Searched refs:mBoundTextureID (Results 1 - 1 of 1) sorted by relevance

/external/quake/quake/src/WinQuake/
H A Dgl_draw.cpp192 mBoundTextureID = virtTexNum;
242 entry* e = &mTextures[mBoundTextureID];
382 int mBoundTextureID; member in class:textureStore

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