/external/jmonkeyengine/engine/src/bullet-native/ |
H A D | com_jme3_bullet_collision_shapes_PlaneCollisionShape.cpp | 52 btVector3 norm = btVector3(); local 53 jmeBulletUtil::convert(env, normal, &norm); 54 btStaticPlaneShape* shape = new btStaticPlaneShape(norm, constant);
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/external/skia/third_party/glu/libtess/ |
H A D | normal.c | 78 static void ComputeNormal( GLUtesselator *tess, GLdouble norm[3] ) 106 norm[0] = 0; norm[1] = 0; norm[2] = 1; 129 norm[0] = tNorm[0]; 130 norm[1] = tNorm[1]; 131 norm[2] = tNorm[2]; 137 norm[0] = norm[1] = norm[ 203 GLdouble norm[3]; local [all...] |
H A D | render.c | 365 static int ComputeNormal( GLUtesselator *tess, GLdouble norm[3], int check ) argument 367 * If check==FALSE, we compute the polygon normal and place it in norm[]. 369 * consistent orientation with respect to norm[]. If triangles are 395 norm[0] = norm[1] = norm[2] = 0.0; 413 dot = n[0]*norm[0] + n[1]*norm[1] + n[2]*norm[2]; 419 norm[ 449 GLdouble norm[3]; local [all...] |
/external/svox/pico/lib/ |
H A D | picosig2.c | 1005 picoos_int32 *norm; local 1008 norm = sig_inObj->norm_window_p; 1010 norm[0] = 80224; 1011 norm[1] = 320832; 1012 norm[2] = 721696; 1013 norm[3] = 1282560; 1014 norm[4] = 2003104; 1015 norm[5] = 2882880; 1016 norm[6] = 3921376; 1017 norm[ [all...] |
/external/opencv/cxcore/src/ |
H A D | cxnorm.cpp | 57 norm = _update_op_( norm, t0 ); \ 58 norm = _update_op_( norm, t1 ); \ 64 norm = _update_op_( norm, t0 ); \ 65 norm = _update_op_( norm, t1 ); \ 72 norm = _update_op_( norm, t 971 double norm = 0, norm_diff = 0; local [all...] |
H A D | _cxipp.h | 316 ( const srctype* img, int imgstep, CvSize size, double* norm )) \ 319 ( const srctype* img, int imgstep, CvSize size, double* norm )) \ 322 ( const srctype* img, int imgstep, CvSize size, double* norm )) \ 327 CvSize size, double* norm )) \ 332 CvSize size, double* norm )) \ 337 CvSize size, double* norm )) 343 CvSize size, double* norm )) \ 347 CvSize size, double* norm, CvHintAlgorithm )) \ 351 CvSize size, double* norm, CvHintAlgorithm )) \ 356 CvSize size, double* norm )) \ [all...] |
H A D | cxutils.cpp | 716 double norm = 0, v; local 728 norm += v*v; 730 norm = sqrt(norm); 736 norm += v; 742 norm = MAX(norm,v); 745 norm = norm > DBL_EPSILON ? 1./norm [all...] |
/external/icu4c/test/intltest/ |
H A D | tstnrapi.cpp | 26 Normalizer norm(iter, UNORM_NFC); 27 if(norm.next()!=0xe4) { 32 Normalizer copy(norm); 74 norm.setIndexOnly(3); 75 if(norm.current()!=0x4e3d) { 134 norm.setMode(UNORM_NONE); 135 if(norm.first()!=0x61 || norm.next()!=0x308 || norm.last()!=0x2f800) {
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H A D | tstnorm.cpp | 165 Normalizer* norm = new Normalizer("", UNORM_NFD); local 170 backAndForth(norm, canonTests[i][0]); 174 norm->setMode(UNORM_NFC); 176 backAndForth(norm, canonTests[i][0]); 179 delete norm; 184 Normalizer* norm = new Normalizer("", UNORM_NFD); local 185 iterateTest(norm, canonTests, ARRAY_LENGTH(canonTests), 1); 187 delete norm; 192 Normalizer* norm = new Normalizer("", UNORM_NFKD); local 193 iterateTest(norm, compatTest 202 Normalizer* norm = new Normalizer("", UNORM_NFC); local 212 Normalizer* norm = new Normalizer("", UNORM_NFKC); local 232 Normalizer* norm = new Normalizer("", UNORM_NFC); local 254 Normalizer* norm = new Normalizer("", UNORM_NFD); local [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/ |
H A D | StripBox.java | 153 Vector3f norm = new Vector3f(); 156 norm.set(vert[i]).normalizeLocal(); 158 normals[i * 3 + 0] = norm.x; 159 normals[i * 3 + 1] = norm.x; 160 normals[i * 3 + 2] = norm.x;
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
H A D | TestSSAO.java | 66 Texture norm = assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall_normal.jpg"); 67 norm.setWrap(Texture.WrapMode.Repeat); 69 mat.setTexture("NormalMap", norm);
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/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
H A D | Quaternion.java | 397 float norm = norm();
398 // we explicitly test norm against one here, saving a division
400 float s = (norm == 1f) ? 2f : (norm > 0f) ? 2f / norm : 0;
417 // using s=2/norm (instead of 1/norm) saves 9 multiplications by 2 here
442 float norm = norm();
1079 public float norm() { method in class:Quaternion [all...] |
/external/webrtc/src/common_audio/signal_processing/ |
