1e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy/* 2e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Copyright (C) 2010 The Android Open Source Project 3e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * 4e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Licensed under the Apache License, Version 2.0 (the "License"); 5e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * you may not use this file except in compliance with the License. 6e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * You may obtain a copy of the License at 7e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * 8e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * http://www.apache.org/licenses/LICENSE-2.0 9e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * 10e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Unless required by applicable law or agreed to in writing, software 11e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * distributed under the License is distributed on an "AS IS" BASIS, 12e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * See the License for the specific language governing permissions and 14e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * limitations under the License. 15e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy */ 16e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy 175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_OPENGL_RENDERER_H 185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_OPENGL_RENDERER_H 199d5316e3f56d138504565ff311145ac01621dff4Romain Guy 209d5316e3f56d138504565ff311145ac01621dff4Romain Guy#include <GLES2/gl2.h> 219d5316e3f56d138504565ff311145ac01621dff4Romain Guy#include <GLES2/gl2ext.h> 2285bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy 23ce0537b80087a6225273040a987414b1dd081aa0Romain Guy#include <SkBitmap.h> 24f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy#include <SkMatrix.h> 25ce0537b80087a6225273040a987414b1dd081aa0Romain Guy#include <SkPaint.h> 26079ba2c85b15e882629b8d188f5fbdb42f7f8eeaRomain Guy#include <SkRegion.h> 27d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy#include <SkShader.h> 2885bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#include <SkXfermode.h> 29e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy 30daf98e941e140e8739458126640183b9f296a2abChet Haase#include <utils/Functor.h> 31bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy#include <utils/RefBase.h> 32ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy#include <utils/SortedVector.h> 338694230ff25fa0a60e480d424843e56b718f0516Romain Guy#include <utils/Vector.h> 34bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy 357953745dd565167113f8cbfc461bc0521d32d870Romain Guy#include <cutils/compiler.h> 367953745dd565167113f8cbfc461bc0521d32d870Romain Guy 37c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#include "Debug.h" 3851769a68a5cb34e9564740c6a854fcb93018789dRomain Guy#include "Extensions.h" 39f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy#include "Matrix.h" 405cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include "Program.h" 41bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy#include "Rect.h" 425cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include "Snapshot.h" 43f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy#include "Vertex.h" 4406f96e2652e4855b6520ad9dd70583677605b79aRomain Guy#include "SkiaShader.h" 45db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy#include "SkiaColorFilter.h" 46fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy#include "Caches.h" 47bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy 48e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guynamespace android { 499d5316e3f56d138504565ff311145ac01621dff4Romain Guynamespace uirenderer { 50e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy 51f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy/////////////////////////////////////////////////////////////////////////////// 52f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Renderer 53f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy/////////////////////////////////////////////////////////////////////////////// 54f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy 550fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guyclass DisplayList; 56b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 575cbbce535744b89df5ecea95de21ee3733298260Romain Guy/** 585cbbce535744b89df5ecea95de21ee3733298260Romain Guy * OpenGL renderer used to draw accelerated 2D graphics. The API is a 595cbbce535744b89df5ecea95de21ee3733298260Romain Guy * simplified version of Skia's Canvas API. 605cbbce535744b89df5ecea95de21ee3733298260Romain Guy */ 6185bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guyclass OpenGLRenderer { 62e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guypublic: 637953745dd565167113f8cbfc461bc0521d32d870Romain Guy ANDROID_API OpenGLRenderer(); 64e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy virtual ~OpenGLRenderer(); 65e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy 6649c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy virtual bool isDeferred(); 6749c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy 68b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy virtual void setViewport(int width, int height); 69e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy 7044b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase ANDROID_API int prepare(bool opaque); 7144b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase virtual int prepareDirty(float left, float top, float right, float bottom, bool opaque); 72e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy virtual void finish(); 73e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy 746c319ca1275c8db892c39b48fc54864c949f9171Romain Guy // These two calls must not be recorded in display lists 75daf98e941e140e8739458126640183b9f296a2abChet Haase virtual void interrupt(); 76daf98e941e140e8739458126640183b9f296a2abChet Haase virtual void resume(); 776c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 788f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy ANDROID_API status_t invokeFunctors(Rect& dirty); 79ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy ANDROID_API void detachFunctor(Functor* functor); 80ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy ANDROID_API void attachFunctor(Functor* functor); 818f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty); 8208ae317c21ec3086b5017672bba87420cc38a407Romain Guy 837953745dd565167113f8cbfc461bc0521d32d870Romain Guy ANDROID_API int getSaveCount() const; 844aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual int save(int flags); 854aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void restore(); 864aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void restoreToCount(int saveCount); 87bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy 88e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy virtual int saveLayer(float left, float top, float right, float bottom, 895c13d89c1332fcc499379b9064b891187b75ca32Chet Haase SkPaint* p, int flags); 90e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy virtual int saveLayerAlpha(float