NBAIO.h revision 010662326b9c43c703725f933e95e0897f8a6bdd
1/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIO_NBAIO_H
18#define ANDROID_AUDIO_NBAIO_H
19
20// Non-blocking audio I/O interface
21//
22// This header file has the abstract interfaces only.  Concrete implementation classes are declared
23// elsewhere.  Implementations _should_ be non-blocking for all methods, especially read() and
24// write(), but this is not enforced.  In general, implementations do not need to be multi-thread
25// safe, and any exceptions are noted in the particular implementation.
26
27#include <limits.h>
28#include <stdlib.h>
29#include <utils/RefBase.h>
30
31namespace android {
32
33// In addition to the usual status_t
34enum {
35    NEGOTIATE    = 0x80000010,  // Must (re-)negotiate format.  For negotiate() only, the offeree
36                                // doesn't accept offers, and proposes counter-offers
37    OVERRUN      = 0x80000011,  // availableToRead(), read(), or readVia() detected lost input due
38                                // to overrun; an event is counted and the caller should re-try
39    UNDERRUN     = 0x80000012,  // availableToWrite(), write(), or writeVia() detected a gap in
40                                // output due to underrun (not being called often enough, or with
41                                // enough data); an event is counted and the caller should re-try
42};
43
44// Negotiation of format is based on the data provider and data sink, or the data consumer and
45// data source, exchanging prioritized arrays of offers and counter-offers until a single offer is
46// mutually agreed upon.  Each offer is an NBAIO_Format.  For simplicity and performance,
47// NBAIO_Format is an enum that ties together the most important combinations of the various
48// attributes, rather than a struct with separate fields for format, sample rate, channel count,
49// interleave, packing, alignment, etc.  The reason is that NBAIO_Format tries to abstract out only
50// the combinations that are actually needed within AudioFligner.  If the list of combinations grows
51// too large, then this decision should be re-visited.
52enum NBAIO_Format {
53    Format_Invalid,
54    Format_SR44_1_C2_I16,   // 44.1 kHz PCM stereo interleaved 16-bit signed
55    Format_SR48_C2_I16,     // 48 kHz PCM stereo interleaved 16-bit signed
56    Format_SR44_1_C1_I16,   // 44.1 kHz PCM mono interleaved 16-bit signed
57    Format_SR48_C1_I16,     // 48 kHz PCM mono interleaved 16-bit signed
58};
59
60// Return the frame size of an NBAIO_Format in bytes
61size_t Format_frameSize(NBAIO_Format format);
62
63// Return the frame size of an NBAIO_Format as a bit shift
64size_t Format_frameBitShift(NBAIO_Format format);
65
66// Convert a sample rate in Hz and channel count to an NBAIO_Format
67NBAIO_Format Format_from_SR_C(unsigned sampleRate, unsigned channelCount);
68
69// Return the sample rate in Hz of an NBAIO_Format
70unsigned Format_sampleRate(NBAIO_Format format);
71
72// Return the channel count of an NBAIO_Format
73unsigned Format_channelCount(NBAIO_Format format);
74
75// Callbacks used by NBAIO_Sink::writeVia() and NBAIO_Source::readVia() below.
76typedef ssize_t (*writeVia_t)(void *user, void *buffer, size_t count);
77typedef ssize_t (*readVia_t)(void *user, const void *buffer, size_t count);
78
79// Abstract class (interface) representing a data port.
80class NBAIO_Port : public RefBase {
81
82public:
83
84    // negotiate() must called first.  The purpose of negotiate() is to check compatibility of
85    // formats, not to automatically adapt if they are incompatible.  It's the responsibility of
86    // whoever sets up the graph connections to make sure formats are compatible, and this method
87    // just verifies that.  The edges are "dumb" and don't attempt to adapt to bad connections.
88    // How it works: offerer proposes an array of formats, in descending order of preference from
89    // offers[0] to offers[numOffers - 1].  If offeree accepts one of these formats, it returns
90    // the index of that offer.  Otherwise, offeree sets numCounterOffers to the number of
91    // counter-offers (up to a maximumum of the entry value of numCounterOffers), fills in the
92    // provided array counterOffers[] with its counter-offers, in descending order of preference
93    // from counterOffers[0] to counterOffers[numCounterOffers - 1], and returns NEGOTIATE.
94    // Note that since the offerer allocates space for counter-offers, but only the offeree knows
95    // how many counter-offers it has, there may be insufficient space for all counter-offers.
96    // In that case, the offeree sets numCounterOffers to the requested number of counter-offers
97    // (which is greater than the entry value of numCounterOffers), fills in as many of the most
98    // important counterOffers as will fit, and returns NEGOTIATE.  As this implies a re-allocation,
99    // it should be used as a last resort.  It is preferable for the offerer to simply allocate a
100    // larger space to begin with, and/or for the offeree to tolerate a smaller space than desired.
