History log of /packages/apps/LegacyCamera/res/drawable-mdpi/ic_menuselect_gps_on.png
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
8643d040e494a4dd8c3044d18ec027c22e42297d 08-Oct-2010 Wu-cheng Li <wuchengli@google.com> Update GPS icons.

Change-Id: Ia4e79aceae02ec60866d03cf2793bc3de2fe5017
/packages/apps/LegacyCamera/res/drawable-mdpi/ic_menuselect_gps_on.png
281be5337852cb4b5d24e0a0440c426cb96bbebd 03-Mar-2010 Owen Lin <owenlin@google.com> Add pixel density concept to the code. So, it draw about the same size on
mdpi and hdpi devices.

Update the UI assets for mdpi

Fix a issue that GLSurfaceView didn't call onPause and onResume in Camera.
Refactor. Improve the drawing and animation.

Also fix the RawTexture unsupported operation bugs and the NullPointerException
in GLRootView.

Change-Id: I7aeadcad72d64a665828a6bb4f0f73e685fde632
/packages/apps/LegacyCamera/res/drawable-mdpi/ic_menuselect_gps_on.png
4de149ceb47f2c251f646419907424bfb67d2b64 29-Jan-2010 Owen Lin <owenlin@google.com> The first runnable version of the new UI.

Implement the new UI with OpenGL (GLSurfaceView).

Known issues:

* Texture are never freed from GL
* Do not consider the density of screen. Currently, the dimensions in mdpi
devices are wrong.
* It won't work on Sapphire, bug fired: Bug: 2473605
* The action UP event may pass a wrong target. (It should pass to the same
target who recive the DOWN action.
* Animation is not smooth enough.
* Should not allocate objects into heap during rendering path.
* The scrollbar in GLListView doesn't match the design
* We should calculate our own orientation instead of using the system one.
* Regression: "restore to default settings" is removed

Change-Id: I93fa45831aa87787dd5ee9e43e270a9d786c5a2a
/packages/apps/LegacyCamera/res/drawable-mdpi/ic_menuselect_gps_on.png