left, float top, float right, float bottom, 91e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy int alpha, int flags); 92bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy 93f26c8be01bb218619e073a209c9d57fe9d26c517Romain Guy void setAlpha(float alpha) { 94db8c9a6a4d9bf8c39f834b25611926caf21380f6Chet Haase mSnapshot->alpha = alpha; 95db8c9a6a4d9bf8c39f834b25611926caf21380f6Chet Haase } 96db8c9a6a4d9bf8c39f834b25611926caf21380f6Chet Haase 974aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void translate(float dx, float dy); 984aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void rotate(float degrees); 994aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void scale(float sx, float sy); 100807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy virtual void skew(float sx, float sy); 101f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy 1027953745dd565167113f8cbfc461bc0521d32d870Romain Guy ANDROID_API void getMatrix(SkMatrix* matrix); 1034aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void setMatrix(SkMatrix* matrix); 1044aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void concatMatrix(SkMatrix* matrix); 105f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy 1067953745dd565167113f8cbfc461bc0521d32d870Romain Guy ANDROID_API const Rect& getClipBounds(); 1077953745dd565167113f8cbfc461bc0521d32d870Romain Guy ANDROID_API bool quickReject(float left, float top, float right, float bottom); 1084aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op); 109a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase virtual Rect* getClipRect(); 110bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy 1111271e2cc80b01d577e9db339459ef0222bb9320dChet Haase virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t flags, 1121271e2cc80b01d577e9db339459ef0222bb9320dChet Haase uint32_t level = 0); 113ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase virtual void outputDisplayList(DisplayList* displayList, uint32_t level = 0); 114486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawLayer(Layer* layer, float x, float y, SkPaint* paint); 115486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint); 116486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint); 117486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop, 118e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy float srcRight, float srcBottom, float dstLeft, float dstTop, 1195c13d89c1332fcc499379b9064b891187b75ca32Chet Haase float dstRight, float dstBottom, SkPaint* paint); 120486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint); 121486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight, 1225a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy float* vertices, int* colors, SkPaint* paint); 123486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs, 1244bb942083a0d4db746adf95349108dd8ef842e32Romain Guy const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors, 1255c13d89c1332fcc499379b9064b891187b75ca32Chet Haase float left, float top, float right, float bottom, SkPaint* paint); 126486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawColor(int color, SkXfermode::Mode mode); 127486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawRect(float left, float top, float right, float bottom, SkPaint* paint); 128486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawRoundRect(float left, float top, float right, float bottom, 12901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy float rx, float ry, SkPaint* paint); 130486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawCircle(float x, float y, float radius, SkPaint* paint); 131486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawOval(float left, float top, float right, float bottom, SkPaint* paint); 132486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawArc(float left, float top, float right, float bottom, 1338b2f5267f16c295f12faab810527cd6311997e34Romain Guy float startAngle, float sweepAngle, bool useCenter, SkPaint* paint); 134486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawPath(SkPath* path, SkPaint* paint); 135486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawLines(float* points, int count, SkPaint* paint); 136486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawPoints(float* points, int count, SkPaint* paint); 137486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y, 138cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy SkPaint* paint, float length = -1.0f); 139486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path, 140325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy float hOffset, float vOffset, SkPaint* paint); 141486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawPosText(const char* text, int bytesCount, int count, 142325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy const float* positions, SkPaint* paint); 14385bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy 1444aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void resetShader(); 1454aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void setupShader(SkiaShader* shader); 146d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy 1474aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void resetColorFilter(); 1484aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void setupColorFilter(SkiaColorFilter* filter); 149db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy 1504aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void resetShadow(); 1514aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void setupShadow(float radius, float dx, float dy, int color); 1521e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy 1535ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy virtual void resetPaintFilter(); 1545ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy virtual void setupPaintFilter(int clearBits, int setBits); 1555ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy 1565ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy SkPaint* filterPaint(SkPaint* paint); 1575ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy 158530041d3191ce817832a0108514617768e43cda6Romain Guy ANDROID_API static uint32_t getStencilSize(); 159530041d3191ce817832a0108514617768e43cda6Romain Guy 16013631f3da855f200a151e7837ed9f6b079622b58Romain Guy void startMark(const char* name) const; 16113631f3da855f200a151e7837ed9f6b079622b58Romain Guy void endMark() const; 16213631f3da855f200a151e7837ed9f6b079622b58Romain Guy 163e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guyprotected: 164e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy /** 165e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy * Compose the layer defined in the current snapshot with the layer 166e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy * defined by the previous snapshot. 