ConstantFold.cpp revision 589fda514c4977ac936354f5a1c0226bbf409c86
1//===- ConstantHandling.cpp - Implement ConstantHandling.h ----------------===// 2// 3// This file implements the various intrinsic operations, on constant values. 4// 5//===----------------------------------------------------------------------===// 6 7#include "llvm/ConstantHandling.h" 8#include "llvm/iPHINode.h" 9#include <cmath> 10 11AnnotationID ConstRules::AID(AnnotationManager::getID("opt::ConstRules", 12 &ConstRules::find)); 13 14// ConstantFoldInstruction - Attempt to constant fold the specified instruction. 15// If successful, the constant result is returned, if not, null is returned. 16// 17Constant *ConstantFoldInstruction(Instruction *I) { 18 if (PHINode *PN = dyn_cast<PHINode>(I)) { 19 if (PN->getNumIncomingValues() == 0) 20 return Constant::getNullValue(PN->getType()); 21 22 Constant *Result = dyn_cast<Constant>(PN->getIncomingValue(0)); 23 if (Result == 0) return 0; 24 25 // Handle PHI nodes specially here... 26 for (unsigned i = 1, e = PN->getNumIncomingValues(); i != e; ++i) 27 if (PN->getIncomingValue(i) != Result) 28 return 0; // Not all the same incoming constants... 29 30 // If we reach here, all incoming values are the same constant. 31 return Result; 32 } 33 34 Constant *Op0 = 0; 35 Constant *Op1 = 0; 36 37 if (I->getNumOperands() != 0) { // Get first operand if it's a constant... 38 Op0 = dyn_cast<Constant>(I->getOperand(0)); 39 if (Op0 == 0) return 0; // Not a constant?, can't fold 40 41 if (I->getNumOperands() != 1) { // Get second operand if it's a constant... 42 Op1 = dyn_cast<Constant>(I->getOperand(1)); 43 if (Op1 == 0) return 0; // Not a constant?, can't fold 44 } 45 } 46 47 switch (I->getOpcode()) { 48 case Instruction::Cast: 49 return ConstRules::get(*Op0)->castTo(Op0, I->getType()); 50 case Instruction::Add: return *Op0 + *Op1; 51 case Instruction::Sub: return *Op0 - *Op1; 52 case Instruction::Mul: return *Op0 * *Op1; 53 case Instruction::Div: return *Op0 / *Op1; 54 case Instruction::Rem: return *Op0 % *Op1; 55 case Instruction::And: return *Op0 & *Op1; 56 case Instruction::Or: return *Op0 | *Op1; 57 case Instruction::Xor: return *Op0 ^ *Op1; 58 59 case Instruction::SetEQ: return *Op0 == *Op1; 60 case Instruction::SetNE: return *Op0 != *Op1; 61 case Instruction::SetLE: return *Op0 <= *Op1; 62 case Instruction::SetGE: return *Op0 >= *Op1; 63 case Instruction::SetLT: return *Op0 < *Op1; 64 case Instruction::SetGT: return *Op0 > *Op1; 65 case Instruction::Shl: return *Op0 << *Op1; 66 case Instruction::Shr: return *Op0 >> *Op1; 67 default: 68 return 0; 69 } 70} 71 72Constant *ConstantFoldCastInstruction(const Constant *V, const Type *DestTy) { 73 return ConstRules::get(*V)->castTo(V, DestTy); 74} 75 76Constant *ConstantFoldBinaryInstruction(unsigned Opcode, const Constant *V1, 77 const Constant *V2) { 78 switch (Opcode) { 79 case Instruction::Add: return *V1 + *V2; 80 case Instruction::Sub: return *V1 - *V2; 81 case Instruction::Mul: return *V1 * *V2; 82 case Instruction::Div: return *V1 / *V2; 83 case Instruction::Rem: return *V1 % *V2; 84 case Instruction::And: return *V1 & *V2; 85 case Instruction::Or: return *V1 | *V2; 86 case Instruction::Xor: return *V1 ^ *V2; 87 88 case Instruction::SetEQ: return *V1 == *V2; 89 case Instruction::SetNE: return *V1 != *V2; 90 case Instruction::SetLE: return *V1 <= *V2; 91 case Instruction::SetGE: return *V1 >= *V2; 92 case Instruction::SetLT: return *V1 < *V2; 93 case Instruction::SetGT: return *V1 > *V2; 94 } 95 return 0; 96} 97 98Constant *ConstantFoldShiftInstruction(unsigned Opcode, const Constant *V1, 99 const Constant *V2) { 100 switch (Opcode) { 101 case Instruction::Shl: return *V1 << *V2; 102 case Instruction::Shr: return *V1 >> *V2; 103 default: return 0; 104 } 105} 106 107 108//===----------------------------------------------------------------------===// 109// TemplateRules Class 110//===----------------------------------------------------------------------===// 111// 112// TemplateRules - Implement a subclass of ConstRules that provides all 113// operations as noops. All other rules classes inherit from this class so 114// that if functionality is needed in the future, it can simply be added here 115// and to ConstRules without changing anything else... 116// 117// This class also provides subclasses with typesafe implementations of methods 118// so that don't have to do type casting. 119// 120template<class ArgType, class SubClassName> 121class TemplateRules : public ConstRules { 122 123 //===--------------------------------------------------------------------===// 124 // Redirecting functions that cast to the appropriate types 125 //===--------------------------------------------------------------------===// 126 127 virtual Constant *add(const Constant *V1, const Constant *V2) const { 128 return SubClassName::Add((const ArgType *)V1, (const ArgType *)V2); 129 } 130 virtual Constant *sub(const Constant *V1, const Constant *V2) const { 131 return SubClassName::Sub((const ArgType *)V1, (const ArgType *)V2); 132 } 133 virtual Constant *mul(const Constant *V1, const Constant *V2) const { 134 return SubClassName::Mul((const ArgType *)V1, (const ArgType *)V2); 135 } 136 virtual Constant *div(const Constant *V1, const Constant *V2) const { 137 return SubClassName::Div((const ArgType *)V1, (const ArgType *)V2); 138 } 139 virtual Constant *rem(const Constant *V1, const Constant *V2) const { 140 return SubClassName::Rem((const ArgType *)V1, (const ArgType *)V2); 141 } 142 virtual Constant *op_and(const Constant *V1, const Constant *V2) const { 143 return SubClassName::And((const ArgType *)V1, (const ArgType *)V2); 144 } 145 virtual Constant *op_or(const Constant *V1, const Constant *V2) const { 146 return SubClassName::Or((const ArgType *)V1, (const ArgType *)V2); 147 } 148 virtual Constant *op_xor(const Constant *V1, const Constant *V2) const { 149 return SubClassName::Xor((const ArgType *)V1, (const ArgType *)V2); 150 } 151 virtual Constant *shl(const Constant *V1, const Constant *V2) const { 152 return SubClassName::Shl((const ArgType *)V1, (const ArgType *)V2); 153 } 154 virtual Constant *shr(const Constant *V1, const Constant *V2) const { 155 return SubClassName::Shr((const ArgType *)V1, (const ArgType *)V2); 156 } 157 158 virtual ConstantBool *lessthan(const Constant *V1, 159 const Constant *V2) const { 160 return SubClassName::LessThan((const ArgType *)V1, (const ArgType *)V2); 161 } 162 163 // Casting operators. ick 164 virtual ConstantBool *castToBool(const Constant *V) const { 165 return SubClassName::CastToBool((const ArgType*)V); 166 } 167 virtual ConstantSInt *castToSByte(const Constant *V) const { 168 return SubClassName::CastToSByte((const ArgType*)V); 169 } 170 virtual ConstantUInt *castToUByte(const Constant *V) const { 171 return SubClassName::CastToUByte((const ArgType*)V); 172 } 173 virtual ConstantSInt *castToShort(const Constant *V) const { 174 return SubClassName::CastToShort((const ArgType*)V); 175 } 176 virtual ConstantUInt *castToUShort(const Constant *V) const { 177 return SubClassName::CastToUShort((const