Searched refs:Cam_TryFlyby (Results 1 - 1 of 1) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dcl_cam.c151 static float Cam_TryFlyby(player_state_t *self, player_state_t *player, vec3_t vec, qboolean checkvis) function
216 if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) {
222 if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) {
227 if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) {
232 if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) {
237 if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) {
242 if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) {
248 if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) {
254 if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) {
260 if ((f = Cam_TryFlyby(sel
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