Texture.h revision 22158e139a3d6c6a9787ca0de224e9368f643284
1ce0537b80087a6225273040a987414b1dd081aa0Romain Guy/* 2ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * Copyright (C) 2010 The Android Open Source Project 3ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * 4ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * Licensed under the Apache License, Version 2.0 (the "License"); 5ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * you may not use this file except in compliance with the License. 6ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * You may obtain a copy of the License at 7ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * 8ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * http://www.apache.org/licenses/LICENSE-2.0 9ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * 10ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * Unless required by applicable law or agreed to in writing, software 11ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * distributed under the License is distributed on an "AS IS" BASIS, 12ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * See the License for the specific language governing permissions and 14ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * limitations under the License. 15ce0537b80087a6225273040a987414b1dd081aa0Romain Guy */ 16ce0537b80087a6225273040a987414b1dd081aa0Romain Guy 17ce0537b80087a6225273040a987414b1dd081aa0Romain Guy#ifndef ANDROID_UI_TEXTURE_H 18ce0537b80087a6225273040a987414b1dd081aa0Romain Guy#define ANDROID_UI_TEXTURE_H 19ce0537b80087a6225273040a987414b1dd081aa0Romain Guy 20ce0537b80087a6225273040a987414b1dd081aa0Romain Guy#include <GLES2/gl2.h> 21ce0537b80087a6225273040a987414b1dd081aa0Romain Guy 22ce0537b80087a6225273040a987414b1dd081aa0Romain Guynamespace android { 23ce0537b80087a6225273040a987414b1dd081aa0Romain Guynamespace uirenderer { 24ce0537b80087a6225273040a987414b1dd081aa0Romain Guy 25ce0537b80087a6225273040a987414b1dd081aa0Romain Guy/** 26ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * Represents an OpenGL texture. 27ce0537b80087a6225273040a987414b1dd081aa0Romain Guy */ 28ce0537b80087a6225273040a987414b1dd081aa0Romain Guystruct Texture { 2922158e139a3d6c6a9787ca0de224e9368f643284Romain Guy Texture() { 3022158e139a3d6c6a9787ca0de224e9368f643284Romain Guy cleanup = false; 3122158e139a3d6c6a9787ca0de224e9368f643284Romain Guy } 3222158e139a3d6c6a9787ca0de224e9368f643284Romain Guy 33ce0537b80087a6225273040a987414b1dd081aa0Romain Guy /** 34ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * Name of the texture. 35ce0537b80087a6225273040a987414b1dd081aa0Romain Guy */ 36ce0537b80087a6225273040a987414b1dd081aa0Romain Guy GLuint id; 37ce0537b80087a6225273040a987414b1dd081aa0Romain Guy /** 38fe8809471a40cac8acc984adfa51c39e13e83947Romain Guy * Generation of the backing bitmap, 39fe8809471a40cac8acc984adfa51c39e13e83947Romain Guy */ 40fe8809471a40cac8acc984adfa51c39e13e83947Romain Guy uint32_t generation; 41fe8809471a40cac8acc984adfa51c39e13e83947Romain Guy /** 42ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * Indicates whether the texture requires blending. 43ce0537b80087a6225273040a987414b1dd081aa0Romain Guy */ 44ce0537b80087a6225273040a987414b1dd081aa0Romain Guy bool blend; 45ce0537b80087a6225273040a987414b1dd081aa0Romain Guy /** 46ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * Width of the backing bitmap. 47ce0537b80087a6225273040a987414b1dd081aa0Romain Guy */ 487d139ba2c331f11e9b485753cc727a0ff202f2a4Romain Guy uint32_t width; 49ce0537b80087a6225273040a987414b1dd081aa0Romain Guy /** 50ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * Height of the backing bitmap. 51ce0537b80087a6225273040a987414b1dd081aa0Romain Guy */ 527d139ba2c331f11e9b485753cc727a0ff202f2a4Romain Guy uint32_t height; 5322158e139a3d6c6a9787ca0de224e9368f643284Romain Guy /** 5422158e139a3d6c6a9787ca0de224e9368f643284Romain Guy * Indicates whether this texture should be cleaned up after use. 5522158e139a3d6c6a9787ca0de224e9368f643284Romain Guy */ 5622158e139a3d6c6a9787ca0de224e9368f643284Romain Guy bool cleanup; 57ce0537b80087a6225273040a987414b1dd081aa0Romain Guy}; // struct Texture 58ce0537b80087a6225273040a987414b1dd081aa0Romain Guy 5922158e139a3d6c6a9787ca0de224e9368f643284Romain Guyclass AutoTexture { 6022158e139a3d6c6a9787ca0de224e9368f643284Romain Guypublic: 6122158e139a3d6c6a9787ca0de224e9368f643284Romain Guy AutoTexture(const Texture* texture): mTexture(texture) { } 6222158e139a3d6c6a9787ca0de224e9368f643284Romain Guy ~AutoTexture() { 6322158e139a3d6c6a9787ca0de224e9368f643284Romain Guy if (mTexture && mTexture->cleanup) { 6422158e139a3d6c6a9787ca0de224e9368f643284Romain Guy glDeleteTextures(1, &mTexture->id); 6522158e139a3d6c6a9787ca0de224e9368f643284Romain Guy delete mTexture; 6622158e139a3d6c6a9787ca0de224e9368f643284Romain Guy } 6722158e139a3d6c6a9787ca0de224e9368f643284Romain Guy } 6822158e139a3d6c6a9787ca0de224e9368f643284Romain Guy 6922158e139a3d6c6a9787ca0de224e9368f643284Romain Guyprivate: 7022158e139a3d6c6a9787ca0de224e9368f643284Romain Guy const Texture* mTexture; 7122158e139a3d6c6a9787ca0de224e9368f643284Romain Guy}; // class AutoTexture 7222158e139a3d6c6a9787ca0de224e9368f643284Romain Guy 73ce0537b80087a6225273040a987414b1dd081aa0Romain Guy}; // namespace uirenderer 74ce0537b80087a6225273040a987414b1dd081aa0Romain Guy}; // namespace android 75ce0537b80087a6225273040a987414b1dd081aa0Romain Guy 76ce0537b80087a6225273040a987414b1dd081aa0Romain Guy#endif // ANDROID_UI_TEXTURE_H 77