Searched refs:mBoundTextureID (Results 1 - 1 of 1) sorted by relevance
/external/quake/quake/src/WinQuake/ | ||
H A D | gl_draw.cpp | 192 mBoundTextureID = virtTexNum; 242 entry* e = &mTextures[mBoundTextureID]; 382 int mBoundTextureID; member in class:textureStore |
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