Searched defs:materialColor (Results 1 - 5 of 5) sorted by relevance
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/blending/ |
H A D | AbstractTextureBlender.java | 19 * @param materialColor
30 protected void blendPixel(float[] result, float[] materialColor, float[] pixelColor, float blendFactor, int blendtype, BlenderContext blenderContext) {
argument 35 result[0] = blendFactor * pixelColor[0] + oneMinusFactor * materialColor[0];
36 result[1] = blendFactor * pixelColor[1] + oneMinusFactor * materialColor[1];
37 result[2] = blendFactor * pixelColor[2] + oneMinusFactor * materialColor[2];
40 result[0] = (oneMinusFactor + blendFactor * materialColor[0]) * pixelColor[0];
41 result[1] = (oneMinusFactor + blendFactor * materialColor[1]) * pixelColor[1];
42 result[2] = (oneMinusFactor + blendFactor * materialColor[2]) * pixelColor[2];
46 result[0] = (oneMinusFactor * materialColor[0] + blendFactor * materialColor[ [all...] |
H A D | TextureBlenderAWT.java | 42 public Texture blend(float[] materialColor, Texture texture, float[] color, float affectFactor, int blendType, boolean neg, BlenderContext blenderContext) {
argument 60 this.blendPixel(resultPixel, materialColor, pixelColor, affectFactor, blendType, blenderContext);
90 * @param materialColor
94 protected float setupMaterialColor(ByteBuffer data, Format imageFormat, boolean neg, float[] materialColor) {
argument 100 materialColor[0] = firstPixelValue;
102 materialColor[1] = pixelValue >= 0 ? pixelValue / 255.0f : 1.0f - (~pixelValue) / 255.0f;
104 materialColor[2] = pixelValue >= 0 ? pixelValue / 255.0f : 1.0f - (~pixelValue) / 255.0f;
106 materialColor[3] = pixelValue >= 0 ? pixelValue / 255.0f : 1.0f - (~pixelValue) / 255.0f;
109 materialColor[3] = firstPixelValue;
111 materialColor[ [all...] |
H A D | TextureBlenderDDS.java | 32 public Texture blend(float[] materialColor, Texture texture, float[] color, float affectFactor, int blendType, boolean neg, BlenderContext blenderContext) {
argument 76 this.blendPixel(resultPixel, materialColor, pixelColor, affectFactor, blendType, blenderContext);
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H A D | TextureBlenderLuminance.java | 33 public Texture blend(float[] materialColor, Texture texture, float[] color, float affectFactor, int blendType, boolean neg, BlenderContext blenderContext) {
argument 51 this.blendPixel(resultPixel, materialColor, color, tinAndAlpha[0], affectFactor, blendType, blenderContext);
108 * @param materialColor
122 protected void blendPixel(float[] result, float[] materialColor, float[] color, float textureIntensity, float textureFactor, int blendtype, BlenderContext blenderContext) {
argument 129 result[0] = textureIntensity * color[0] + oneMinusFactor * materialColor[0];
130 result[1] = textureIntensity * color[1] + oneMinusFactor * materialColor[1];
131 result[2] = textureIntensity * color[2] + oneMinusFactor * materialColor[2];
135 result[0] = (oneMinusFactor + textureIntensity * materialColor[0]) * color[0];
136 result[1] = (oneMinusFactor + textureIntensity * materialColor[1]) * color[1];
137 result[2] = (oneMinusFactor + textureIntensity * materialColor[ [all...] |
H A D | TextureBlender.java | 35 * @param materialColor
50 Texture blend(float[] materialColor, Texture texture, float[] color, float affectFactor, int blendType, boolean neg, BlenderContext blenderContext);
argument
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