167e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy * 168e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy * The current snapshot *must* be a layer (flag kFlagIsLayer set.) 169e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy * 170e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy * @param curent The current snapshot containing the layer to compose 171e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy * @param previous The previous snapshot to compose the current layer with 172e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy */ 173e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy virtual void composeLayer(sp<Snapshot> current, sp<Snapshot> previous); 174694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy 175ada830f639591b99c3e40de22b07296c7932a33fRomain Guy /** 176f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy * Marks the specified region as dirty at the specified bounds. 177ada830f639591b99c3e40de22b07296c7932a33fRomain Guy */ 178f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy void dirtyLayerUnchecked(Rect& bounds, Region* region); 179ada830f639591b99c3e40de22b07296c7932a33fRomain Guy 180ada830f639591b99c3e40de22b07296c7932a33fRomain Guy /** 181f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy * Returns the current snapshot. 182ada830f639591b99c3e40de22b07296c7932a33fRomain Guy */ 183f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy sp<Snapshot> getSnapshot() { 184f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy return mSnapshot; 185f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy } 186ada830f639591b99c3e40de22b07296c7932a33fRomain Guy 18742f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy /** 18842f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy * Returns the region of the current layer. 18942f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy */ 190f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy virtual Region* getRegion() { 191f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy return mSnapshot->region; 192f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy } 193f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 19442f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy /** 19542f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy * Indicates whether rendering is currently targeted at a layer. 19642f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy */ 197f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy virtual bool hasLayer() { 198f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy return (mSnapshot->flags & Snapshot::kFlagFboTarget) && mSnapshot->region; 199f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy } 2001bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy 20142f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy /** 20242f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy * Returns the name of the FBO this renderer is rendering into. 20342f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy */ 20442f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy virtual GLint getTargetFbo() { 20542f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy return 0; 20642f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy } 20742f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy 20877a811610f99e21da7f88dafef60d09f345d0506Romain Guy /** 20977a811610f99e21da7f88dafef60d09f345d0506Romain Guy * Renders the specified layer as a textured quad. 21077a811610f99e21da7f88dafef60d09f345d0506Romain Guy * 21177a811610f99e21da7f88dafef60d09f345d0506Romain Guy * @param layer The layer to render 21277a811610f99e21da7f88dafef60d09f345d0506Romain Guy * @param rect The bounds of the layer 21377a811610f99e21da7f88dafef60d09f345d0506Romain Guy */ 21477a811610f99e21da7f88dafef60d09f345d0506Romain Guy void drawTextureLayer(Layer* layer, const Rect& rect); 21577a811610f99e21da7f88dafef60d09f345d0506Romain Guy 21608ae317c21ec3086b5017672bba87420cc38a407Romain Guyprivate: 2175cbbce535744b89df5ecea95de21ee3733298260Romain Guy /** 218ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy * Ensures the state of the renderer is the same as the state of 219ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy * the GL context. 220ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy */ 221ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy void syncState(); 222ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy 223ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy /** 2245cbbce535744b89df5ecea95de21ee3733298260Romain Guy * Saves the current state of the renderer as a new snapshot. 2255cbbce535744b89df5ecea95de21ee3733298260Romain Guy * The new snapshot is saved in mSnapshot and the previous snapshot 2265cbbce535744b89df5ecea95de21ee3733298260Romain Guy * is linked from mSnapshot->previous. 2275cbbce535744b89df5ecea95de21ee3733298260Romain Guy * 2288aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy * @param flags The save flags; see SkCanvas for more information 2298aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy * 2305cbbce535744b89df5ecea95de21ee3733298260Romain Guy * @return The new save count. This value can be passed to #restoreToCount() 2315cbbce535744b89df5ecea95de21ee3733298260Romain Guy */ 2328aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy int saveSnapshot(int flags); 2335cbbce535744b89df5ecea95de21ee3733298260Romain Guy 2345cbbce535744b89df5ecea95de21ee3733298260Romain Guy /** 2355cbbce535744b89df5ecea95de21ee3733298260Romain Guy * Restores the current snapshot; mSnapshot becomes mSnapshot->previous. 2365cbbce535744b89df5ecea95de21ee3733298260Romain Guy * 2372542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy * @return True if the clip was modified. 2385cbbce535744b89df5ecea95de21ee3733298260Romain Guy */ 239bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy bool restoreSnapshot(); 240bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy 2415cbbce535744b89df5ecea95de21ee3733298260Romain Guy /** 2425cbbce535744b89df5ecea95de21ee3733298260Romain Guy * Sets the clipping rectangle using glScissor. The clip is defined by 2435cbbce535744b89df5ecea95de21ee3733298260Romain Guy * the current snapshot's clipRect member. 2445cbbce535744b89df5ecea95de21ee3733298260Romain Guy */ 245bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy void setScissorFromClip(); 246bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy 2475cbbce535744b89df5ecea95de21ee3733298260Romain Guy /** 248d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * Creates a new layer stored in the specified snapshot. 