Searched refs:matrix (Results 251 - 275 of 304) sorted by relevance

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/external/mesa3d/docs/OLD/
H A DMESA_sprite_point.spec52 Texgen and the texture matrix have no effect on the point's s and t
54 by texgen or the texture matrix. Note that with a 3D texture and/or
142 matrix. Note, however, that the texture r and q coordinates are passed
144 matrix.
/external/opencv/cvaux/src/
H A Dcvepilines.cpp140 /* Compute rotate matrix and trans vector for change system */
327 stereoCamera->camera[0]->matrix,
330 stereoCamera->camera[1]->matrix,
502 /* Invert matrix */
818 /* Compute transpose of fundamental matrix */
1310 /* First compute fundamental matrix and epipoles */
1314 /* Compute epipoles and fundamental matrix using new functions */
1332 /* Compute essential matrix */
1366 /* Convert fundamental matrix */
1686 /* Convert camera matrix */
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H A Dcvcalibfilter.cpp287 cameraParams[i].matrix,
293 // cameraParams[i].focalLength[0] = cameraParams[i].matrix[0];
294 // cameraParams[i].focalLength[1] = cameraParams[i].matrix[4];
296 // cameraParams[i].principalPoint[0] = cameraParams[i].matrix[2];
297 // cameraParams[i].principalPoint[1] = cameraParams[i].matrix[5];
874 CvMat A = cvMat( 3, 3, CV_32FC1, cameraParams[i].matrix );
H A Dcvlmeds.cpp965 Bidiagonal matrix is located in W (diagonal elements)
1187 /* Cycle: checking a possibility of fission matrix */
1200 /* W[l1] = 0, matrix possible to fission
1252 that rv1[L] = 0, matrix fissioned
1658 icvLMedS7( int *points1, int *points2, CvMatrix3 * matrix )
1663 matrix = matrix;
1667 /* error = cs_Point7( points1, points2, matrix ); */
1668 /* error = icvPoint7 ( points1, points2, matrix,&amount ); */
1708 /* F = (float*)matrix
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/external/webkit/Source/WebCore/platform/graphics/android/context/
H A DPlatformGraphicsContextRecording.cpp256 const SkBitmap& bitmap, const SkMatrix& matrix,
259 mGraphicsOperationCollection->append(new GraphicsOperation::DrawBitmapPattern(bitmap, matrix, compositeOp, destRect));
255 drawBitmapPattern( const SkBitmap& bitmap, const SkMatrix& matrix, CompositeOperator compositeOp, const FloatRect& destRect) argument
H A DPlatformGraphicsContext.h104 virtual void drawBitmapPattern(const SkBitmap& bitmap, const SkMatrix& matrix,
H A DPlatformGraphicsContextSkia.cpp20 // the matrix or clip, I do not give those flags (for performance)
229 const SkBitmap& bitmap, const SkMatrix& matrix,
235 shader->setLocalMatrix(matrix);
228 drawBitmapPattern( const SkBitmap& bitmap, const SkMatrix& matrix, CompositeOperator compositeOp, const FloatRect& destRect) argument
/external/skia/include/core/
H A DSkScalerContext.h366 * after running through the specified matrix.
368 * As an example, the identity matrix will return kX_SkAxisAlignment
370 SkAxisAlignment SkComputeAxisAlignmentForHText(const SkMatrix& matrix);
/external/skia/src/gpu/gl/
H A DGrGpuGL.h180 // adjusts texture matrix to account for orientation
183 GrMatrix* matrix);
186 // This helper determines if matrix will be identity after all
/external/skia/tests/
H A DCanvasTest.cpp157 SkMatrix matrix; local
158 matrix.reset();
159 matrix.setScale(SkIntToScalar(2), SkIntToScalar(3));
160 return matrix;
428 REPORTER_ASSERT_MESSAGE(reporter, layerIter1.matrix() ==
429 layerIter2.matrix(), testStep->assertMessage());
H A DPathTest.cpp597 SkMatrix matrix; local
598 matrix.reset();
599 p.transform(matrix, &p1);
602 matrix.setScale(SK_Scalar1 * 2, SK_Scalar1 * 3);
603 p.transform(matrix, &p1);
/external/webkit/Source/WebCore/platform/graphics/cairo/
H A DGraphicsContextCairo.cpp861 const cairo_matrix_t matrix = cairo_matrix_t(transform); local
862 cairo_transform(cr, &matrix);
872 const cairo_matrix_t matrix = cairo_matrix_t(transform); local
873 cairo_set_matrix(cr, &matrix);
/external/webkit/Source/WebCore/platform/graphics/skia/
H A DGraphicsContextSkia.cpp668 SkMatrix matrix; local
669 matrix.reset();
670 matrix.postTranslate(originX, originY);
671 shader->setLocalMatrix(matrix);
/external/webkit/Source/WebCore/platform/graphics/qt/
H A DGraphicsContextQt.cpp292 const QTransform& matrix = platformContext()->combinedTransform(); local
293 return AffineTransform(matrix.m11(), matrix.m12(), matrix.m21(),
294 matrix.m22(), matrix.dx(), matrix.dy());
906 // affine transform matrix to device space can mess with this conversion if we have a
908 // we get the affine transform matrix and extract the scale.
