Searched refs:SV_ModelIndex (Results 1 - 7 of 7) sorted by relevance

/external/quake/quake/src/QW/server/
H A Dsv_init.c32 SV_ModelIndex
36 int SV_ModelIndex (char *name) function
47 SV_Error ("SV_ModelIndex: model %s not precached", name);
107 svent->baseline.modelindex = SV_ModelIndex("progs/player.mdl");
113 SV_ModelIndex(PR_GetString(svent->v.model));
H A Dserver.h357 int SV_ModelIndex (char *name);
H A Dpr_cmds.c1438 int SV_ModelIndex (char *name);
1449 MSG_WriteByte (&sv.signon, SV_ModelIndex(PR_GetString(ent->v.model)));
H A Dsv_send.c533 stats[STAT_WEAPON] = SV_ModelIndex(PR_GetString(ent->v.weaponmodel));
/external/quake/quake/src/WinQuake/
H A Dserver.h229 int SV_ModelIndex (const char *name);
H A Dsv_main.cpp689 MSG_WriteByte (msg, SV_ModelIndex(pr_strings+ent->u.v.weaponmodel));
900 SV_ModelIndex
904 int SV_ModelIndex (const char *name) function
915 Sys_Error ("SV_ModelIndex: model %s not precached", name);
950 svent->baseline.modelindex = SV_ModelIndex("progs/player.mdl");
956 SV_ModelIndex(pr_strings + svent->u.v.model);
H A Dpr_cmds.cpp254 e->u.v.modelindex = i; //SV_ModelIndex (m);
1582 int SV_ModelIndex (const char *name);
1593 MSG_WriteByte (&sv.signon, SV_ModelIndex(pr_strings + ent->u.v.model));

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