluetooth_sco_device( 5033 (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff(); 5034 setEffectSuspended_l(FX_IID_AEC, suspend, sessionId); 5035 setEffectSuspended_l(FX_IID_NS, suspend, sessionId); 5036 } 5037 lStatus = NO_ERROR; 5038 5039Exit: 5040 if (status) { 5041 *status = lStatus; 5042 } 5043 return track; 5044} 5045 5046status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack, pid_t tid) 5047{ 5048 ALOGV("RecordThread::start tid=%d", tid); 5049 sp <ThreadBase> strongMe = this; 5050 status_t status = NO_ERROR; 5051 { 5052 AutoMutex lock(mLock); 5053 if (mActiveTrack != 0) { 5054 if (recordTrack != mActiveTrack.get()) { 5055 status = -EBUSY; 5056 } else if (mActiveTrack->mState == TrackBase::PAUSING) { 5057 mActiveTrack->mState = TrackBase::ACTIVE; 5058 } 5059 return status; 5060 } 5061 5062 recordTrack->mState = TrackBase::IDLE; 5063 mActiveTrack = recordTrack; 5064 mLock.unlock(); 5065 status_t status = AudioSystem::startInput(mId); 5066 mLock.lock(); 5067 if (status != NO_ERROR) { 5068 mActiveTrack.clear(); 5069 return status; 5070 } 5071 mRsmpInIndex = mFrameCount; 5072 mBytesRead = 0; 5073 if (mResampler != NULL) { 5074 mResampler->reset(); 5075 } 5076 mActiveTrack->mState = TrackBase::RESUMING; 5077 // signal thread to start 5078 ALOGV("Signal record thread"); 5079 mWaitWorkCV.signal(); 5080 // do not wait for mStartStopCond if exiting 5081 if (exitPending()) { 5082 mActiveTrack.clear(); 5083 status = INVALID_OPERATION; 5084 goto startError; 5085 } 5086 mStartStopCond.wait(mLock); 5087 if (mActiveTrack == 0) { 5088 ALOGV("Record failed to start"); 5089 status = BAD_VALUE; 5090 goto startError; 5091 } 5092 ALOGV("Record started OK"); 5093 return status; 5094 } 5095startError: 5096 AudioSystem::stopInput(mId); 5097 return status; 5098} 5099 5100void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) { 5101 ALOGV("RecordThread::stop"); 5102 sp <ThreadBase> strongMe = this; 5103 { 5104 AutoMutex lock(mLock); 5105 if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) { 5106 mActiveTrack->mState = TrackBase::PAUSING; 5107 // do not wait for mStartStopCond if exiting 5108 if (exitPending()) { 5109 return; 5110 } 5111 mStartStopCond.wait(mLock); 5112 // if we have been restarted, recordTrack == mActiveTrack.get() here 5113 if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) { 5114 mLock.unlock(); 5115 AudioSystem::stopInput(mId); 5116 mLock.lock(); 5117 ALOGV("Record stopped OK"); 5118 } 5119 } 5120 } 5121} 5122 5123status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args) 5124{ 5125 const size_t SIZE = 256; 5126 char buffer[SIZE]; 5127 String8 result; 5128 5129 snprintf(buffer, SIZE, "\nInput thread %p internals\n", this); 5130 result.append(buffer); 5131 5132 if (mActiveTrack != 0) { 5133 result.append("Active Track:\n"); 5134 result.append(" Clien Fmt Chn mask Session Buf S SRate Serv User\n"); 5135 mActiveTrack->dump(buffer, SIZE); 5136 result.append(buffer); 5137 5138 snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex); 5139 result.append(buffer); 5140 snprintf(buffer, SIZE, "In size: %d\n", mInputBytes); 5141 result.append(buffer); 5142 snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL)); 5143 result.append(buffer); 5144 snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount); 5145 result.append(buffer); 5146 snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate); 5147 result.append(buffer); 5148 5149 5150 } else { 5151 result.append("No record client\n"); 5152 } 5153 write(fd, result.string(), result.size()); 5154 5155 dumpBase(fd, args); 5156 dumpEffectChains(fd, args); 5157 5158 return NO_ERROR; 5159} 5160 5161status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts) 5162{ 5163 size_t framesReq = buffer->frameCount; 5164 size_t framesReady = mFrameCount - mRsmpInIndex; 5165 int channelCount; 5166 5167 if (framesReady == 0) { 5168 mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes); 5169 if (mBytesRead < 0) { 5170 ALOGE("RecordThread::getNextBuffer() Error reading audio input"); 5171 if (mActiveTrack->mState == TrackBase::ACTIVE) { 5172 // Force input into standby so that it tries to 5173 // recover at next read attempt 5174 mInput->stream->common.standby(&mInput->stream->common); 5175 usleep(kRecordThreadSleepUs); 5176 } 5177 buffer->raw = NULL; 5178 buffer->frameCount = 0; 5179 return NOT_ENOUGH_DATA; 5180 } 5181 mRsmpInIndex = 0; 5182 framesReady = mFrameCount; 5183 } 5184 5185 if (framesReq > framesReady) { 5186 framesReq = framesReady; 5187 } 5188 5189 if (mChannelCount == 1 && mReqChannelCount == 2) { 5190 channelCount = 1; 5191 } else { 5192 channelCount = 2; 5193 } 5194 buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount; 5195 buffer->frameCount = framesReq; 5196 return NO_ERROR; 5197} 5198 5199void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer) 5200{ 5201 mRsmpInIndex += buffer->frameCount; 5202 buffer->frameCount = 0; 5203} 5204 5205bool AudioFlinger::RecordThread::checkForNewParameters_l() 5206{ 5207 bool reconfig = false; 5208 5209 while (!mNewParameters.isEmpty()) { 5210 status_t status = NO_ERROR; 5211 String8 keyValuePair = mNewParameters[0]; 5212 AudioParameter param = AudioParameter(keyValuePair); 5213 int value; 5214 audio_format_t reqFormat = mFormat; 5215 int reqSamplingRate = mReqSampleRate; 5216 int reqChannelCount = mReqChannelCount; 5217 5218 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { 5219 reqSamplingRate = value; 5220 reconfig = true; 5221 } 5222 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { 5223 reqFormat = (audio_format_t) value; 5224 reconfig = true; 5225 } 5226 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { 5227 reqChannelCount = popcount(value); 5228 reconfig = true; 5229 } 5230 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 5231 // do not accept frame count changes if tracks are open as the track buffer 5232 // size depends on frame count and correct behavior would not be guaranteed 5233 // if frame count is changed after track creation 5234 if (mActiveTrack != 0) { 5235 status = INVALID_OPERATION; 5236 } else { 5237 reconfig = true; 5238 } 5239 } 5240 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { 5241 // forward device change to effects that have requested to be 5242 // aware of attached audio device. 5243 for (size_t i = 0; i < mEffectChains.size(); i++) { 5244 mEffectChains[i]->setDevice_l(value); 5245 } 5246 // store input device and output device but do not forward output device to audio HAL. 5247 // Note that status is ignored by the caller for output device 5248 // (see AudioFlinger::setParameters() 5249 if (value & AUDIO_DEVICE_OUT_ALL) { 5250 mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL); 5251 status = BAD_VALUE; 5252 } else { 5253 mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL); 5254 // disable AEC and NS if the device is a BT SCO headset supporting those pre processings 5255 if (mTrack != NULL) { 5256 bool suspend = audio_is_bluetooth_sco_device( 5257 (audio_devices_t)value) && mAudioFlinger->btNrecIsOff(); 5258 setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId()); 5259 setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId()); 5260 } 5261 } 5262 mDevice |= (uint32_t)value; 5263 } 5264 if (status == NO_ERROR) { 5265 status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string()); 5266 if (status == INVALID_OPERATION) { 5267 mInput->stream->common.standby(&mInput->stream->common); 5268 status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string()); 5269 } 5270 if (reconfig) { 5271 if (status == BAD_VALUE && 5272 reqFormat == mInput->stream->common.get_format(&mInput->stream->common) && 5273 reqFormat == AUDIO_FORMAT_PCM_16_BIT && 5274 ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) && 5275 (popcount(mInput->stream->common.get_channels(&mInput->stream->common)) < 3) && 5276 (reqChannelCount < 3)) { 5277 status = NO_ERROR; 5278 } 5279 if (status == NO_ERROR) { 5280 readInputParameters(); 5281 sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED); 5282 } 5283 } 5284 } 5285 5286 mNewParameters.removeAt(0); 5287 5288 mParamStatus = status; 5289 mParamCond.signal(); 5290 // wait for condition with time out in case the thread calling ThreadBase::setParameters() 5291 // already timed out waiting for the status and will never signal the condition. 5292 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs); 5293 } 5294 return reconfig; 5295} 5296 5297String8 AudioFlinger::RecordThread::getParameters(const String8& keys) 5298{ 5299 char *s; 5300 String8 out_s8 = String8(); 5301 5302 Mutex::Autolock _l(mLock); 5303 if (initCheck() != NO_ERROR) { 5304 return out_s8; 5305 } 5306 5307 s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string()); 5308 out_s8 = String8(s); 5309 free(s); 5310 return out_s8; 5311} 5312 5313void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) { 5314 AudioSystem::OutputDescriptor desc; 5315 void *param2 = NULL; 5316 5317 switch (event) { 5318 case AudioSystem::INPUT_OPENED: 5319 case AudioSystem::INPUT_CONFIG_CHANGED: 5320 desc.channels = mChannelMask; 5321 desc.samplingRate = mSampleRate; 5322 desc.format = mFormat; 5323 desc.frameCount = mFrameCount; 5324 desc.latency = 0; 5325 param2 = &desc; 5326 break; 5327 5328 case AudioSystem::INPUT_CLOSED: 5329 default: 5330 break; 5331 } 5332 mAudioFlinger->audioConfigChanged_l(event, mId, param2); 5333} 5334 5335void AudioFlinger::RecordThread::readInputParameters() 5336{ 5337 delete mRsmpInBuffer; 5338 // mRsmpInBuffer is always assigned a new[] below 5339 delete mRsmpOutBuffer; 5340 mRsmpOutBuffer = NULL; 5341 delete mResampler; 5342 mResampler = NULL; 5343 5344 mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common); 5345 mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common); 5346 mChannelCount = (uint16_t)popcount(mChannelMask); 5347 mFormat = mInput->stream->common.get_format(&mInput->stream->common); 5348 mFrameSize = audio_stream_frame_size(&mInput->stream->common); 5349 mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common); 5350 mFrameCount = mInputBytes / mFrameSize; 5351 mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount]; 5352 5353 if (mSampleRate != mReqSampleRate && mChannelCount < 3 && mReqChannelCount < 3) 5354 { 5355 int channelCount; 5356 // optmization: if mono to mono, use the resampler in stereo to stereo mode to avoid 5357 // stereo to mono post process as the resampler always outputs stereo. 