249d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * 250d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * @param snapshot The snapshot associated with the new layer 251d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * @param left The left coordinate of the layer 252d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * @param top The top coordinate of the layer 253d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * @param right The right coordinate of the layer 254d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * @param bottom The bottom coordinate of the layer 255d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * @param alpha The translucency of the layer 256d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * @param mode The blending mode of the layer 257d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * @param flags The layer save flags 258eb99356a0548684a501766e6a524529ab93304c8Romain Guy * @param previousFbo The name of the current framebuffer 259d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * 260d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * @return True if the layer was successfully created, false otherwise 261d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy */ 262d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy bool createLayer(sp<Snapshot> snapshot, float left, float top, float right, float bottom, 263eb99356a0548684a501766e6a524529ab93304c8Romain Guy int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo); 264d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy 265d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy /** 2665b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * Creates a new layer stored in the specified snapshot as an FBO. 2675b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * 2685b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * @param layer The layer to store as an FBO 2695b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * @param snapshot The snapshot associated with the new layer 2705b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * @param bounds The bounds of the layer 2715b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * @param previousFbo The name of the current framebuffer 2725b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy */ 2735b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy bool createFboLayer(Layer* layer, Rect& bounds, sp<Snapshot> snapshot, 2745b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy GLuint previousFbo); 2755b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy 2765b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy /** 2775b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * Compose the specified layer as a region. 2785b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * 2795b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * @param layer The layer to compose 2805b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * @param rect The layer's bounds 2815b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy */ 2825b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy void composeLayerRegion(Layer* layer, const Rect& rect); 2835b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy 2845b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy /** 2855b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * Compose the specified layer as a simple rectangle. 2865b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * 2875b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * @param layer The layer to compose 2885b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * @param rect The layer's bounds 2895b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * @param swap If true, the source and destination are swapped 2905b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy */ 2915b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy void composeLayerRect(Layer* layer, const Rect& rect, bool swap = false); 2925b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy 29354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy /** 29454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * Clears all the regions corresponding to the current list of layers. 29554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * This method MUST be invoked before any drawing operation. 29654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy */ 29754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy void clearLayerRegions(); 29854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy 29954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy /** 300f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy * Mark the layer as dirty at the specified coordinates. The coordinates 301f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy * are transformed with the supplied matrix. 302f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy */ 303f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy void dirtyLayer(const float left, const float top, 304f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy const float right, const float bottom, const mat4 transform); 305f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 306f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy /** 307f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy * Mark the layer as dirty at the specified coordinates. 308f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy */ 309f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy void dirtyLayer(const float left, const float top, 310f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy const float right, const float bottom); 311f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 312f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy /** 3135cbbce535744b89df5ecea95de21ee3733298260Romain Guy * Draws a colored rectangle with the specified color. The specified coordinates 3145cbbce535744b89df5ecea95de21ee3733298260Romain Guy * are transformed by the current snapshot's transform matrix. 3155cbbce535744b89df5ecea95de21ee3733298260Romain Guy * 3165cbbce535744b89df5ecea95de21ee3733298260Romain Guy * @param left The left coordinate of the rectangle 3175cbbce535744b89df5ecea95de21ee3733298260Romain Guy * @param top The top coordinate of the rectangle 3185cbbce535744b89df5ecea95de21ee3733298260Romain Guy * @param right The right coordinate of the rectangle 3195cbbce535744b89df5ecea95de21ee3733298260Romain Guy * @param bottom The bottom coordinate of the rectangle 3205cbbce535744b89df5ecea95de21ee3733298260Romain Guy * @param color The rectangle's ARGB color, defined as a packed 32 bits word 321026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy * @param mode The Skia xfermode to use 3223d58c03de0d8877b36cdb78b0ca8b5cac7f600e2Romain Guy * @param ignoreTransform True if the current transform should be ignored 3235b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * @param ignoreBlending True if the blending is set by the caller 3245cbbce535744b89df5ecea95de21ee3733298260Romain Guy */ 325026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy void drawColorRect(float left, float top, float right, float bottom, 3261c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy int color, SkXfermode::Mode mode, bool ignoreTransform = false); 3275cbbce535744b89df5ecea95de21ee3733298260Romain Guy 32854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy /** 32954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * Draws the shape represented by the specified path texture. 33054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * This method invokes drawPathTexture() but takes into account 33154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * the extra left/top offset and the texture offset to correctly 33254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * position the final shape. 