Lines Matching refs:resource

68     void incrementRefcount(SkPath* resource);
69 void incrementRefcount(SkBitmap* resource);
70 void incrementRefcount(SkiaShader* resource);
71 void incrementRefcount(SkiaColorFilter* resource);
72 void incrementRefcount(Layer* resource);
74 void incrementRefcountLocked(SkPath* resource);
75 void incrementRefcountLocked(SkBitmap* resource);
76 void incrementRefcountLocked(SkiaShader* resource);
77 void incrementRefcountLocked(SkiaColorFilter* resource);
78 void incrementRefcountLocked(Layer* resource);
80 void decrementRefcount(SkBitmap* resource);
81 void decrementRefcount(SkPath* resource);
82 void decrementRefcount(SkiaShader* resource);
83 void decrementRefcount(SkiaColorFilter* resource);
84 void decrementRefcount(Layer* resource);
86 void decrementRefcountLocked(SkBitmap* resource);
87 void decrementRefcountLocked(SkPath* resource);
88 void decrementRefcountLocked(SkiaShader* resource);
89 void decrementRefcountLocked(SkiaColorFilter* resource);
90 void decrementRefcountLocked(Layer* resource);
92 void destructor(SkPath* resource);
93 void destructor(SkBitmap* resource);
94 void destructor(SkiaShader* resource);
95 void destructor(SkiaColorFilter* resource);
97 void destructorLocked(SkPath* resource);
98 void destructorLocked(SkBitmap* resource);
99 void destructorLocked(SkiaShader* resource);
100 void destructorLocked(SkiaColorFilter* resource);
102 bool recycle(SkBitmap* resource);
103 bool recycleLocked(SkBitmap* resource);
106 void deleteResourceReferenceLocked(void* resource, ResourceReference* ref);
108 void incrementRefcount(void* resource, ResourceType resourceType);
109 void incrementRefcountLocked(void* resource, ResourceType resourceType);
111 void decrementRefcount(void* resource);
112 void decrementRefcountLocked(void* resource);