5358 if (mChannelCount == 1 && mReqChannelCount == 2) { 5359 channelCount = 1; 5360 } else { 5361 channelCount = 2; 5362 } 5363 mResampler = AudioResampler::create(16, channelCount, mReqSampleRate); 5364 mResampler->setSampleRate(mSampleRate); 5365 mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN); 5366 mRsmpOutBuffer = new int32_t[mFrameCount * 2]; 5367 5368 // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples 5369 if (mChannelCount == 1 && mReqChannelCount == 1) { 5370 mFrameCount >>= 1; 5371 } 5372 5373 } 5374 mRsmpInIndex = mFrameCount; 5375} 5376 5377unsigned int AudioFlinger::RecordThread::getInputFramesLost() 5378{ 5379 Mutex::Autolock _l(mLock); 5380 if (initCheck() != NO_ERROR) { 5381 return 0; 5382 } 5383 5384 return mInput->stream->get_input_frames_lost(mInput->stream); 5385} 5386 5387uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) 5388{ 5389 Mutex::Autolock _l(mLock); 5390 uint32_t result = 0; 5391 if (getEffectChain_l(sessionId) != 0) { 5392 result = EFFECT_SESSION; 5393 } 5394 5395 if (mTrack != NULL && sessionId == mTrack->sessionId()) { 5396 result |= TRACK_SESSION; 5397 } 5398 5399 return result; 5400} 5401 5402AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track() 5403{ 5404 Mutex::Autolock _l(mLock); 5405 return mTrack; 5406} 5407 5408AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() const 5409{ 5410 Mutex::Autolock _l(mLock); 5411 return mInput; 5412} 5413 5414AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput() 5415{ 5416 Mutex::Autolock _l(mLock); 5417 AudioStreamIn *input = mInput; 5418 mInput = NULL; 5419 return input; 5420} 5421 5422// this method must always be called either with ThreadBase mLock held or inside the thread loop 5423audio_stream_t* AudioFlinger::RecordThread::stream() 5424{ 5425 if (mInput == NULL) { 5426 return NULL; 5427 } 5428 return &mInput->stream->common; 5429} 5430 5431 5432// ---------------------------------------------------------------------------- 5433 5434audio_io_handle_t AudioFlinger::openOutput(uint32_t *pDevices, 5435 uint32_t *pSamplingRate, 5436 audio_format_t *pFormat, 5437 uint32_t *pChannels, 5438 uint32_t *pLatencyMs, 5439 uint32_t flags) 5440{ 5441 status_t status; 5442 PlaybackThread *thread = NULL; 5443 mHardwareStatus = AUDIO_HW_OUTPUT_OPEN; 5444 uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0; 5445 audio_format_t format = pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT; 5446 uint32_t channels = pChannels ? *pChannels : 0; 5447 uint32_t latency = pLatencyMs ? *pLatencyMs : 0; 5448 audio_stream_out_t *outStream; 5449 audio_hw_device_t *outHwDev; 5450 5451 ALOGV("openOutput(), Device %x, SamplingRate %d, Format %d, Channels %x, flags %x", 5452 pDevices ? *pDevices : 0, 5453 samplingRate, 5454 format, 5455 channels, 5456 flags); 5457 5458 if (pDevices == NULL || *pDevices == 0) { 5459 return 0; 5460 } 5461 5462 Mutex::Autolock _l(mLock); 5463 5464 outHwDev = findSuitableHwDev_l(*pDevices); 5465 if (outHwDev == NULL) 5466 return 0; 5467 5468 status = outHwDev->open_output_stream(outHwDev, *pDevices, &format, 5469 &channels, &samplingRate, &outStream); 5470 ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d", 5471 outStream, 5472 samplingRate, 5473 format, 5474 channels, 5475 status); 5476 5477 mHardwareStatus = AUDIO_HW_IDLE; 5478 if (outStream != NULL) { 5479 AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream); 5480 audio_io_handle_t id = nextUniqueId(); 5481 5482 if ((flags & AUDIO_POLICY_OUTPUT_FLAG_DIRECT) || 5483 (format != AUDIO_FORMAT_PCM_16_BIT) || 5484 (channels != AUDIO_CHANNEL_OUT_STEREO)) { 5485 thread = new DirectOutputThread(this, output, id, *pDevices); 5486 ALOGV("openOutput() created direct output: ID %d thread %p", id, thread); 5487 } else { 5488 thread = new MixerThread(this, output, id, *pDevices); 5489 ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread); 5490 } 5491 mPlaybackThreads.add(id, thread); 5492 5493 if (pSamplingRate != NULL) *pSamplingRate = samplingRate; 5494 if (pFormat != NULL) *pFormat = format; 5495 if (pChannels != NULL) *pChannels = channels; 5496 if (pLatencyMs != NULL) *pLatencyMs = thread->latency(); 5497 5498 // notify client processes of the new output creation 5499 thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED); 5500 return id; 5501 } 5502 5503 return 0; 5504} 5505 5506audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1, 5507 audio_io_handle_t output2) 5508{ 5509 Mutex::Autolock _l(mLock); 5510 MixerThread *thread1 = checkMixerThread_l(output1); 5511 MixerThread *thread2 = checkMixerThread_l(output2); 5512 5513 if (thread1 == NULL || thread2 == NULL) { 5514 ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2); 5515 return 0; 5516 } 5517 5518 audio_io_handle_t id = nextUniqueId(); 5519 DuplicatingThread *thread = new DuplicatingThread(this, thread1, id); 5520 thread->addOutputTrack(thread2); 5521 mPlaybackThreads.add(id, thread); 5522 // notify client processes of the new output creation 5523 thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED); 5524 return id; 5525} 5526 5527status_t AudioFlinger::closeOutput(audio_io_handle_t output) 5528{ 5529 // keep strong reference on the playback thread so that 5530 // it is not destroyed while exit() is executed 5531 sp <PlaybackThread> thread; 5532 { 5533 Mutex::Autolock _l(mLock); 5534 thread = checkPlaybackThread_l(output); 5535 if (thread == NULL) { 5536 return BAD_VALUE; 5537 } 5538 5539 ALOGV("closeOutput() %d", output); 5540 5541 if (thread->type() == ThreadBase::MIXER) { 5542 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 5543 if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) { 5544 DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get(); 5545 dupThread->removeOutputTrack((MixerThread *)thread.get()); 5546 } 5547 } 5548 } 5549 audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL); 5550 mPlaybackThreads.removeItem(output); 5551 } 5552 thread->exit(); 5553 // The thread entity (active unit of execution) is no longer running here, 5554 // but the ThreadBase container still exists. 5555 5556 if (thread->type() != ThreadBase::DUPLICATING) { 5557 AudioStreamOut *out = thread->clearOutput(); 5558 assert(out != NULL); 5559 // from now on thread->mOutput is NULL 5560 out->hwDev->close_output_stream(out->hwDev, out->stream); 5561 delete out; 5562 } 5563 return NO_ERROR; 5564} 5565 5566status_t AudioFlinger::suspendOutput(audio_io_handle_t output) 5567{ 5568 Mutex::Autolock _l(mLock); 5569 PlaybackThread *thread = checkPlaybackThread_l(output); 5570 5571 if (thread == NULL) { 5572 return BAD_VALUE; 5573 } 5574 5575 ALOGV("suspendOutput() %d", output); 5576 thread->suspend(); 5577 5578 return NO_ERROR; 5579} 5580 5581status_t AudioFlinger::restoreOutput(audio_io_handle_t output) 5582{ 5583 Mutex::Autolock _l(mLock); 5584 PlaybackThread *thread = checkPlaybackThread_l(output); 5585 5586 if (thread == NULL) { 5587 return BAD_VALUE; 5588 } 5589 5590 ALOGV("restoreOutput() %d", output); 5591 5592 thread->restore(); 5593 5594 return NO_ERROR; 5595} 5596 5597audio_io_handle_t AudioFlinger::openInput(uint32_t *pDevices, 5598 uint32_t *pSamplingRate, 5599 audio_format_t *pFormat, 5600 uint32_t *pChannels, 5601 audio_in_acoustics_t acoustics) 5602{ 5603 status_t status; 5604 RecordThread *thread = NULL; 5605 uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0; 5606 audio_format_t format = pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT; 5607 uint32_t channels = pChannels ? *pChannels : 0; 5608 uint32_t reqSamplingRate = samplingRate; 5609 audio_format_t reqFormat = format; 5610 uint32_t reqChannels = channels; 5611 audio_stream_in_t *inStream; 5612 audio_hw_device_t *inHwDev; 5613 5614 if (pDevices == NULL || *pDevices == 0) { 5615 return 0; 5616 } 5617 5618 Mutex::Autolock _l(mLock); 5619 5620 inHwDev = findSuitableHwDev_l(*pDevices); 5621 if (inHwDev == NULL) 5622 return 0; 5623 5624 status = inHwDev->open_input_stream(inHwDev, *pDevices, &format, 5625 &channels, &samplingRate, 5626 acoustics, 5627 &inStream); 5628 ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, acoustics %x, status %d", 5629 inStream, 5630 samplingRate, 5631 format, 5632 channels, 5633 acoustics, 5634 status); 5635 5636 // If the input could not be opened with the requested parameters and we can handle the conversion internally, 5637 // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo 5638 // or stereo to mono conversions on 16 bit PCM inputs. 5639 if (inStream == NULL && status == BAD_VALUE && 5640 reqFormat == format && format == AUDIO_FORMAT_PCM_16_BIT && 5641 (samplingRate <= 2 * reqSamplingRate) && 5642 (popcount(channels) < 3) && (popcount(reqChannels) < 3)) { 5643 ALOGV("openInput() reopening with proposed sampling rate and channels"); 5644 status = inHwDev->open_input_stream(inHwDev, *pDevices, &format, 5645 &channels, &samplingRate, 5646 acoustics, 5647 &inStream); 5648 } 5649 5650 if (inStream != NULL) { 5651 AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream); 5652 5653 audio_io_handle_t id = nextUniqueId(); 5654 // Start record thread 5655 // RecorThread require both input and output device indication to forward to audio 5656 // pre processing modules 5657 uint32_t device = (*pDevices) | primaryOutputDevice_l(); 5658 thread = new RecordThread(this, 5659 input, 5660 reqSamplingRate, 5661 reqChannels, 5662 id, 5663 device); 5664 mRecordThreads.add(id, thread); 5665 ALOGV("openInput() created record thread: ID %d thread %p", id, thread); 5666 if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate; 5667 if (pFormat != NULL) *pFormat = format; 5668 if (pChannels != NULL) *pChannels = reqChannels; 5669 5670 input->stream->common.standby(&input->stream->common); 5671 5672 // notify client processes of the new input creation 5673 thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED); 5674 return id; 5675 } 5676 5677 return 0; 5678} 5679 5680status_t AudioFlinger::closeInput(audio_io_handle_t input) 5681{ 5682 // keep strong reference on the record thread so that 5683 // it is not destroyed while exit() is executed 5684 sp <RecordThread> thread; 5685 { 5686 Mutex::Autolock _l(mLock); 5687 thread = checkRecordThread_l(input); 5688 if (thread == NULL) { 5689 return BAD_VALUE; 5690 } 5691 5692 ALOGV("closeInput() %d", input); 5693 audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL); 5694 mRecordThreads.removeItem(input); 5695 } 5696 thread->exit(); 5697 // The thread entity (active unit of execution) is no longer running here, 5698 // but the ThreadBase container still exists. 5699 5700 AudioStreamIn *in = thread->clearInput(); 5701 assert(in != NULL); 5702 // from now on thread->mInput is NULL 5703 in->hwDev->close_input_stream(in->hwDev, in->stream); 5704 delete in; 5705 5706 return NO_ERROR; 5707} 5708 5709status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output) 5710{ 5711 Mutex::Autolock _l(mLock); 5712 MixerThread *dstThread = checkMixerThread_l(output); 5713 if (dstThread == NULL) { 5714 ALOGW("setStreamOutput() bad output id %d", output); 5715 return BAD_VALUE; 5716 } 5717 5718 ALOGV("setStreamOutput() stream %d to output %d", stream, output); 5719 audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream); 5720 5721 dstThread->setStreamValid(stream, true); 5722 5723 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 5724 PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); 5725 if (thread != dstThread && thread->type() != ThreadBase::DIRECT) { 5726 MixerThread *srcThread = (MixerThread *)thread; 5727 srcThread->setStreamValid(stream, false); 5728 srcThread->invalidateTracks(stream); 5729 } 5730 } 5731 5732 return NO_ERROR; 5733} 5734 5735 5736int AudioFlinger::newAudioSessionId() 5737{ 5738 return nextUniqueId(); 5739} 5740 5741void AudioFlinger::acquireAudioSessionId(int audioSession) 5742{ 5743 Mutex::Autolock _l(mLock); 5744 pid_t caller = IPCThreadState::self()->getCallingPid(); 5745 ALOGV("acquiring %d from %d", audioSession, caller); 5746 size_t num = mAudioSessionRefs.size(); 5747 for (size_t i = 0; i< num; i++) { 5748 AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i); 5749 if (ref->sessionid == audioSession && ref->pid == caller) { 5750 ref->cnt++; 5751 ALOGV(" incremented refcount to %d", ref->cnt); 5752 return; 5753 } 5754 } 5755 mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller)); 5756 ALOGV(" added new entry for %d", audioSession); 5757} 5758 5759void AudioFlinger::releaseAudioSessionId(int audioSession) 5760{ 5761 Mutex::Autolock _l(mLock); 5762 pid_t caller = IPCThreadState::self()->getCallingPid(); 5763 ALOGV("releasing %d from %d", audioSession, caller); 5764 size_t num = mAudioSessionRefs.size(); 5765 for (size_t i = 0; i< num; i++) { 5766 AudioSessionRef *ref = mAudioSessionRefs.itemAt(i); 5767 if (ref->sessionid == audioSession && ref->pid == caller) { 5768 ref->cnt--; 5769 ALOGV(" decremented refcount to %d", ref->cnt); 5770 if (ref->cnt == 0) { 5771 mAudioSessionRefs.removeAt(i); 5772 delete ref; 5773 purgeStaleEffects_l(); 5774 } 5775 return; 5776 } 5777 } 5778 ALOGW("session id %d not found for pid %d", audioSession, caller); 5779} 5780 5781void AudioFlinger::purgeStaleEffects_l() { 5782 5783 ALOGV("purging stale effects"); 5784 5785 Vector< sp<EffectChain> > chains; 5786 5787 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 5788 sp<PlaybackThread> t = mPlaybackThreads.valueAt(i); 5789 for (size_t j = 0; j < t->mEffectChains.size(); j++) { 5790 sp<EffectChain> ec = t->mEffectChains[j]; 5791 if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) { 5792 chains.push(ec); 5793 } 5794 } 5795 } 5796 for (size_t i = 0; i < mRecordThreads.size(); i++) { 5797 