33354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * 33454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param left The left coordinate of the shape to render 33554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param top The top coordinate of the shape to render 33654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param texture The texture reprsenting the shape 33754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param paint The paint to draw the shape with 33854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy */ 339486590963e2207d68eebd6944fec70d50d41116aChet Haase status_t drawShape(float left, float top, const PathTexture* texture, SkPaint* paint); 34054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy 34154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy /** 34254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * Renders the rect defined by the specified bounds as a shape. 34354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * This will render the rect using a path texture, which is used to render 34454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * rects with stroke effects. 34554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * 34654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param left The left coordinate of the rect to draw 34754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param top The top coordinate of the rect to draw 34854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param right The right coordinate of the rect to draw 34954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param bottom The bottom coordinate of the rect to draw 35054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param p The paint to draw the rect with 35154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy */ 352486590963e2207d68eebd6944fec70d50d41116aChet Haase status_t drawRectAsShape(float left, float top, float right, float bottom, SkPaint* p); 353c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy 35454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy /** 35554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * Draws the specified texture as an alpha bitmap. Alpha bitmaps obey 35654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * different compositing rules. 35754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * 35854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param texture The texture to draw with 35954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param left The x coordinate of the bitmap 36054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param top The y coordinate of the bitmap 36154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param paint The paint to render with 36254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy */ 363a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy void drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint); 364a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy 36554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy /** 36654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * Renders the rect defined by the specified bounds as an anti-aliased rect. 36754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * 36854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param left The left coordinate of the rect to draw 36954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param top The top coordinate of the rect to draw 37054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param right The right coordinate of the rect to draw 37154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param bottom The bottom coordinate of the rect to draw 37254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param color The color of the rect 37354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param mode The blending mode to draw the rect 37454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy */ 375858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase void drawAARect(float left, float top, float right, float bottom, 376858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase int color, SkXfermode::Mode mode); 377858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase 3785cbbce535744b89df5ecea95de21ee3733298260Romain Guy /** 3795cbbce535744b89df5ecea95de21ee3733298260Romain Guy * Draws a textured rectangle with the specified texture. The specified coordinates 3805cbbce535744b89df5ecea95de21ee3733298260Romain Guy * are transformed by the current snapshot's transform matrix. 3815cbbce535744b89df5ecea95de21ee3733298260Romain Guy * 3825cbbce535744b89df5ecea95de21ee3733298260Romain Guy * @param left The left coordinate of the rectangle 3835cbbce535744b89df5ecea95de21ee3733298260Romain Guy * @param top The top coordinate of the rectangle 3845cbbce535744b89df5ecea95de21ee3733298260Romain Guy * @param right The right coordinate of the rectangle 3855cbbce535744b89df5ecea95de21ee3733298260Romain Guy * @param bottom The bottom coordinate of the rectangle 3865cbbce535744b89df5ecea95de21ee3733298260Romain Guy * @param texture The texture name to map onto the rectangle 3875cbbce535744b89df5ecea95de21ee3733298260Romain Guy * @param alpha An additional translucency parameter, between 0.0f and 1.0f 388d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * @param mode The blending mode 389c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy * @param blend True if the texture contains an alpha channel 3905cbbce535744b89df5ecea95de21ee3733298260Romain Guy */ 391bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy void drawTextureRect(float left, float top, float right, float bottom, GLuint texture, 392a979474f15b454c8e2963f239a3770e200bb227cRomain Guy float alpha, SkXfermode::Mode mode, bool blend); 393c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy 394026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy /** 39582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * Draws a textured rectangle with the specified texture. The specified coordinates 39682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * are transformed by the current snapshot's transform matrix. 39782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * 39882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param left The left coordinate of the rectangle 39982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param top The top coordinate of the rectangle 40082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param right The right coordinate of the rectangle 40182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param bottom The bottom coordinate of the rectangle 40282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param texture The texture to use 40382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param paint The paint containing the alpha, blending mode, etc. 40482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy */ 405a979474f15b454c8e2963f239a3770e200bb227cRomain Guy void drawTextureRect(float left, float top, float right, float bottom, 4068164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy Texture* texture, SkPaint* paint); 40782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy 40882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy /** 40903750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy * Draws a textured mesh with the specified texture. If the indices are omitted, 41003750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy * the mesh is drawn as a simple quad. The mesh pointers become offsets when a 41103750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy * VBO is bound. 