101    // Alternatively, the offerer can pass NULL for offers and counterOffers, and zero for
102    // numOffers. This indicates that it has not allocated space for any counter-offers yet.
103    // In this case, the offerree should set numCounterOffers appropriately and return NEGOTIATE.
104    // Then the offerer will allocate the correct amount of memory and retry.
105    // Format_Invalid is not allowed as either an offer or counter-offer.
106    // Returns:
107    //  >= 0        Offer accepted.
108    //  NEGOTIATE   No offer accepted, and counter-offer(s) optionally made. See above for details.
109    virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers,
110                              NBAIO_Format counterOffers[], size_t& numCounterOffers);
111
112    // Return the current negotiated format, or Format_Invalid if negotiation has not been done,
113    // or if re-negotiation is required.
114    virtual NBAIO_Format format() const { return mNegotiated ? mFormat : Format_Invalid; }
115
116protected:
117    NBAIO_Port(NBAIO_Format format) : mNegotiated(false), mFormat(format),
118                                      mBitShift(Format_frameBitShift(format)) { }
119    virtual ~NBAIO_Port() { }
120
121    // Implementations are free to ignore these if they don't need them
122
123    bool            mNegotiated;    // mNegotiated implies (mFormat != Format_Invalid)
124    NBAIO_Format    mFormat;        // (mFormat != Format_Invalid) does not imply mNegotiated
125    size_t          mBitShift;      // assign in parallel with any assignment to mFormat
126};
127
128// Abstract class (interface) representing a non-blocking data sink, for use by a data provider.
129class NBAIO_Sink : public NBAIO_Port {
130
131public:
132
133    // For the next two APIs:
134    // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
135
136    // Return the number of frames written successfully since construction.
137    virtual size_t framesWritten() const { return mFramesWritten; }
138
139    // Number of frames lost due to underrun since construction.
140    virtual size_t framesUnderrun() const { return 0; }
141
142    // Number of underruns since construction, where a set of contiguous lost frames is one event.
143    virtual size_t underruns() const { return 0; }
144
145    // Estimate of number of frames that could be written successfully now without blocking.
146    // When a write() is actually attempted, the implementation is permitted to return a smaller or
147    // larger transfer count, however it will make a good faith effort to give an accurate estimate.
148    // Errors:
149    //  NEGOTIATE   (Re-)negotiation is needed.
150    //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
151    //              An underrun event is counted, and the caller should re-try this operation.
152    //  WOULD_BLOCK Determining how many frames can be written without blocking would itself block.
153    virtual ssize_t availableToWrite() const { return SSIZE_MAX; }
154
155    // Transfer data to sink from single input buffer.  Implies a copy.
156    // Inputs:
157    //  buffer  Non-NULL buffer owned by provider.
158    //  count   Maximum number of frames to transfer.
159    // Return value:
160    //  > 0     Number of frames successfully transferred prior to first error.
161    //  = 0     Count was zero.
162    //  < 0     status_t error occurred prior to the first frame transfer.
163    // Errors:
164    //  NEGOTIATE   (Re-)negotiation is needed.
165    //  WOULD_BLOCK No frames can be transferred without blocking.
166    //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
167    //              An underrun event is counted, and the caller should re-try this operation.
168    virtual ssize_t write(const void *buffer, size_t count) = 0;
169
170    // Transfer data to sink using a series of callbacks.  More suitable for zero-fill, synthesis,
171    // and non-contiguous transfers (e.g. circular buffer or writev).
172    // Inputs:
173    //  via     Callback function that the sink will call as many times as needed to consume data.
174    //  total   Estimate of the number of frames the provider has available.  This is an estimate,
175    //          and it can provide a different number of frames during the series of callbacks.
176    //  user    Arbitrary void * reserved for data provider.
177    //  block   Number of frames per block, that is a suggested value for 'count' in each callback.
178    //          Zero means no preference.  This parameter is a hint only, and may be ignored.
179    // Return value:
180    //  > 0     Total number of frames successfully transferred prior to first error.
181    //  = 0     Count was zero.
182    //  < 0     status_t error occurred prior to the first frame transfer.
183    // Errors:
184    //  NEGOTIATE   (Re-)negotiation is needed.
185    //  WOULD_BLOCK No frames can be transferred without blocking.
186    //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
187    //              An underrun event is counted, and the caller should re-try this operation.
188    //
189    // The 'via' callback is called by the data sink as follows:
190    // Inputs:
191    //  user    Arbitrary void * reserved for data provider.
192    //  buffer  Non-NULL buffer owned by sink that callback should fill in with data,
193    //          up to a maximum of 'count' frames.
194    //  count   Maximum number of frames to transfer during this callback.