ArgType*)V); 178 } 179 virtual ConstantSInt *castToInt(const Constant *V) const { 180 return SubClassName::CastToInt((const ArgType*)V); 181 } 182 virtual ConstantUInt *castToUInt(const Constant *V) const { 183 return SubClassName::CastToUInt((const ArgType*)V); 184 } 185 virtual ConstantSInt *castToLong(const Constant *V) const { 186 return SubClassName::CastToLong((const ArgType*)V); 187 } 188 virtual ConstantUInt *castToULong(const Constant *V) const { 189 return SubClassName::CastToULong((const ArgType*)V); 190 } 191 virtual ConstantFP *castToFloat(const Constant *V) const { 192 return SubClassName::CastToFloat((const ArgType*)V); 193 } 194 virtual ConstantFP *castToDouble(const Constant *V) const { 195 return SubClassName::CastToDouble((const ArgType*)V); 196 } 197 virtual ConstantPointer *castToPointer(const Constant *V, 198 const PointerType *Ty) const { 199 return SubClassName::CastToPointer((const ArgType*)V, Ty); 200 } 201 202 //===--------------------------------------------------------------------===// 203 // Default "noop" implementations 204 //===--------------------------------------------------------------------===// 205 206 static Constant *Add(const ArgType *V1, const ArgType *V2) { return 0; } 207 static Constant *Sub(const ArgType *V1, const ArgType *V2) { return 0; } 208 static Constant *Mul(const ArgType *V1, const ArgType *V2) { return 0; } 209 static Constant *Div(const ArgType *V1, const ArgType *V2) { return 0; } 210 static Constant *Rem(const ArgType *V1, const ArgType *V2) { return 0; } 211 static Constant *And(const ArgType *V1, const ArgType *V2) { return 0; } 212 static Constant *Or (const ArgType *V1, const ArgType *V2) { return 0; } 213 static Constant *Xor(const ArgType *V1, const ArgType *V2) { return 0; } 214 static Constant *Shl(const ArgType *V1, const ArgType *V2) { return 0; } 215 static Constant *Shr(const ArgType *V1, const ArgType *V2) { return 0; } 216 static ConstantBool *LessThan(const ArgType *V1, const ArgType *V2) { 217 return 0; 218 } 219 220 // Casting operators. ick 221 static ConstantBool *CastToBool (const Constant *V) { return 0; } 222 static ConstantSInt *CastToSByte (const Constant *V) { return 0; } 223 static ConstantUInt *CastToUByte (const Constant *V) { return 0; } 224 static ConstantSInt *CastToShort (const Constant *V) { return 0; } 225 static ConstantUInt *CastToUShort(const Constant *V) { return 0; } 226 static ConstantSInt *CastToInt (const Constant *V) { return 0; } 227 static ConstantUInt *CastToUInt (const Constant *V) { return 0; } 228 static ConstantSInt *CastToLong (const Constant *V) { return 0; } 229 static ConstantUInt *CastToULong (const Constant *V) { return 0; } 230 static ConstantFP *CastToFloat (const Constant *V) { return 0; } 231 static ConstantFP *CastToDouble(const Constant *V) { return 0; } 232 static ConstantPointer *CastToPointer(const Constant *, 233 const PointerType *) {return 0;} 234}; 235 236 237 238//===----------------------------------------------------------------------===// 239// EmptyRules Class 240//===----------------------------------------------------------------------===// 241// 242// EmptyRules provides a concrete base class of ConstRules that does nothing 243// 244struct EmptyRules : public TemplateRules<Constant, EmptyRules> { 245}; 246 247 248 249//===----------------------------------------------------------------------===// 250// BoolRules Class 251//===----------------------------------------------------------------------===// 252// 253// BoolRules provides a concrete base