41282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * 41382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param left The left coordinate of the rectangle 41482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param top The top coordinate of the rectangle 41582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param right The right coordinate of the rectangle 41682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param bottom The bottom coordinate of the rectangle 41782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param texture The texture name to map onto the rectangle 41882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param alpha An additional translucency parameter, between 0.0f and 1.0f 41982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param mode The blending mode 42082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param blend True if the texture contains an alpha channel 42182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param vertices The vertices that define the mesh 42282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param texCoords The texture coordinates of each vertex 42382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param elementsCount The number of elements in the mesh, required by indices 424f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy * @param swapSrcDst Whether or not the src and dst blending operations should be swapped 425f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy * @param ignoreTransform True if the current transform should be ignored 42603750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy * @param vbo The VBO used to draw the mesh 4275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * @param ignoreScale True if the model view matrix should not be scaled 4285b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * @param dirty True if calling this method should dirty the current layer 429f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy */ 430f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture, 431a979474f15b454c8e2963f239a3770e200bb227cRomain Guy float alpha, SkXfermode::Mode mode, bool blend, 4326820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, 4335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0, 4345b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy bool ignoreScale = false, bool dirty = true); 435f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy 436f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy /** 4370a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy * Draws text underline and strike-through if needed. 4380a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy * 4390a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy * @param text The text to decor 4400a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy * @param bytesCount The number of bytes in the text 4410a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy * @param length The length in pixels of the text, can be <= 0.0f to force a measurement 4420a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy * @param x The x coordinate where the text will be drawn 4430a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy * @param y The y coordinate where the text will be drawn 4440a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy * @param paint The paint to draw the text with 4450a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy */ 4460a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy void drawTextDecorations(const char* text, int bytesCount, float length, 4470a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy float x, float y, SkPaint* paint); 4481e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy 44954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy /** 45054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * Draws a path texture. Path textures are alpha8 bitmaps that need special 45154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * compositing to apply colors/filters/etc. 45254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * 45354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param texture The texture to render 45454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param x The x coordinate where the texture will be drawn 45554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param y The y coordinate where the texture will be drawn 45654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param paint The paint to draw the texture with 45754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy */ 45801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy void drawPathTexture(const PathTexture* texture, float x, float y, SkPaint* paint); 45901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy 4601e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy /** 461ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * Resets the texture coordinates stored in mMeshVertices. Setting the values 462026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy * back to default is achieved by calling: 463026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy * 4648ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f); 465026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy * 466026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy * @param u1 The left coordinate of the texture 467026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy * @param v1 The bottom coordinate of the texture 468026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy * @param u2 The right coordinate of the texture 469026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy * @param v2 The top coordinate of the texture 470026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy */ 471026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2); 472026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy 4738ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy /** 4748ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy * Gets the alpha and xfermode out of a paint object. If the paint is null 4758ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy * alpha will be 255 and the xfermode will be SRC_OVER. 4768ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy * 4778ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy * @param paint The paint to extract values from 4788ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy * @param alpha Where to store the resulting alpha 4798ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy * @param mode Where to store the resulting xfermode 4808ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy */ 4815c13d89c1332fcc499379b9064b891187b75ca32Chet Haase inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode); 4828ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy 483f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy /** 484746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy * Binds the specified texture. The texture unit must have been selected 485746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy * prior to calling this method. 