History log of /frameworks/native/opengl/tests/tritex/tritex.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
870b8aa15cb5c722b5d8eb7726eaa5f1a7c23d69 25-Feb-2012 Mathias Agopian <mathias@google.com> remove libui dependency on libEGL

Change-Id: I1194f04085637d5c384e134967249430cc43b6ee
/frameworks/native/opengl/tests/tritex/tritex.cpp
38d3c2a850e986ed37126127fc2939fae9de76c6 29-Sep-2009 Jack Palevich <jackpal@google.com> Don't ask for pbuffer support, because we don't use any pbuffers.
/frameworks/native/opengl/tests/tritex/tritex.cpp
bc4a4177a34267ad0d039c8567bb9fe7549bb310 24-Sep-2009 Jack Palevich <jackpal@google.com> Make tritex test run with latest OpenGL driver.

Use EGLUtils::selectConfigForNativeWindow to select a legitimate
configuration. (Before now we had been selecting an incorrect
configuration, but the older drivers let us get away with it.)

Converted the source to C++ so we can call selectConfigForNativeWindow.
/frameworks/native/opengl/tests/tritex/tritex.cpp