sp<RecordThread> t = mRecordThreads.valueAt(i); 5798 for (size_t j = 0; j < t->mEffectChains.size(); j++) { 5799 sp<EffectChain> ec = t->mEffectChains[j]; 5800 chains.push(ec); 5801 } 5802 } 5803 5804 for (size_t i = 0; i < chains.size(); i++) { 5805 sp<EffectChain> ec = chains[i]; 5806 int sessionid = ec->sessionId(); 5807 sp<ThreadBase> t = ec->mThread.promote(); 5808 if (t == 0) { 5809 continue; 5810 } 5811 size_t numsessionrefs = mAudioSessionRefs.size(); 5812 bool found = false; 5813 for (size_t k = 0; k < numsessionrefs; k++) { 5814 AudioSessionRef *ref = mAudioSessionRefs.itemAt(k); 5815 if (ref->sessionid == sessionid) { 5816 ALOGV(" session %d still exists for %d with %d refs", 5817 sessionid, ref->pid, ref->cnt); 5818 found = true; 5819 break; 5820 } 5821 } 5822 if (!found) { 5823 // remove all effects from the chain 5824 while (ec->mEffects.size()) { 5825 sp<EffectModule> effect = ec->mEffects[0]; 5826 effect->unPin(); 5827 Mutex::Autolock _l (t->mLock); 5828 t->removeEffect_l(effect); 5829 for (size_t j = 0; j < effect->mHandles.size(); j++) { 5830 sp<EffectHandle> handle = effect->mHandles[j].promote(); 5831 if (handle != 0) { 5832 handle->mEffect.clear(); 5833 if (handle->mHasControl && handle->mEnabled) { 5834 t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId()); 5835 } 5836 } 5837 } 5838 AudioSystem::unregisterEffect(effect->id()); 5839 } 5840 } 5841 } 5842 return; 5843} 5844 5845// checkPlaybackThread_l() must be called with AudioFlinger::mLock held 5846AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const 5847{ 5848 return mPlaybackThreads.valueFor(output).get(); 5849} 5850 5851// checkMixerThread_l() must be called with AudioFlinger::mLock held 5852AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const 5853{ 5854 PlaybackThread *thread = checkPlaybackThread_l(output); 5855 return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL; 5856} 5857 5858// checkRecordThread_l() must be called with AudioFlinger::mLock held 5859AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const 5860{ 5861 return mRecordThreads.valueFor(input).get(); 5862} 5863 5864uint32_t AudioFlinger::nextUniqueId() 5865{ 5866 return android_atomic_inc(&mNextUniqueId); 5867} 5868 5869AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() 5870{ 5871 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 5872 PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); 5873 AudioStreamOut *output = thread->getOutput(); 5874 if (output != NULL && output->hwDev == mPrimaryHardwareDev) { 5875 return thread; 5876 } 5877 } 5878 return NULL; 5879} 5880 5881uint32_t AudioFlinger::primaryOutputDevice_l() 5882{ 5883 PlaybackThread *thread = primaryPlaybackThread_l(); 5884 5885 if (thread == NULL) { 5886 return 0; 5887 } 5888 5889 return thread->device(); 5890} 5891 5892 5893// ---------------------------------------------------------------------------- 5894// Effect management 5895// ---------------------------------------------------------------------------- 5896 5897 5898status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const 5899{ 5900 Mutex::Autolock _l(mLock); 5901 return EffectQueryNumberEffects(numEffects); 5902} 5903 5904status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const 5905{ 5906 Mutex::Autolock _l(mLock); 5907 return EffectQueryEffect(index, descriptor); 5908} 5909 5910status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid, 5911 effect_descriptor_t *descriptor) const 5912{ 5913 Mutex::Autolock _l(mLock); 5914 return EffectGetDescriptor(pUuid, descriptor); 5915} 5916 5917 5918sp<IEffect> AudioFlinger::createEffect(pid_t pid, 5919 effect_descriptor_t *pDesc, 5920 const sp<IEffectClient>& effectClient, 5921 int32_t priority, 5922 audio_io_handle_t io, 5923 int sessionId, 5924 status_t *status, 5925 int *id, 5926 int *enabled) 5927{ 5928 status_t lStatus = NO_ERROR; 5929 sp<EffectHandle> handle; 5930 effect_descriptor_t desc; 5931 5932 ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d", 5933 pid, effectClient.get(), priority, sessionId, io); 5934 5935 if (pDesc == NULL) { 5936 lStatus = BAD_VALUE; 5937 goto Exit; 5938 } 5939 5940 // check audio settings permission for global effects 5941 if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) { 5942 lStatus = PERMISSION_DENIED; 5943 goto Exit; 5944 } 5945 5946 // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects 5947 // that can only be created by audio policy manager (running in same process) 5948 if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) { 5949 lStatus = PERMISSION_DENIED; 5950 goto Exit; 5951 } 5952 5953 if (io == 0) { 5954 if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) { 5955 // output must be specified by AudioPolicyManager when using session 5956 // AUDIO_SESSION_OUTPUT_STAGE 5957 lStatus = BAD_VALUE; 5958 goto Exit; 5959 } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) { 5960 // if the output returned by getOutputForEffect() is removed before we lock the 5961 // mutex below, the call to checkPlaybackThread_l(io) below will detect it 5962 // and we will exit safely 5963 io = AudioSystem::getOutputForEffect(&desc); 5964 } 5965 } 5966 5967 { 5968 Mutex::Autolock _l(mLock); 5969 5970 5971 if (!EffectIsNullUuid(&pDesc->uuid)) { 5972 // if uuid is specified, request effect descriptor 5973 lStatus = EffectGetDescriptor(&pDesc->uuid, &desc); 5974 if (lStatus < 0) { 5975 ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus); 5976 goto Exit; 5977 } 5978 } else { 5979 // if uuid is not specified, look for an available implementation 5980 // of the required type in effect factory 5981 if (EffectIsNullUuid(&pDesc->type)) { 5982 ALOGW("createEffect() no effect type"); 5983 lStatus = BAD_VALUE; 5984 goto Exit; 5985 } 5986 uint32_t numEffects = 0; 5987 effect_descriptor_t d; 5988 d.flags = 0; // prevent compiler warning 5989 bool found = false; 5990 5991 lStatus = EffectQueryNumberEffects(&numEffects); 5992 if (lStatus < 0) { 5993 ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus); 5994 goto Exit; 5995 } 5996 for (uint32_t i = 0; i < numEffects; i++) { 5997 lStatus = EffectQueryEffect(i, &desc); 5998 if (lStatus < 0) { 5999 ALOGW("createEffect() error %d from EffectQueryEffect", lStatus); 6000 continue; 6001 } 6002 if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) { 6003 // If matching type found save effect descriptor. If the session is 6004 // 0 and the effect is not auxiliary, continue enumeration in case 6005 // an auxiliary version of this effect type is available 6006 found = true; 6007 memcpy(&d, &desc, sizeof(effect_descriptor_t)); 6008 if (sessionId != AUDIO_SESSION_OUTPUT_MIX || 6009 (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6010 break; 6011 } 6012 } 6013 } 6014 if (!found) { 6015 lStatus = BAD_VALUE; 6016 ALOGW("createEffect() effect not found"); 6017 goto Exit; 6018 } 6019 // For same effect type, chose auxiliary version over insert version if 6020 // connect to output mix (Compliance to OpenSL ES) 6021 if (sessionId == AUDIO_SESSION_OUTPUT_MIX && 6022 (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) { 6023 memcpy(&desc, &d, sizeof(effect_descriptor_t)); 6024 } 6025 } 6026 6027 // Do not allow auxiliary effects on a session different from 0 (output mix) 6028 if (sessionId != AUDIO_SESSION_OUTPUT_MIX && 6029 (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6030 lStatus = INVALID_OPERATION; 6031 goto Exit; 6032 } 6033 6034 // check recording permission for visualizer 6035 if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) && 6036 !recordingAllowed()) { 6037 lStatus = PERMISSION_DENIED; 6038 goto Exit; 6039 } 6040 6041 // return effect descriptor 6042 memcpy(pDesc, &desc, sizeof(effect_descriptor_t)); 6043 6044 // If output is not specified try to find a matching audio session ID in one of the 6045 // output threads. 6046 // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX 6047 // because of code checking output when entering the function. 6048 // Note: io is never 0 when creating an effect on an input 6049 if (io == 0) { 6050 // look for the thread where the specified audio session is present 6051 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 6052 if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) { 6053 io = mPlaybackThreads.keyAt(i); 6054 break; 6055 } 6056 } 6057 if (io == 0) { 6058 for (size_t i = 0; i < mRecordThreads.size(); i++) { 6059 if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) { 6060 io = mRecordThreads.keyAt(i); 6061 break; 6062 } 6063 } 6064 } 6065 // If no output thread contains the requested session ID, default to 6066 // first output. The effect chain will be moved to the correct output 6067 // thread when a track with the same session ID is created 6068 if (io == 0 && mPlaybackThreads.size()) { 6069 io = mPlaybackThreads.keyAt(0); 6070 } 6071 ALOGV("createEffect() got io %d for effect %s", io, desc.name); 6072 } 6073 ThreadBase *thread = checkRecordThread_l(io); 6074 if (thread == NULL) { 6075 thread = checkPlaybackThread_l(io); 6076 if (thread == NULL) { 6077 ALOGE("createEffect() unknown output thread"); 6078 lStatus = BAD_VALUE; 6079 goto Exit; 6080 } 6081 } 6082 6083 sp<Client> client = registerPid_l(pid); 6084 6085 // create effect on selected output thread 6086 handle = thread->createEffect_l(client, effectClient, priority, sessionId, 6087 &desc, enabled, &lStatus); 6088 if (handle != 0 && id != NULL) { 6089 *id = handle->id(); 6090 } 6091 } 6092 6093Exit: 6094 if(status) { 6095 *status = lStatus; 6096 } 6097 return handle; 6098} 6099 6100status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput, 6101 audio_io_handle_t dstOutput) 6102{ 6103 ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d", 6104 sessionId, srcOutput, dstOutput); 6105 Mutex::Autolock _l(mLock); 6106 if (srcOutput == dstOutput) { 6107 ALOGW("moveEffects() same dst and src outputs %d", dstOutput); 6108 return NO_ERROR; 6109 } 6110 PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput); 6111 if (srcThread == NULL) { 6112 ALOGW("moveEffects() bad srcOutput %d", srcOutput); 6113 return BAD_VALUE; 6114 } 6115 PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput); 6116 if (dstThread == NULL) { 6117 ALOGW("moveEffects() bad dstOutput %d", dstOutput); 6118 return BAD_VALUE; 6119 } 6120 6121 Mutex::Autolock _dl(dstThread->mLock); 6122 Mutex::Autolock _sl(srcThread->mLock); 6123 moveEffectChain_l(sessionId, srcThread, dstThread, false); 6124 6125 return NO_ERROR; 6126} 6127 6128// moveEffectChain_l must be called with both srcThread and dstThread mLocks held 6129status_t AudioFlinger::moveEffectChain_l(int sessionId, 6130 AudioFlinger::PlaybackThread *srcThread, 6131 AudioFlinger::PlaybackThread *dstThread, 6132 bool reRegister) 6133{ 6134 ALOGV("moveEffectChain_l() session %d from thread %p to thread %p", 6135 sessionId, srcThread, dstThread); 6136 6137 sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId); 6138 if (chain == 0) { 6139 ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p", 6140 sessionId, srcThread); 6141 return INVALID_OPERATION; 6142 } 6143 6144 // remove chain first. This is useful only if reconfiguring effect chain on same output thread, 6145 // so that a new chain is created with correct parameters when first effect is added. This is 6146 // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is 6147 // removed. 