1e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy/*
2e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Copyright (C) 2010 The Android Open Source Project
3e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
4e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * you may not use this file except in compliance with the License.
6e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * You may obtain a copy of the License at
7e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
8e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
10e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Unless required by applicable law or agreed to in writing, software
11e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * See the License for the specific language governing permissions and
14e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * limitations under the License.
15e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy */
16e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_OPENGL_RENDERER_H
185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_OPENGL_RENDERER_H
199d5316e3f56d138504565ff311145ac01621dff4Romain Guy
209d5316e3f56d138504565ff311145ac01621dff4Romain Guy#include <GLES2/gl2.h>
219d5316e3f56d138504565ff311145ac01621dff4Romain Guy#include <GLES2/gl2ext.h>
2285bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
23ce0537b80087a6225273040a987414b1dd081aa0Romain Guy#include <SkBitmap.h>
24f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy#include <SkMatrix.h>
25ce0537b80087a6225273040a987414b1dd081aa0Romain Guy#include <SkPaint.h>
26079ba2c85b15e882629b8d188f5fbdb42f7f8eeaRomain Guy#include <SkRegion.h>
27d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy#include <SkShader.h>
2885bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#include <SkXfermode.h>
29e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
30daf98e941e140e8739458126640183b9f296a2abChet Haase#include <utils/Functor.h>
31bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy#include <utils/RefBase.h>
32ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy#include <utils/SortedVector.h>
338694230ff25fa0a60e480d424843e56b718f0516Romain Guy#include <utils/Vector.h>
34bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
357953745dd565167113f8cbfc461bc0521d32d870Romain Guy#include <cutils/compiler.h>
367953745dd565167113f8cbfc461bc0521d32d870Romain Guy
37c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#include "Debug.h"
3851769a68a5cb34e9564740c6a854fcb93018789dRomain Guy#include "Extensions.h"
39f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy#include "Matrix.h"
405cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include "Program.h"
41bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy#include "Rect.h"
425cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include "Snapshot.h"
43f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy#include "Vertex.h"
4406f96e2652e4855b6520ad9dd70583677605b79aRomain Guy#include "SkiaShader.h"
45db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy#include "SkiaColorFilter.h"
46fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy#include "Caches.h"
47bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
48e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guynamespace android {
499d5316e3f56d138504565ff311145ac01621dff4Romain Guynamespace uirenderer {
50e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
51f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
52f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Renderer
53f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
54f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
550fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guyclass DisplayList;
56b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy
575cbbce535744b89df5ecea95de21ee3733298260Romain Guy/**
585cbbce535744b89df5ecea95de21ee3733298260Romain Guy * OpenGL renderer used to draw accelerated 2D graphics. The API is a
595cbbce535744b89df5ecea95de21ee3733298260Romain Guy * simplified version of Skia's Canvas API.
605cbbce535744b89df5ecea95de21ee3733298260Romain Guy */
6185bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guyclass OpenGLRenderer {
62e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guypublic:
637953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API OpenGLRenderer();
64e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    virtual ~OpenGLRenderer();
65e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
6649c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy    virtual bool isDeferred();
6749c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy
68b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy    virtual void setViewport(int width, int height);
69e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy
7044b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase    ANDROID_API int prepare(bool opaque);
7144b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase    virtual int prepareDirty(float left, float top, float right, float bottom, bool opaque);
72e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    virtual void finish();
73e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy
746c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    // These two calls must not be recorded in display lists
75daf98e941e140e8739458126640183b9f296a2abChet Haase    virtual void interrupt();
76daf98e941e140e8739458126640183b9f296a2abChet Haase    virtual void resume();
776c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
788f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    ANDROID_API status_t invokeFunctors(Rect& dirty);
79ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    ANDROID_API void detachFunctor(Functor* functor);
80ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    ANDROID_API void attachFunctor(Functor* functor);
818f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty);
8208ae317c21ec3086b5017672bba87420cc38a407Romain Guy
837953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API int getSaveCount() const;
844aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual int save(int flags);
854aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void restore();
864aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void restoreToCount(int saveCount);
87bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
88e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    virtual int saveLayer(float left, float top, float right, float bottom,
895c13d89c1332fcc499379b9064b891187b75ca32Chet Haase            SkPaint* p, int flags);
90e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    virtual int saveLayerAlpha(float left, float top, float right, float bottom,
91e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy            int alpha, int flags);
92bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
93f26c8be01bb218619e073a209c9d57fe9d26c517Romain Guy    void setAlpha(float alpha) {
94db8c9a6a4d9bf8c39f834b25611926caf21380f6Chet Haase        mSnapshot->alpha = alpha;
95db8c9a6a4d9bf8c39f834b25611926caf21380f6Chet Haase    }
96db8c9a6a4d9bf8c39f834b25611926caf21380f6Chet Haase
974aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void translate(float dx, float dy);
984aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void rotate(float degrees);
994aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void scale(float sx, float sy);
100807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy    virtual void skew(float sx, float sy);
101f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1027953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API void getMatrix(SkMatrix* matrix);
1034aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void setMatrix(SkMatrix* matrix);
1044aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void concatMatrix(SkMatrix* matrix);
105f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1067953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API const Rect& getClipBounds();
1077953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API bool quickReject(float left, float top, float right, float bottom);
1084aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
109a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    virtual Rect* getClipRect();
110bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
1111271e2cc80b01d577e9db339459ef0222bb9320dChet Haase    virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t flags,
1121271e2cc80b01d577e9db339459ef0222bb9320dChet Haase            uint32_t level = 0);
113ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase    virtual void outputDisplayList(DisplayList* displayList, uint32_t level = 0);
114486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawLayer(Layer* layer, float x, float y, SkPaint* paint);
115486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
116486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
117486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
118e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy            float srcRight, float srcBottom, float dstLeft, float dstTop,
1195c13d89c1332fcc499379b9064b891187b75ca32Chet Haase            float dstRight, float dstBottom, SkPaint* paint);
120486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint);
121486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
1225a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float* vertices, int* colors, SkPaint* paint);
123486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
1244bb942083a0d4db746adf95349108dd8ef842e32Romain Guy            const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
1255c13d89c1332fcc499379b9064b891187b75ca32Chet Haase            float left, float top, float right, float bottom, SkPaint* paint);
126486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawColor(int color, SkXfermode::Mode mode);
127486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawRect(float left, float top, float right, float bottom, SkPaint* paint);
128486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawRoundRect(float left, float top, float right, float bottom,
12901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy            float rx, float ry, SkPaint* paint);
130486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawCircle(float x, float y, float radius, SkPaint* paint);
131486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawOval(float left, float top, float right, float bottom, SkPaint* paint);
132486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawArc(float left, float top, float right, float bottom,
1338b2f5267f16c295f12faab810527cd6311997e34Romain Guy            float startAngle, float sweepAngle, bool useCenter, SkPaint* paint);
134486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawPath(SkPath* path, SkPaint* paint);
135486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawLines(float* points, int count, SkPaint* paint);
136486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawPoints(float* points, int count, SkPaint* paint);
137486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y,
138cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy            SkPaint* paint, float length = -1.0f);
139486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
140325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy            float hOffset, float vOffset, SkPaint* paint);
141486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawPosText(const char* text, int bytesCount, int count,
142325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy            const float* positions, SkPaint* paint);
14385bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
1444aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void resetShader();
1454aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void setupShader(SkiaShader* shader);
146d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
1474aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void resetColorFilter();
1484aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void setupColorFilter(SkiaColorFilter* filter);
149db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
1504aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void resetShadow();
1514aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void setupShadow(float radius, float dx, float dy, int color);
1521e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
1535ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    virtual void resetPaintFilter();
1545ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    virtual void setupPaintFilter(int clearBits, int setBits);
1555ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
1565ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    SkPaint* filterPaint(SkPaint* paint);
1575ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
158530041d3191ce817832a0108514617768e43cda6Romain Guy    ANDROID_API static uint32_t getStencilSize();
159530041d3191ce817832a0108514617768e43cda6Romain Guy
16013631f3da855f200a151e7837ed9f6b079622b58Romain Guy    void startMark(const char* name) const;
16113631f3da855f200a151e7837ed9f6b079622b58Romain Guy    void endMark() const;
16213631f3da855f200a151e7837ed9f6b079622b58Romain Guy
163e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guyprotected:
164e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    /**
165e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * Compose the layer defined in the current snapshot with the layer
166e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * defined by the previous snapshot.