H A D | levinson_durbin.c | 38 WebRtc_Word16 norm; local 42 norm = WebRtcSpl_NormW32(R[0]); 46 temp1W32 = WEBRTC_SPL_LSHIFT_W32(R[i], norm); 142 norm = WebRtcSpl_NormW32(temp3W32); 143 if ((Alpha_exp <= norm) || (temp3W32 == 0)) 224 norm = WebRtcSpl_NormW32(temp1W32); 225 temp1W32 = WEBRTC_SPL_LSHIFT_W32(temp1W32, norm); 232 Alpha_exp = Alpha_exp + norm;
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/external/webkit/Source/WebCore/platform/graphics/skia/ |
H A D | ImageSkia.cpp | 311 FloatRect norm = rect; local 312 if (norm.width() < 0) { 313 norm.setX(norm.x() + norm.width()); 314 norm.setWidth(-norm.width()); 316 if (norm.height() < 0) { 317 norm.setY(norm [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/scene/ |
H A D | BatchNode.java | 511 Vector3f norm = vars.vect2; 525 norm.x = tmpFloatN[index++]; 527 norm.y = tmpFloatN[index++]; 529 norm.z = tmpFloatN[index]; 532 transform.multNormal(norm, norm); 536 tmpFloatN[index++] = norm.x; 538 tmpFloatN[index++] = norm.y; 540 tmpFloatN[index++] = norm.z; 555 Vector3f norm [all...] |
/external/dropbear/libtommath/ |
H A D | bn_mp_div.c | 106 int res, n, t, i, norm, neg; local 152 norm = mp_count_bits(&y) % DIGIT_BIT; 153 if (norm < (int)(DIGIT_BIT-1)) { 154 norm = (DIGIT_BIT-1) - norm; 155 if ((res = mp_mul_2d (&x, norm, &x)) != MP_OKAY) { 158 if ((res = mp_mul_2d (&y, norm, &y)) != MP_OKAY) { 162 norm = 0; 272 if ((res = mp_div_2d (&x, norm, &x, NULL)) != MP_OKAY) {
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/external/bouncycastle/src/main/java/org/bouncycastle/math/ec/ |
H A D | Tnaf.java | 75 * Computes the norm of an element <code>λ</code> of 80 * @return The norm of <code>λ</code>. 82 public static BigInteger norm(final byte mu, ZTauElement lambda) method in class:Tnaf 84 BigInteger norm; 97 norm = s1.add(s2).add(s3); 101 norm = s1.subtract(s2).add(s3); 108 return norm; 112 * Computes the norm of an element <code>λ</code> of 121 * @return The norm of <code>λ</code>. 123 public static SimpleBigDecimal norm(fina method in class:Tnaf [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/collision/ |
H A D | CollisionResult.java | 74 public void setContactNormal(Vector3f norm){ argument 75 this.contactNormal = norm;
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/external/libvpx/vp8/encoder/ |
H A D | boolhuff.c | 65 DECLARE_ALIGNED(16, static const unsigned int, norm[256]) = 106 shift = norm[range];
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/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/ |
H A D | simple_water.vert | 46 vec4 norm = vec4(0.0, 1.0, 0.0, 0.0); 54 viewDir.z = dot(temp, norm); 60 lightDir.z = dot(temp, norm);
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/external/jmonkeyengine/engine/src/core/com/jme3/effect/shapes/ |
H A D | EmitterMeshVertexShape.java | 61 Vector3f norm = vertToNormalMap.get(vert); 62 if (norm == null) { 63 norm = new Vector3f(normalTable[i], normalTable[i + 1], normalTable[i + 2]); 64 vertToNormalMap.put(vert, norm); 66 norm.addLocal(normalTable[i], normalTable[i + 1], normalTable[i + 2]);
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/external/icu4c/tools/gennorm2/ |
H A D | n2builder.h | 85 UBool combinesWithCCBetween(const Norm &norm, uint8_t lowCC, uint8_t highCC) const; 86 UChar32 combine(const Norm &norm, UChar32 trail) const;
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/external/srec/srec/crec/ |
H A D | get_fram.c | 438 void convert_adjustment_to_imelda(norm_info *norm, preprocessed *prep) argument 444 ASSERT(norm); 446 fram[ii] = (imeldata) norm->adjust[ii]; /* TODO: review types */ 453 norm->imelda_adjust[ii] = fram[ii]; 456 for (ii = 0; ii < norm->dim; ii++) 457 log_report("%d ", (int)norm->imelda_adjust[ii]); 460 norm->adj_valid = True;
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/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/ |
H A D | GeometryBatchFactory.java | 46 Vector3f norm = new Vector3f(); 53 norm.x = inBuf.get(i * 3 + 0); 54 norm.y = inBuf.get(i * 3 + 1); 55 norm.z = inBuf.get(i * 3 + 2); 57 transform.multNormal(norm, norm); 59 outBuf.put(offset + i * 3 + 0, norm.x); 60 outBuf.put(offset + i * 3 + 1, norm.y); 61 outBuf.put(offset + i * 3 + 2, norm.z);
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/external/stlport/src/ |
H A D | num_get_float.cpp | 232 static void _Stl_norm_and_round(uint64& p, int& norm, uint64 prodhi, uint64 prodlo) { argument 233 norm = 0; 247 norm = 1; 300 int norm; /* number of bits of normalization */ local 308 _Stl_norm_and_round(p, norm, prodhi, prodlo); 309 bexp += _Stl_twoexp[hi] - norm; 315 _Stl_norm_and_round(p, norm, prodhi, prodlo); 316 bexp += _Stl_twoexp[lo] - norm;
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