6148 srcThread->removeEffectChain_l(chain); 6149 6150 // transfer all effects one by one so that new effect chain is created on new thread with 6151 // correct buffer sizes and audio parameters and effect engines reconfigured accordingly 6152 audio_io_handle_t dstOutput = dstThread->id(); 6153 sp<EffectChain> dstChain; 6154 uint32_t strategy = 0; // prevent compiler warning 6155 sp<EffectModule> effect = chain->getEffectFromId_l(0); 6156 while (effect != 0) { 6157 srcThread->removeEffect_l(effect); 6158 dstThread->addEffect_l(effect); 6159 // removeEffect_l() has stopped the effect if it was active so it must be restarted 6160 if (effect->state() == EffectModule::ACTIVE || 6161 effect->state() == EffectModule::STOPPING) { 6162 effect->start(); 6163 } 6164 // if the move request is not received from audio policy manager, the effect must be 6165 // re-registered with the new strategy and output 6166 if (dstChain == 0) { 6167 dstChain = effect->chain().promote(); 6168 if (dstChain == 0) { 6169 ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get()); 6170 srcThread->addEffect_l(effect); 6171 return NO_INIT; 6172 } 6173 strategy = dstChain->strategy(); 6174 } 6175 if (reRegister) { 6176 AudioSystem::unregisterEffect(effect->id()); 6177 AudioSystem::registerEffect(&effect->desc(), 6178 dstOutput, 6179 strategy, 6180 sessionId, 6181 effect->id()); 6182 } 6183 effect = chain->getEffectFromId_l(0); 6184 } 6185 6186 return NO_ERROR; 6187} 6188 6189 6190// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held 6191sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l( 6192 const sp<AudioFlinger::Client>& client, 6193 const sp<IEffectClient>& effectClient, 6194 int32_t priority, 6195 int sessionId, 6196 effect_descriptor_t *desc, 6197 int *enabled, 6198 status_t *status 6199 ) 6200{ 6201 sp<EffectModule> effect; 6202 sp<EffectHandle> handle; 6203 status_t lStatus; 6204 sp<EffectChain> chain; 6205 bool chainCreated = false; 6206 bool effectCreated = false; 6207 bool effectRegistered = false; 6208 6209 lStatus = initCheck(); 6210 if (lStatus != NO_ERROR) { 6211 ALOGW("createEffect_l() Audio driver not initialized."); 6212 goto Exit; 6213 } 6214 6215 // Do not allow effects with session ID 0 on direct output or duplicating threads 6216 // TODO: add rule for hw accelerated effects on direct outputs with non PCM format 6217 if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) { 6218 ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d", 6219 desc->name, sessionId); 6220 lStatus = BAD_VALUE; 6221 goto Exit; 6222 } 6223 // Only Pre processor effects are allowed on input threads and only on input threads 6224 if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) { 6225 ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d", 6226 desc->name, desc->flags, mType); 6227 lStatus = BAD_VALUE; 6228 goto Exit; 6229 } 6230 6231 ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId); 6232 6233 { // scope for mLock 6234 Mutex::Autolock _l(mLock); 6235 6236 // check for existing effect chain with the requested audio session 6237 chain = getEffectChain_l(sessionId); 6238 if (chain == 0) { 6239 // create a new chain for this session 6240 ALOGV("createEffect_l() new effect chain for session %d", sessionId); 6241 chain = new EffectChain(this, sessionId); 6242 addEffectChain_l(chain); 6243 chain->setStrategy(getStrategyForSession_l(sessionId)); 6244 chainCreated = true; 6245 } else { 6246 effect = chain->getEffectFromDesc_l(desc); 6247 } 6248 6249 ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get()); 6250 6251 if (effect == 0) { 6252 int id = mAudioFlinger->nextUniqueId(); 6253 // Check CPU and memory usage 6254 lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id); 6255 if (lStatus != NO_ERROR) { 6256 goto Exit; 6257 } 6258 effectRegistered = true; 6259 // create a new effect module if none present in the chain 6260 effect = new EffectModule(this, chain, desc, id, sessionId); 6261 lStatus = effect->status(); 6262 if (lStatus != NO_ERROR) { 6263 goto Exit; 6264 } 6265 lStatus = chain->addEffect_l(effect); 6266 if (lStatus != NO_ERROR) { 6267 goto Exit; 6268 } 6269 effectCreated = true; 6270 6271 effect->setDevice(mDevice); 6272 effect->setMode(mAudioFlinger->getMode()); 6273 } 6274 // create effect handle and connect it to effect module 6275 handle = new EffectHandle(effect, client, effectClient, priority); 6276 lStatus = effect->addHandle(handle); 6277 if (enabled != NULL) { 6278 *enabled = (int)effect->isEnabled(); 6279 } 6280 } 6281 6282Exit: 6283 if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) { 6284 Mutex::Autolock _l(mLock); 6285 if (effectCreated) { 6286 chain->removeEffect_l(effect); 6287 } 6288 if (effectRegistered) { 6289 AudioSystem::unregisterEffect(effect->id()); 6290 } 6291 if (chainCreated) { 6292 removeEffectChain_l(chain); 6293 } 6294 handle.clear(); 6295 } 6296 6297 if(status) { 6298 *status = lStatus; 6299 } 6300 return handle; 6301} 6302 6303sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId) 6304{ 6305 sp<EffectChain> chain = getEffectChain_l(sessionId); 6306 return chain != 0 ? chain->getEffectFromId_l(effectId) : 0; 6307} 6308 6309// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and 6310// PlaybackThread::mLock held 6311status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect) 6312{ 6313 // check for existing effect chain with the requested audio session 6314 int sessionId = effect->sessionId(); 6315 sp<EffectChain> chain = getEffectChain_l(sessionId); 6316 bool chainCreated = false; 6317 6318 if (chain == 0) { 6319 // create a new chain for this session 6320 ALOGV("addEffect_l() new effect chain for session %d", sessionId); 6321 chain = new EffectChain(this, sessionId); 6322 addEffectChain_l(chain); 6323 chain->setStrategy(getStrategyForSession_l(sessionId)); 6324 chainCreated = true; 6325 } 6326 ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get()); 6327 6328 if (chain->getEffectFromId_l(effect->id()) != 0) { 6329 ALOGW("addEffect_l() %p effect %s already present in chain %p", 6330 this, effect->desc().name, chain.get()); 6331 return BAD_VALUE; 6332 } 6333 6334 status_t status = chain->addEffect_l(effect); 6335 if (status != NO_ERROR) { 6336 if (chainCreated) { 6337 removeEffectChain_l(chain); 6338 } 6339 return status; 6340 } 6341 6342 effect->setDevice(mDevice); 6343 effect->setMode(mAudioFlinger->getMode()); 6344 return NO_ERROR; 6345} 6346 6347void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) { 6348 6349 ALOGV("removeEffect_l() %p effect %p", this, effect.get()); 6350 effect_descriptor_t desc = effect->desc(); 6351 if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6352 detachAuxEffect_l(effect->id()); 6353 } 6354 6355 sp<EffectChain> chain = effect->chain().promote(); 6356 if (chain != 0) { 6357 // remove effect chain if removing last effect 6358 if (chain->removeEffect_l(effect) == 0) { 6359 removeEffectChain_l(chain); 6360 } 6361 } else { 6362 ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get()); 6363 } 6364} 6365 6366void AudioFlinger::ThreadBase::lockEffectChains_l( 6367 Vector<sp <AudioFlinger::EffectChain> >& effectChains) 6368{ 6369 effectChains = mEffectChains; 6370 for (size_t i = 0; i < mEffectChains.size(); i++) { 6371 mEffectChains[i]->lock(); 6372 } 6373} 6374 6375void AudioFlinger::ThreadBase::unlockEffectChains( 6376 Vector<sp <AudioFlinger::EffectChain> >& effectChains) 6377{ 6378 for (size_t i = 0; i < effectChains.size(); i++) { 6379 effectChains[i]->unlock(); 6380 } 6381} 6382 6383sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId) 6384{ 6385 Mutex::Autolock _l(mLock); 6386 return getEffectChain_l(sessionId); 6387} 6388 6389sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) 6390{ 6391 size_t size = mEffectChains.size(); 6392 for (size_t i = 0; i < size; i++) { 6393 if (mEffectChains[i]->sessionId() == sessionId) { 6394 return mEffectChains[i]; 6395 } 6396 } 6397 return 0; 6398} 6399 6400void AudioFlinger::ThreadBase::setMode(audio_mode_t mode) 6401{ 6402 Mutex::Autolock _l(mLock); 6403 size_t size = mEffectChains.size(); 6404 for (size_t i = 0; i < size; i++) { 6405 mEffectChains[i]->setMode_l(mode); 6406 } 6407} 6408 6409void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect, 6410 const wp<EffectHandle>& handle, 6411 bool unpinIfLast) { 6412 6413 Mutex::Autolock _l(mLock); 6414 ALOGV("disconnectEffect() %p effect %p", this, effect.get()); 6415 // delete the effect module if removing last handle on it 6416 if (effect->removeHandle(handle) == 0) { 6417 if (!effect->isPinned() || unpinIfLast) { 6418 removeEffect_l(effect); 6419 AudioSystem::unregisterEffect(effect->id()); 6420 } 6421 } 6422} 6423 6424status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain) 6425{ 6426 int session = chain->sessionId(); 6427 int16_t *buffer = mMixBuffer; 6428 bool ownsBuffer = false; 6429 6430 ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session); 6431 if (session > 0) { 6432 // Only one effect chain can be present in direct output thread and it uses 6433 // the mix buffer as input 6434 if (mType != DIRECT) { 6435 size_t numSamples = mFrameCount * mChannelCount; 6436 buffer = new int16_t[numSamples]; 6437 memset(buffer, 0, numSamples * sizeof(int16_t)); 6438 ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session); 6439 ownsBuffer = true; 6440 } 6441 6442 // Attach all tracks with same session ID to this chain. 6443 for (size_t i = 0; i < mTracks.size(); ++i) { 6444 sp<Track> track = mTracks[i]; 6445 if (session == track->sessionId()) { 6446 ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer); 6447 track->setMainBuffer(buffer); 6448 chain->incTrackCnt(); 6449 } 6450 } 6451 6452 // indicate all active tracks in the chain 6453 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { 6454 sp<Track> track = mActiveTracks[i].promote(); 6455 if (track == 0) continue; 6456 if (session == track->sessionId()) { 6457 ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session); 6458 chain->incActiveTrackCnt(); 6459 } 6460 } 6461 } 6462 6463 chain->setInBuffer(buffer, ownsBuffer); 6464 chain->setOutBuffer(mMixBuffer); 6465 // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect 6466 // chains list in order to be processed last as it contains output stage effects 6467 // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before 6468 // session AUDIO_SESSION_OUTPUT_STAGE to be processed 6469 // after track specific effects and before output stage 6470 // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and 6471 // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX 6472 // Effect chain for other sessions are inserted at beginning of effect 6473 // chains list to be processed before output mix effects. Relative order between other 6474 // sessions is not important 6475 size_t size = mEffectChains.size(); 6476 size_t i = 0; 6477 for (i = 0; i < size; i++) { 6478 if (mEffectChains[i]->sessionId() < session) break; 6479 } 6480 mEffectChains.insertAt(chain, i); 6481 checkSuspendOnAddEffectChain_l(chain); 6482 6483 return NO_ERROR; 6484} 6485 6486size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain) 6487{ 6488 int session = chain->sessionId(); 6489 6490 ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session); 6491 6492 for (size_t i = 0; i < mEffectChains.size(); i++) { 6493 if (chain == mEffectChains[i]) { 6494 mEffectChains.removeAt(i); 6495 // detach all active tracks from the chain 6496 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { 6497 sp<Track> track = mActiveTracks[i].promote(); 6498 if (track == 0) continue; 6499 if (session == track->sessionId()) { 6500 ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d", 6501 chain.get(), session); 6502 chain->decActiveTrackCnt(); 6503 } 6504 } 6505 6506 // detach all tracks with same session ID from this chain 6507 for (size_t i = 0; i < mTracks.size(); ++i) { 6508 sp<Track> track = mTracks[i]; 6509 if (session == track->sessionId()) { 6510 track->setMainBuffer(mMixBuffer); 6511 chain->decTrackCnt(); 6512 } 6513 } 6514 break; 6515 } 6516 } 6517 return mEffectChains.size(); 6518} 6519 6520status_t AudioFlinger::PlaybackThread::attachAuxEffect( 6521 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) 6522{ 6523 Mutex::Autolock _l(mLock); 6524 return attachAuxEffect_l(track, EffectId); 6525} 6526 6527status_t AudioFlinger::PlaybackThread::attachAuxEffect_l( 6528 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) 6529{ 6530 status_t status = NO_ERROR; 6531 6532 if (EffectId == 0) { 6533 track->setAuxBuffer(0, NULL); 6534 } else { 6535 // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX 6536 sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); 6537 if (effect != 0) { 6538 if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6539 