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History log of /frameworks/ex/carousel/test/src/com/android/carouseltest/
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
46a02894a12775c16c4588a168c3cbc767a6f983 06-May-2011 Jim Miller <jaggies@google.com> Fix unreported bug with CarouselTestActivity where incorrect items were shown.

The count was wrong for the number of items in the allocation pool since we
now prefetch more data.

Add demo code to show dialogs for events generated by Carousel
(select texture, select detail, long press).

Some other minor code cleanups.

Change-Id: Iebecd1945c115d96bd60a3968985c1b104b586d6
arouselTestActivity.java
ceae13b8f2ae7342506ecb4e4fcce956dbb12af7 02-Mar-2011 Jim Miller <jaggies@google.com> Fix 3404464: Add scale-down animation to Carousel

This changes the behavior to avoid snapping back to the original
size, which was a very jarring effect. Instead, Carousel now has
a scale-down animation that is triggered when the user releases the item.

Change-Id: I81a91e65d0da991a98211f2ecb92fa89c8c81e22
yCarouselView.java
396b1eb70452e27942550efaa06e10da84fc58db 17-Jan-2011 Jim Miller <jaggies@google.com> Fix bitrot in Carousel demo.

Change-Id: I4151f20458b72f339bf636f7324b8dbbe33e6635
usicDemoActivity.java
8fd40311898a9ec759a76f021642f43e617e38c4 11-Nov-2010 Jim Shuma <jshuma@google.com> Allow carousel apps to receive taps on detail textures

Change-Id: I909edf4f05e268a00a3727fa684f3d83360e2225
arouselTestActivity.java
1eccd028e704c15e842c1f23254d77a1a0a4cae0 02-Nov-2010 Jim Miller <jaggies@google.com> Several improvements to Carousel:
- Use pool of allocations to reduce GCs in Carousel.
- Hold of selection scale animation for 100ms
- Fixed bug with detail ruler not being drawn at pixel coordinates.
- Fixed bug where adding cards caused all cards to be refreshed.

Change-Id: I0ca254b6b3c3e4d9b2ce6575d25c8ede59b0a075
arouselTestActivity.java
be5482f170e191aa98a3c2ecefdeaf936b7df412 29-Oct-2010 Jim Miller <jaggies@google.com> Major improvement to Carousel dragging.

This change adds new drag choices to Carousel:
DRAG_MODEL_PLANE, DRAG_MODEL_CYLINDER_INSIDE and DRAG_MODEL_CYLINDER_OUTSIDE.
The old drag model is still available as DRAG_MODEL_SCREEN_DELTA.

Change-Id: I339c21ceaa493fb302c6b57adebfa2063a68d69a
arouselTestActivity.java
fb179e7afd8f02be63061b478b0283e3085fc25f 25-Oct-2010 Jim Miller <jaggies@google.com> Carousel performance improvements.

This change disables depth and changes the background bitmap
for the test case to 256x256 instead of 512x512. With these
two changes, Carousel consistently achieves 87fps with no
background and 78fps with. Both tests were with sync-to-vblank
disabled.

It also cleans up the program store names to have more
meaningful names as we add new states.

Upload after rebase.

Change-Id: I6008fbd89fbe924dbea10792b3f787fe69586fa0
arouselTestActivity.java
usicDemoActivity.java
7cc5787b49708f63aeb818bdd06efed3d4229925 21-Oct-2010 Jim Shuma <jshuma@google.com> Switch to using ModelViewController-based CarouselView

Change-Id: I5cd2ff8ce9b2102ab6b10f6d6a41f87e0f3a06f3
arouselTestActivity.java
yCarouselView.java
askSwitcherActivity.java
43471a7e84593d0dd855ec5c66d70891a6fd4c81 14-Oct-2010 Jim Miller <jaggies@google.com> Several major improvements to Carousel:

Improved selection criteria. It now looks for the finger to move less
than a minimum distance (currently 50 pixels) before allowing that
card to be selected or the carousel to move.

Greatly simplified animation detection logic.

Started adding new motion model methods.

Change-Id: I8a7dc85dcfe547ff7bc024ba8be941bb787075ec
arouselTestActivity.java
2ba04e061b52c488a154739379501dc833e39f79 06-Oct-2010 Jim Miller <jaggies@google.com> Fix bug where resizing cards array caused cards to get reloaded.

Change-Id: I090dd17a01dada63461708760454f073b4b7cb13
arouselTestActivity.java
f7c724da4bb4fcd3cd02add04a7bb8052e07e4c3 05-Oct-2010 Jim Miller <jaggies@google.com> Fix 3061600: Allow scrolling to last few items in CarouselView.

