Searched refs:blitH (Results 1 - 19 of 19) sorted by relevance

/external/skia/tests/
H A DFillPathTest.cpp21 virtual void blitH(int x, int y, int width) { function in struct:__anon10784::FakeBlitter
/external/skia/include/core/
H A DSkBlitter.h28 virtual void blitH(int x, int y, int width);
88 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
109 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
136 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
/external/skia/src/core/
H A DSkBlitter_A1.cpp17 void SkA1_Blitter::blitH(int x, int y, int width) { function in class:SkA1_Blitter
H A DSkSpriteBlitter.h28 virtual void blitH(int x, int y, int width);
H A DSkCoreBlitters.h46 virtual void blitH(int x, int y, int width);
66 virtual void blitH(int x, int y, int width);
86 virtual void blitH(int x, int y, int width);
131 virtual void blitH(int x, int y, int width);
152 virtual void blitH(int x, int y, int width);
H A DSkBlitter_Sprite.cpp30 void SkSpriteBlitter::blitH(int x, int y, int width) { function in class:SkSpriteBlitter
H A DSkBlitter.cpp26 void SkBlitter::blitH(int x, int y, int width) { function in class:SkBlitter
52 this->blitH(x, y++, width);
92 blitter->blitH(pos, y, x - pos);
103 blitter->blitH(pos, y, x - pos);
221 void SkNullBlitter::blitH(int x, int y, int width) {} function in class:SkNullBlitter
262 void SkRectClipBlitter::blitH(int left, int y, int width) { function in class:SkRectClipBlitter
280 fBlitter->blitH(left, y, width);
397 void SkRgnClipBlitter::blitH(int x, int y, int width) {
403 fBlitter->blitH(left, y, right - left);
701 virtual void blitH(in
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H A DSkScan_AntiPath.cpp125 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
186 void SuperBlitter::blitH(int x, int y, int width) { function in class:SuperBlitter
287 this->blitH(x, y++, width);
304 // save original X for our tail blitH() loop at the bottom
351 // Using coverage_to_exact_alpha is not consistent with blitH()
362 // preamble for our next call to blitH()
373 this->blitH(x, y++, width);
388 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
511 void MaskSuperBlitter::blitH(int x, int y, int width) { function in class:MaskSuperBlitter
H A DSkAAClip.h106 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
H A DSkScan_Hairline.cpp21 blitter->blitH(x, fy >> 16, 1);
31 blitter->blitH(fx >> 16, y, 1);
160 blitter->blitH(r.fLeft, r.fTop, width); // top
163 blitter->blitH(r.fLeft, r.fBottom - 1, width); // bottom
H A DSkScan_Path.cpp141 blitter->blitH(left, curr_y, width);
273 blitter->blitH(L, local_top, R - L);
312 // this guy overrides blitH, and will call its proxy blitter with the inverse
330 fBlitter->blitH(fPrevX, y, invWidth);
336 virtual void blitH(int x, int y, int width) { function in class:InverseBlitter
339 fBlitter->blitH(fPrevX, y, invWidth);
H A DSkBlitter_RGB16.cpp57 virtual void blitH(int x, int y, int width);
84 virtual void blitH(int x, int y, int width);
113 virtual void blitH(int x, int y, int width);
134 virtual void blitH(int x, int y, int width);
147 virtual void blitH(int x, int y, int width);
274 void SkRGB16_Opaque_Blitter::blitH(int x, int y, int width) { function in class:SkRGB16_Opaque_Blitter
573 void SkRGB16_Blitter::blitH(int x, int y, int width) { function in class:SkRGB16_Blitter
698 void SkRGB16_Shader16_Blitter::blitH(int x, int y, int width) { function in class:SkRGB16_Shader16_Blitter
845 void SkRGB16_Shader_Blitter::blitH(int x, int y, int width) { function in class:SkRGB16_Shader_Blitter
958 void SkRGB16_Shader_Xfermode_Blitter::blitH(in function in class:SkRGB16_Shader_Xfermode_Blitter
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H A DSkBlitter_4444.cpp35 virtual void blitH(int x, int y, int width);
127 void SkARGB4444_Blitter::blitH(int x, int y, int width) { function in class:SkARGB4444_Blitter
391 virtual void blitH(int x, int y, int width) { function in class:SkARGB4444_Shader_Blitter
H A DSkBlitter_A8.cpp28 void SkA8_Blitter::blitH(int x, int y, int width) { function in class:SkA8_Blitter
248 void SkA8_Shader_Blitter::blitH(int x, int y, int width) { function in class:SkA8_Shader_Blitter
H A DSkBlitter_ARGB32.cpp71 void SkARGB32_Blitter::blitH(int x, int y, int width) { function in class:SkARGB32_Blitter
283 void SkARGB32_Shader_Blitter::blitH(int x, int y, int width) { function in class:SkARGB32_Shader_Blitter
H A DSkRegion_path.cpp36 virtual void blitH(int x, int y, int width);
121 void SkRgnBuilder::blitH(int x, int y, int width) { function in class:SkRgnBuilder
H A DSkAAClip.cpp1215 virtual void blitH(int x, int y, int width) SK_OVERRIDE {
1833 void SkAAClipBlitter::blitH(int x, int y, int width) {
1849 fBlitter->blitH(x, y, width);
1953 this->blitH(x, y, width);
H A DSkDraw.cpp324 blitter->blitH(x, y, 1);
357 blitter->blitH(x, y, 1);
/external/skia/src/effects/
H A DSk2DPathEffect.cpp20 virtual void blitH(int x, int y, int count) { function in class:Sk2DPathEffectBlitter

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