rs_hal.h revision 3715b00e7b10a2624c1d5c696186c7a2f4a75a91
1/* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef RS_HAL_H 18#define RS_HAL_H 19 20#include <rsDefines.h> 21 22struct ANativeWindow; 23 24namespace android { 25namespace renderscript { 26 27class Context; 28class ObjectBase; 29class Element; 30class Type; 31class Allocation; 32class Script; 33class ScriptC; 34class Path; 35class Program; 36class ProgramStore; 37class ProgramRaster; 38class ProgramVertex; 39class ProgramFragment; 40class Mesh; 41class Sampler; 42class FBOCache; 43 44typedef void *(*RsHalSymbolLookupFunc)(void *usrptr, char const *symbolName); 45 46typedef struct { 47 const void *in; 48 void *out; 49 const void *usr; 50 size_t usr_len; 51 uint32_t x; 52 uint32_t y; 53 uint32_t z; 54 uint32_t lod; 55 RsAllocationCubemapFace face; 56 uint32_t ar[16]; 57} RsForEachStubParamStruct; 58 59/** 60 * Script management functions 61 */ 62typedef struct { 63 bool (*initGraphics)(const Context *); 64 void (*shutdownGraphics)(const Context *); 65 bool (*setSurface)(const Context *, uint32_t w, uint32_t h, RsNativeWindow); 66 void (*swap)(const Context *); 67 68 void (*shutdownDriver)(Context *); 69 void (*getVersion)(unsigned int *major, unsigned int *minor); 70 void (*setPriority)(const Context *, int32_t priority); 71 72 73 74 struct { 75 bool (*init)(const Context *rsc, ScriptC *s, 76 char const *resName, 77 char const *cacheDir, 78 uint8_t const *bitcode, 79 size_t bitcodeSize, 80 uint32_t flags); 81 82 void (*invokeFunction)(const Context *rsc, Script *s, 83 uint32_t slot, 84 const void *params, 85 size_t paramLength); 86 int (*invokeRoot)(const Context *rsc, Script *s); 87 void (*invokeForEach)(const Context *rsc, 88 Script *s, 89 uint32_t slot, 90 const Allocation * ain, 91 Allocation * aout, 92 const void * usr, 93 uint32_t usrLen, 94 const RsScriptCall *sc); 95 void (*invokeInit)(const Context *rsc, Script *s); 96 void (*invokeFreeChildren)(const Context *rsc, Script *s); 97 98 void (*setGlobalVar)(const Context *rsc, const Script *s, 99 uint32_t slot, 100 void *data, 101 size_t dataLength); 102 void (*setGlobalBind)(const Context *rsc, const Script *s, 103 uint32_t slot, 104 void *data); 105 void (*setGlobalObj)(const Context *rsc, const Script *s, 106 uint32_t slot, 107 ObjectBase *data); 108 109 void (*destroy)(const Context *rsc, Script *s); 110 } script; 111 112 struct { 113 bool (*init)(const Context *rsc, Allocation *alloc, bool forceZero); 114 void (*destroy)(const Context *rsc, Allocation *alloc); 115 116 void (*resize)(const Context *rsc, const Allocation *alloc, const Type *newType, 117 bool zeroNew); 118 void (*syncAll)(const Context *rsc, const Allocation *alloc, RsAllocationUsageType src); 119 void (*markDirty)(const Context *rsc, const Allocation *alloc); 120 121 int32_t (*initSurfaceTexture)(const Context *rsc, const Allocation *alloc); 122 void (*setSurfaceTexture)(const Context *rsc, Allocation *alloc, ANativeWindow *sur); 123 void (*ioSend)(const Context *rsc, Allocation *alloc); 124 void (*ioReceive)(const Context *rsc, Allocation *alloc); 125 126 void (*data1D)(const Context *rsc, const Allocation *alloc, 127 uint32_t xoff, uint32_t lod, uint32_t count, 128 const void *data, uint32_t sizeBytes); 129 void (*data2D)(const Context *rsc, const Allocation *alloc, 130 uint32_t xoff, uint32_t yoff, uint32_t lod, 131 RsAllocationCubemapFace face, uint32_t w, uint32_t h, 132 const void *data, uint32_t sizeBytes); 133 void (*data3D)(const Context *rsc, const Allocation *alloc, 