Searched refs:u_step (Results 1 - 8 of 8) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dd_sprite.c205 fixed16_t u, u_step; local
230 u_step = (int)(slope * 0x10000);
241 u += u_step;
267 fixed16_t u, u_step; local
310 u_step = (int)(slope * 0x10000);
320 u += u_step;
H A Dr_shared.h144 fixed16_t u_step; member in struct:edge_s
H A Dr_draw.c84 float u, u_step; local
199 u_step = ((r_u1 - u0) / (r_v1 - v0));
200 u = u0 + ((float)v - v0) * u_step;
211 u_step = ((u0 - r_u1) / (v0 - r_v1));
212 u = r_u1 + ((float)v - r_v1) * u_step;
215 edge->u_step = u_step*0x100000;
H A Dr_edge.c241 pedge->u += pedge->u_step;
246 pedge->u += pedge->u_step;
251 pedge->u += pedge->u_step;
256 pedge->u += pedge->u_step;
680 edge_head.u_step = 0;
688 edge_tail.u_step = 0;
695 edge_aftertail.u_step = 0;
/external/quake/quake/src/WinQuake/
H A Dd_sprite.cpp205 fixed16_t u, u_step; local
230 u_step = (int)(slope * 0x10000);
241 u += u_step;
267 fixed16_t u, u_step; local
310 u_step = (int)(slope * 0x10000);
320 u += u_step;
H A Dr_shared.h147 fixed16_t u_step; member in struct:edge_s
H A Dr_draw.cpp84 float u, u_step; local
199 u_step = ((r_u1 - u0) / (r_v1 - v0));
200 u = u0 + ((float)v - v0) * u_step;
211 u_step = ((u0 - r_u1) / (v0 - r_v1));
212 u = r_u1 + ((float)v - r_v1) * u_step;
215 edge->u_step = u_step*0x100000;
H A Dr_edge.cpp241 pedge->u += pedge->u_step;
246 pedge->u += pedge->u_step;
251 pedge->u += pedge->u_step;
256 pedge->u += pedge->u_step;
680 edge_head.u_step = 0;
688 edge_tail.u_step = 0;
695 edge_aftertail.u_step = 0;

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