Searched defs:keyFrameIndex (Results 1 - 2 of 2) sorted by relevance
/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/ |
H A D | TimeLine.java | 58 public KeyFrame getKeyFrameAtIndex(int keyFrameIndex) { argument 59 return get(keyFrameIndex); 66 public void addKeyFrameAtIndex(int keyFrameIndex, KeyFrame keyFrame) { argument 67 put(keyFrameIndex, keyFrame); 68 keyFrame.setIndex(keyFrameIndex); 69 if (lastKeyFrameIndex < keyFrameIndex) { 70 lastKeyFrameIndex = keyFrameIndex; 74 public void removeKeyFrame(int keyFrameIndex) { argument 75 remove(keyFrameIndex); 76 if (lastKeyFrameIndex == keyFrameIndex) { [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/animation/ |
H A D | AnimationFactory.java | 41 * you can add some keyFrames for a given time or a given keyFrameIndex, for translation rotation and scale. 193 * @param keyFrameIndex the index at which the keyFrame must be inserted 196 public void addKeyFrameTransform(int keyFrameIndex, Transform transform) { argument 197 addKeyFrameTranslation(keyFrameIndex, transform.getTranslation()); 198 addKeyFrameScale(keyFrameIndex, transform.getScale()); 199 addKeyFrameRotation(keyFrameIndex, transform.getRotation()); 213 * @param keyFrameIndex the index at which the keyFrame must be inserted 216 public void addKeyFrameTranslation(int keyFrameIndex, Vector3f translation) { argument 217 Vector3f t = getTranslationForFrame(keyFrameIndex); 236 * Use {@link addKeyFrameRotationAngles(int keyFrameIndex, floa 241 addKeyFrameRotation(int keyFrameIndex, Quaternion rotation) argument 272 addKeyFrameRotationAngles(int keyFrameIndex, float x, float y, float z) argument 323 addKeyFrameScale(int keyFrameIndex, Vector3f scale) argument 334 getTranslationForFrame(int keyFrameIndex) argument 352 getScaleForFrame(int keyFrameIndex) argument 370 getRotationForFrame(int keyFrameIndex) argument [all...] |
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