93aca20207a806181f979e19e997568e0cd5ba98 |
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12-Oct-2010 |
Wu-cheng Li <wuchengli@google.com> |
Swap gps off and no_signal icons. bug:3088004 Change-Id: I9b5ec84480e9653c20d04612ee7a6c7025a32948
/packages/apps/LegacyCamera/res/drawable-mdpi/ic_viewfinder_gps_no_signal.png
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8643d040e494a4dd8c3044d18ec027c22e42297d |
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08-Oct-2010 |
Wu-cheng Li <wuchengli@google.com> |
Update GPS icons. Change-Id: Ia4e79aceae02ec60866d03cf2793bc3de2fe5017
/packages/apps/LegacyCamera/res/drawable-mdpi/ic_viewfinder_gps_no_signal.png
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281be5337852cb4b5d24e0a0440c426cb96bbebd |
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03-Mar-2010 |
Owen Lin <owenlin@google.com> |
Add pixel density concept to the code. So, it draw about the same size on mdpi and hdpi devices. Update the UI assets for mdpi Fix a issue that GLSurfaceView didn't call onPause and onResume in Camera. Refactor. Improve the drawing and animation. Also fix the RawTexture unsupported operation bugs and the NullPointerException in GLRootView. Change-Id: I7aeadcad72d64a665828a6bb4f0f73e685fde632
/packages/apps/LegacyCamera/res/drawable-mdpi/ic_viewfinder_gps_no_signal.png
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4de149ceb47f2c251f646419907424bfb67d2b64 |
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29-Jan-2010 |
Owen Lin <owenlin@google.com> |
The first runnable version of the new UI. Implement the new UI with OpenGL (GLSurfaceView). Known issues: * Texture are never freed from GL * Do not consider the density of screen. Currently, the dimensions in mdpi devices are wrong. * It won't work on Sapphire, bug fired: Bug: 2473605 * The action UP event may pass a wrong target. (It should pass to the same target who recive the DOWN action. * Animation is not smooth enough. * Should not allocate objects into heap during rendering path. * The scrollbar in GLListView doesn't match the design * We should calculate our own orientation instead of using the system one. * Regression: "restore to default settings" is removed Change-Id: I93fa45831aa87787dd5ee9e43e270a9d786c5a2a
/packages/apps/LegacyCamera/res/drawable-mdpi/ic_viewfinder_gps_no_signal.png
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