/external/skia/src/core/
H A DSkGeometry.cpp1352 SkMatrix matrix;
1353 matrix.setSinCos(uStart.fY, uStart.fX);
1355 matrix.preScale(SK_Scalar1, -SK_Scalar1);
1358 matrix.postConcat(*userMatrix);
1360 matrix.mapPoints(quadPoints, pointCount);
H A DSkStroke.cpp615 SkMatrix matrix; local
616 matrix.setScale(SkIntToScalar(4), SkIntToScalar(4));
617 dst->transform(matrix);
/external/freetype/include/freetype/
H A Dfreetype.h2476 * Indicates that the transform matrix set by @FT_Set_Transform should
2634 /* matrix :: A pointer to the transformation's 2x2 matrix. Use~0 for */
2635 /* the identity matrix. */
2650 FT_Matrix* matrix,
3780 /* Transform a single vector through a 2x2 matrix. */
3786 /* matrix :: A pointer to the source 2x2 matrix. */
3789 /* The result is undefined if either `vector' or `matrix' is invalid. */
3793 const FT_Matrix* matrix );
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/external/libvpx/vp8/common/arm/neon/
H A Dmbloopfilter_neon.asm167 ;transpose to 8x16 matrix
200 ;transpose to 16x8 matrix
281 ;transpose to 8x16 matrix
311 ;transpose to 16x8 matrix
/external/webkit/Source/WebCore/platform/graphics/wx/
H A DGraphicsContextWx.cpp379 wxGraphicsMatrix matrix = gc->GetTransform(); local
381 matrix.Get(&a, &b, &c, &d, &e, &f);
/external/webkit/Source/WebCore/svg/
H A DSVGSVGElement.cpp481 SVGTransform SVGSVGElement::createSVGTransformFromMatrix(const SVGMatrix& matrix) argument
483 return SVGTransform(static_cast<const AffineTransform&>(matrix));
/external/srec/srec/ca/
H A Dpat_basi.c183 if (hPattern->data.prep->matrix)
/external/webkit/Source/ThirdParty/ANGLE/src/compiler/
H A DintermOut.cpp46 if (matrix)
47 stream << size << "X" << size << " matrix of ";
98 case EOpVectorTimesMatrixAssign: out << "matrix mult second child into first child"; break;
100 case EOpMatrixTimesScalarAssign: out << "matrix scale second child into first child"; break;
101 case EOpMatrixTimesMatrixAssign: out << "matrix mult second child into first child"; break;
120 case EOpVectorTimesMatrix: out << "vector-times-matrix"; break;
121 case EOpMatrixTimesVector: out << "matrix-times-vector"; break;
122 case EOpMatrixTimesScalar: out << "matrix-scale"; break;
123 case EOpMatrixTimesMatrix: out << "matrix-multiply"; break;
/external/opencv/cvaux/include/
H A Dcvaux.h73 /* Calculates covariation matrix of a set of arrays */
78 /* Calculates eigen values and vectors of covariation matrix of a set of
189 coefficient matrix */
369 // weight_edge - optional matrix of floats, of width and height = graph->total.
374 // If this parameter is not zero structure of the graph is determined from matrix
408 // weight_edge - optional matrix of floats, of width and height = graph->total.
512 float matrix[9]; /* intinsic camera parameters: [ fx 0 cx; 0 fy cy; 0 0 1 ] */ member in struct:CvCamera
516 float transVect[3]; /* rotation matrix and transition vector relatively
524 float fundMatr[9]; /* fundamental matrix */
1032 CVAPI(void) cvInitPerspectiveTransform( CvSize size, const CvPoint2D32f vertex[4], double matrix[
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/external/skia/src/views/
H A DSkListView.cpp721 SkMatrix matrix; local
724 if (matrix.setRectToRect(src, dst))
730 shader->setLocalMatrix(matrix);
/external/webkit/Source/WebCore/rendering/
H A DRenderObject.h1060 inline void makeMatrixRenderable(TransformationMatrix& matrix, bool has3DRendering) argument
1064 matrix.makeAffine();
1067 matrix.makeAffine();

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