195    // Return value:
196    //  > 0     Number of frames successfully transferred during this callback prior to first error.
197    //  = 0     Count was zero.
198    //  < 0     status_t error occurred prior to the first frame transfer during this callback.
199    virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block = 0);
200
201protected:
202    NBAIO_Sink(NBAIO_Format format = Format_Invalid) : NBAIO_Port(format), mFramesWritten(0) { }
203    virtual ~NBAIO_Sink() { }
204
205    // Implementations are free to ignore these if they don't need them
206    size_t  mFramesWritten;
207};
208
209// Abstract class (interface) representing a non-blocking data source, for use by a data consumer.
210class NBAIO_Source : public NBAIO_Port {
211
212public:
213
214    // For the next two APIs:
215    // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
216
217    // Number of frames read successfully since construction.
218    virtual size_t framesRead() const { return mFramesRead; }
219
220    // Number of frames lost due to overrun since construction.
221    // Not const because implementations may need to do I/O.
222    virtual size_t framesOverrun() /*const*/ { return 0; }
223
224    // Number of overruns since construction, where a set of contiguous lost frames is one event.
225    // Not const because implementations may need to do I/O.
226    virtual size_t overruns() /*const*/ { return 0; }
227
228    // Estimate of number of frames that could be read successfully now.
229    // When a read() is actually attempted, the implementation is permitted to return a smaller or
230    // larger transfer count, however it will make a good faith effort to give an accurate estimate.
231    // Errors:
232    //  NEGOTIATE   (Re-)negotiation is needed.
233    //  OVERRUN     One or more frames were lost due to overrun, try again to read more recent data.
234    //  WOULD_BLOCK Determining how many frames can be read without blocking would itself block.
235    virtual ssize_t availableToRead() { return SSIZE_MAX; }
236
237    // Transfer data from source into single destination buffer.  Implies a copy.
238    // Inputs:
239    //  buffer  Non-NULL destination buffer owned by consumer.
240    //  count   Maximum number of frames to transfer.
241    // Return value:
242    //  > 0     Number of frames successfully transferred prior to first error.
243    //  = 0     Count was zero.
244    //  < 0     status_t error occurred prior to the first frame transfer.
245    // Errors:
246    //  NEGOTIATE   (Re-)negotiation is needed.
247    //  WOULD_BLOCK No frames can be transferred without blocking.
248    //  OVERRUN     read() has not been called frequently enough, or with enough frames to keep up.
249    //              One or more frames were lost due to overrun, try again to read more recent data.
250    virtual ssize_t read(void *buffer, size_t count) = 0;
251
252    // Transfer data from source using a series of callbacks.  More suitable for zero-fill,
253    // synthesis, and non-contiguous transfers (e.g. circular buffer or readv).
254    // Inputs:
255    //  via     Callback function that the source will call as many times as needed to provide data.
256    //  total   Estimate of the number of frames the consumer desires.  This is an estimate,
257    //          and it can consume a different number of frames during the series of callbacks.
258    //  user    Arbitrary void * reserved for data consumer.
259    //  block   Number of frames per block, that is a suggested value for 'count' in each callback.
260    //          Zero means no preference.  This parameter is a hint only, and may be ignored.
261    // Return value:
262    //  > 0     Total number of frames successfully transferred prior to first error.
263    //  = 0     Count was zero.
264    //  < 0     status_t error occurred prior to the first frame transfer.
265    // Errors:
266    //  NEGOTIATE   (Re-)negotiation is needed.
267    //  WOULD_BLOCK No frames can be transferred without blocking.
268    //  OVERRUN     read() has not been called frequently enough, or with enough frames to keep up.
269    //              One or more frames were lost due to overrun, try again to read more recent data.
270    //
271    // The 'via' callback is called by the data source as follows:
272    // Inputs:
273    //  user    Arbitrary void * reserved for data consumer.
274    //  dest    Non-NULL buffer owned by source that callback should consume data from,
275    //          up to a maximum of 'count' frames.
276    //  count   Maximum number of frames to transfer during this callback.
277    // Return value:
278    //  > 0     Number of frames successfully transferred during this callback prior to first error.
279    //  = 0     Count was zero.
280    //  < 0     status_t error occurred prior to the first frame transfer during this callback.
281    virtual ssize_t readVia(readVia_t via, size_t total, void *user, size_t block = 0);
282
283protected:
284    NBAIO_Source(NBAIO_Format format = Format_Invalid) : NBAIO_Port(format), mFramesRead(0) { }
285    virtual ~NBAIO_Source() { }
286
287    // Implementations are free to ignore these if they don't need them
288    size_t  mFramesRead;
289};
290
291}   // namespace android
292
293#endif  // ANDROID_AUDIO_NBAIO_H
294