Searched refs:d_pcolormap (Results 1 - 6 of 6) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dquakeasm.h155 .extern C(d_pcolormap)
H A Dd_polyse.c55 byte *d_pcolormap; variable
208 d_pcolormap = &((byte *)acolormap)[index0->v[4] & 0xFF00];
379 pix = d_pcolormap[skintable[new[3]>>16][new[2]>>16]];
H A Dd_polysa.s686 // pix = d_pcolormap[skintable[new[3]>>16][new[2]>>16]];
699 movl C(d_pcolormap),%edx
1161 // d_pcolormap = &((byte *)acolormap)[index0->v[4] & 0xFF00];
1182 movl %eax,C(d_pcolormap)
/external/quake/quake/src/WinQuake/
H A Dquakeasm.h161 .extern C(d_pcolormap)
H A Dd_polyse.cpp55 byte *d_pcolormap; variable
208 d_pcolormap = &((byte *)acolormap)[index0->v[4] & 0xFF00];
379 pix = d_pcolormap[skintable[new[3]>>16][new[2]>>16]];
H A Dd_polysa.s686 // pix = d_pcolormap[skintable[new[3]>>16][new[2]>>16]];
699 movl C(d_pcolormap),%edx
1161 // d_pcolormap = &((byte *)acolormap)[index0->v[4] & 0xFF00];
1182 movl %eax,C(d_pcolormap)

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