167e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     *
168e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * The current snapshot *must* be a layer (flag kFlagIsLayer set.)
169e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     *
170e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * @param curent The current snapshot containing the layer to compose
171e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * @param previous The previous snapshot to compose the current layer with
172e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     */
173e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    virtual void composeLayer(sp<Snapshot> current, sp<Snapshot> previous);
174694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
175ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    /**
176f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * Marks the specified region as dirty at the specified bounds.
177ada830f639591b99c3e40de22b07296c7932a33fRomain Guy     */
178f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    void dirtyLayerUnchecked(Rect& bounds, Region* region);
179ada830f639591b99c3e40de22b07296c7932a33fRomain Guy
180ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    /**
181f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * Returns the current snapshot.
182ada830f639591b99c3e40de22b07296c7932a33fRomain Guy     */
183f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    sp<Snapshot> getSnapshot() {
184f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        return mSnapshot;
185f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
186ada830f639591b99c3e40de22b07296c7932a33fRomain Guy
18742f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    /**
18842f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     * Returns the region of the current layer.
18942f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     */
190f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    virtual Region* getRegion() {
191f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        return mSnapshot->region;
192f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
193f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
19442f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    /**
19542f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     * Indicates whether rendering is currently targeted at a layer.
19642f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     */
197f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    virtual bool hasLayer() {
198f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        return (mSnapshot->flags & Snapshot::kFlagFboTarget) && mSnapshot->region;
199f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
2001bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy
20142f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    /**
20242f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     * Returns the name of the FBO this renderer is rendering into.
20342f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     */
20442f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    virtual GLint getTargetFbo() {
20542f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy        return 0;
20642f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    }
20742f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy
20877a811610f99e21da7f88dafef60d09f345d0506Romain Guy    /**
20977a811610f99e21da7f88dafef60d09f345d0506Romain Guy     * Renders the specified layer as a textured quad.
21077a811610f99e21da7f88dafef60d09f345d0506Romain Guy     *
21177a811610f99e21da7f88dafef60d09f345d0506Romain Guy     * @param layer The layer to render
21277a811610f99e21da7f88dafef60d09f345d0506Romain Guy     * @param rect The bounds of the layer
21377a811610f99e21da7f88dafef60d09f345d0506Romain Guy     */
21477a811610f99e21da7f88dafef60d09f345d0506Romain Guy    void drawTextureLayer(Layer* layer, const Rect& rect);
21577a811610f99e21da7f88dafef60d09f345d0506Romain Guy
21608ae317c21ec3086b5017672bba87420cc38a407Romain Guyprivate:
2175cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
218ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy     * Ensures the state of the renderer is the same as the state of
219ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy     * the GL context.
220ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy     */
221ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    void syncState();
222ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
223ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    /**
2245cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Saves the current state of the renderer as a new snapshot.
2255cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * The new snapshot is saved in mSnapshot and the previous snapshot
2265cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * is linked from mSnapshot->previous.
2275cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
2288aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy     * @param flags The save flags; see SkCanvas for more information
2298aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy     *
2305cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @return The new save count. This value can be passed to #restoreToCount()
2315cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
2328aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    int saveSnapshot(int flags);
2335cbbce535744b89df5ecea95de21ee3733298260Romain Guy
2345cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
2355cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Restores the current snapshot; mSnapshot becomes mSnapshot->previous.
2365cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
2372542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy     * @return True if the clip was modified.
2385cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
239bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    bool restoreSnapshot();
240bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
2415cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
2425cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Sets the clipping rectangle using glScissor. The clip is defined by
2435cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * the current snapshot's clipRect member.
2445cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
245bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    void setScissorFromClip();
246bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
2475cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
248d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * Creates a new layer stored in the specified snapshot.
249d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     *
250d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param snapshot The snapshot associated with the new layer
251d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param left The left coordinate of the layer
252d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param top The top coordinate of the layer
253d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param right The right coordinate of the layer
254d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param bottom The bottom coordinate of the layer
255d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param alpha The translucency of the layer
256d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param mode The blending mode of the layer
257d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param flags The layer save flags
258eb99356a0548684a501766e6a524529ab93304c8Romain Guy     * @param previousFbo The name of the current framebuffer
259d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     *
260d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @return True if the layer was successfully created, false otherwise
261d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     */
262d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    bool createLayer(sp<Snapshot> snapshot, float left, float top, float right, float bottom,
263eb99356a0548684a501766e6a524529ab93304c8Romain Guy            int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo);
264d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
265d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    /**
2665b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * Creates a new layer stored in the specified snapshot as an FBO.
