rsFBOCache.cpp revision b322033c13487a174bb9c26466e9684d1ff4de8d
1/* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "rsFBOCache.h" 18 19#include "rsContext.h" 20#include "rsAllocation.h" 21 22using namespace android; 23using namespace android::renderscript; 24 25 26FBOCache::FBOCache() { 27 mDirty = true; 28 mHal.state.colorTargetsCount = 1; 29 mHal.state.colorTargets = new Allocation*[mHal.state.colorTargetsCount]; 30 mColorTargets = new ObjectBaseRef<Allocation>[mHal.state.colorTargetsCount]; 31 resetAll(NULL); 32} 33 34FBOCache::~FBOCache() { 35 delete[] mHal.state.colorTargets; 36 delete[] mColorTargets; 37} 38 39void FBOCache::init(Context *rsc) { 40 rsc->mHal.funcs.framebuffer.init(rsc, this); 41} 42 43void FBOCache::deinit(Context *rsc) { 44 rsc->mHal.funcs.framebuffer.destroy(rsc, this); 45} 46 47void FBOCache::bindColorTarget(Context *rsc, Allocation *a, uint32_t slot) { 48 if (slot >= mHal.state.colorTargetsCount) { 49 ALOGE("Invalid render target index"); 50 return; 51 } 52 if (a != NULL) { 53 if (!(a->getIsTexture() || (a->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT))) { 54 ALOGE("Invalid Color Target"); 55 return; 56 } 57 } 58 mColorTargets[slot].set(a); 59 mHal.state.colorTargets[slot] = a; 60 mDirty = true; 61} 62 63void FBOCache::bindDepthTarget(Context *rsc, Allocation *a) { 64 if (a != NULL) { 65 if (!a->getIsRenderTarget()) { 66 ALOGE("Invalid Depth Target"); 67 return; 68 } 69 } 70 mDepthTarget.set(a); 71 mHal.state.depthTarget = a; 72 mDirty = true; 73} 74 75void FBOCache::resetAll(Context *) { 76 for (uint32_t i = 0; i < mHal.state.colorTargetsCount; i ++) { 77 mColorTargets[i].set(NULL); 78 mHal.state.colorTargets[i] = NULL; 79 } 80 mDepthTarget.set(NULL); 81 mHal.state.depthTarget = NULL; 82 mDirty = true; 83} 84 85void FBOCache::setup(Context *rsc) { 86 if (!mDirty) { 87 return; 88 } 89 90 rsc->mHal.funcs.framebuffer.setActive(rsc, this); 91 92 mDirty = false; 93} 94