Searched defs:indexBuf (Results 1 - 4 of 4) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/
H A DSkeletonWire.java59 private void writeConnections(ShortBuffer indexBuf, Bone bone){ argument
62 indexBuf.put( (short) skeleton.getBoneIndex(bone) );
64 indexBuf.put( (short) skeleton.getBoneIndex(child) );
66 writeConnections(indexBuf, child);
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
H A DLwjglGL1Renderer.java995 public void drawTriangleList(VertexBuffer indexBuf, Mesh mesh, int count) { argument
998 Buffer indexData = indexBuf.getData();
1008 int fmt = convertVertexFormat(indexBuf.getFormat());
1009 // int elSize = indexBuf.getFormat().getComponentSize();
1031 convertVertexFormat(indexBuf.getFormat()),
H A DLwjglRenderer.java2222 public void drawTriangleList(VertexBuffer indexBuf, Mesh mesh, int count) { argument
2223 if (indexBuf.getBufferType() != VertexBuffer.Type.Index) {
2227 if (indexBuf.isUpdateNeeded()) {
2228 updateBufferData(indexBuf);
2231 int bufId = indexBuf.getId();
2237 //statistics.onVertexBufferUse(indexBuf, true);
2239 //statistics.onVertexBufferUse(indexBuf, true);
2250 int fmt = convertFormat(indexBuf.getFormat());
2251 int elSize = indexBuf.getFormat().getComponentSize();
2284 indexBuf
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/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
H A DOGLESShaderRenderer.java2434 public void drawTriangleList(VertexBuffer indexBuf, Mesh mesh, int count) { argument
2440 if (indexBuf.getBufferType() != VertexBuffer.Type.Index) {
2444 if (indexBuf.isUpdateNeeded()) {
2446 logger.info("updateBufferData for indexBuf.");
2448 updateBufferData(indexBuf);
2451 int bufId = indexBuf.getId();
2470 Buffer indexData = indexBuf.getData();
2477 int fmt = convertFormat(indexBuf.getFormat());
2478 int elSize = indexBuf.getFormat().getComponentSize();
2502 indexBuf
2760 drawTriangleList_Array(VertexBuffer indexBuf, Mesh mesh, int count) argument
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