Searched refs:reallocate (Results 1 - 6 of 6) sorted by relevance
/frameworks/native/opengl/libagl/ |
H A D | TextureObjectManager.h | 54 status_t reallocate(GLint level,
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H A D | TextureObjectManager.cpp | 160 status_t EGLTextureObject::reallocate( function in class:android::EGLTextureObject
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H A D | mipmap.cpp | 47 if (tex->reallocate(level, w, h, w,
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H A D | texture.cpp | 386 status_t err = tex->reallocate(level, 397 status_t err = tex->reallocate(level,
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/frameworks/native/include/ui/ |
H A D | GraphicBuffer.h | 92 status_t reallocate(uint32_t w, uint32_t h, PixelFormat f, uint32_t usage);
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/frameworks/native/libs/ui/ |
H A D | GraphicBuffer.cpp | 126 status_t GraphicBuffer::reallocate(uint32_t w, uint32_t h, PixelFormat f, function in class:android::GraphicBuffer
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