Searched refs:randomness (Results 1 - 8 of 8) sorted by relevance

/external/webkit/Source/JavaScriptCore/wtf/
H A DCryptographicallyRandomNumber.cpp102 unsigned char randomness[128]; local
103 size_t length = sizeof(randomness);
104 cryptographicallyRandomValuesFromOS(randomness, length);
105 addRandomData(randomness, length);
/external/webkit/Source/WebCore/platform/network/
H A DFormDataBuilder.cpp130 unsigned randomness = static_cast<unsigned>(randomNumber() * (std::numeric_limits<unsigned>::max() + 1.0)); local
131 randomBytes.append(alphaNumericEncodingMap[(randomness >> 24) & 0x3F]);
132 randomBytes.append(alphaNumericEncodingMap[(randomness >> 16) & 0x3F]);
133 randomBytes.append(alphaNumericEncodingMap[(randomness >> 8) & 0x3F]);
134 randomBytes.append(alphaNumericEncodingMap[randomness & 0x3F]);
/external/webkit/WebKitLibraries/WebCoreSQLite3/
H A Dsqlite3ext.h189 void (*randomness)(int,void*); member in struct:sqlite3_api_routines
368 #define sqlite3_randomness sqlite3_api->randomness
/external/sqlite/dist/orig/
H A Dsqlite3ext.h204 void (*randomness)(int,void*); member in struct:sqlite3_api_routines
411 #define sqlite3_randomness sqlite3_api->randomness
H A Dsqlite3.c1547 ** of good-quality randomness into zOut. The return value is
1548 ** the actual number of bytes of randomness obtained.
2777 ** ^A call to this routine stores N bytes of randomness into buffer P.
2780 ** the application) the PRNG is seeded using randomness obtained
2782 ** ^On all subsequent invocations, the pseudo-randomness is generated
20381 ** randomness any more. But we will leave this code in all the same.
20403 ** not need to contain a lot of randomness since we are not
24603 ** Write up to nBuf bytes of randomness into zBuf.
24621 /* 8 bytes; timezone and weekday don't increase the randomness much */
27727 /* note that the quality of the randomness does
[all...]
/external/sqlite/dist/
H A Dsqlite3ext.h204 void (*randomness)(int,void*); member in struct:sqlite3_api_routines
411 #define sqlite3_randomness sqlite3_api->randomness
H A Dsqlite3.c1547 ** of good-quality randomness into zOut. The return value is
1548 ** the actual number of bytes of randomness obtained.
2777 ** ^A call to this routine stores N bytes of randomness into buffer P.
2780 ** the application) the PRNG is seeded using randomness obtained
2782 ** ^On all subsequent invocations, the pseudo-randomness is generated
20381 ** randomness any more. But we will leave this code in all the same.
20403 ** not need to contain a lot of randomness since we are not
24603 ** Write up to nBuf bytes of randomness into zBuf.
24621 /* 8 bytes; timezone and weekday don't increase the randomness much */
27738 /* note that the quality of the randomness does
[all...]
/external/iproute2/doc/
H A Dapi-ip6-flowlabels.tex290 necessary flow label randomness.

Completed in 568 milliseconds