Searched refs:Cam_TryFlyby (Results 1 - 1 of 1) sorted by relevance
/external/quake/quake/src/QW/client/ |
H A D | cl_cam.c | 151 static float Cam_TryFlyby(player_state_t *self, player_state_t *player, vec3_t vec, qboolean checkvis) function 216 if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) { 222 if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) { 227 if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) { 232 if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) { 237 if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) { 242 if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) { 248 if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) { 254 if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) { 260 if ((f = Cam_TryFlyby(sel [all...] |
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