FileManager.h revision 52ba870eba17e634339622dbf103434ca31935eb
1//===--- FileManager.h - File System Probing and Caching --------*- C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file defines the FileManager interface. 11// 12//===----------------------------------------------------------------------===// 13 14#ifndef LLVM_CLANG_FILEMANAGER_H 15#define LLVM_CLANG_FILEMANAGER_H 16 17#include "llvm/ADT/StringMap.h" 18#include "llvm/ADT/OwningPtr.h" 19#include "llvm/Bitcode/SerializationFwd.h" 20#include "llvm/Support/Allocator.h" 21#include "llvm/Config/config.h" // for mode_t 22#include <map> 23#include <set> 24#include <string> 25// FIXME: Enhance libsystem to support inode and other fields in stat. 26#include <sys/types.h> 27#include <sys/stat.h> 28 29namespace clang { 30class FileManager; 31 32/// DirectoryEntry - Cached information about one directory on the disk. 33/// 34class DirectoryEntry { 35 const char *Name; // Name of the directory. 36 friend class FileManager; 37public: 38 DirectoryEntry() : Name(0) {} 39 const char *getName() const { return Name; } 40}; 41 42/// FileEntry - Cached information about one file on the disk. 43/// 44class FileEntry { 45 const char *Name; // Name of the file. 46 off_t Size; // File size in bytes. 47 time_t ModTime; // Modification time of file. 48 const DirectoryEntry *Dir; // Directory file lives in. 49 unsigned UID; // A unique (small) ID for the file. 50 dev_t Device; // ID for the device containing the file. 51 ino_t Inode; // Inode number for the file. 52 mode_t FileMode; // The file mode as returned by 'stat'. 53 friend class FileManager; 54public: 55 FileEntry(dev_t device, ino_t inode, mode_t m) 56 : Name(0), Device(device), Inode(inode), FileMode(m) {} 57 // Add a default constructor for use with llvm::StringMap 58 FileEntry() : Name(0), Device(0), Inode(0), FileMode(0) {} 59 60 const char *getName() const { return Name; } 61 off_t getSize() const { return Size; } 62 unsigned getUID() const { return UID; } 63 ino_t getInode() const { return Inode; } 64 dev_t getDevice() const { return Device; } 65 time_t getModificationTime() const { return ModTime; } 66 mode_t getFileMode() const { return FileMode; } 67 68 /// getDir - Return the directory the file lives in. 69 /// 70 const DirectoryEntry *getDir() const { return Dir; } 71 72 bool operator<(const FileEntry& RHS) const { 73 return Device < RHS.Device || (Device == RHS.Device && Inode < RHS.Inode); 74 } 75}; 76 77// FIXME: This is a lightweight shim that is used by FileManager to cache 78// 'stat' system calls. We will use it with PTH to identify if caching 79// stat calls in PTH files is a performance win. 80class StatSysCallCache { 81public: 82 virtual ~StatSysCallCache() {} 83 virtual int stat(const char *path, struct stat *buf) = 0; 84}; 85 86/// FileManager - Implements support for file system lookup, file system 87/// caching, and directory search management. This also handles more advanced 88/// properties, such as uniquing files based on "inode", so that a file with two 89/// names (e.g. symlinked) will be treated as a single file. 90/// 91class FileManager { 92 93 class UniqueDirContainer; 94 class UniqueFileContainer; 95 96 /// UniqueDirs/UniqueFiles - Cache for existing directories/files. 97 /// 98 UniqueDirContainer &UniqueDirs; 99 UniqueFileContainer &UniqueFiles; 100 101 /// DirEntries/FileEntries - This is a cache of directory/file entries we have 102 /// looked up. The actual Entry is owned by UniqueFiles/UniqueDirs above. 103 /// 104 llvm::StringMap<DirectoryEntry*, llvm::BumpPtrAllocator> DirEntries; 105 llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator> FileEntries; 106 107 /// NextFileUID - Each FileEntry we create is assigned a unique ID #. 108 /// 109 unsigned NextFileUID; 110 111 // Statistics. 112 unsigned NumDirLookups, NumFileLookups; 113 unsigned NumDirCacheMisses, NumFileCacheMisses; 114 115 // Caching. 116 llvm::OwningPtr<StatSysCallCache> StatCache; 117 118 int stat_cached(const char* path, struct stat* buf) { 119 return StatCache.get() ? StatCache->stat(path, buf) : stat(path, buf); 120 } 121 122public: 123 FileManager(); 124 ~FileManager(); 125 126 /// setStatCache - Installs the provided StatSysCallCache object within 127 /// the FileManager. Ownership of this object is transferred to the 128 /// FileManager. 129 void setStatCache(StatSysCallCache *statCache) { 130 StatCache.reset(statCache); 131 } 132 133 /// getDirectory - Lookup, cache, and verify the specified directory. This 134 /// returns null if the directory doesn't exist. 135 /// 136 const DirectoryEntry *getDirectory(const std::string &Filename) { 137 return getDirectory(&Filename[0], &Filename[0] + Filename.size()); 138 } 139 const DirectoryEntry *getDirectory(const char *FileStart,const char *FileEnd); 140 141 /// getFile - Lookup, cache, and verify the specified file. This returns null 142 /// if the file doesn't exist. 143 /// 144 const FileEntry *getFile(const std::string &Filename) { 145 return getFile(&Filename[0], &Filename[0] + Filename.size()); 146 } 147 const FileEntry *getFile(const char *FilenameStart, 148 const char *FilenameEnd); 149 150 void PrintStats() const; 151}; 152 153} // end namespace clang 154 155#endif 156