/external/mesa3d/docs/OLD/ |
H A D | MESA_sprite_point.spec | 52 Texgen and the texture matrix have no effect on the point's s and t 54 by texgen or the texture matrix. Note that with a 3D texture and/or 142 matrix. Note, however, that the texture r and q coordinates are passed 144 matrix.
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/external/opencv/cvaux/src/ |
H A D | cvepilines.cpp | 140 /* Compute rotate matrix and trans vector for change system */ 327 stereoCamera->camera[0]->matrix, 330 stereoCamera->camera[1]->matrix, 502 /* Invert matrix */ 818 /* Compute transpose of fundamental matrix */ 1310 /* First compute fundamental matrix and epipoles */ 1314 /* Compute epipoles and fundamental matrix using new functions */ 1332 /* Compute essential matrix */ 1366 /* Convert fundamental matrix */ 1686 /* Convert camera matrix */ [all...] |
H A D | cvcalibfilter.cpp | 287 cameraParams[i].matrix, 293 // cameraParams[i].focalLength[0] = cameraParams[i].matrix[0]; 294 // cameraParams[i].focalLength[1] = cameraParams[i].matrix[4]; 296 // cameraParams[i].principalPoint[0] = cameraParams[i].matrix[2]; 297 // cameraParams[i].principalPoint[1] = cameraParams[i].matrix[5]; 874 CvMat A = cvMat( 3, 3, CV_32FC1, cameraParams[i].matrix );
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H A D | cvlmeds.cpp | 965 Bidiagonal matrix is located in W (diagonal elements) 1187 /* Cycle: checking a possibility of fission matrix */ 1200 /* W[l1] = 0, matrix possible to fission 1252 that rv1[L] = 0, matrix fissioned 1658 icvLMedS7( int *points1, int *points2, CvMatrix3 * matrix ) 1663 matrix = matrix; 1667 /* error = cs_Point7( points1, points2, matrix ); */ 1668 /* error = icvPoint7 ( points1, points2, matrix,&amount ); */ 1708 /* F = (float*)matrix [all...] |
/external/webkit/Source/WebCore/platform/graphics/android/context/ |
H A D | PlatformGraphicsContextRecording.cpp | 256 const SkBitmap& bitmap, const SkMatrix& matrix, 259 mGraphicsOperationCollection->append(new GraphicsOperation::DrawBitmapPattern(bitmap, matrix, compositeOp, destRect)); 255 drawBitmapPattern( const SkBitmap& bitmap, const SkMatrix& matrix, CompositeOperator compositeOp, const FloatRect& destRect) argument
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H A D | PlatformGraphicsContext.h | 104 virtual void drawBitmapPattern(const SkBitmap& bitmap, const SkMatrix& matrix,
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H A D | PlatformGraphicsContextSkia.cpp | 20 // the matrix or clip, I do not give those flags (for performance) 229 const SkBitmap& bitmap, const SkMatrix& matrix, 235 shader->setLocalMatrix(matrix); 228 drawBitmapPattern( const SkBitmap& bitmap, const SkMatrix& matrix, CompositeOperator compositeOp, const FloatRect& destRect) argument
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/external/skia/include/core/ |
H A D | SkScalerContext.h | 366 * after running through the specified matrix. 368 * As an example, the identity matrix will return kX_SkAxisAlignment 370 SkAxisAlignment SkComputeAxisAlignmentForHText(const SkMatrix& matrix);
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/external/skia/src/gpu/gl/ |
H A D | GrGpuGL.h | 180 // adjusts texture matrix to account for orientation 183 GrMatrix* matrix); 186 // This helper determines if matrix will be identity after all
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/external/skia/tests/ |
H A D | CanvasTest.cpp | 157 SkMatrix matrix; local 158 matrix.reset(); 159 matrix.setScale(SkIntToScalar(2), SkIntToScalar(3)); 160 return matrix; 428 REPORTER_ASSERT_MESSAGE(reporter, layerIter1.matrix() == 429 layerIter2.matrix(), testStep->assertMessage());
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H A D | PathTest.cpp | 597 SkMatrix matrix; local 598 matrix.reset(); 599 p.transform(matrix, &p1); 602 matrix.setScale(SK_Scalar1 * 2, SK_Scalar1 * 3); 603 p.transform(matrix, &p1);
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/external/webkit/Source/WebCore/platform/graphics/cairo/ |
H A D | GraphicsContextCairo.cpp | 861 const cairo_matrix_t matrix = cairo_matrix_t(transform); local 862 cairo_transform(cr, &matrix); 872 const cairo_matrix_t matrix = cairo_matrix_t(transform); local 873 cairo_set_matrix(cr, &matrix);
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/external/webkit/Source/WebCore/platform/graphics/skia/ |
H A D | GraphicsContextSkia.cpp | 668 SkMatrix matrix; local 669 matrix.reset(); 670 matrix.postTranslate(originX, originY); 671 shader->setLocalMatrix(matrix);
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
H A D | GraphicsContextQt.cpp | 292 const QTransform& matrix = platformContext()->combinedTransform(); local 293 return AffineTransform(matrix.m11(), matrix.m12(), matrix.m21(), 294 matrix.m22(), matrix.dx(), matrix.dy()); 906 // affine transform matrix to device space can mess with this conversion if we have a 908 // we get the affine transform matrix and extract the scale.