2675b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     *
2685b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param layer The layer to store as an FBO
2695b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param snapshot The snapshot associated with the new layer
2705b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param bounds The bounds of the layer
2715b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param previousFbo The name of the current framebuffer
2725b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     */
2735b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    bool createFboLayer(Layer* layer, Rect& bounds, sp<Snapshot> snapshot,
2745b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            GLuint previousFbo);
2755b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2765b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    /**
2775b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * Compose the specified layer as a region.
2785b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     *
2795b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param layer The layer to compose
2805b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param rect The layer's bounds
2815b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     */
2825b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    void composeLayerRegion(Layer* layer, const Rect& rect);
2835b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2845b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    /**
2855b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * Compose the specified layer as a simple rectangle.
2865b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     *
2875b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param layer The layer to compose
2885b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param rect The layer's bounds
2895b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param swap If true, the source and destination are swapped
2905b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     */
2915b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    void composeLayerRect(Layer* layer, const Rect& rect, bool swap = false);
2925b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
29354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
29454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * Clears all the regions corresponding to the current list of layers.
29554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * This method MUST be invoked before any drawing operation.
29654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
29754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    void clearLayerRegions();
29854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
29954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
300f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * Mark the layer as dirty at the specified coordinates. The coordinates
301f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * are transformed with the supplied matrix.
302f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     */
303f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    void dirtyLayer(const float left, const float top,
304f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float right, const float bottom, const mat4 transform);
305f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
306f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    /**
307f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * Mark the layer as dirty at the specified coordinates.
308f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     */
309f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    void dirtyLayer(const float left, const float top,
310f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float right, const float bottom);
311f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
312f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    /**
3135cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Draws a colored rectangle with the specified color. The specified coordinates
3145cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * are transformed by the current snapshot's transform matrix.
3155cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
3165cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param left The left coordinate of the rectangle
3175cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param top The top coordinate of the rectangle
3185cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param right The right coordinate of the rectangle
3195cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param bottom The bottom coordinate of the rectangle
3205cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param color The rectangle's ARGB color, defined as a packed 32 bits word
321026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param mode The Skia xfermode to use
3223d58c03de0d8877b36cdb78b0ca8b5cac7f600e2Romain Guy     * @param ignoreTransform True if the current transform should be ignored
3235b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param ignoreBlending True if the blending is set by the caller
3245cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
325026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    void drawColorRect(float left, float top, float right, float bottom,
3261c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy            int color, SkXfermode::Mode mode, bool ignoreTransform = false);
3275cbbce535744b89df5ecea95de21ee3733298260Romain Guy
32854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
32954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * Draws the shape represented by the specified path texture.
33054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * This method invokes drawPathTexture() but takes into account
33154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * the extra left/top offset and the texture offset to correctly
33254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * position the final shape.
33354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     *
33454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param left The left coordinate of the shape to render
33554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param top The top coordinate of the shape to render
33654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param texture The texture reprsenting the shape
33754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param paint The paint to draw the shape with
33854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
339486590963e2207d68eebd6944fec70d50d41116aChet Haase    status_t drawShape(float left, float top, const PathTexture* texture, SkPaint* paint);
34054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
34154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
34254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * Renders the rect defined by the specified bounds as a shape.
34354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * This will render the rect using a path texture, which is used to render
34454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * rects with stroke effects.
34554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     *
34654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param left The left coordinate of the rect to draw
34754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param top The top coordinate of the rect to draw
34854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param right The right coordinate of the rect to draw
34954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param bottom The bottom coordinate of the rect to draw
35054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param p The paint to draw the rect with
35154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
352486590963e2207d68eebd6944fec70d50d41116aChet Haase    status_t drawRectAsShape(float left, float top, float right, float bottom, SkPaint* p);
353c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy
35454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
35554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * Draws the specified texture as an alpha bitmap. Alpha bitmaps obey
35654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * different compositing rules.
