Searched refs:shadowPainter (Results 1 - 4 of 4) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/qt/
H A DStillImageQt.cpp79 QPainter* shadowPainter = shadow->beginShadowLayer(ctxt, normalizedDst); local
80 if (shadowPainter) {
81 shadowPainter->setOpacity(static_cast<qreal>(shadow->m_color.alpha()) / 255);
82 shadowPainter->drawPixmap(normalizedDst, *m_pixmap, normalizedSrc);
H A DFontQt.cpp157 QPainter* shadowPainter = ctxShadow->beginShadowLayer(ctx, boundingRect); local
158 if (shadowPainter) {
160 shadowPainter->setFont(p->font());
161 shadowPainter->setPen(ctxShadow->m_color);
162 line.draw(shadowPainter, pt);
199 QPainter* shadowPainter = ctxShadow->beginShadowLayer(ctx, boundingRect); local
200 if (shadowPainter) {
202 shadowPainter->setFont(p->font());
203 shadowPainter->setPen(ctxShadow->m_color);
204 shadowPainter
216 QPainter* shadowPainter = ctxShadow->beginShadowLayer(ctx, boundingRect); local
[all...]
H A DGraphicsContextQt.cpp503 QPainter* shadowPainter = shadow->beginShadowLayer(this, platformPath.controlPointRect()); local
504 if (shadowPainter) {
507 shadowPainter->setOpacity(static_cast<qreal>(shadow->m_color.alpha()) / 255);
508 shadowPainter->fillPath(platformPath, QBrush(m_state.fillPattern->createPlatformPattern(affine)));
512 shadowPainter->setOpacity(static_cast<qreal>(shadow->m_color.alpha()) / 255);
513 shadowPainter->fillPath(platformPath, brush);
517 shadowPainter->fillPath(platformPath, shadowColor);
557 QPainter* shadowPainter = shadow->beginShadowLayer(this, boundingRect); local
558 if (shadowPainter) {
564 shadowPainter
677 QPainter* shadowPainter = hasShadow() ? shadow->beginShadowLayer(this, normalizedRect) : 0; local
688 QPainter* shadowPainter = hasShadow() ? shadow->beginShadowLayer(this, normalizedRect) : 0; local
699 QPainter* shadowPainter = shadow->beginShadowLayer(this, normalizedRect); local
731 QPainter* shadowPainter = shadow->beginShadowLayer(this, normalizedRect); local
755 QPainter* shadowPainter = shadow->beginShadowLayer(this, rect); local
[all...]
H A DImageQt.cpp229 QPainter* shadowPainter = shadow->beginShadowLayer(ctxt, normalizedDst); local
230 if (shadowPainter) {
231 shadowPainter->setOpacity(static_cast<qreal>(shadow->m_color.alpha()) / 255);
232 shadowPainter->drawPixmap(normalizedDst, *image, normalizedSrc);

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