486a1db574036c9bc2d397b69f8200594027e1fff16Romain Guy */ 487746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy inline void bindTexture(GLuint texture) { 488746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy glBindTexture(GL_TEXTURE_2D, texture); 489746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy } 490746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy 491746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy /** 492aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy * Binds the specified EGLImage texture. The texture unit must have been selected 493aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy * prior to calling this method. 494aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy */ 495aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy inline void bindExternalTexture(GLuint texture) { 496aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture); 497aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy } 498aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy 499aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy /** 50082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * Enable or disable blending as necessary. This function sets the appropriate 50182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * blend function based on the specified xfermode. 50282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy */ 503f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy inline void chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description, 504f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy bool swapSrcDst = false); 505a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy 506f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy /** 507f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy * Safely retrieves the mode from the specified xfermode. If the specified 508f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode. 509f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy */ 510a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy inline SkXfermode::Mode getXfermode(SkXfermode* mode); 51182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy 512260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy /** 513d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy * Use the specified program with the current GL context. If the program is already 514d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy * in use, it will not be bound again. If it is not in use, the current program is 515d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy * marked unused and the specified program becomes used and becomes the new 516d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy * current program. 5176926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy * 518d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy * @param program The program to use 519d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy * 520d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy * @return true If the specified program was already in use, false otherwise. 521260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy */ 522889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy inline bool useProgram(Program* program); 523260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy 524746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy /** 525746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy * Invoked before any drawing operation. This sets required state. 526746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy */ 52754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy void setupDraw(bool clear = true); 52870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy /** 52970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy * Various methods to setup OpenGL rendering. 53070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy */ 53170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawWithTexture(bool isAlpha8 = false); 532aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy void setupDrawWithExternalTexture(); 53315bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy void setupDrawNoTexture(); 5345b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase void setupDrawAALine(); 535ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy void setupDrawPoint(float pointSize); 53670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawColor(int color); 5378d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy void setupDrawColor(int color, int alpha); 53870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawColor(float r, float g, float b, float a); 53986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy void setupDrawAlpha8Color(int color, int alpha); 54086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy void setupDrawAlpha8Color(float r, float g, float b, float a); 54170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawShader(); 54270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawColorFilter(); 54370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawBlending(SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode, 54470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy bool swapSrcDst = false); 54570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawBlending(bool blend = true, SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode, 54670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy bool swapSrcDst = false); 54770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawProgram(); 54870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawDirtyRegionsDisabled(); 5498a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase void setupDrawModelViewIdentity(bool offset = false); 55070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawModelView(float left, float top, float right, float bottom, 55170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy bool ignoreTransform = false, bool ignoreModelView = false); 55270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawModelViewTranslate(float left, float top, float right, float bottom, 55370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy bool ignoreTransform = false); 554ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy void setupDrawPointUniforms(); 55570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawColorUniforms(); 55686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy void setupDrawPureColorUniforms(); 5578d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy void setupDrawShaderIdentityUniforms(); 55870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawShaderUniforms(bool ignoreTransform = false); 55970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawColorFilterUniforms(); 56070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawSimpleMesh(); 56170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawTexture(GLuint texture); 562aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy void setupDrawExternalTexture(GLuint texture); 5638f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy void setupDrawTextureTransform(); 5648f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy void setupDrawTextureTransformUniforms(mat4& transform); 5658d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0); 56615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy void setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords); 