35754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     *
35854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param texture The texture to draw with
35954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param left The x coordinate of the bitmap
36054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param top The y coordinate of the bitmap
36154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param paint The paint to render with
36254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
363a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    void drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint);
364a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
36554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
36654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * Renders the rect defined by the specified bounds as an anti-aliased rect.
36754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     *
36854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param left The left coordinate of the rect to draw
36954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param top The top coordinate of the rect to draw
37054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param right The right coordinate of the rect to draw
37154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param bottom The bottom coordinate of the rect to draw
37254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param color The color of the rect
37354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param mode The blending mode to draw the rect
37454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
375858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase    void drawAARect(float left, float top, float right, float bottom,
376858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase            int color, SkXfermode::Mode mode);
377858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
3785cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
3795cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Draws a textured rectangle with the specified texture. The specified coordinates
3805cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * are transformed by the current snapshot's transform matrix.
3815cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
3825cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param left The left coordinate of the rectangle
3835cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param top The top coordinate of the rectangle
3845cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param right The right coordinate of the rectangle
3855cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param bottom The bottom coordinate of the rectangle
3865cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param texture The texture name to map onto the rectangle
3875cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param alpha An additional translucency parameter, between 0.0f and 1.0f
388d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param mode The blending mode
389c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy     * @param blend True if the texture contains an alpha channel
3905cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
391bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    void drawTextureRect(float left, float top, float right, float bottom, GLuint texture,
392a979474f15b454c8e2963f239a3770e200bb227cRomain Guy            float alpha, SkXfermode::Mode mode, bool blend);
393c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy
394026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    /**
39582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * Draws a textured rectangle with the specified texture. The specified coordinates
39682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * are transformed by the current snapshot's transform matrix.
39782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     *
39882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param left The left coordinate of the rectangle
39982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param top The top coordinate of the rectangle
40082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param right The right coordinate of the rectangle
40182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param bottom The bottom coordinate of the rectangle
40282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param texture The texture to use
40382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param paint The paint containing the alpha, blending mode, etc.
40482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     */
405a979474f15b454c8e2963f239a3770e200bb227cRomain Guy    void drawTextureRect(float left, float top, float right, float bottom,
4068164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy            Texture* texture, SkPaint* paint);
40782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
40882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    /**
40903750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy     * Draws a textured mesh with the specified texture. If the indices are omitted,
41003750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy     * the mesh is drawn as a simple quad. The mesh pointers become offsets when a
41103750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy     * VBO is bound.
41282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     *
41382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param left The left coordinate of the rectangle
41482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param top The top coordinate of the rectangle
41582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param right The right coordinate of the rectangle
41682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param bottom The bottom coordinate of the rectangle
41782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param texture The texture name to map onto the rectangle
41882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param alpha An additional translucency parameter, between 0.0f and 1.0f
41982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param mode The blending mode
42082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param blend True if the texture contains an alpha channel
42182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param vertices The vertices that define the mesh
42282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param texCoords The texture coordinates of each vertex
42382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param elementsCount The number of elements in the mesh, required by indices
424f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy     * @param swapSrcDst Whether or not the src and dst blending operations should be swapped
425f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy     * @param ignoreTransform True if the current transform should be ignored
42603750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy     * @param vbo The VBO used to draw the mesh
4275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param ignoreScale True if the model view matrix should not be scaled
4285b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param dirty True if calling this method should dirty the current layer
429f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy     */
430f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy    void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture,
431a979474f15b454c8e2963f239a3770e200bb227cRomain Guy            float alpha, SkXfermode::Mode mode, bool blend,
4326820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy            GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
4335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
4345b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            bool ignoreScale = false, bool dirty = true);
435f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
436f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy    /**
4370a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * Draws text underline and strike-through if needed.
4380a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     *
4390a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param text The text to decor
4400a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param bytesCount The number of bytes in the text
4410a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param length The length in pixels of the text, can be <= 0.0f to force a measurement
4420a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param x The x coordinate where the text will be drawn
4430a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param y The y coordinate where the text will be drawn
4440a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param paint The paint to draw the text with
4450a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     */
4460a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    void drawTextDecorations(const char* text, int bytesCount, float length,
4470a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            float x, float y, SkPaint* paint);
4481e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
44954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
45054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * Draws a path texture. Path textures are alpha8 bitmaps that need special
45154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * compositing to apply colors/filters/etc.