track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer()); 6540 } else { 6541 status = INVALID_OPERATION; 6542 } 6543 } else { 6544 status = BAD_VALUE; 6545 } 6546 } 6547 return status; 6548} 6549 6550void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId) 6551{ 6552 for (size_t i = 0; i < mTracks.size(); ++i) { 6553 sp<Track> track = mTracks[i]; 6554 if (track->auxEffectId() == effectId) { 6555 attachAuxEffect_l(track, 0); 6556 } 6557 } 6558} 6559 6560status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain) 6561{ 6562 // only one chain per input thread 6563 if (mEffectChains.size() != 0) { 6564 return INVALID_OPERATION; 6565 } 6566 ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this); 6567 6568 chain->setInBuffer(NULL); 6569 chain->setOutBuffer(NULL); 6570 6571 checkSuspendOnAddEffectChain_l(chain); 6572 6573 mEffectChains.add(chain); 6574 6575 return NO_ERROR; 6576} 6577 6578size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain) 6579{ 6580 ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this); 6581 ALOGW_IF(mEffectChains.size() != 1, 6582 "removeEffectChain_l() %p invalid chain size %d on thread %p", 6583 chain.get(), mEffectChains.size(), this); 6584 if (mEffectChains.size() == 1) { 6585 mEffectChains.removeAt(0); 6586 } 6587 return 0; 6588} 6589 6590// ---------------------------------------------------------------------------- 6591// EffectModule implementation 6592// ---------------------------------------------------------------------------- 6593 6594#undef LOG_TAG 6595#define LOG_TAG "AudioFlinger::EffectModule" 6596 6597AudioFlinger::EffectModule::EffectModule(ThreadBase *thread, 6598 const wp<AudioFlinger::EffectChain>& chain, 6599 effect_descriptor_t *desc, 6600 int id, 6601 int sessionId) 6602 : mThread(thread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL), 6603 mStatus(NO_INIT), mState(IDLE), mSuspended(false) 6604{ 6605 ALOGV("Constructor %p", this); 6606 int lStatus; 6607 if (thread == NULL) { 6608 return; 6609 } 6610 6611 memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t)); 6612 6613 // create effect engine from effect factory 6614 mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface); 6615 6616 if (mStatus != NO_ERROR) { 6617 return; 6618 } 6619 lStatus = init(); 6620 if (lStatus < 0) { 6621 mStatus = lStatus; 6622 goto Error; 6623 } 6624 6625 if (mSessionId > AUDIO_SESSION_OUTPUT_MIX) { 6626 mPinned = true; 6627 } 6628 ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface); 6629 return; 6630Error: 6631 EffectRelease(mEffectInterface); 6632 mEffectInterface = NULL; 6633 ALOGV("Constructor Error %d", mStatus); 6634} 6635 6636AudioFlinger::EffectModule::~EffectModule() 6637{ 6638 ALOGV("Destructor %p", this); 6639 if (mEffectInterface != NULL) { 6640 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || 6641 (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) { 6642 sp<ThreadBase> thread = mThread.promote(); 6643 if (thread != 0) { 6644 audio_stream_t *stream = thread->stream(); 6645 if (stream != NULL) { 6646 stream->remove_audio_effect(stream, mEffectInterface); 6647 } 6648 } 6649 } 6650 // release effect engine 6651 EffectRelease(mEffectInterface); 6652 } 6653} 6654 6655status_t AudioFlinger::EffectModule::addHandle(const sp<EffectHandle>& handle) 6656{ 6657 status_t status; 6658 6659 Mutex::Autolock _l(mLock); 6660 int priority = handle->priority(); 6661 size_t size = mHandles.size(); 6662 sp<EffectHandle> h; 6663 size_t i; 6664 for (i = 0; i < size; i++) { 6665 h = mHandles[i].promote(); 6666 if (h == 0) continue; 6667 if (h->priority() <= priority) break; 6668 } 6669 // if inserted in first place, move effect control from previous owner to this handle 6670 if (i == 0) { 6671 bool enabled = false; 6672 if (h != 0) { 6673 enabled = h->enabled(); 6674 h->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/); 6675 } 6676 handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/); 6677 status = NO_ERROR; 6678 } else { 6679 status = ALREADY_EXISTS; 6680 } 6681 ALOGV("addHandle() %p added handle %p in position %d", this, handle.get(), i); 6682 mHandles.insertAt(handle, i); 6683 return status; 6684} 6685 6686size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle) 6687{ 6688 Mutex::Autolock _l(mLock); 6689 size_t size = mHandles.size(); 6690 size_t i; 6691 for (i = 0; i < size; i++) { 6692 if (mHandles[i] == handle) break; 6693 } 6694 if (i == size) { 6695 return size; 6696 } 6697 ALOGV("removeHandle() %p removed handle %p in position %d", this, handle.unsafe_get(), i); 6698 6699 bool enabled = false; 6700 EffectHandle *hdl = handle.unsafe_get(); 6701 if (hdl != NULL) { 6702 ALOGV("removeHandle() unsafe_get OK"); 6703 enabled = hdl->enabled(); 6704 } 6705 mHandles.removeAt(i); 6706 size = mHandles.size(); 6707 // if removed from first place, move effect control from this handle to next in line 6708 if (i == 0 && size != 0) { 6709 sp<EffectHandle> h = mHandles[0].promote(); 6710 if (h != 0) { 6711 h->setControl(true /*hasControl*/, true /*signal*/ , enabled /*enabled*/); 6712 } 6713 } 6714 6715 // Prevent calls to process() and other functions on effect interface from now on. 6716 // The effect engine will be released by the destructor when the last strong reference on 6717 // this object is released which can happen after next process is called. 6718 if (size == 0 && !mPinned) { 6719 mState = DESTROYED; 6720 } 6721 6722 return size; 6723} 6724 6725sp<AudioFlinger::EffectHandle> AudioFlinger::EffectModule::controlHandle() 6726{ 6727 Mutex::Autolock _l(mLock); 6728 return mHandles.size() != 0 ? mHandles[0].promote() : 0; 6729} 6730 6731void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle, bool unpinIfLast) 6732{ 6733 ALOGV("disconnect() %p handle %p", this, handle.unsafe_get()); 6734 // keep a strong reference on this EffectModule to avoid calling the 6735 // destructor before we exit 6736 sp<EffectModule> keep(this); 6737 { 6738 sp<ThreadBase> thread = mThread.promote(); 6739 if (thread != 0) { 6740 thread->disconnectEffect(keep, handle, unpinIfLast); 6741 } 6742 } 6743} 6744 6745void AudioFlinger::EffectModule::updateState() { 6746 Mutex::Autolock _l(mLock); 6747 6748 switch (mState) { 6749 case RESTART: 6750 reset_l(); 6751 // FALL THROUGH 6752 6753 case STARTING: 6754 // clear auxiliary effect input buffer for next accumulation 6755 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6756 memset(mConfig.inputCfg.buffer.raw, 6757 0, 6758 mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); 6759 } 6760 start_l(); 6761 mState = ACTIVE; 6762 break; 6763 case STOPPING: 6764 stop_l(); 6765 mDisableWaitCnt = mMaxDisableWaitCnt; 6766 mState = STOPPED; 6767 break; 6768 case STOPPED: 6769 // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the 6770 // turn off sequence. 6771 if (--mDisableWaitCnt == 0) { 6772 reset_l(); 6773 mState = IDLE; 6774 } 6775 break; 6776 default: //IDLE , ACTIVE, DESTROYED 6777 break; 6778 } 6779} 6780 6781void AudioFlinger::EffectModule::process() 6782{ 6783 Mutex::Autolock _l(mLock); 6784 6785 if (mState == DESTROYED || mEffectInterface == NULL || 6786 mConfig.inputCfg.buffer.raw == NULL || 6787 mConfig.outputCfg.buffer.raw == NULL) { 6788 return; 6789 } 6790 6791 if (isProcessEnabled()) { 6792 // do 32 bit to 16 bit conversion for auxiliary effect input buffer 6793 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6794 ditherAndClamp(mConfig.inputCfg.buffer.s32, 6795 mConfig.inputCfg.buffer.s32, 6796 mConfig.inputCfg.buffer.frameCount/2); 6797 } 6798 6799 // do the actual processing in the effect engine 6800 int ret = (*mEffectInterface)->process(mEffectInterface, 6801 &mConfig.inputCfg.buffer, 6802 &mConfig.outputCfg.buffer); 6803 6804 // force transition to IDLE state when engine is ready 6805 if (mState == STOPPED && ret == -ENODATA) { 6806 mDisableWaitCnt = 1; 6807 } 6808 6809 // clear auxiliary effect input buffer for next accumulation 6810 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6811 memset(mConfig.inputCfg.buffer.raw, 0, 6812 mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); 6813 } 6814 } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT && 6815 mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { 6816 // If an insert effect is idle and input buffer is different from output buffer, 6817 // accumulate input onto output 6818 sp<EffectChain> chain = mChain.promote(); 6819 if (chain != 0 && chain->activeTrackCnt() != 0) { 6820 size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2; //always stereo here 6821 int16_t *in = mConfig.inputCfg.buffer.s16; 6822 int16_t *out = mConfig.outputCfg.buffer.s16; 6823 for (size_t i = 0; i < frameCnt; i++) { 6824 out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]); 6825 } 6826 } 6827 } 6828} 6829 6830void AudioFlinger::EffectModule::reset_l() 6831{ 6832 if (mEffectInterface == NULL) { 6833 return; 6834 } 6835 (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL); 6836} 6837 6838status_t AudioFlinger::EffectModule::configure() 6839{ 6840 uint32_t channels; 6841 if (mEffectInterface == NULL) { 6842 return NO_INIT; 6843 } 6844 6845 sp<ThreadBase> thread = mThread.promote(); 6846 if (thread == 0) { 6847 return DEAD_OBJECT; 6848 } 6849 6850 // TODO: handle configuration of effects replacing track process 6851 if (thread->channelCount() == 1) { 6852 channels = AUDIO_CHANNEL_OUT_MONO; 6853 } else { 6854 channels = AUDIO_CHANNEL_OUT_STEREO; 6855 } 6856 6857 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6858 mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO; 6859 } else { 6860 mConfig.inputCfg.channels = channels; 6861 } 6862 mConfig.outputCfg.channels = channels; 6863 mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT; 6864 mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT; 6865 mConfig.inputCfg.samplingRate = thread->sampleRate(); 6866 mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate; 6867 mConfig.inputCfg.bufferProvider.cookie = NULL; 6868 mConfig.inputCfg.bufferProvider.getBuffer = NULL; 6869 mConfig.inputCfg.bufferProvider.releaseBuffer = NULL; 6870 mConfig.outputCfg.bufferProvider.cookie = NULL; 6871 mConfig.outputCfg.bufferProvider.getBuffer = NULL; 6872 mConfig.outputCfg.bufferProvider.releaseBuffer = NULL; 6873 mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ; 6874 // Insert effect: 6875 // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE, 6876 // always overwrites output buffer: input buffer == output buffer 6877 // - in other sessions: 6878 // last effect in the chain accumulates in output buffer: input buffer != output buffer 6879 // other effect: overwrites output buffer: input buffer == output buffer 6880 // Auxiliary effect: 6881 // accumulates in output buffer: input buffer != output buffer 6882 // Therefore: accumulate <=> input buffer != output buffer 6883 if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { 6884 mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE; 6885 } else { 6886 mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE; 6887 } 6888 mConfig.inputCfg.mask = EFFECT_CONFIG_ALL; 6889 mConfig.outputCfg.mask = EFFECT_CONFIG_ALL; 6890 mConfig.inputCfg.buffer.frameCount = thread->frameCount(); 6891 mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount; 6892 6893 ALOGV("configure() %p thread %p buffer %p framecount %d", 6894 this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount); 6895 6896 status_t cmdStatus; 6897 uint32_t size = sizeof(int); 6898 status_t status = (*mEffectInterface)->command(mEffectInterface, 6899 EFFECT_CMD_SET_CONFIG, 6900 sizeof(effect_config_t), 6901 &mConfig, 6902 &size, 6903 &cmdStatus); 6904 if (status == 0) { 6905 status = cmdStatus; 6906 } 6907 6908 mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) / 6909 (1000 * mConfig.outputCfg.buffer.frameCount); 6910 6911 return status; 6912} 6913 6914status_t AudioFlinger::EffectModule::init() 6915{ 6916 Mutex::Autolock _l(mLock); 6917 if (mEffectInterface == NULL) { 6918 return NO_INIT; 6919 } 6920 status_t cmdStatus; 6921 uint32_t size = sizeof(status_t); 6922 