Searched refs:setEdgeAAData (Results 1 - 2 of 2) sorted by relevance

/external/skia/src/gpu/
H A DGrTesselatedPathRenderer.cpp482 drawState->setEdgeAAData(&edges[0], count);
492 drawState->setEdgeAAData(&edges[i], size);
496 drawState->setEdgeAAData(NULL, 0);
578 drawState->setEdgeAAData(&tri_edges[0], t);
582 drawState->setEdgeAAData(NULL, 0);
H A DGrDrawState.h534 // The other is via setEdgeAAData which sets a set of edges and each
602 void setEdgeAAData(const Edge* edges, int numEdges) { function in struct:GrDrawState

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