45254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     *
45354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param texture The texture to render
45454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param x The x coordinate where the texture will be drawn
45554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param y The y coordinate where the texture will be drawn
45654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param paint The paint to draw the texture with
45754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
45801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    void drawPathTexture(const PathTexture* texture, float x, float y, SkPaint* paint);
45901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
4601e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    /**
461ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy     * Resets the texture coordinates stored in mMeshVertices. Setting the values
462026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * back to default is achieved by calling:
463026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     *
4648ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy     * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
465026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     *
466026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param u1 The left coordinate of the texture
467026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param v1 The bottom coordinate of the texture
468026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param u2 The right coordinate of the texture
469026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param v2 The top coordinate of the texture
470026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     */
471026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
472026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
4738ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    /**
4748ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy     * Gets the alpha and xfermode out of a paint object. If the paint is null
4758ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy     * alpha will be 255 and the xfermode will be SRC_OVER.
4768ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy     *
4778ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy     * @param paint The paint to extract values from
4788ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy     * @param alpha Where to store the resulting alpha
4798ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy     * @param mode Where to store the resulting xfermode
4808ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy     */
4815c13d89c1332fcc499379b9064b891187b75ca32Chet Haase    inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode);
4828ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
483f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy    /**
484746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     * Binds the specified texture. The texture unit must have been selected
485746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     * prior to calling this method.
486a1db574036c9bc2d397b69f8200594027e1fff16Romain Guy     */
487746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    inline void bindTexture(GLuint texture) {
488746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy        glBindTexture(GL_TEXTURE_2D, texture);
489746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    }
490746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
491746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    /**
492aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     * Binds the specified EGLImage texture. The texture unit must have been selected
493aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     * prior to calling this method.
494aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     */
495aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    inline void bindExternalTexture(GLuint texture) {
496aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
497aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
498aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
499aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    /**
50082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * Enable or disable blending as necessary. This function sets the appropriate
50182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * blend function based on the specified xfermode.
50282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     */
503f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    inline void chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description,
504f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy            bool swapSrcDst = false);
505a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy
506f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    /**
507f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy     * Safely retrieves the mode from the specified xfermode. If the specified
508f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy     * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode.
509f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy     */
510a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy    inline SkXfermode::Mode getXfermode(SkXfermode* mode);
51182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
512260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    /**
513d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * Use the specified program with the current GL context. If the program is already
514d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * in use, it will not be bound again. If it is not in use, the current program is
515d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * marked unused and the specified program becomes used and becomes the new
516d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * current program.
5176926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy     *
518d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * @param program The program to use
519d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     *
520d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * @return true If the specified program was already in use, false otherwise.
521260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy     */
522889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    inline bool useProgram(Program* program);
523260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy
524746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    /**
525746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     * Invoked before any drawing operation. This sets required state.
526746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     */
52754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    void setupDraw(bool clear = true);
52870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    /**
52970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy     * Various methods to setup OpenGL rendering.
53070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy     */
53170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawWithTexture(bool isAlpha8 = false);
532aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    void setupDrawWithExternalTexture();
53315bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    void setupDrawNoTexture();
5345b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    void setupDrawAALine();
535ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    void setupDrawPoint(float pointSize);
53670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawColor(int color);
5378d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    void setupDrawColor(int color, int alpha);
53870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawColor(float r, float g, float b, float a);
53986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    void setupDrawAlpha8Color(int color, int alpha);
54086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    void setupDrawAlpha8Color(float r, float g, float b, float a);
54170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawShader();
54270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawColorFilter();
54370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawBlending(SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
54470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            bool swapSrcDst = false);
54570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawBlending(bool blend = true, SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
54670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            bool swapSrcDst = false);
54770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawProgram();
54870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawDirtyRegionsDisabled();
5498a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    void setupDrawModelViewIdentity(bool offset = false);
55070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawModelView(float left, float top, float right, float bottom,
55170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            bool ignoreTransform = false, bool ignoreModelView = false);
55270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawModelViewTranslate(float left, float top, float right, float bottom,
55370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            bool ignoreTransform = false);
554ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    void setupDrawPointUniforms();
55570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawColorUniforms();
55686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    void setupDrawPureColorUniforms();
5578d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    void setupDrawShaderIdentityUniforms();
55870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawShaderUniforms(bool ignoreTransform = false);
55970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawColorFilterUniforms();
56070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawSimpleMesh();
56170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawTexture(GLuint texture);
562aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    void setupDrawExternalTexture(GLuint texture);
5638f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    void setupDrawTextureTransform();
5648f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    void setupDrawTextureTransformUniforms(mat4& transform);
5658d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0);
56615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    void setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords);
5675b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    void setupDrawVertices(GLvoid* vertices);
56899585adeb4167ca357a72eb866f34c1af944f4b9Chet Haase    void setupDrawAALine(GLvoid* vertices, GLvoid* distanceCoords, GLvoid* lengthCoords,
5697b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy            float strokeWidth, int& widthSlot, int& lengthSlot);
5707b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy    void finishDrawAALine(const int widthSlot, const int lengthSlot);
57170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void finishDrawTexture();
572f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    void accountForClear(SkXfermode::Mode mode);
573746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
5743a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    void drawRegionRects(const Region& region);
5753a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
576746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    /**
577746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     * Should be invoked every time the glScissor is modified.