status_t status = (*mEffectInterface)->command(mEffectInterface, 6923 EFFECT_CMD_INIT, 6924 0, 6925 NULL, 6926 &size, 6927 &cmdStatus); 6928 if (status == 0) { 6929 status = cmdStatus; 6930 } 6931 return status; 6932} 6933 6934status_t AudioFlinger::EffectModule::start() 6935{ 6936 Mutex::Autolock _l(mLock); 6937 return start_l(); 6938} 6939 6940status_t AudioFlinger::EffectModule::start_l() 6941{ 6942 if (mEffectInterface == NULL) { 6943 return NO_INIT; 6944 } 6945 status_t cmdStatus; 6946 uint32_t size = sizeof(status_t); 6947 status_t status = (*mEffectInterface)->command(mEffectInterface, 6948 EFFECT_CMD_ENABLE, 6949 0, 6950 NULL, 6951 &size, 6952 &cmdStatus); 6953 if (status == 0) { 6954 status = cmdStatus; 6955 } 6956 if (status == 0 && 6957 ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || 6958 (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) { 6959 sp<ThreadBase> thread = mThread.promote(); 6960 if (thread != 0) { 6961 audio_stream_t *stream = thread->stream(); 6962 if (stream != NULL) { 6963 stream->add_audio_effect(stream, mEffectInterface); 6964 } 6965 } 6966 } 6967 return status; 6968} 6969 6970status_t AudioFlinger::EffectModule::stop() 6971{ 6972 Mutex::Autolock _l(mLock); 6973 return stop_l(); 6974} 6975 6976status_t AudioFlinger::EffectModule::stop_l() 6977{ 6978 if (mEffectInterface == NULL) { 6979 return NO_INIT; 6980 } 6981 status_t cmdStatus; 6982 uint32_t size = sizeof(status_t); 6983 status_t status = (*mEffectInterface)->command(mEffectInterface, 6984 EFFECT_CMD_DISABLE, 6985 0, 6986 NULL, 6987 &size, 6988 &cmdStatus); 6989 if (status == 0) { 6990 status = cmdStatus; 6991 } 6992 if (status == 0 && 6993 ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || 6994 (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) { 6995 sp<ThreadBase> thread = mThread.promote(); 6996 if (thread != 0) { 6997 audio_stream_t *stream = thread->stream(); 6998 if (stream != NULL) { 6999 stream->remove_audio_effect(stream, mEffectInterface); 7000 } 7001 } 7002 } 7003 return status; 7004} 7005 7006status_t AudioFlinger::EffectModule::command(uint32_t cmdCode, 7007 uint32_t cmdSize, 7008 void *pCmdData, 7009 uint32_t *replySize, 7010 void *pReplyData) 7011{ 7012 Mutex::Autolock _l(mLock); 7013// ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface); 7014 7015 if (mState == DESTROYED || mEffectInterface == NULL) { 7016 return NO_INIT; 7017 } 7018 status_t status = (*mEffectInterface)->command(mEffectInterface, 7019 cmdCode, 7020 cmdSize, 7021 pCmdData, 7022 replySize, 7023 pReplyData); 7024 if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) { 7025 uint32_t size = (replySize == NULL) ? 0 : *replySize; 7026 for (size_t i = 1; i < mHandles.size(); i++) { 7027 sp<EffectHandle> h = mHandles[i].promote(); 7028 if (h != 0) { 7029 h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData); 7030 } 7031 } 7032 } 7033 return status; 7034} 7035 7036status_t AudioFlinger::EffectModule::setEnabled(bool enabled) 7037{ 7038 7039 Mutex::Autolock _l(mLock); 7040 ALOGV("setEnabled %p enabled %d", this, enabled); 7041 7042 if (enabled != isEnabled()) { 7043 status_t status = AudioSystem::setEffectEnabled(mId, enabled); 7044 if (enabled && status != NO_ERROR) { 7045 return status; 7046 } 7047 7048 switch (mState) { 7049 // going from disabled to enabled 7050 case IDLE: 7051 mState = STARTING; 7052 break; 7053 case STOPPED: 7054 mState = RESTART; 7055 break; 7056 case STOPPING: 7057 mState = ACTIVE; 7058 break; 7059 7060 // going from enabled to disabled 7061 case RESTART: 7062 mState = STOPPED; 7063 break; 7064 case STARTING: 7065 mState = IDLE; 7066 break; 7067 case ACTIVE: 7068 mState = STOPPING; 7069 break; 7070 case DESTROYED: 7071 return NO_ERROR; // simply ignore as we are being destroyed 7072 } 7073 for (size_t i = 1; i < mHandles.size(); i++) { 7074 sp<EffectHandle> h = mHandles[i].promote(); 7075 if (h != 0) { 7076 h->setEnabled(enabled); 7077 } 7078 } 7079 } 7080 return NO_ERROR; 7081} 7082 7083bool AudioFlinger::EffectModule::isEnabled() const 7084{ 7085 switch (mState) { 7086 case RESTART: 7087 case STARTING: 7088 case ACTIVE: 7089 return true; 7090 case IDLE: 7091 case STOPPING: 7092 case STOPPED: 7093 case DESTROYED: 7094 default: 7095 return false; 7096 } 7097} 7098 7099bool AudioFlinger::EffectModule::isProcessEnabled() const 7100{ 7101 switch (mState) { 7102 case RESTART: 7103 case ACTIVE: 7104 case STOPPING: 7105 case STOPPED: 7106 return true; 7107 case IDLE: 7108 case STARTING: 7109 case DESTROYED: 7110 default: 7111 return false; 7112 } 7113} 7114 7115status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller) 7116{ 7117 Mutex::Autolock _l(mLock); 7118 status_t status = NO_ERROR; 7119 7120 // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume 7121 // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set) 7122 if (isProcessEnabled() && 7123 ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL || 7124 (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) { 7125 status_t cmdStatus; 7126 uint32_t volume[2]; 7127 uint32_t *pVolume = NULL; 7128 uint32_t size = sizeof(volume); 7129 volume[0] = *left; 7130 volume[1] = *right; 7131 if (controller) { 7132 pVolume = volume; 7133 } 7134 status = (*mEffectInterface)->command(mEffectInterface, 7135 EFFECT_CMD_SET_VOLUME, 7136 size, 7137 volume, 7138 &size, 7139 pVolume); 7140 if (controller && status == NO_ERROR && size == sizeof(volume)) { 7141 *left = volume[0]; 7142 *right = volume[1]; 7143 } 7144 } 7145 return status; 7146} 7147 7148status_t AudioFlinger::EffectModule::setDevice(uint32_t device) 7149{ 7150 Mutex::Autolock _l(mLock); 7151 status_t status = NO_ERROR; 7152 if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) { 7153 // audio pre processing modules on RecordThread can receive both output and 7154 // input device indication in the same call 7155 uint32_t dev = device & AUDIO_DEVICE_OUT_ALL; 7156 if (dev) { 7157 status_t cmdStatus; 7158 uint32_t size = sizeof(status_t); 7159 7160 status = (*mEffectInterface)->command(mEffectInterface, 7161 EFFECT_CMD_SET_DEVICE, 7162 sizeof(uint32_t), 7163 &dev, 7164 &size, 7165 &cmdStatus); 7166 if (status == NO_ERROR) { 7167 status = cmdStatus; 7168 } 7169 } 7170 dev = device & AUDIO_DEVICE_IN_ALL; 7171 if (dev) { 7172 status_t cmdStatus; 7173 uint32_t size = sizeof(status_t); 7174 7175 status_t status2 = (*mEffectInterface)->command(mEffectInterface, 7176 EFFECT_CMD_SET_INPUT_DEVICE, 7177 sizeof(uint32_t), 7178 &dev, 7179 &size, 7180 &cmdStatus); 7181 if (status2 == NO_ERROR) { 7182 status2 = cmdStatus; 7183 } 7184 if (status == NO_ERROR) { 7185 status = status2; 7186 } 7187 } 7188 } 7189 return status; 7190} 7191 7192status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode) 7193{ 7194 Mutex::Autolock _l(mLock); 7195 status_t status = NO_ERROR; 7196 if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) { 7197 status_t cmdStatus; 7198 uint32_t size = sizeof(status_t); 7199 status = (*mEffectInterface)->command(mEffectInterface, 7200 EFFECT_CMD_SET_AUDIO_MODE, 7201 sizeof(audio_mode_t), 7202 &mode, 7203 &size, 7204 &cmdStatus); 7205 if (status == NO_ERROR) { 7206 status = cmdStatus; 7207 } 7208 } 7209 return status; 7210} 7211 7212void AudioFlinger::EffectModule::setSuspended(bool suspended) 7213{ 7214 Mutex::Autolock _l(mLock); 7215 mSuspended = suspended; 7216} 7217 7218bool AudioFlinger::EffectModule::suspended() const 7219{ 7220 Mutex::Autolock _l(mLock); 7221 return mSuspended; 7222} 7223 7224status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args) 7225{ 7226 const size_t SIZE = 256; 7227 char buffer[SIZE]; 7228 String8 result; 7229 7230 snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId); 7231 result.append(buffer); 7232 7233 bool locked = tryLock(mLock); 7234 // failed to lock - AudioFlinger is probably deadlocked 7235 if (!locked) { 7236 result.append("\t\tCould not lock Fx mutex:\n"); 7237 } 7238 7239 result.append("\t\tSession Status State Engine:\n"); 7240 snprintf(buffer, SIZE, "\t\t%05d %03d %03d 0x%08x\n", 7241 mSessionId, mStatus, mState, (uint32_t)mEffectInterface); 7242 result.append(buffer); 7243 7244 result.append("\t\tDescriptor:\n"); 7245 snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", 7246 mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion, 7247 mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2], 7248 mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]); 7249 result.append(buffer); 7250 snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", 7251 mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion, 7252 mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2], 7253 mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]); 7254 result.append(buffer); 7255 snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n", 7256 mDescriptor.apiVersion, 7257 mDescriptor.flags); 7258 result.append(buffer); 7259 snprintf(buffer, SIZE, "\t\t- name: %s\n", 7260 mDescriptor.name); 7261 result.append(buffer); 7262 snprintf(buffer, SIZE, "\t\t- implementor: %s\n", 7263 mDescriptor.implementor); 7264 result.append(buffer); 7265 7266 result.append("\t\t- Input configuration:\n"); 7267 result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); 7268 snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n", 7269 (uint32_t)mConfig.inputCfg.buffer.raw, 7270 mConfig.inputCfg.buffer.frameCount, 7271 mConfig.inputCfg.samplingRate, 7272 mConfig.inputCfg.channels, 7273 mConfig.inputCfg.format); 7274 result.append(buffer); 7275 7276 result.append("\t\t- Output configuration:\n"); 7277 result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); 7278 snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n", 7279 (uint32_t)mConfig.outputCfg.buffer.raw, 7280 mConfig.outputCfg.buffer.frameCount, 7281 mConfig.outputCfg.samplingRate, 7282 mConfig.outputCfg.channels, 7283 mConfig.outputCfg.format); 7284 result.append(buffer); 7285 7286 snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size()); 7287 result.append(buffer); 7288 result.append("\t\t\tPid Priority Ctrl Locked client server\n"); 7289 for (size_t i = 0; i < mHandles.size(); ++i) { 7290 sp<EffectHandle> handle = mHandles[i].promote(); 7291 if (handle != 0) { 7292 handle->dump(buffer, SIZE); 7293 result.append(buffer); 7294 } 7295 } 7296 7297 result.append("\n"); 7298 7299 write(fd, result.string(), result.length()); 7300 7301 if (locked) { 7302 mLock.unlock(); 7303 } 7304 7305 return NO_ERROR; 7306} 7307 7308// ---------------------------------------------------------------------------- 7309// EffectHandle implementation 7310// ---------------------------------------------------------------------------- 7311 7312#undef LOG_TAG 7313#define LOG_TAG "AudioFlinger::EffectHandle" 7314 7315AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect, 7316 const sp<AudioFlinger::Client>& client, 7317 const sp<IEffectClient>& effectClient, 7318 int32_t priority) 7319 : BnEffect(), 7320 mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL), 7321 mPriority(priority), mHasControl(false), mEnabled(false) 7322{ 7323 ALOGV("constructor %p", this); 7324 7325 if (client == 0) { 7326 return; 7327 } 7328 int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int); 7329 mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset); 7330 if (mCblkMemory != 0) { 7331 mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer()); 7332 7333 if (mCblk != NULL) { 7334 new(mCblk) effect_param_cblk_t(); 7335 mBuffer = (uint8_t *)mCblk + bufOffset; 7336 } 7337 } else { 7338 ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t)); 7339 return; 7340 } 7341} 7342 7343AudioFlinger::EffectHandle::~EffectHandle() 7344{ 7345 ALOGV("Destructor %p", this); 7346 disconnect(false); 7347 ALOGV("Destructor DONE %p", this); 7348} 7349 7350status_t AudioFlinger::EffectHandle::enable() 7351{ 7352 ALOGV("enable %p", this); 7353 if (!mHasControl) return INVALID_OPERATION; 7354 if (mEffect == 0) return DEAD_OBJECT; 7355 7356 if (mEnabled) { 7357 return NO_ERROR; 7358 } 7359 7360 mEnabled = true; 7361 7362 sp<ThreadBase> thread = mEffect->thread().promote(); 7363 if (thread != 0) { 7364 thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId()); 7365 } 7366 7367 // checkSuspendOnEffectEnabled() can suspend this same effect when enabled 7368 if (mEffect->suspended()) { 7369 return NO_ERROR; 7370 } 7371 7372 status_t status = mEffect->setEnabled(true); 7373 if (status != NO_ERROR) { 7374 if (thread != 0) { 7375 thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId()); 7376 } 7377 mEnabled = false; 7378 } 7379 return status; 7380} 7381 7382status_t AudioFlinger::EffectHandle::disable() 7383{ 7384 ALOGV("disable %p", this); 7385 if (!mHasControl) return INVALID_OPERATION; 7386 if (mEffect == 0) return DEAD_OBJECT; 7387 7388 if (!mEnabled) { 7389 return NO_ERROR; 7390 } 7391 mEnabled = false; 7392 7393 if (mEffect->suspended()) { 7394 return NO_ERROR; 7395 } 7396 7397 status_t status = mEffect->setEnabled(false); 7398 7399 sp<ThreadBase> thread = mEffect->thread().promote(); 7400 if (thread != 0) { 7401 thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId()); 7402 } 7403 7404 return status; 7405} 7406 7407void AudioFlinger::EffectHandle::disconnect() 7408{ 7409 disconnect(true); 7410} 7411 7412void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast) 7413{ 7414 ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false"); 7415 if (mEffect == 0) { 7416 return; 7417 } 7418 mEffect->disconnect(this, unpinIfLast); 7419 7420 if (mHasControl && mEnabled) { 7421 sp<ThreadBase> thread = mEffect->thread().promote(); 7422 if (thread != 0) { 7423 thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId()); 7424 } 7425 } 7426 7427 // release sp on module => module destructor can be called now 7428 mEffect.clear(); 7429 if (mClient != 0) { 7430 if (mCblk != NULL) { 7431 // unlike ~TrackBase(), mCblk is never a local new, so don't delete 7432 mCblk->~effect_param_cblk_t(); // destroy our shared-structure. 7433 } 7434 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to 7435 // Client destructor must run with AudioFlinger mutex locked 7436 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 7437 mClient.clear(); 7438 } 7439} 7440 7441status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode, 7442 uint32_t cmdSize, 7443 void *pCmdData, 7444 uint32_t *replySize, 7445 void *pReplyData) 7446{ 7447// ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p", 7448// cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get()); 7449 7450 // only get parameter command is permitted for applications not controlling the effect 7451 if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) { 7452 return INVALID_OPERATION; 7453 } 7454 if (mEffect == 0) return DEAD_OBJECT; 7455 if (mClient == 0) return INVALID_OPERATION; 7456 7457 // handle commands that are not forwarded transparently to effect engine 7458 if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) { 7459 // No need to trylock() here as this function is executed in the binder thread serving a particular client process: 7460 // no risk to block the whole media server process or mixer threads is we are stuck here 7461 Mutex::Autolock _l(mCblk->lock); 7462 if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE || 7463 mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) { 7464 mCblk->serverIndex = 0; 7465 mCblk->clientIndex = 0; 7466 return BAD_VALUE; 7467 } 7468 status_t status = NO_ERROR; 7469 while (mCblk->serverIndex < mCblk->clientIndex) { 7470 int reply; 7471 uint32_t rsize = sizeof(int); 7472 int *p = (int *)(mBuffer + mCblk->serverIndex); 7473 int size = *p++; 7474 if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) { 7475 ALOGW("command(): invalid parameter block size"); 7476 break; 7477 } 7478 effect_param_t *param = (effect_param_t *)p; 7479 if (param->psize == 0 || param->vsize == 0) { 7480 ALOGW("command(): null parameter or value size"); 7481 mCblk->serverIndex += size; 7482 continue; 7483 } 7484 uint32_t psize = sizeof(effect_param_t) + 7485 ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) + 7486 param->vsize; 7487 status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM, 7488 psize, 7489 p, 7490 &rsize, 7491 &reply); 7492 // stop at first error encountered 7493 if (ret != NO_ERROR) { 7494 status = ret; 7495 *(int *)pReplyData = reply; 7496 break; 7497 } else if (reply != NO_ERROR) { 7498 *(int *)pReplyData = reply; 7499 break; 7500 } 7501 mCblk->serverIndex += size; 7502 } 7503 mCblk->serverIndex = 0; 7504 mCblk->clientIndex = 0; 7505 return status; 7506 } else if (cmdCode == EFFECT_CMD_ENABLE) { 7507 *(int *)pReplyData = NO_ERROR; 7508 return enable(); 7509 } else if (cmdCode == EFFECT_CMD_DISABLE) { 7510 *(int *)pReplyData = NO_ERROR; 7511 return disable(); 7512 } 7513 7514 return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData); 7515} 7516 7517void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled) 7518{ 7519 ALOGV("setControl %p control %d", this, hasControl); 7520 7521 mHasControl = hasControl; 7522 mEnabled = enabled; 7523 7524 if (signal && mEffectClient != 0) { 7525 mEffectClient->controlStatusChanged(hasControl); 7526 } 7527} 7528 7529void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode, 7530 uint32_t cmdSize, 7531 void *pCmdData, 7532 uint32_t replySize, 7533 void *pReplyData) 7534{ 7535 if (mEffectClient != 0) { 7536 mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData); 7537 } 7538} 7539 7540 7541 7542void AudioFlinger::EffectHandle::setEnabled(bool enabled) 7543{ 7544 if (mEffectClient != 0) { 7545 mEffectClient->enableStatusChanged(enabled); 7546 } 7547} 7548 7549status_t AudioFlinger::EffectHandle::onTransact( 7550 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 7551{ 7552 return BnEffect::onTransact(code, data, reply, flags); 7553} 7554 7555 7556void AudioFlinger::EffectHandle::dump(char* buffer, size_t size) 7557{ 7558 bool locked = mCblk != NULL && tryLock(mCblk->lock); 7559 7560 snprintf(buffer, size, "\t\t\t%05d %05d %01u %01u %05u %05u\n", 7561 (mClient == 0) ? getpid_cached : mClient->pid(), 7562 mPriority, 7563 mHasControl, 7564 !locked, 7565 mCblk ? mCblk->clientIndex : 0, 7566 mCblk ? mCblk->serverIndex : 0 7567 ); 7568 7569 if (locked) { 7570 mCblk->lock.unlock(); 7571 } 7572} 7573 7574#undef LOG_TAG 7575#define LOG_TAG "AudioFlinger::EffectChain" 7576 7577AudioFlinger::EffectChain::EffectChain(ThreadBase *thread, 7578 int sessionId) 7579 : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0), 7580 mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX), 7581 mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX) 7582{ 7583 mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 7584 if (thread == NULL) { 7585 return; 7586 } 7587 mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) / 7588 thread->frameCount(); 7589} 7590 7591AudioFlinger::EffectChain::~EffectChain() 7592{ 7593 if (mOwnInBuffer) { 7594 delete mInBuffer; 7595 } 7596 7597} 7598 7599// getEffectFromDesc_l() must be called with ThreadBase::mLock held 7600sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor) 7601{ 7602 size_t size = mEffects.size(); 7603 7604 for (size_t i = 0; i < size; i++) { 7605 if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) { 7606 return mEffects[i]; 7607 } 7608 } 7609 return 0; 7610} 7611 7612// getEffectFromId_l() must be called with ThreadBase::mLock held 7613sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id) 7614{ 7615 size_t size = mEffects.size(); 7616 7617 for (size_t i = 0; i < size; i++) { 7618 // by convention, return first effect if id provided is 0 (0 is never a valid id) 7619 if (id == 0 || mEffects[i]->id() == id) { 7620 return mEffects[i]; 7621 } 7622 } 7623 return 0; 7624} 7625 7626// getEffectFromType_l() must be called with ThreadBase::mLock held 7627sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l( 7628 const effect_uuid_t *type) 7629{ 7630 size_t size = mEffects.size(); 7631 7632 for (size_t i = 0; i < size; i++) { 7633 if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) { 7634 return mEffects[i]; 7635 } 7636 } 7637 return 0; 7638} 7639 7640// Must be called with EffectChain::mLock locked 7641void AudioFlinger::EffectChain::process_l() 7642{ 7643 sp<ThreadBase> thread = mThread.promote(); 7644 if (thread == 0) { 7645 ALOGW("process_l(): cannot promote mixer thread"); 7646 return; 7647 } 7648 bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) || 7649 (mSessionId == AUDIO_SESSION_OUTPUT_STAGE); 7650 // always process effects unless no more tracks are on the session and the effect tail 7651 // has been rendered 7652 bool doProcess = true; 7653 if (!isGlobalSession) { 7654 bool tracksOnSession = (trackCnt() != 0); 7655 7656 if (!tracksOnSession && mTailBufferCount == 0) { 7657 doProcess = false; 7658 } 7659 7660 if (activeTrackCnt() == 0) { 7661 // if no track is active and the effect tail has not been rendered, 7662 // the input buffer must be cleared here as the mixer process will not do it 7663 if (tracksOnSession || mTailBufferCount > 0) { 7664 size_t numSamples = thread->frameCount() * thread->channelCount(); 7665 memset(mInBuffer, 0, numSamples * sizeof(int16_t)); 7666 if (mTailBufferCount > 0) { 7667 mTailBufferCount--; 7668 } 7669 } 7670 } 7671 } 7672 7673 size_t size = mEffects.size(); 7674 if (doProcess) { 7675 for (size_t i = 0; i < size; i++) { 7676 mEffects[i]->process(); 7677 } 7678 } 7679 for (size_t i = 0; i < size; i++) { 7680 mEffects[i]->updateState(); 7681 } 7682} 7683 7684// addEffect_l() must be called with PlaybackThread::mLock held 7685status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect) 7686{ 7687 effect_descriptor_t desc = effect->desc(); 7688 uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK; 7689 7690 Mutex::Autolock _l(mLock); 7691 effect->setChain(this); 7692 sp<ThreadBase> thread = mThread.promote(); 7693 if (thread == 0) { 7694 return NO_INIT; 7695 } 7696 effect->setThread(thread); 7697 7698 if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 7699 // Auxiliary effects are inserted at the beginning of mEffects vector as 7700 // they are processed first and accumulated in chain input buffer 7701 mEffects.insertAt(effect, 0); 7702 7703 // the input buffer for auxiliary effect contains mono samples in 7704 // 32 bit format. This is to avoid saturation in AudoMixer 7705 // accumulation stage. Saturation is done in EffectModule::process() before 7706 // calling the process in effect engine 7707 size_t numSamples = thread->frameCount(); 7708 int32_t *buffer = new int32_t[numSamples]; 7709 memset(buffer, 0, numSamples * sizeof(int32_t)); 7710 effect->setInBuffer((int16_t *)buffer); 7711 // auxiliary effects output samples to chain input buffer for further processing 7712 // by insert effects 7713 effect->setOutBuffer(mInBuffer); 7714 } else { 7715 // Insert effects are inserted at the end of mEffects vector as they are processed 7716 // after track and auxiliary effects. 