5675b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase void setupDrawVertices(GLvoid* vertices); 56899585adeb4167ca357a72eb866f34c1af944f4b9Chet Haase void setupDrawAALine(GLvoid* vertices, GLvoid* distanceCoords, GLvoid* lengthCoords, 5697b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy float strokeWidth, int& widthSlot, int& lengthSlot); 5707b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy void finishDrawAALine(const int widthSlot, const int lengthSlot); 57170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void finishDrawTexture(); 572f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy void accountForClear(SkXfermode::Mode mode); 573746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy 5743a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy void drawRegionRects(const Region& region); 5753a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy 576746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy /** 577746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy * Should be invoked every time the glScissor is modified. 578746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy */ 579746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy inline void dirtyClip() { 580746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy mDirtyClip = true; 581746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy } 582746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy 583bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy // Dimensions of the drawing surface 584bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy int mWidth, mHeight; 585bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy 58685bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy // Matrix used for ortho projection in shaders 587260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy mat4 mOrthoMatrix; 588bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy 589c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy // Model-view matrix used to position/size objects 590c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy mat4 mModelView; 591c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy 592bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy // Number of saved states 593bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy int mSaveCount; 594f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy // Base state 595ae5575b3421c8fbe590ab046d7d5f2b36ecfd821Romain Guy sp<Snapshot> mFirstSnapshot; 596bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy // Current state 597bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy sp<Snapshot> mSnapshot; 5989d5316e3f56d138504565ff311145ac01621dff4Romain Guy 5999d5316e3f56d138504565ff311145ac01621dff4Romain Guy // Shaders 60006f96e2652e4855b6520ad9dd70583677605b79aRomain Guy SkiaShader* mShader; 601026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy 602db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy // Color filters 603db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy SkiaColorFilter* mColorFilter; 604db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy 605026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy // Used to draw textured quads 606ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy TextureVertex mMeshVertices[4]; 607ce0537b80087a6225273040a987414b1dd081aa0Romain Guy 6081e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy // Drop shadow 6091e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy bool mHasShadow; 6101e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy float mShadowRadius; 6111e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy float mShadowDx; 6121e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy float mShadowDy; 6131e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy int mShadowColor; 6141e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy 6155ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy // Draw filters 6165ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy bool mHasDrawFilter; 6175ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy int mPaintFilterClearBits; 6185ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy int mPaintFilterSetBits; 6195ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy SkPaint mFilteredPaint; 6205ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy 62182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy // Various caches 622fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy Caches& mCaches; 6238694230ff25fa0a60e480d424843e56b718f0516Romain Guy 6248f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy // List of rectangles to clear after saveLayer() is invoked 62554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy Vector<Rect*> mLayers; 6268f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy // List of functors to invoke after a frame is drawn 627ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy SortedVector<Functor*> mFunctors; 62854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy 62999bcdc52dcb365ed7d8cfa13540fb33fbcbbac9dRomain Guy // Indentity matrix 63099bcdc52dcb365ed7d8cfa13540fb33fbcbbac9dRomain Guy const mat4 mIdentity; 63199bcdc52dcb365ed7d8cfa13540fb33fbcbbac9dRomain Guy 632746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy // Indicates whether the clip must be restored 633746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy bool mDirtyClip; 634746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy 63570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy // The following fields are used to setup drawing 63670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy // Used to describe the shaders to generate 63770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy ProgramDescription mDescription; 63870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy // Color description 63970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy bool mColorSet; 64070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy float mColorA, mColorR, mColorG, mColorB; 64170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy // Indicates that the shader should get a color 64270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy bool mSetShaderColor; 64370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy // Current texture unit 64470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy GLuint mTextureUnit; 64570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy // Track dirty regions, true by default 64670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy bool mTrackDirtyRegions; 64770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy 648b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy friend class DisplayListRenderer; 649b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 650bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}; // class OpenGLRenderer 651e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy 6529d5316e3f56d138504565ff311145ac01621dff4Romain Guy}; // namespace uirenderer 653e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}; // namespace android 654e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy 6555b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_OPENGL_RENDERER_H 656