Searched refs:perspectiveY (Results 1 - 2 of 2) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/transforms/
H A DTransformationMatrix.cpp337 result.perspectiveY = perspectivePoint[1];
346 result.perspectiveX = result.perspectiveY = result.perspectiveZ = 0;
1049 blendFloat(fromDecomp.perspectiveY, toDecomp.perspectiveY, progress);
1080 m_matrix[1][3] = (float) decomp.perspectiveY;
H A DTransformationMatrix.h256 double perspectiveX, perspectiveY, perspectiveZ, perspectiveW; member in struct:WebCore::TransformationMatrix::__anon13321

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