7717 // Insert effect order as a function of indicated preference: 7718 // if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if 7719 // another effect is present 7720 // else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the 7721 // last effect claiming first position 7722 // else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the 7723 // first effect claiming last position 7724 // else if EFFECT_FLAG_INSERT_ANY insert after first or before last 7725 // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is 7726 // already present 7727 7728 size_t size = mEffects.size(); 7729 size_t idx_insert = size; 7730 ssize_t idx_insert_first = -1; 7731 ssize_t idx_insert_last = -1; 7732 7733 for (size_t i = 0; i < size; i++) { 7734 effect_descriptor_t d = mEffects[i]->desc(); 7735 uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK; 7736 uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK; 7737 if (iMode == EFFECT_FLAG_TYPE_INSERT) { 7738 // check invalid effect chaining combinations 7739 if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE || 7740 iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) { 7741 ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name); 7742 return INVALID_OPERATION; 7743 } 7744 // remember position of first insert effect and by default 7745 // select this as insert position for new effect 7746 if (idx_insert == size) { 7747 idx_insert = i; 7748 } 7749 // remember position of last insert effect claiming 7750 // first position 7751 if (iPref == EFFECT_FLAG_INSERT_FIRST) { 7752 idx_insert_first = i; 7753 } 7754 // remember position of first insert effect claiming 7755 // last position 7756 if (iPref == EFFECT_FLAG_INSERT_LAST && 7757 idx_insert_last == -1) { 7758 idx_insert_last = i; 7759 } 7760 } 7761 } 7762 7763 // modify idx_insert from first position if needed 7764 if (insertPref == EFFECT_FLAG_INSERT_LAST) { 7765 if (idx_insert_last != -1) { 7766 idx_insert = idx_insert_last; 7767 } else { 7768 idx_insert = size; 7769 } 7770 } else { 7771 if (idx_insert_first != -1) { 7772 idx_insert = idx_insert_first + 1; 7773 } 7774 } 7775 7776 // always read samples from chain input buffer 7777 effect->setInBuffer(mInBuffer); 7778 7779 // if last effect in the chain, output samples to chain 7780 // output buffer, otherwise to chain input buffer 7781 if (idx_insert == size) { 7782 if (idx_insert != 0) { 7783 mEffects[idx_insert-1]->setOutBuffer(mInBuffer); 7784 mEffects[idx_insert-1]->configure(); 7785 } 7786 effect->setOutBuffer(mOutBuffer); 7787 } else { 7788 effect->setOutBuffer(mInBuffer); 7789 } 7790 mEffects.insertAt(effect, idx_insert); 7791 7792 ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert); 7793 } 7794 effect->configure(); 7795 return NO_ERROR; 7796} 7797 7798// removeEffect_l() must be called with PlaybackThread::mLock held 7799size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect) 7800{ 7801 Mutex::Autolock _l(mLock); 7802 size_t size = mEffects.size(); 7803 uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK; 7804 7805 for (size_t i = 0; i < size; i++) { 7806 if (effect == mEffects[i]) { 7807 // calling stop here will remove pre-processing effect from the audio HAL. 7808 // This is safe as we hold the EffectChain mutex which guarantees that we are not in 7809 // the middle of a read from audio HAL 7810 if (mEffects[i]->state() == EffectModule::ACTIVE || 7811 mEffects[i]->state() == EffectModule::STOPPING) { 7812 mEffects[i]->stop(); 7813 } 7814 if (type == EFFECT_FLAG_TYPE_AUXILIARY) { 7815 delete[] effect->inBuffer(); 7816 } else { 7817 if (i == size - 1 && i != 0) { 7818 mEffects[i - 1]->setOutBuffer(mOutBuffer); 7819 mEffects[i - 1]->configure(); 7820 } 7821 } 7822 mEffects.removeAt(i); 7823 ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i); 7824 break; 7825 } 7826 } 7827 7828 return mEffects.size(); 7829} 7830 7831// setDevice_l() must be called with PlaybackThread::mLock held 7832void AudioFlinger::EffectChain::setDevice_l(uint32_t device) 7833{ 7834 size_t size = mEffects.size(); 7835 for (size_t i = 0; i < size; i++) { 7836 mEffects[i]->setDevice(device); 7837 } 7838} 7839 7840// setMode_l() must be called with PlaybackThread::mLock held 7841void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode) 7842{ 7843 size_t size = mEffects.size(); 7844 for (size_t i = 0; i < size; i++) { 7845 mEffects[i]->setMode(mode); 7846 } 7847} 7848 7849// setVolume_l() must be called with PlaybackThread::mLock held 7850bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right) 7851{ 7852 uint32_t newLeft = *left; 7853 uint32_t newRight = *right; 7854 bool hasControl = false; 7855 int ctrlIdx = -1; 7856 size_t size = mEffects.size(); 7857 7858 // first update volume controller 7859 for (size_t i = size; i > 0; i--) { 7860 if (mEffects[i - 1]->isProcessEnabled() && 7861 (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) { 7862 ctrlIdx = i - 1; 7863 hasControl = true; 7864 break; 7865 } 7866 } 7867 7868 if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) { 7869 if (hasControl) { 7870 *left = mNewLeftVolume; 7871 *right = mNewRightVolume; 7872 } 7873 return hasControl; 7874 } 7875 7876 mVolumeCtrlIdx = ctrlIdx; 7877 mLeftVolume = newLeft; 7878 mRightVolume = newRight; 7879 7880 // second get volume update from volume controller 7881 if (ctrlIdx >= 0) { 7882 mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true); 7883 mNewLeftVolume = newLeft; 7884 mNewRightVolume = newRight; 7885 } 7886 // then indicate volume to all other effects in chain. 7887 // Pass altered volume to effects before volume controller 7888 // and requested volume to effects after controller 7889 uint32_t lVol = newLeft; 7890 uint32_t rVol = newRight; 7891 7892 for (size_t i = 0; i < size; i++) { 7893 if ((int)i == ctrlIdx) continue; 7894 // this also works for ctrlIdx == -1 when there is no volume controller 7895 if ((int)i > ctrlIdx) { 7896 lVol = *left; 7897 rVol = *right; 7898 } 7899 mEffects[i]->setVolume(&lVol, &rVol, false); 7900 } 7901 *left = newLeft; 7902 *right = newRight; 7903 7904 return hasControl; 7905} 7906 7907status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args) 7908{ 7909 const size_t SIZE = 256; 7910 char buffer[SIZE]; 7911 String8 result; 7912 7913 snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId); 7914 result.append(buffer); 7915 7916 bool locked = tryLock(mLock); 7917 // failed to lock - AudioFlinger is probably deadlocked 7918 if (!locked) { 7919 result.append("\tCould not lock mutex:\n"); 7920 } 7921 7922 result.append("\tNum fx In buffer Out buffer Active tracks:\n"); 7923 snprintf(buffer, SIZE, "\t%02d 0x%08x 0x%08x %d\n", 7924 mEffects.size(), 7925 (uint32_t)mInBuffer, 7926 (uint32_t)mOutBuffer, 7927 mActiveTrackCnt); 7928 result.append(buffer); 7929 write(fd, result.string(), result.size()); 7930 7931 for (size_t i = 0; i < mEffects.size(); ++i) { 7932 sp<EffectModule> effect = mEffects[i]; 7933 if (effect != 0) { 7934 effect->dump(fd, args); 7935 } 7936 } 7937 7938 if (locked) { 7939 mLock.unlock(); 7940 } 7941 7942 return NO_ERROR; 7943} 7944 7945// must be called with ThreadBase::mLock held 7946void AudioFlinger::EffectChain::setEffectSuspended_l( 7947 const effect_uuid_t *type, bool suspend) 7948{ 7949 sp<SuspendedEffectDesc> desc; 7950 // use effect type UUID timelow as key as there is no real risk of identical 7951 // timeLow fields among effect type UUIDs. 7952 ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow); 7953 if (suspend) { 7954 if (index >= 0) { 7955 desc = mSuspendedEffects.valueAt(index); 7956 } else { 7957 desc = new SuspendedEffectDesc(); 7958 memcpy(&desc->mType, type, sizeof(effect_uuid_t)); 7959 mSuspendedEffects.add(type->timeLow, desc); 7960 ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow); 7961 } 7962 if (desc->mRefCount++ == 0) { 7963 sp<EffectModule> effect = getEffectIfEnabled(type); 7964 if (effect != 0) { 7965 desc->mEffect = effect; 7966 effect->setSuspended(true); 7967 effect->setEnabled(false); 7968 } 7969 } 7970 } else { 7971 if (index < 0) { 7972 return; 7973 } 7974 desc = mSuspendedEffects.valueAt(index); 7975 if (desc->mRefCount <= 0) { 7976 ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount); 7977 desc->mRefCount = 1; 7978 } 7979 if (--desc->mRefCount == 0) { 7980 ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index)); 7981 if (desc->mEffect != 0) { 7982 sp<EffectModule> effect = desc->mEffect.promote(); 7983 if (effect != 0) { 7984 effect->setSuspended(false); 7985 sp<EffectHandle> handle = effect->controlHandle(); 7986 if (handle != 0) { 7987 effect->setEnabled(handle->enabled()); 7988 } 7989 } 7990 desc->mEffect.clear(); 7991 } 7992 mSuspendedEffects.removeItemsAt(index); 7993 } 7994 } 7995} 7996 7997// must be called with ThreadBase::mLock held 7998void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend) 7999{ 8000 sp<SuspendedEffectDesc> desc; 8001 8002 ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll); 8003 if (suspend) { 8004 if (index >= 0) { 8005 desc = mSuspendedEffects.valueAt(index); 8006 } else { 8007 desc = new SuspendedEffectDesc(); 8008 mSuspendedEffects.add((int)kKeyForSuspendAll, desc); 8009 ALOGV("setEffectSuspendedAll_l() add entry for 0"); 8010 } 8011 if (desc->mRefCount++ == 0) { 8012 Vector< sp<EffectModule> > effects; 8013 getSuspendEligibleEffects(effects); 8014 for (size_t i = 0; i < effects.size(); i++) { 8015 setEffectSuspended_l(&effects[i]->desc().type, true); 8016 } 8017 } 8018 } else { 8019 if (index < 0) { 8020 return; 8021 } 8022 desc = mSuspendedEffects.valueAt(index); 8023 if (desc->mRefCount <= 0) { 8024 ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount); 8025 desc->mRefCount = 1; 8026 } 8027 if (--desc->mRefCount == 0) { 8028 Vector<const effect_uuid_t *> types; 8029 for (size_t i = 0; i < mSuspendedEffects.size(); i++) { 8030 if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) { 8031 continue; 8032 } 8033 types.add(&mSuspendedEffects.valueAt(i)->mType); 8034 } 8035 for (size_t i = 0; i < types.size(); i++) { 8036 setEffectSuspended_l(types[i], false); 8037 } 8038 ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index)); 8039 mSuspendedEffects.removeItem((int)kKeyForSuspendAll); 8040 } 8041 } 8042} 8043 8044 8045// The volume effect is used for automated tests only 8046#ifndef OPENSL_ES_H_ 8047static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6, 8048 { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } }; 8049const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_; 8050#endif //OPENSL_ES_H_ 8051 8052bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc) 8053{ 8054 // auxiliary effects and visualizer are never suspended on output mix 8055 if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) && 8056 (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) || 8057 (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) || 8058 (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) { 8059 return false; 8060 } 8061 return true; 8062} 8063 8064void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects) 8065{ 8066 effects.clear(); 8067 for (size_t i = 0; i < mEffects.size(); i++) { 8068 if (isEffectEligibleForSuspend(mEffects[i]->desc())) { 8069 effects.add(mEffects[i]); 8070 } 8071 } 8072} 8073 8074sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled( 8075 const effect_uuid_t *type) 8076{ 8077 sp<EffectModule> effect = getEffectFromType_l(type); 8078 return effect != 0 && effect->isEnabled() ? effect : 0; 8079} 8080 8081void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, 8082 bool enabled) 8083{ 8084 ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow); 8085 if (enabled) { 8086 if (index < 0) { 8087 // if the effect is not suspend check if all effects are suspended 8088 index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll); 8089 if (index < 0) { 8090 return; 8091 } 8092 if (!isEffectEligibleForSuspend(effect->desc())) { 8093 return; 8094 } 8095 setEffectSuspended_l(&effect->desc().type, enabled); 8096 index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow); 8097 if (index < 0) { 8098 ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!"); 8099 return; 8100 } 8101 } 8102 ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x", 8103 effect->desc().type.timeLow); 8104 sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index); 8105 // if effect is requested to suspended but was not yet enabled, supend it now. 8106 if (desc->mEffect == 0) { 8107 desc->mEffect = effect; 8108 effect->setEnabled(false); 8109 effect->setSuspended(true); 8110 } 8111 } else { 8112 if (index < 0) { 8113 return; 8114 } 8115 ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x", 8116 effect->desc().type.timeLow); 8117 sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index); 8118 desc->mEffect.clear(); 8119 effect->setSuspended(false); 8120 } 8121} 8122 8123#undef LOG_TAG 8124#define LOG_TAG "AudioFlinger" 8125 8126// ---------------------------------------------------------------------------- 8127 8128status_t AudioFlinger::onTransact( 8129 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 8130{ 8131 return BnAudioFlinger::onTransact(code, data, reply, flags); 8132} 8133 8134}; // namespace android 8135