This fixes a bug where the last few items cannot be scrolled to.
The code now follows visibleDetailCount to allow scrolling all
cards into the "visible area" for inspection and selection.

Change-Id: I0fded18f0f7ac2828385164b287fec2f522dc3a0
Fixes: Music2, Books, Recents.
arouselTestActivity.java
b378af500b36226635b6343b1d5009ee9af44fc1 02-Oct-2010 Jim Miller <jaggies@google.com> Major performance improvements to Carousel:

Use single-texture shader when we don't need to blend. Gets
us to solid 55 fps in steady-state.

Add lineOffset parameter to DetailTextureParameters to allow
apps to set an offset from the top of screen.

Minor refactoring of picking rays in prep for oblique frustum
support.

Added 'debugRendering' flag to carousel.rs.

Updated CarouselTestActivity to demonstrate use of new properties.

Change-Id: I472e442a092ef83445ac30eb64265d49af022261
arouselTestActivity.java
420b44b8b11ec1c309ea130e69a6876325dbfef9 29-Sep-2010 Jim Miller <jaggies@google.com> More improvements to Carousel.

Added new blending mode and render back-to-front for default view.
Added new "rez-in" effect for last few cards (selectable).
Added time-lapse fade-in as new textures become available.

Change-Id: Ic5e662bcd59fee127227a00529dd868342957a9f
arouselTestActivity.java
usicDemoActivity.java
a3cb716626b477c98ba912698c765eab20f27286 27-Sep-2010 Jim Miller <jaggies@google.com> Major improvements to Carousel.

Added CarouselViewHelper class to simplify writing applications
that use the widged.

Updated examples to use new CarouselViewHelper class.

Added sample "lighting" to CarouselTestActivity.

Change-Id: I1b4a7e0d79f94781add16e1d2e7ec8b4657744d8
arouselTestActivity.java
usicDemoActivity.java
askSwitcherActivity.java
3e919976d4eb87384c1be0ab82caf985f786aa47 16-Sep-2010 Jim Miller <jaggies@google.com> Fix bug where power-of-two textures were showing up black in Carousel.

Change-Id: Id1a578f63e137eadca4bb1419863fcd2db154dcb
arouselTestActivity.java
3df59346f395434454d310b070fff195089fbaf1 16-Sep-2010 Jim Miller <jaggies@google.com> Fix for potential memory corruption in RS when cardcount = 0

This bug is related to a previous workaround for a limitation in RS where
an allocation cannot have a size of 0. Instead of creating the allocation,
it would set the allocation to null.

This workaround always allocates at least one card and adds a
shadow variable to indicate when the array is valid.

Also added checks for negative numbers.

Change-Id: Icc37f5da048b8177b93b05472a093f695e6ecc86
arouselTestActivity.java
b0f070636c29ad178f4e21306f301fe3d20c183b 16-Sep-2010 Jim Miller <jaggies@google.com> Expose setting the background color of the Carousel.
Switch setBackgroundColor() api from Float4 to float to avoid
forcing apps to explicitly import RenderScript Float4 data type.

Change-Id: I650ac0a74cd2abce489a9526652e1c31a93ea9be
arouselTestActivity.java
7cb0068e59dde61ef0e649735199e5ba31c9c6af 14-Sep-2010 Jim Miller <jaggies@google.com> Add detail text to Carousel and CarouselTestActivity.
Add better documentation to CarouselView.
Remove unnecessary log spew.
Updated documentation after review.

Change-Id: I13df9f9bcac8898b198e3dbf06b11ae7522dc8f1
arouselTestActivity.java
usicDemoActivity.java
askSwitcherActivity.java
198a060d650bc849ef0f25b597888fac9546803b 15-Sep-2010 Jack Palevich <jackpal@google.com> Add an API to report the first card position.

Change-Id: I07072569f9e02a327aed4a2b13b3748899687b33
arouselTestActivity.java
usicDemoActivity.java
askSwitcherActivity.java
9afba8c61f6aff94c68acbfaae1cc58bd28c13ea 04-Sep-2010 Jim Miller <jaggies@google.com> Add background texture support to Carousel widget.

This allows an application to specify a background texture to draw behind the carousel.

Change-Id: I2eefc3fe460acf704a46d80698c0aae493e9de58
usicDemoActivity.java
5ce730797a8a7278dfe19dac8a9460b25675fed0 02-Sep-2010 Jim Miller <jaggies@google.com> Add carousel as static library to build.

Change-Id: I5e3eb0a6c3ea6deeee3856c486bbb469c8d20360
arouselTestActivity.java
usicDemoActivity.java
yCarouselView.java
askSwitcherActivity.java