Searched refs:useDirectDraw (Results 1 - 4 of 4) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dvid_win.c117 bool useWinDirect = true, useDirectDraw = true; variable
412 if (useDirectDraw)
443 useDirectDraw = false;
/external/quake/quake/src/WinQuake/
H A Dvid_win.cpp113 bool useWinDirect = true, useDirectDraw = true; variable
371 if (useDirectDraw)
402 useDirectDraw = false;
/external/quake/quake/src/QW/scitech/include/
H A Dmgraph.h950 void MGLAPI MGL_registerAllDispDrivers(bool useLinear,bool useDirectDraw,bool useWinDirect);
/external/quake/quake/src/WinQuake/scitech/INCLUDE/
H A DMGRAPH.H950 void MGLAPI MGL_registerAllDispDrivers(bool useLinear,bool useDirectDraw,bool useWinDirect);

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