class of ConstRules for the 'bool' type. 254// 255struct BoolRules : public TemplateRules<ConstantBool, BoolRules> { 256 257 static Constant *And(const ConstantBool *V1, const ConstantBool *V2) { 258 return ConstantBool::get(V1->getValue() & V2->getValue()); 259 } 260 261 static Constant *Or(const ConstantBool *V1, const ConstantBool *V2) { 262 return ConstantBool::get(V1->getValue() | V2->getValue()); 263 } 264 265 static Constant *Xor(const ConstantBool *V1, const ConstantBool *V2) { 266 return ConstantBool::get(V1->getValue() ^ V2->getValue()); 267 } 268}; 269 270 271//===----------------------------------------------------------------------===// 272// PointerRules Class 273//===----------------------------------------------------------------------===// 274// 275// PointerRules provides a concrete base class of ConstRules for pointer types 276// 277struct PointerRules : public TemplateRules<ConstantPointer, PointerRules> { 278 static ConstantBool *CastToBool (const Constant *V) { 279 if (V->isNullValue()) return ConstantBool::False; 280 return 0; // Can't const prop other types of pointers 281 } 282 static ConstantSInt *CastToSByte (const Constant *V) { 283 if (V->isNullValue()) return ConstantSInt::get(Type::SByteTy, 0); 284 return 0; // Can't const prop other types of pointers 285 } 286 static ConstantUInt *CastToUByte (const Constant *V) { 287 if (V->isNullValue()) return ConstantUInt::get(Type::UByteTy, 0); 288 return 0; // Can't const prop other types of pointers 289 } 290 static ConstantSInt *CastToShort (const Constant *V) { 291 if (V->isNullValue()) return ConstantSInt::get(Type::ShortTy, 0); 292 return 0; // Can't const prop other types of pointers 293 } 294 static ConstantUInt *CastToUShort(const Constant *V) { 295 if (V->isNullValue()) return ConstantUInt::get(Type::UShortTy, 0); 296 return 0; // Can't const prop other types of pointers 297 } 298 static ConstantSInt *CastToInt (const Constant *V) { 299 if (V->isNullValue()) return ConstantSInt::get(Type::IntTy, 0); 300 return 0; // Can't const prop other types of pointers 301 } 302 static ConstantUInt *CastToUInt (const Constant *V) { 303 if (V->isNullValue()) return ConstantUInt::get(Type::UIntTy, 0); 304 return 0; // Can't const prop other types of pointers 305 } 306 static ConstantSInt *CastToLong (const Constant *V) { 307 if (V->isNullValue()) return ConstantSInt::get(Type::LongTy, 0); 308 return 0; // Can't const prop other types of pointers 309 } 310 static ConstantUInt *CastToULong (const Constant *V) { 311 if (V->isNullValue()) return ConstantUInt::get(Type::ULongTy, 0); 312 return 0; // Can't const prop other types of pointers 313 } 314 static ConstantFP *CastToFloat (const Constant *V) { 315 if (V->isNullValue()) return ConstantFP::get(Type::FloatTy, 0); 316 return 0; // Can't const prop other types of pointers 317 } 318 static ConstantFP *CastToDouble(const Constant *V) { 319 if (V->isNullValue()) return ConstantFP::get(Type::DoubleTy, 0); 320 return 0; // Can't const prop other types of pointers 321 } 322 323 static ConstantPointer *CastToPointer(const ConstantPointer *V, 324 const PointerType *PTy) { 325 if (V->getType() == PTy) 326 return const_cast<ConstantPointer*>(V); // Allow cast %PTy %ptr to %PTy 327 if (V->isNullValue()) 328 return ConstantPointerNull::get(PTy); 329 return 0; // Can't const prop other types of pointers 330 } 331}; 332 333 334//===----------------------------------------------------------------------===// 335// DirectRules Class 336//===----------------------------------------------------------------------===// 337// 338// DirectRules provides a concrete base classes of ConstRules for a variety of 339// different types. This allows the C++ compiler to automatically generate our 340// constant handling operations in a typesafe and accurate manner. 