Searched refs:isComplete (Results 1 - 8 of 8) sorted by relevance

/frameworks/base/include/androidfw/
H A DKeyboard.h65 inline bool isComplete() const { function in class:android::KeyMap
/frameworks/av/media/libstagefright/include/
H A DM3UParser.h35 bool isComplete() const;
/frameworks/native/opengl/libagl/
H A DTextureObjectManager.h61 bool isComplete() const { return mIsComplete; } function in class:android::EGLTextureObject
H A Dtexture.cpp95 if (!u.texture->isComplete()) {
/frameworks/base/libs/androidfw/
H A DKeyboard.cpp68 if (isComplete()) {
104 return isComplete();
/frameworks/av/media/libstagefright/httplive/
H A DLiveSession.cpp511 || (!mPlaylist->isComplete() && timeToRefreshPlaylist(nowUs))) {
545 if (!mPlaylist->isComplete()) {
576 if (mPlaylist->isComplete()) {
644 if (!mPlaylist->isComplete() && mNumRetries < kMaxNumRetries) {
H A DM3UParser.cpp54 bool M3UParser::isComplete() const { function in class:android::M3UParser
/frameworks/av/media/libstagefright/mpeg2ts/
H A DATSParser.cpp146 bool isComplete() const;
966 if (!section->isComplete()) {
1133 bool ATSParser::PSISection::isComplete() const { function in class:android::ATSParser::PSISection

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