Lines Matching defs:ref
32 ref RN 0
125 ADD ref,sp,#0x28 ;// ref = p1
134 ADD ref, ref, tmp6 ;// ref += y0*width+x0
151 LDR tmp1, [ref], width ;// |a4|a3|a2|a1|
152 LDR tmp2, [ref], width ;// |c4|c3|c2|c1|
153 LDR tmp3, [ref], width ;// |g4|g3|g2|g1|
154 LDR tmp4, [ref], width ;// |m4|m3|m2|m1|
155 LDR tmp5, [ref], width ;// |r4|r3|r2|r1|
156 LDR tmp6, [ref], width ;// |t4|t3|t2|t1|
198 LDR tmp1, [ref], width ;// load next row
249 LDR tmp2, [ref], width ;// load next row
299 LDR tmp3, [ref] ;// load next row
352 ;// calculate "ref" address for next round
353 SUB ref, ref, width, LSL #3 ;// ref -= 8*width;
354 ADD ref, ref, #4; ;// next column (4 pixels)
362 ADD ref, ref, width, LSL #2 ;// ref += 4*width
366 SUB ref, ref, tmp2 ;// ref -= partWidth