578746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     */
579746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    inline void dirtyClip() {
580746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy        mDirtyClip = true;
581746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    }
582746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
583bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    // Dimensions of the drawing surface
584bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    int mWidth, mHeight;
585bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
58685bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy    // Matrix used for ortho projection in shaders
587260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    mat4 mOrthoMatrix;
588bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
589c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy    // Model-view matrix used to position/size objects
590c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy    mat4 mModelView;
591c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy
592bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    // Number of saved states
593bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    int mSaveCount;
594f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy    // Base state
595ae5575b3421c8fbe590ab046d7d5f2b36ecfd821Romain Guy    sp<Snapshot> mFirstSnapshot;
596bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    // Current state
597bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    sp<Snapshot> mSnapshot;
5989d5316e3f56d138504565ff311145ac01621dff4Romain Guy
5999d5316e3f56d138504565ff311145ac01621dff4Romain Guy    // Shaders
60006f96e2652e4855b6520ad9dd70583677605b79aRomain Guy    SkiaShader* mShader;
601026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
602db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    // Color filters
603db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    SkiaColorFilter* mColorFilter;
604db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
605026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    // Used to draw textured quads
606ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    TextureVertex mMeshVertices[4];
607ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
6081e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    // Drop shadow
6091e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    bool mHasShadow;
6101e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    float mShadowRadius;
6111e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    float mShadowDx;
6121e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    float mShadowDy;
6131e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    int mShadowColor;
6141e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
6155ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    // Draw filters
6165ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    bool mHasDrawFilter;
6175ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    int mPaintFilterClearBits;
6185ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    int mPaintFilterSetBits;
6195ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    SkPaint mFilteredPaint;
6205ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
62182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    // Various caches
622fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    Caches& mCaches;
6238694230ff25fa0a60e480d424843e56b718f0516Romain Guy
6248f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    // List of rectangles to clear after saveLayer() is invoked
62554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    Vector<Rect*> mLayers;
6268f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    // List of functors to invoke after a frame is drawn
627ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    SortedVector<Functor*> mFunctors;
62854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
62999bcdc52dcb365ed7d8cfa13540fb33fbcbbac9dRomain Guy    // Indentity matrix
63099bcdc52dcb365ed7d8cfa13540fb33fbcbbac9dRomain Guy    const mat4 mIdentity;
63199bcdc52dcb365ed7d8cfa13540fb33fbcbbac9dRomain Guy
632746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    // Indicates whether the clip must be restored
633746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    bool mDirtyClip;
634746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
63570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // The following fields are used to setup drawing
63670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Used to describe the shaders to generate
63770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    ProgramDescription mDescription;
63870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Color description
63970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    bool mColorSet;
64070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    float mColorA, mColorR, mColorG, mColorB;
64170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Indicates that the shader should get a color
64270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    bool mSetShaderColor;
64370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Current texture unit
64470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    GLuint mTextureUnit;
64570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Track dirty regions, true by default
64670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    bool mTrackDirtyRegions;
64770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
648b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy    friend class DisplayListRenderer;
649b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy
650bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}; // class OpenGLRenderer
651e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
6529d5316e3f56d138504565ff311145ac01621dff4Romain Guy}; // namespace uirenderer
653e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}; // namespace android
654e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
6555b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_OPENGL_RENDERER_H
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