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/external/skia/src/core/ |
H A D | SkGeometry.cpp | 1352 SkMatrix matrix; 1353 matrix.setSinCos(uStart.fY, uStart.fX); 1355 matrix.preScale(SK_Scalar1, -SK_Scalar1); 1358 matrix.postConcat(*userMatrix); 1360 matrix.mapPoints(quadPoints, pointCount);
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H A D | SkStroke.cpp | 615 SkMatrix matrix; local 616 matrix.setScale(SkIntToScalar(4), SkIntToScalar(4)); 617 dst->transform(matrix);
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/external/freetype/include/freetype/ |
H A D | freetype.h | 2476 * Indicates that the transform matrix set by @FT_Set_Transform should 2634 /* matrix :: A pointer to the transformation's 2x2 matrix. Use~0 for */ 2635 /* the identity matrix. */ 2650 FT_Matrix* matrix, 3780 /* Transform a single vector through a 2x2 matrix. */ 3786 /* matrix :: A pointer to the source 2x2 matrix. */ 3789 /* The result is undefined if either `vector' or `matrix' is invalid. */ 3793 const FT_Matrix* matrix ); [all...] |
/external/libvpx/vp8/common/arm/neon/ |
H A D | mbloopfilter_neon.asm | 167 ;transpose to 8x16 matrix 200 ;transpose to 16x8 matrix 281 ;transpose to 8x16 matrix 311 ;transpose to 16x8 matrix
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/external/webkit/Source/WebCore/platform/graphics/wx/ |
H A D | GraphicsContextWx.cpp | 379 wxGraphicsMatrix matrix = gc->GetTransform(); local 381 matrix.Get(&a, &b, &c, &d, &e, &f);
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/external/webkit/Source/WebCore/svg/ |
H A D | SVGSVGElement.cpp | 481 SVGTransform SVGSVGElement::createSVGTransformFromMatrix(const SVGMatrix& matrix) argument 483 return SVGTransform(static_cast<const AffineTransform&>(matrix));
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/external/srec/srec/ca/ |
H A D | pat_basi.c | 183 if (hPattern->data.prep->matrix)
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/external/webkit/Source/ThirdParty/ANGLE/src/compiler/ |
H A D | intermOut.cpp | 46 if (matrix) 47 stream << size << "X" << size << " matrix of "; 98 case EOpVectorTimesMatrixAssign: out << "matrix mult second child into first child"; break; 100 case EOpMatrixTimesScalarAssign: out << "matrix scale second child into first child"; break; 101 case EOpMatrixTimesMatrixAssign: out << "matrix mult second child into first child"; break; 120 case EOpVectorTimesMatrix: out << "vector-times-matrix"; break; 121 case EOpMatrixTimesVector: out << "matrix-times-vector"; break; 122 case EOpMatrixTimesScalar: out << "matrix-scale"; break; 123 case EOpMatrixTimesMatrix: out << "matrix-multiply"; break;
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/external/opencv/cvaux/include/ |
H A D | cvaux.h | 73 /* Calculates covariation matrix of a set of arrays */ 78 /* Calculates eigen values and vectors of covariation matrix of a set of 189 coefficient matrix */ 369 // weight_edge - optional matrix of floats, of width and height = graph->total. 374 // If this parameter is not zero structure of the graph is determined from matrix 408 // weight_edge - optional matrix of floats, of width and height = graph->total. 512 float matrix[9]; /* intinsic camera parameters: [ fx 0 cx; 0 fy cy; 0 0 1 ] */ member in struct:CvCamera 516 float transVect[3]; /* rotation matrix and transition vector relatively 524 float fundMatr[9]; /* fundamental matrix */ 1032 CVAPI(void) cvInitPerspectiveTransform( CvSize size, const CvPoint2D32f vertex[4], double matrix[ [all...] |
/external/skia/src/views/ |
H A D | SkListView.cpp | 721 SkMatrix matrix; local 724 if (matrix.setRectToRect(src, dst)) 730 shader->setLocalMatrix(matrix);
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/external/webkit/Source/WebCore/rendering/ |
H A D | RenderObject.h | 1060 inline void makeMatrixRenderable(TransformationMatrix& matrix, bool has3DRendering) argument 1064 matrix.makeAffine(); 1067 matrix.makeAffine();
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