FileManager.h revision 96438f319bb07d9a40564b5e01333f82c0c8a61e
1//===--- FileManager.h - File System Probing and Caching --------*- C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file defines the FileManager interface. 11// 12//===----------------------------------------------------------------------===// 13 14#ifndef LLVM_CLANG_FILEMANAGER_H 15#define LLVM_CLANG_FILEMANAGER_H 16 17#include "llvm/ADT/StringMap.h" 18#include "llvm/ADT/OwningPtr.h" 19#include "llvm/Bitcode/SerializationFwd.h" 20#include "llvm/Support/Allocator.h" 21#include <map> 22#include <set> 23#include <string> 24// FIXME: Enhance libsystem to support inode and other fields in stat. 25#include <sys/types.h> 26#include <sys/stat.h> 27 28namespace clang { 29class FileManager; 30 31/// DirectoryEntry - Cached information about one directory on the disk. 32/// 33class DirectoryEntry { 34 const char *Name; // Name of the directory. 35 friend class FileManager; 36public: 37 DirectoryEntry() : Name(0) {} 38 const char *getName() const { return Name; } 39}; 40 41/// FileEntry - Cached information about one file on the disk. 42/// 43class FileEntry { 44 const char *Name; // Name of the file. 45 off_t Size; // File size in bytes. 46 time_t ModTime; // Modification time of file. 47 const DirectoryEntry *Dir; // Directory file lives in. 48 unsigned UID; // A unique (small) ID for the file. 49 dev_t Device; // ID for the device containing the file. 50 ino_t Inode; // Inode number for the file. 51 mode_t FileMode; // The file mode as returned by 'stat'. 52 friend class FileManager; 53public: 54 FileEntry(dev_t device, ino_t inode, mode_t m) 55 : Name(0), Device(device), Inode(inode), FileMode(m) {} 56 // Add a default constructor for use with llvm::StringMap 57 FileEntry() : Name(0), Device(0), Inode(0), FileMode(0) {} 58 59 const char *getName() const { return Name; } 60 off_t getSize() const { return Size; } 61 unsigned getUID() const { return UID; } 62 ino_t getInode() const { return Inode; } 63 dev_t getDevice() const { return Device; } 64 time_t getModificationTime() const { return ModTime; } 65 mode_t getFileMode() const { return FileMode; } 66 67 /// getDir - Return the directory the file lives in. 68 /// 69 const DirectoryEntry *getDir() const { return Dir; } 70 71 bool operator<(const FileEntry& RHS) const { 72 return Device < RHS.Device || (Device == RHS.Device && Inode < RHS.Inode); 73 } 74}; 75 76// FIXME: This is a lightweight shim that is used by FileManager to cache 77// 'stat' system calls. We will use it with PTH to identify if caching 78// stat calls in PTH files is a performance win. 79class StatSysCallCache { 80public: 81 virtual ~StatSysCallCache() {} 82 virtual int stat(const char *path, struct stat *buf) = 0; 83}; 84 85/// FileManager - Implements support for file system lookup, file system 86/// caching, and directory search management. This also handles more advanced 87/// properties, such as uniquing files based on "inode", so that a file with two 88/// names (e.g. symlinked) will be treated as a single file. 89/// 90class FileManager { 91 92 class UniqueDirContainer; 93 class UniqueFileContainer; 94 95 /// UniqueDirs/UniqueFiles - Cache for existing directories/files. 96 /// 97 UniqueDirContainer &UniqueDirs; 98 UniqueFileContainer &UniqueFiles; 99 100 /// DirEntries/FileEntries - This is a cache of directory/file entries we have 101 /// looked up. The actual Entry is owned by UniqueFiles/UniqueDirs above. 102 /// 103 llvm::StringMap<DirectoryEntry*, llvm::BumpPtrAllocator> DirEntries; 104 llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator> FileEntries; 105 106 /// NextFileUID - Each FileEntry we create is assigned a unique ID #. 107 /// 108 unsigned NextFileUID; 109 110 // Statistics. 111 unsigned NumDirLookups, NumFileLookups; 112 unsigned NumDirCacheMisses, NumFileCacheMisses; 113 114 // Caching. 115 llvm::OwningPtr<StatSysCallCache> StatCache; 116 117 int stat_cached(const char* path, struct stat* buf) { 118 return StatCache.get() ? StatCache->stat(path, buf) : stat(path, buf); 119 } 120 121public: 122 FileManager(); 123 ~FileManager(); 124 125 /// setStatCache - Installs the provided StatSysCallCache object within 126 /// the FileManager. Ownership of this object is transferred to the 127 /// FileManager. 128 void setStatCache(StatSysCallCache *statCache) { StatCache.reset(statCache); } 129 130 /// getDirectory - Lookup, cache, and verify the specified directory. This 131 /// returns null if the directory doesn't exist. 132 /// 133 const DirectoryEntry *getDirectory(const std::string &Filename) { 134 return getDirectory(&Filename[0], &Filename[0] + Filename.size()); 135 } 136 const DirectoryEntry *getDirectory(const char *FileStart,const char *FileEnd); 137 138 /// getFile - Lookup, cache, and verify the specified file. This returns null 139 /// if the file doesn't exist. 140 /// 141 const FileEntry *getFile(const std::string &Filename) { 142 return getFile(&Filename[0], &Filename[0] + Filename.size()); 143 } 144 const FileEntry *getFile(const char *FilenameStart, 145 const char *FilenameEnd); 146 147 void PrintStats() const; 148}; 149 150} // end namespace clang 151 152#endif 153