134 uint32_t xoff, uint32_t yoff, uint32_t zoff, 135 uint32_t lod, RsAllocationCubemapFace face, 136 uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes); 137 138 // Allocation to allocation copies 139 void (*allocData1D)(const Context *rsc, 140 const Allocation *dstAlloc, 141 uint32_t dstXoff, uint32_t dstLod, uint32_t count, 142 const Allocation *srcAlloc, uint32_t srcXoff, uint32_t srcLod); 143 void (*allocData2D)(const Context *rsc, 144 const Allocation *dstAlloc, 145 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod, 146 RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h, 147 const Allocation *srcAlloc, 148 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod, 149 RsAllocationCubemapFace srcFace); 150 void (*allocData3D)(const Context *rsc, 151 const Allocation *dstAlloc, 152 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, 153 uint32_t dstLod, RsAllocationCubemapFace dstFace, 154 uint32_t w, uint32_t h, uint32_t d, 155 const Allocation *srcAlloc, 156 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, 157 uint32_t srcLod, RsAllocationCubemapFace srcFace); 158 159 void (*elementData1D)(const Context *rsc, const Allocation *alloc, uint32_t x, 160 const void *data, uint32_t elementOff, uint32_t sizeBytes); 161 void (*elementData2D)(const Context *rsc, const Allocation *alloc, uint32_t x, uint32_t y, 162 const void *data, uint32_t elementOff, uint32_t sizeBytes); 163 164 165 } allocation; 166 167 struct { 168 bool (*init)(const Context *rsc, const ProgramStore *ps); 169 void (*setActive)(const Context *rsc, const ProgramStore *ps); 170 void (*destroy)(const Context *rsc, const ProgramStore *ps); 171 } store; 172 173 struct { 174 bool (*init)(const Context *rsc, const ProgramRaster *ps); 175 void (*setActive)(const Context *rsc, const ProgramRaster *ps); 176 void (*destroy)(const Context *rsc, const ProgramRaster *ps); 177 } raster; 178 179 struct { 180 bool (*init)(const Context *rsc, const ProgramVertex *pv, 181 const char* shader, uint32_t shaderLen); 182 void (*setActive)(const Context *rsc, const ProgramVertex *pv); 183 void (*destroy)(const Context *rsc, const ProgramVertex *pv); 184 } vertex; 185 186 struct { 187 bool (*init)(const Context *rsc, const ProgramFragment *pf, 188 const char* shader, uint32_t shaderLen); 189 void (*setActive)(const Context *rsc, const ProgramFragment *pf); 190 void (*destroy)(const Context *rsc, const ProgramFragment *pf); 191 } fragment; 192 193 struct { 194 bool (*init)(const Context *rsc, const Mesh *m); 195 void (*draw)(const Context *rsc, const Mesh *m, uint32_t primIndex, uint32_t start, uint32_t len); 196 void (*destroy)(const Context *rsc, const Mesh *m); 197 } mesh; 198 199 struct { 200 bool (*initStatic)(const Context *rsc, const Path *m, const Allocation *vtx, const Allocation *loops); 201 bool (*initDynamic)(const Context *rsc, const Path *m); 202 void (*draw)(const Context *rsc, const Path *m); 203 void (*destroy)(const Context *rsc, const Path *m); 204 } path; 205 206 struct { 207 bool (*init)(const Context *rsc, const Sampler *m); 208 void (*destroy)(const Context *rsc, const Sampler *m); 209 } sampler; 210 211 struct { 212 bool (*init)(const Context *rsc, const FBOCache *fb); 213 void (*setActive)(const Context *rsc, const FBOCache *fb); 214 void (*destroy)(const Context *rsc, const FBOCache *fb); 215 } framebuffer; 216 217} RsdHalFunctions; 218 219 220} 221} 222 223 224bool rsdHalInit(android::renderscript::Context *, uint32_t version_major, uint32_t version_minor); 225 226#endif 227 228