341// 342template<class ConstantClass, class BuiltinType, Type **Ty, class SuperClass> 343struct DirectRules : public TemplateRules<ConstantClass, SuperClass> { 344 static Constant *Add(const ConstantClass *V1, const ConstantClass *V2) { 345 BuiltinType R = (BuiltinType)V1->getValue() + (BuiltinType)V2->getValue(); 346 return ConstantClass::get(*Ty, R); 347 } 348 349 static Constant *Sub(const ConstantClass *V1, const ConstantClass *V2) { 350 BuiltinType R = (BuiltinType)V1->getValue() - (BuiltinType)V2->getValue(); 351 return ConstantClass::get(*Ty, R); 352 } 353 354 static Constant *Mul(const ConstantClass *V1, const ConstantClass *V2) { 355 BuiltinType R = (BuiltinType)V1->getValue() * (BuiltinType)V2->getValue(); 356 return ConstantClass::get(*Ty, R); 357 } 358 359 static Constant *Div(const ConstantClass *V1, const ConstantClass *V2) { 360 if (V2->isNullValue()) return 0; 361 BuiltinType R = (BuiltinType)V1->getValue() / (BuiltinType)V2->getValue(); 362 return ConstantClass::get(*Ty, R); 363 } 364 365 static ConstantBool *LessThan(const ConstantClass *V1, 366 const ConstantClass *V2) { 367 bool R = (BuiltinType)V1->getValue() < (BuiltinType)V2->getValue(); 368 return ConstantBool::get(R); 369 } 370 371 static ConstantPointer *CastToPointer(const ConstantClass *V, 372 const PointerType *PTy) { 373 if (V->isNullValue()) // Is it a FP or Integral null value? 374 return ConstantPointerNull::get(PTy); 375 return 0; // Can't const prop other types of pointers 376 } 377 378 // Casting operators. ick 379#define DEF_CAST(TYPE, CLASS, CTYPE) \ 380 static CLASS *CastTo##TYPE (const ConstantClass *V) { \ 381 return CLASS::get(Type::TYPE##Ty, (CTYPE)(BuiltinType)V->getValue()); \ 382 } 383 384 DEF_CAST(Bool , ConstantBool, bool) 385 DEF_CAST(SByte , ConstantSInt, signed char) 386 DEF_CAST(UByte , ConstantUInt, unsigned char) 387 DEF_CAST(Short , ConstantSInt, signed short) 388 DEF_CAST(UShort, ConstantUInt, unsigned short) 389 DEF_CAST(Int , ConstantSInt, signed int) 390 DEF_CAST(UInt , ConstantUInt, unsigned int) 391 DEF_CAST(Long , ConstantSInt, int64_t) 392 DEF_CAST(ULong , ConstantUInt, uint64_t) 393 DEF_CAST(Float , ConstantFP , float) 394 DEF_CAST(Double, ConstantFP , double) 395#undef DEF_CAST 396}; 397 398 399//===----------------------------------------------------------------------===// 400// DirectIntRules Class 401//===----------------------------------------------------------------------===// 402// 403// DirectIntRules provides implementations of functions that are valid on 404// integer types, but not all types in general. 405// 406template <class ConstantClass, class BuiltinType, Type **Ty> 407struct DirectIntRules 408 : public DirectRules<ConstantClass, BuiltinType, Ty, 409 DirectIntRules<ConstantClass, BuiltinType, Ty> > { 410 411 static Constant *Rem(const ConstantClass *V1, 412 const ConstantClass *V2) { 413 if (V2->isNullValue()) return 0; 414 BuiltinType R = (BuiltinType)V1->getValue() % (BuiltinType)V2->getValue(); 415 return ConstantClass::get(*Ty, R); 416 } 417 418 static Constant *And(const ConstantClass *V1, const ConstantClass *V2) { 419 BuiltinType R = (BuiltinType)V1->getValue() & (BuiltinType)V2->getValue(); 420 return ConstantClass::get(*Ty, R); 421 } 422 static Constant *Or(const ConstantClass *V1, const