Searched refs:vrectright (Results 1 - 10 of 10) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dd_modech.c91 d_vrectright_particle = r_refdef.vrectright - d_pix_max;
H A Drender.h72 int vrectright, vrectbottom; // right & bottom screen coords member in struct:__anon10062
79 int vrectright_adj_shift20; // (vrectright + 0.5 - epsilon) << 20
H A Dr_main.c393 r_refdef.vrectright = r_refdef.vrect.x + r_refdef.vrect.width;
394 r_refdef.vrectright_adj_shift20 = (r_refdef.vrectright<<20) + (1<<19) - 1;
395 r_refdef.fvrectright = (float)r_refdef.vrectright;
396 r_refdef.fvrectright_adj = (float)r_refdef.vrectright - 0.5;
397 r_refdef.vrectrightedge = (float)r_refdef.vrectright - 0.99;
H A Dr_edge.c686 edge_tail.u = (r_refdef.vrectright << 20) + 0xFFFFF;
H A Dd_polyse.c159 if ((fv->v[0] < r_refdef.vrectright) &&
/external/quake/quake/src/WinQuake/
H A Dd_modech.cpp91 d_vrectright_particle = r_refdef.vrectright - d_pix_max;
H A Drender.h78 int vrectright, vrectbottom; // right & bottom screen coords member in struct:__anon10462
85 int vrectright_adj_shift20; // (vrectright + 0.5 - epsilon) << 20
H A Dr_main.cpp373 r_refdef.vrectright = r_refdef.vrect.x + r_refdef.vrect.width;
374 r_refdef.vrectright_adj_shift20 = (r_refdef.vrectright<<20) + (1<<19) - 1;
375 r_refdef.fvrectright = (float)r_refdef.vrectright;
376 r_refdef.fvrectright_adj = (float)r_refdef.vrectright - 0.5;
377 r_refdef.vrectrightedge = (float)r_refdef.vrectright - 0.99;
H A Dr_edge.cpp686 edge_tail.u = (r_refdef.vrectright << 20) + 0xFFFFF;
H A Dd_polyse.cpp159 if ((fv->v[0] < r_refdef.vrectright) &&

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