ConstantClass *V2) { 423 BuiltinType R = (BuiltinType)V1->getValue() | (BuiltinType)V2->getValue(); 424 return ConstantClass::get(*Ty, R); 425 } 426 static Constant *Xor(const ConstantClass *V1, const ConstantClass *V2) { 427 BuiltinType R = (BuiltinType)V1->getValue() ^ (BuiltinType)V2->getValue(); 428 return ConstantClass::get(*Ty, R); 429 } 430 431 static Constant *Shl(const ConstantClass *V1, const ConstantClass *V2) { 432 BuiltinType R = (BuiltinType)V1->getValue() << (BuiltinType)V2->getValue(); 433 return ConstantClass::get(*Ty, R); 434 } 435 436 static Constant *Shr(const ConstantClass *V1, const ConstantClass *V2) { 437 BuiltinType R = (BuiltinType)V1->getValue() >> (BuiltinType)V2->getValue(); 438 return ConstantClass::get(*Ty, R); 439 } 440}; 441 442 443//===----------------------------------------------------------------------===// 444// DirectFPRules Class 445//===----------------------------------------------------------------------===// 446// 447// DirectFPRules provides implementations of functions that are valid on 448// floating point types, but not all types in general. 449// 450template <class ConstantClass, class BuiltinType, Type **Ty> 451struct DirectFPRules 452 : public DirectRules<ConstantClass, BuiltinType, Ty, 453 DirectFPRules<ConstantClass, BuiltinType, Ty> > { 454 static Constant *Rem(const ConstantClass *V1, const ConstantClass *V2) { 455 if (V2->isNullValue()) return 0; 456 BuiltinType Result = std::fmod((BuiltinType)V1->getValue(), 457 (BuiltinType)V2->getValue()); 458 return ConstantClass::get(*Ty, Result); 459 } 460}; 461 462 463//===----------------------------------------------------------------------===// 464// DirectRules Subclasses 465//===----------------------------------------------------------------------===// 466// 467// Given the DirectRules class we can now implement lots of types with little 468// code. Thank goodness C++ compilers are great at stomping out layers of 469// templates... can you imagine having to do this all by hand? (/me is lazy :) 470// 471 472// ConstRules::find - Return the constant rules that take care of the specified 473// type. 474// 475Annotation *ConstRules::find(AnnotationID AID, const Annotable *TyA, void *) { 476 assert(AID == ConstRules::AID && "Bad annotation for factory!"); 477 const Type *Ty = cast<Type>((const Value*)TyA); 478 479 switch (Ty->getPrimitiveID()) { 480 case Type::BoolTyID: return new BoolRules(); 481 case Type::PointerTyID: return new PointerRules(); 482 case Type::SByteTyID: 483 return new DirectIntRules<ConstantSInt, signed char , &Type::SByteTy>(); 484 case Type::UByteTyID: 485 return new DirectIntRules<ConstantUInt, unsigned char , &Type::UByteTy>(); 486 case Type::ShortTyID: 487 return new DirectIntRules<ConstantSInt, signed short, &Type::ShortTy>(); 488 case Type::UShortTyID: 489 return new DirectIntRules<ConstantUInt, unsigned short, &Type::UShortTy>(); 490 case Type::IntTyID: 491 return new DirectIntRules<ConstantSInt, signed int , &Type::IntTy>(); 492 case Type::UIntTyID: 493 return new DirectIntRules<ConstantUInt, unsigned int , &Type::UIntTy>(); 494 case Type::LongTyID: 495 return new DirectIntRules<ConstantSInt, int64_t , &Type::LongTy>(); 496 case Type::ULongTyID: 497 return new DirectIntRules<ConstantUInt, uint64_t , &Type::ULongTy>(); 498 case Type::FloatTyID: 499 return new DirectFPRules<ConstantFP , float , &Type::FloatTy>(); 500 case Type::DoubleTyID: 501 return new DirectFPRules<ConstantFP , double , &Type::DoubleTy>(); 502 default: 503 return new EmptyRules(); 504 } 505} 506